Bindings and Other Important Info

 

Bindings

 
There are four important bindings in Phaser Frag 
  •     'd'     drop the currently selected bioware select bioware by pressing '[' or ']' to scroll through your list of currently held bioware. Whatever piece is hi-lighted will be dropped when the player hits 'd'.
  •     't'    targeting turns on targeting and selects the person or base closest to your current firing line as your target
  •     'r'     turns targeting off
  •     'y'    toggles targeting off or on
These bindings of course may be rebound to whatever you choose
 
 

BFG

 
The BFG is the only squad weapon currently in the game. However its not your typical BFG. The BFG in phaser frag is probably the first true group fire weapon you have encountered in any game. When the BFG discharges its ball of plasma it will immediately produce one laser per individual on the same team as the person who fired the BFG. Until the BFG Ball itself hits something or someone it will continue to produce a laser for each individual it originally produced a laser for. The individuals that had a laser produced for them may intern guide the BFG's laser via their own cross hair. Anything those idividuals point at, the BFG will fire at. Note that any individual deactivated while the BFG is in the air will not have a laser produced for them any longer. So the only real BFG defense, other than run, is to shot the players guiding the BFG lasers.
 
.

Winning Team Flags

 
There are flags that are located around each level that will dynamically change color to whatever team is currently ahead. Also if a player touches those flags the current score for each team will be displayed for that player.
back to documentation home