Binary, Documentation | July 1, 1997 | $1.50 Sundays |
[ May 20, 1997, mikeBot press ]
Recent developments have allowed for a version 1.0 beta of mikeBot to be released to
the general non-programming public. Available for Windows 95,
SunOS, AIX and Linux, mikeBot can be used for a variety of fun and exciting tasks.
Using revolutionary mikeBotVision, up to four quake clients can connect to mikeBot and watch as he leaves piles of gibs in his path. And mikeBotCam will record to .DEM files, starting |
at any point in the level, for re-broadcast later.
Apparently in the works is mikeBotFilmer, allowing mikeBot to run pre-programmed routes through a level and focus his camera on any specified player. Excellent for aspiring movie-makers. For documentation of commands, both command line and in-game, see the two side-bars below.
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Banning mikeBot is simple. Put the message
no-autonomous-bots(with the dashes) as a center-printed message-of-the-day (or whatever, as long as it's displayed soon after connection) on your server. Players are not able to kick mikeBot in any fashion.
Command-Line Arguments | ||
command | meaning | example |
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-r<fname> | Record demo to <fname> | mbot -rmike.dem |
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-p<port> | Use port port | mbot -p26001 |
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x.x.x.x | Use x.x.x.x for server address | mbot 127.0.0.1 |
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-i<fname> | use <fname> for initialization file, not .mikebotrc | mbot -imikebot.cfg |
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In-Game Commands (Unconnected) | ||
command | meaning | example |
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c | connect | |
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i | Print server info, player names, rules (doesn't connect) | |
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s <IP/alias> | Change server address. Either an IP (127.0.0.1), a name (quake.llama.com), or an alias, set up in the config file (clanServer1) | s 0.0.0.0 |
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? | Print help | |
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q | Quit mikeBot | |
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In-Game Commands (Connected) | ||
command | meaning | example |
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c <string> | send string as console command | c ping |
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s <string> | send string as a say message | s i am mikeBot |
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a | Prints armour health shells nails rockets cells weapons | |
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v | Prints all visible entities | |
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p | Prints active players, frags and colours | |
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r <fname> | starts recording a .DEMo to fname | r mike.dem |
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R | Stops recording | |
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f name value | Assigns value to name. For valid flags, see the config file documentation. value is a long integer. | f no-jump 1 |
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F name | Prints the current value of name | F no-jump |
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l | Prints current level name and file name | |
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t | Prints nav and fire targets | |
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q | Disconnect from server | |
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? | Print help | |
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h num amt | Makes playernumber num's hate amt. Negative values mean mikeBot won't target them. | h 0 -500 |
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e | Prints all player entities, origin, velocity | |
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i num | Sends impulse #num | i 255 |
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The config file, by default .mikebotrc, can set flags and make aliases for servers. All lines preceeded by "#" are ignored. If a line starts with a "*", it is a special header line.*flags
All lines below the flags heading must be of the form:blank lines are also ignored. These lines assign the values to the flags they correspont to. The following table is all flags, possible values and meanings. Note that all values must be integers, not floats (decimal numbers).flag-name1 flag-Value-1 flag-name2 flag-Value-2 # optional comments # ignored lines
Flag values meaning avoid-water 0,1 if 1, mikeBot'll avoid water like its lava no-print-center 0,1 Supresses printing of center-print messages. This should always be 1, or you will get tons of output no-print-damage 0,1 Supresses printing of damage messages, and the guessed culprit no-graph 0,1 Won't try and build a directed graph of the level no-path 0,1 Won't try to navigate using the directed graph. no-fire 0,1 When 1, mikeBot won't fire at anything. (he'll still target in the normal way) no-jump 0,1 if 1, mikeBot won't jump. no-move 0,1 if 1, mikeBot won't move at all. teamplay 0,1 If 1, mikeBot won't target people with the same colour pants talk 0,1 Turns random insult generation on/off talk-prob 0...10000 15 is a good number. The probability mikeBot will insult on each timestamp damage-talk-prob 0...10000 30 is a good number. The probability mikeBot will issue damage-insults each time he's damaged. no-NG 0,1 Won't use the nailgun (which is changed to a BlazeGun on many servers) parse-string 0,1 When 1, all messages are run through the parseName() function. (see the language spec for more) default-shirt 0-13 Used when cooperation stops. mikeBot switches back to these values. default-pants 0-13 See above. sometimes-miss 0,1 mikeBot will occationally miss people with lower frags if this is 1. skill 0..100 This sets his probability of hitting. If 0 or 100 he'll always (try) to hit. target-record 0,1 If 1, only records while a firecontrol target is visible. *servers
The lines below *servers must look like:where serverIP is either the number (127.0.0.1) or the name (quake.mikebot.com) of the server. These can then be used instead of the IP with the server (s) command or on the command-line (i.e. mikeBot serverName)serverName serverIP*defaults
Lines below *defaults must be one (or all) of the following:They are pretty self-explanatory. These are the colours and name of the bot. They can be changed with the b, P, and S in-game commands.pants 0-13 shirt 0-13 name mikeBotExample
Below is the default mikeBot config file. (Called .mikebotrc by default)
# # mikeBot initialization file # # # flags go in no particular order...not every flag must be present # *flags default-shirt 3 default-pants 3 send-greeting 1 *defaults name -=mikeBot=- pants 3 shirt 3 *flags avoid-water 0 no-NG 1 no-jump 1 no-graph 1 no-path 1 no-print-center 1 parse-string 1 talk 1 talk-prob 10 damage-talk-prob 40 # # For use with the Server command...`s munet' will # use `136.159.102.88' for the IP # *servers hkc 129.128.109.135 munet 136.159.102.88 oanet quake.oanet.com death 198.161.43.124
Downloading
Before downloading, please note that mikeBot:
- will not "Help" you in any way (as stooge-bot does).
- Provide no (direct) graphical output...its all terminal-like.
- will be oodles of fun.
- Allows you to connect as a proxy but you cannont move for the bot, only watch what it does
- Is © copyright 1997 mike warren. You are not allowed to dissasemble it to remove things like the "no autonomous bots" auto-kick, nor for any other reason.
File Name Operating System Size mikeBotLinux.tar.gz Linux, FreeBSD* 300 kB mikeBotSunOS.tar.gz SunOS 300 kB mikeBotAIX.tar.gz AIX 300 kB mikeBotWIN95.zip Windows 95 300 kB
* I have neither Linux nor FreeBSD. These binaries were not compiled or tested by me, so your results may vary wildly
mike warren welcomes your
comments and suggestions