===========================================================================
Advanced engine needed  : Latest GZDoom 
Primary purpose         : Single play
===========================================================================
Title                   : NanoStrifeMo 2024
Filename                : nanostrf.wad
Release date            : 19/10/2024
Author                  : Thelokk
Email Address           : [redacted]
Other Files By Author   : boa2kd.wad, 12ep.wad, bystanders.wad, unttld.wad, a
                          bunch of community projects.
Misc. Author Info       : You can find me on Doomer Boards, on Twitter
                          (@montanari02), or on various Doom discords.

Description             : An 8-maps set for Strife, created in the space of a
                          month during NaNoWadMo 2024. 20+ interactable NPCs,
                          missions, new graphics, an additional enemy as well
                          as additional items, and a custom OST (almost)
                          entirely made by me. Requires the latest GZDoom.
                          For additional info, full credits, and recommended
                          settings for play, please see the included CREDS
                          lump and attached .txt file.

Additional Credits to   : The NaNoWadMo discord server
===========================================================================
* What is included *

New levels              : 8
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Strife
Map #                   : 01-08
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 20 some days
Editor(s) used          : UDB, SLADE3, Krita, Sekaiju
Known Bugs              : None that I am aware of. Not following the
                          recommended GZDoom settings might result in visual
                          glitches
May Not Run With        : Non- GZDoom ports
Tested With             : GZDoom 12


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors