MAP01

Title: Too gray?
Author: Walter
Music: MUSICBOX.mid
Description: Ah yes, another one of those challenges wad. This time, is a short level made under the file size restriction of 64 kb file size and this humble result after 2 evenings.
Now, i'll return to my mapwich duty, if i will not being moved to other map projects again. Yes, i know, the map music is the most un-doomy thing ever.

MAP02

Name: Doomy Bridge
IWAD: DOOM2
Compatibility: I didn't use any Boom features and I didn't find any visplane overflows, so I'm pretty sure this is vanilla compatible. Use Crispy Doom or above just to be safe.
Tested with: GZDoom, GLBoom+, PRBoom+, Eternity, Crispy Doom
Custom music: A MIDI rendition of "London's Bridge Is Falling Down". The babby music in OP's wad inspired me to do this.
Size: 43.8 KB

MAP03

Map Title: Base in an Island
Author: xxWeNxx
Music: "Short Fuse" by Jimmy
Skill setting: Yes
Episode: 1

MAP04

Title: Runnin' the halls
Author: mewbusi

MAP05

Title: The Watchtower
Author: Joe-ilya
Music: stock music
Description: Hey, I really like the 64 KB limit that you made, so I made a map where I push it to the limit.

MAP06

Name: Water World
Author: Swalzi
Music: "Water World" by Bobby Prince
Restriction: 64.0kb exactly. Not less than 64, unfortunately.
Skill settings: Yes
Episode preference: One

Description: Two evenings spent making this map. I didn't care too much about texture alignment. Really short to play and easy overall. Download archive includes 3 files: Swalzi64-2.wad(show I'm on the project limit), watrwrld.wad(Level with music and end level name text), watr64.imp(Showcase demo).

MAP07

Title: The hub of severing
Author: xxWeNxx
Music: Dark Halls by Bobby Prince
Description: I tried this challenge, and this is what I got.

The map itself is vanilla-compatible.

MAP08

Name : Cave of Cthalha
Author: Antares
Music : Psychedelic Eyeball - It's All Over
Restriction : Vanilla, Under 64KB filesize (63.9KB)
Estimated Playtime : Around 6 minutes

MAP09

Title: Runnin' From Evil
Size: 62.4kb (level)
Author: Pcorf
Music: Kings Of The Canyon by Pcorf (from Zone300 MAP04)
Episode: Your choice Walter.
Description: A tough outdoor battle within a canyon where you must defeat your foes and run away from evil, but it won't be easy as once you get the keys an Arch Vile teleports in. Also includes co-op and DM starts. Music is from Zone300 MAP04 and is in a separate wad.

MAP10

Map name: The Passage
Author: Noiser
Music: Multiverse by Psyrus
Size: 63.9kb
Tested on chocolate doom

MAP11

Title: Castle
Author: **m
Description: A MYSTERIOUS CHALLENGER HAS JOINED! Can you storm the castle?

MAP12

Title: Short Fuse
Author: RonnieJamesDiner
Music: Short Fuse by Jimmy
Description: This was a lot of fun, thanks for the idea Walter! 

Decided to go with a Tyson map, weighing in at 62kb. It has difficulty settings (and I even squeezed a secret in there). Uses a nice little MIDI by Jimmy called "Short Fuse", which is just about the perfect name for the map, as well.

Tested in Chocolate Doom, prBoom+, and GZDoom.﻿

MAP13

Name:Low Memory Zone
Author: Alper002
Music:Scrap Brain Zone from Sonic the Hedgehog 1(Midi version by Monster Iestyn)
Tested with:Chocolate Doom and nothing else
Size: 64.0kb with sidedefs compressed and music included.
Difficulty settings:Yes, albeit mildly untested.

MAP14

Title: American Rabbi
Author: Swalzi
Format: Doom 2 - Vanilla-compatible
Music: "Donna to the Rescue" by Bobby Prince
Restriction: 64.0kb
Difficulty: Hard-ish. Might be deviously hard on UV first time around.
Skill settings: Yes
Multiplayer / Deathmatch support: Yes

MAP15

Map Name : Base Under Attack At Night
Map Slot : 15
Music : Unknown(taken from ZDoom version of Operation : Rheingold 2)
Size : 63.2 kb
Format : Vanilla
Difficulty Settings : Yes,but only on monsters

MAP16

Title: The Melting Pot
Author: Obsidian
Format: Limit removing (could be vanilla, I haven't checked)
Music: "FRASIER.MID" by Yakfak
Difficulty settings: None
Description: A little thing I whipped up in an evening: not too big, but decently vicious. Might be a good E2 fit.

MAP17

Map name: Bás Uaimh﻿
Author: Philnemba
Size: 63.9 KB
Music: Octarine by Jimmy
Difficulty settings: Not implemented
Episode: Going to let Walter confetti decide on that but I think this map would fit well on ether Episode 2 or Episode 3 

MAP18

Title: Conarovirus
Author: Roofi
Music: Edgar Winter Group - Frankenstein
Description: My map is done , a minimalistic map where the music is heavier than the map. :p It's hard . I only managed to finish it with saves for now

MAP19

Title: Zephyrslime
Author: Xyzzy01
Music: Shadowy Goal - Warioware D.I.Y. (composed by Xyzzy01)
Description: Fuggit, I decided to spend a day off making a map for this, too. But this is not just any map of mine, this is a sort of "what could've been" map using plans meant for a late-game level of an abandoned project; it was the same project that contained the two maps now collectively known as Fricassee. This is a 62.0 KB level with 25 things and a harsh demeanor. Expect a few tries at this!

