===========================================================================
Primary purpose         : Single player
===========================================================================
Title                   : Deadliest Dem(o(li)ti)on
Filename                : DEMOLIT.wad
Release date            : March 2023
Author                  : Scypek2
Email Address           : [redacted]
Other Files By Author   : 3IAC and lots of community project maps
Misc. Author Info       : Also works with wolf3d, RPG Maker 2003 and, by
                          the time you're readding this, hopefully Godot
                          as well.

Description             : A 11-map Vanilla Dehacked mapset loosely inspired
                          by the 1995 Cabal series, originally created for
                          NaNoWADMo 2022.

                          After a humiliating defeat, your supervisor saw
                          it fit to demote you from a cyberdemon to a mere
                          human, so that you can learn to maximize your
                          combat potential instead of squandering your
                          superior firepower. But there's no force in hell
                          that could ever make you part with your beloved
                          weapon...

                          This mod contains numerous gameplay changes. If
                          you don't want to spoil the surprise, quit
                          reading now and start playing! If you need to
                          know more, here's some more detail.


                          New weapons:

                          1. Empty rocket launcher
                          Just because you're out of ammo doesn't mean you
                          have to part with it. Deals triple melee damage
                          with each swing.

                          2. Rocket launcher
                          Not a new weapon... except for the weapon slot.
                          Don't worry, you'll get used to it... to the
                          point where you'll start accidentally switching
                          to the pistol instead of the rocket launcher in
                          the next wad you play. You have been warned.

                          3. Hunting rifle
                          The perfect weapon for instantly delivering a
                          concentrated burst of damage to a distant target.
                          Pretty much two regular shotguns glued together,
                          as fast as a singular one.

                          5. Gatzooka
                          An instrument of pure joy, created by the mighty
                          Dukes of Detonation. nearly four times as fast as
                          your rocket launcher, but needs to cool down
                          after firing.

                          6. Plasma guns
                          The new plasma gun is twice as ammo efficient and
                          easy to wield one-handed! So why limit yourself
                          to just one?


                          New enemies:
                          
                          Gray Soul
                          A shadow of its former self, with slower reaction
                          time and frail enough to be obliterated by a
                          single imp farting in its general direction.
                          Still perfectly capable of ruining your day, but
                          a whole lot more fun to fight. Also capable of
                          squeezing through narrow gaps.

                          Blueblood
                          The good old door with health... almost. Their
                          lightning fast projectiles are guaranteed to
                          keep you from falling asleep mid-fight.

                          Super Shotgunner
                          Every bit as squishy as a regular shotgunner,
                          and takes longer to aim, so you have no excuse
                          for getting shot by this guy. If you do end up
                          in the line of fire, they'll hurt you thrice as
                          hard as a regular shotgunner. Now you're on the
                          receiving end of the Super Shotgun's shrapnel
                          multiplying magic!

                          Red Soul
                          Still not too bulky, but considerably harder to
                          blow away in one hit. This one's faster and
                          spits fireballs, but most importantly, it also
                          explodes upon death. Try to make the best of it!

                          Rocket Zombie
                          The most durable zombie of them all at 100 hp.
                          Also slightly smarter than an average zombie with
                          a rocket launcher... but every bit as vulnerable
                          to explosions.

                          Plasma Zombie
                          This one can mow you down fairly fast if you get
                          distracted by a pinky demon stepping on your toes
                          but is actually the frailest of all hominids.
                          Just a zombieman who lucked out and found a
                          better gun. Now, here's something real fun about
                          the rocket and plasma zombies... they both drop
                          a whole backpack of ammo when killed. Which, in
                          this case, also includes five rockets. Fun times.

                          Zombie Tank
                          1500 health, heavy machine gun and no chance to
                          stun it. All in all, more devious than a spider
                          mastermind... but a lot less resistant to
                          explosives.

                          Stealth Arch-Vile
                          Spectres are so overdone. Here's something more
                          fun! Thankfully, they're not much more durable
                          than an average zombie, so it's not a big deal
                          that they can resurrect each other... right?

                          Duke of Detonation
                          Time to get serious. Blast reistance, 2000 health
                          and rockets fired at a chaingun pace is enough to
                          keep things fun, but they can also spice things
                          up with homing missiles when the mood strikes
                          them. One-shot them with BFG at your own peril.

                          Stone Imp
                          Technically only as durable as a Hell Knight, but
                          good luck landing all your shots! Faster than a
                          regular imp, doesn't flinch, throws deadlier
                          projectiles and reacts slightly faster as well.

                          Emperor of Erasure
                          Makes up for the lack of blast resistance with
                          24 000 health. If you think that's excessive,
                          wait until you see his weapon of choice.

                          
                          Similar to Three Is A Crowd, I was given a number
                          of creative challenges to spur my level-making
                          creativity with. See if you can identify them
                          all while playing!

                          Challenge 1:	
                          Have a level or a section of a level themed
                          around the concept: Wrong Projectiles.

                          Challenge 2:
                          Play around with one of the more arbitrary things
                          that vanilla Doom hardcodes.

                          Challenge 3:
                          Include a reference to some other video game!

                          Challenge 4:
                          Include something that is reminiscent of a clock!
                          
                          Challenge 5:
                          Include something reminiscent of outer space.
                          
                          Challenge 6:
                          Include a puzzle based on differently colored
                          textures. (done twice)
                          
                          Challenge 7:
                          Evoke the feeling of a zoo!
                          
                          Challenge 8:
                          Make a ridiculous number of keys available!
                          
                          Challenge 9:
                          Include some innocent-looking object that is actually deadly!
                          
                          Challenge 10:
                          Create some kind of archvile archive.

Additional Credits to   : Captain Toenail, jdredalert, Xim, Enjay, Vader,
                          HorrorMovieGuy, Finalizer, Amuscaria, Neoworm,
                          The Ultimate Doomer,  NMN, Raz, ItsNatureToDie,
                          rf`, ViolentBeetle, dotQLL, Ringman, NiGHTMARE,
                          UAC Project Night-Vision, Chainie_C, HavoX,
                          msx2plus, Cacodemon187, A Handsome Fridge,
                          horselessheadsman, LoneAlpha2401, DevilMyEyes,
                          Doomkid, Alfonzo, and bucket for the resources
                          used (see "DEMOLIT resources.txt" for specifics)

                          The Lamp and Fernito for playtesting
                          Sverre André Kvernmo, Scwiba and Ringcaat
                          for various kinds of inspiration
			  
===========================================================================
* What is included *

New levels              : 11
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    :


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-MAP14
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : 
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Six months
Editor(s) used          : Doom Builder X, Slade 3, WhackEd4, Paint.NET
Known Bugs              : The sprite limit can get pretty rough on MAP10!
May Not Run With        : 
Tested With             : Chocolate Doom 3.0.1, