===========================================================================
Advanced engine needed  : Woof, PRBoom+, *ZDoom, etc...; in short, any source
                          port with module support (libxmp, libopenmpt,
                          libdumb, etc)
Primary purpose         : Single play
===========================================================================
Title                   : Doom II Tracker Music Community Project (High
                          Quality)
Filename                : d2module_HQ.zip
Release date            : 2026/08/08
Author                  : wallabra (Gustavo Rehermann) & collaborators
Email Address           : [redacted]

Description             : (HIGH QUALITY VERSION)

                          The heart and soul of an entire cast of composers
                          from Doomworld and beyond, all converging into the
                          same mission: bringing you Doom II's levels with
                          soundscapes reimagined, new instrumentation, and
                          sounds never before heard in the original.
                          
                          This is a community music pack. Kind of like the
                          TNT and Plutonia community MIDI packs, if you
                          remember those (shoutout to Cammy, btw!). In that
                          same vein, we look at the original levels and try
                          to compose a song which captures its mood and
                          essence, interpreted with the appropriate artistic
                          license.
                          
                          The main difference is that this one doesn't allow
                          MIDI or very MIDI-like sounds. Instead, as the name
                          suggests, it is entirely tracker music. That type
                          of song format embeds its own instruments, allowing
                          artists to choose basically the exact soundscape
                          they want. It also means the song will always sound
                          almost the same everywhere, rather than sounding
                          wildly different depending on soundfont.
                          
                          We went out of our way to bring an interesting set
                          of songs, rather than just sounding like 'Doom II
                          but with better instruments'. Every level is
                          something unique; a new artist, a new style, an
                          entirely different mood!

Additional Credits to   : == Leaderboards ==
                          wallabra            - 12    (Title, Intermission,
                          MAP02, MAP04, MAP10, MAP12, MAP14, MAP15, MAP22,
                          MAP24, MAP29, MAP32)
                          Nikku4211           - 11    (Text, MAP01, MAP03,
                          MAP05, MAP08, MAP13, MAP21, MAP26, MAP28, MAP30,
                          MAP31)
                          Valhen_Saipiam      - 2     (MAP17, MAP23)
                          Proxy-MIDI          - 2     (MAP11, MAP18)
                          signaturereverie    - 2     (MAP07, MAP09)
                          yakfak              - 1     (MAP20)
                          Naiad Violet        - 1     (MAP25)
                          Cyberlithium        - 1     (MAP06)
                          NiGHTS108           - 1     (MAP27)
                          Plerb               - 1     (MAP16)
                          PsychEyeball        - 1     (MAP19)
                          
===========================================================================
* What is included *

New levels              : None
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : In the works since April 21st, 2025
Editor(s) used          : OpenMPT
Tested With             : Woof & UZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
