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juicy blender TUTE101 - Simple Mesh Modeling
In this tutorial we will cover creating a simple hammer. Surfacing First of all, load blender and enter the TOPView NUMPAD7. Choose how many vertices you want in the radius. Next move to the side view NUMPAD3 Press extrude EKEY and click extrude or press enter . Press the right mouse button to cancel.
Press extrude EKEY again, press enter or click extrude. This time hold down Ctrlwhile moving the mouse. You will
Extend the extrusion so it looks similar to this: Repeat the extrusion process another 10 or so times You should then have something like this:
Now press the TABkey to exit edit mode. Press it again to
When you press the Ukeywhile in editmode, blender restores
By frequently pressing TAB TAByou can have a sort
Still in editmode Scroll around your viewport until you can Leftclick just above the handle and add a CYLINDER. The cylinder will be to large so scale SKEY it down until Now enter the front view NUMPAD1 and box Bkey select Extrude Ekey the vertices in the front view until you
I've box selected the new vertices in the above picture to
Ok, now Box select Bkeythe ones that I have
Box select the Top of the handle Bkey and scale Skey Now select the vertices at the top of the handle Bkey Press TAB to exit Editmode and scale the hammer down so it
In the EditButtons area press Set Smooth button to make the We now have the basic shape of a hammer ready to work with |