Texture

The texture tab is available for Primitive objects only. Textures for the models from Quake2 are referred to as skins and can assigned in the Skin/Animation tab.

The texture can be any pcx, jpg, tga, wal, swl or bmp file, or a texture loaded from a pak file.

Effected by Lighting toggles the effect of any lights in the scene.

Reset Matrix resets the effect of changing the texture matrix through the toolbar.

Texture mapping primitive objects