mikeBot BSP loading code version 0.1
© copyright 1997 mike warren contact info
mikeBot's BSP loading code is a set of C++ classes (you only need to interact with one) which will enable you to load everything except textures, lightmaps and visibility lists from version 29 .BSP files. (I don't need the textures, etc. for mikeBot, so I don't load 'em ;) )

I have compiled and run (a test program) succesfully on:

Please, tell me of other success stories...
download        
Before downloading, it is important to note that this code is not freeware; to use it, you must: If these terms are unsuitable, don't download anything.
mbbsp.zip
PKZIPed version.

documentation        
The code is, I think, well-documented and fairly straight-forward. Please, though, mail me at mbwarren@acs.ucalgary.ca with any questions you may have and I will answer them here.

overview

There is basically only one step to load a .BSP file:

things you should never be doing: