the mikeBot Project Times


Project Goals August 15, 1997 $1.50 Sundays

The "mikeBot Manifesto" Published

[ August 15, 1997, mikeBot press ] Situations beyond our control have forced us to publish this rather revealing look at what the mikeBot Project hopes to accomplish.

Reproduced below is The mikeBot Manifesto:

The mikeBot Project is currently developing a client-side deathmatch opponent. It is being designed to be both a lethal killing machine, as well as being nearly- indistinguishable from other (skilled) human opponents.

It is important to note that mikeBot has no human controller, as do other bots (most notably Stooge Bot) mikeBot does, however, have the ability to allow human observers to connect to him to watch what he does. He can also record .DEMos of the action.

If you are playing against mikeBot, it may be interesting to issue mikeBot Language commands to him, such as mbl-cooperate or mbl-maximal-hate. Also, all automatically-generated insults are preceded by the string ".mbl.". The person running the bot can talk for it, but cannot control it. If you see any messages not beginning with the mbt string, it is safe to assume they are from the operator.

The ultimate goal of the Porject is to make mikeBot the best quake player in the world. Although probably an unreachable goal, I do hope to make mikeBot (on his highest skill setting; 100%) a very challenging opponent.

Pretty revealing stuff; I dread the arrival of real navigation...

Fully-autonomous
mikeBot Now
client-side quake bot
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Microsoft Internet Explorer
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mike warren welcomes your
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