REZDUMP usage
=============

REZDUMP is a tool which can dump the REZ file for most commercial versions of Killing Time.

It supports the following command line parameters. Do not include < > brackets, these indicate
the position of information you must supply.

-file <filename>
  Path to the REZ file to use. This parameter is always required.

-convert
  Indicates to dump and convert all REZ resources except sounds into modern usable formats. 
  The dumpfmt subdirectory will be used for output of files.

  Output of UDMF-format maps requires zdbsp.exe to be in the same directory as rezdump.
  You can obtain zdbsp from the (G)ZDoom community or along with Ultimate Doom Builder.

-little
  Use to indicate that the REZ file is little-endian (ie, from the PC version of the game).
  Do not use this parameter for the Mac version.

-transp
  Override the byte value used as transparency. -transp 0 should be used for the PC version
  of the game. Otherwise, the default of -transp 255 will be used.

-wait
  Wait on input before closing the process's console window.

-list
  Only list the REZ file contents without outputting anything.

-dumpraw
  Dump the REZ file's contents to raw files. Most will not be useable in any fashion. 
  The dumpraw subdirectory will be used for output of files.

-dumpsfx
  Sound effects will be written to ./dumpfmt/sounds

-defs
  Generates a basic set of KT Resurrected JSON definition files.

-linespecs
  Writes out information on certain KT line special actions.