Tested with chocorenderlimits. Difficulty settings are implemented, the music is my own MIDI rendition of "Shadowy Goal" from WarioWare D.I.Y., map would probably look best with the "Dark cloudy sky"; If I could, I would've put in the starry sky from Crossing Acheron in. HOMs can be glimpsed at in the central area because the vanilla renderer is butts :P Although to be fair, that area is ugly in general.

MAP20

Title: Chaingunners in the rain
Author: Walter
Music: Jean Michelle Jarre - Band in the rain, midi composer SysOp Art Wilson
Build time: 3 / 4 evenings
Port: Vanilla
Tested with: Crispy Doom 3.5, chocorenderlimits
File size: 63.1 kb

MAP21

Map Title: Blood Keep
Author: Chainie
Music: Mahou Shoujo Madoka Magica - Desiderium.mid
Difficulty settings: Yes

MAP22

Map name: DoomFighter 63 1/3
Author: Horus
Filesize: 63.3 KB
Source ports tested: GZDoom, prBoom+, Crispy, Chocolate (no freelook, no jump, no crouch)
Difficulties: Implemented
Music: Heretic E1M1
Description: Starts off Tyson, but later on other weapons are introduced

MAP23

Title: Forgotten Library
Author: JBerg
Music: I've already heard it, but i can't recognize it!

MAP24

Name: Ichthyosis
Author: Danz
Theme: Episode 3 / Hell / Skintek
Size: 63.2 kb
Music: XtraBobby.wad - D_E2M5 "Behind You"

MAP25

Title: Nemesis
Author: noiser
Music: Ribbiks

MAP26

Title: Jawbreak
Author: amok
Music: Chimes of Death by Jimmy
Description: Woah this filled up fast! I made a map intended for E3 (which seems to be full now) and managed to get the map to exactly 64.0kb. I don't think it's quirky enough for MAP31 but it is at least pretty tough. See what you think.


MAP27

Title: Buried Hatred
Author: an_mutt
Description: Hello, I really like the idea of this limit, so I felt like making as complete/full a map as possible within 64kb. Here's what I have: It plays in map 27, and is 63.7kb in size unzipped. I've only played through it a couple times so it'll need more testing, but it should be fully maxable and vanilla compatible! Enjoy!

MAP28

Title: Rolling Thunder
Author: Thomas 'Scorpius' Baden
Music: Junkie Smack by Mark Klem
Description: It's a Living End/Final Frontier type level with a high difficulty. I managed to achieved all my primary goals, including a cyberdemon, a battle in the monolith, many deadly traps to fight, and a variety of monsters. The end result looks very nice, and plays really great too!
Build time: A couple hours at most.
Editors used: Doom Builder 2, SLADE 3
Tested with: Chocolate Doom v3.0.0, GZDoom v3.7.2

MAP29

Name: Forgotten Sanctum
Author: finnks13
Music: E1M5 remix (from Project: Redux - http://zorasoft.net/prjdoom.html)
Tested With: Crispy Doom, prboom+ (-cl2)
Size: 63.9kb (Apparently, I'm 8 bytes under 64kb)
Difficulty Settings: Yes, but not tested beyond checking you can exit the map.

MAP30

Title: Through The Abstract
Author: joe-ilya
Music: D_DEAD from Believer
Description: I made a boss map with big sector "enemies", it's a little puzzle battle where you're on a pitch black arena surrounded by three big bosses.

MAP31

Title: Inside my brain
Author: Arbys550
Music: Valedictory - Gentle Giant
Description: I've finished map31: "Inside My Brain." I hope it's weird enough. It's kind of hard on UV, but difficulties are implemented. I've tested all difficulties on chocolate doom with no problems.﻿ Inside the zip I've included music. For credit purposes, it's a midi version of "Valedictory" by Gentle Giant. Kind of a weird midi so I think it fits.

MAP32

Title: The Elder Tree
Author: Arbys550
Music: from Sunlust MAP23
Description: Introducing... THE﻿ ELDER TREE!

Okay, maybe it looks like shit, but I purposely skimped on the detail to ensure good gameplay ... I think.
Vanilla compatible, tested with chocolate doom, no bugs known
Difficulties are implemented
it's pretty hard, my original goal was to create a vanilla compatible slaughtermap, but that was before I knew about the flickering sprite thing lol. If it's too hard it doesn't have to be included in the final project (if this will indeed be a project).
There's 130 monsters on UV in the final version

MAP33

Title: OwO
Author: DynamiteKaitorn (switched to Doom 2 and edited by Walter)
Music: Hexen MAP01
Description: Since this is a challenge I decided to throw my hat into the ring but with a twist: Heretic!

MAP34

A room with a cyberdemon made for megawad stopper for ports that goes above MAP32 by Walter

MESSAGE TEXT SCRREN: DADROCK.MID - WinterTowns
INTERMISSION: Tranquil Land - Eris falling
TITLE SCREEN: Revenge of the sheep - Nagz, converted from MOD file with MOD2MIDI 2.3
