=======
RESOURCE CREDITS
=======

********
TEXTURES
********

OTEX by ukiro
Tech & Hell decor textures by Negatronica
other textures by Big Ol' Billy
	
*****
MUSIC
*****
all tracks by Big Ol' Billy, mostly made for this project

MAP01: “D_GUNNIN”
MAP02: “The Osterity Gospel, Pt. 1”
MAP03: “Unquakeable P-termination”
MAP04: “The Osterity Gospel, Pt. 2”﻿
MAP05: “The Príncipe of the Thing”
MAP06: “I Murdered the Mechamind (Full)”
MAP07: “The Osterity Gospel, Pt. 3”
MAP08: “Green Peace”

Title Screen: “I Murdered the Mechamind (Intro)”
Intermission: “Joy Indefatigable”
Text Screen: “A Confidential Report”


*******
SPRITES
*******

ENEMIES
-------
* Zombie Scientists (Male)		
Xim, JoeyTD, scalliano

* Zombie Scientist (Female)
Illucia, Player II, DavidRaven, scalliano
	
* Hell Gremlin
body: TotalTS, ShallowB
projectile: Ravage
projectile explosion: Eriance
sparkle: Heretic
	
* Spider Mechamind
Craneo
	
* Fire Baron
body: id Software (Doom 2), Vader, Tormentor667
projectile: Amuscaria

* Vile Spirit						
adapted from Doom 2

* Infernal Eye				
adapted from Doom 
explosion from Heretic
	
* Hellspine
body: Nootrac4571, id software (Doom)
projectile: Eriance

* Zombie Cowboy
Gali
	
* Green skull cube
adapted from Doom 2
		
DECORATIONS
-----------
Long hanging body - osjclatchford
Green tree - Necrodome
Green floating skull rock - adapted from Doom 2
Ice shard - Captain Toenail
Skull pile - Shadowcaster
Snow tree - Necrodome
Gore Pile - id Software (Romero asset dump)
Breakable lamps - osjclatchford
Soul tree - DoomAD, TravyB, Nootrac4571
Autumn trees - Negatronica
Hell ball - adapted from Heretic
Fog - I thought this was from Killing Time?

******
UI GFX
******
		
Title Screen (TITLEPIC)
Intermission (INTERPIC)
Credit (CREDIT)
	Monkey King: The Legend Begins (foreground skulls and rocks)
	OTEX (background sky and mountains)
	
Logo (M_DOOM)
	OTEX (background)
	Gunnail (text)

STBAR/STARMS
	OTEX
		
***
SFX
***
DSSKESIT		Killing Time
DSSKEACT		Killing Time 
DSSKEDTH		Deathtrap Dungeon
DSSKESWG		Quake
DSKNTDTH		Id Software, Eriance (from Archon of Hell)
DSMANSIT		Chris Harbin (from biowar.wad)
DSMANDTH		Killing Time 
DSMANATK		Killing Time 
DSKNTSIT		Id Software, Eriance 
DSKNTDTH		Id Software, Eriance
DSKEENPN		Killing Time
DSKEENDT		Id Software, DavidRaven
DSVILACT		Killing Time
DSVILDTH		Elder Scrolls Arena
DSPESIT			Deathtrap Dungeon
DSPEPAIN		Deathtrap Dungeon
DSPEDTH			Deathtrap Dungeon
DSBOSCUB		Blood
DSBOSSIT		Blood

*********
UTILITIES
*********

Chocorenderlimits by RestlessRodent
Doom Text Generator (https://c.eev.ee/doom-text-generator/) by eevee
Slade by Simon Judd
UDB by boris and the UDB team
Whacked4 by exl

**************************
COMMERCIAL GAMES PLUNDERED
**************************

Blood (Monolith, 1997/PC)
Deathtrap Dungeon (Asylum, 1998/PC)
Elder Scrolls Arena (Bethesda, 1994)
Gunnail (NMK, 1993/Arcade)
Heretic (Raven, 1994/PC)
Killing Time (Studio 3DO, 1995/PC)
Monkey King: The Legend Begins (Tommo, 2007/Wii)
Necrodome (Raven, 1996/PC)
Quake (Id Software, 1996/PC)
Shadowcaster (Raven, 1993/PC)
Strife (Rogue, 1996/PC)

*************
ETERNAL HAILS
*************
Lainos, for Comatose & Lilium	
Jodwin, for Jade Earth
Chris Harbin, John Bishop, and Paul Corfiatis, for Operation Biowar
Rick Lipsey, for Polygon Base