//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: Holds the enumerated list of default cursors
//
// $NoKeywords: $
//=============================================================================//

#ifndef CURSOR_H
#define CURSOR_H

#ifdef _WIN32
#pragma once
#endif

#include <vgui/VGUI.h>

namespace vgui
{

enum CursorCode
{
	dc_user,
	dc_none,
	dc_arrow,
	dc_ibeam,
	dc_hourglass,
	dc_waitarrow,
	dc_crosshair,
	dc_up,
	dc_sizenwse,
	dc_sizenesw,
	dc_sizewe,
	dc_sizens,
	dc_sizeall,
	dc_no,
	dc_hand,
	dc_invisible,	// cursor is still around, just invisible (used in mouse capture modes)
	dc_last,
};

typedef unsigned long HCursor;

}

#endif // CURSOR_H
