Bioware are extra "powerups" a that a player can pickup during a normal game. Bioware is not required for any one player but can play a big part of team and personal strategy in a game of Phaser Frag. Bioware spawning spots are centrally located to all teams. A player can only pickup a total of 5 peices of bioware. Also a player can only pickup 3 peices of the same type of bioware. At any time a player may drop a piece of bioware (Using the included bindings, player.cfg, a player would mearly hit 'd' to drop a highlighted peice of bioware). If a player obtains more than one peice of the same bioware the effects of the bioware are increased (multiple peices are cumulative). |
Increased Ammo increases a players maximum carrying capacity according
to the following table
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Increased health increases your maximum health capacity according to
the following table:
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Smart Gun Targeting increases the firing angle of your primary weapon.
It can only adjust if the target of the shot is being "targeted". To target
a player or a base aim your weapon at it and press 't' (you may rebind
this). The target player will glow briefly white and all further shots
from your primary weapon (not your squad weapon) will 'lean' toward the
target The number of degrees of adjustment toward the target are determined
via the following table:
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Increased Fire Rate Bioware upgrade actually decreases the recycling
time between shots for your primary weapon. Esscentially you may fire more
shots in a given time period. The recycle time for your primary weapon
is based on the following table:
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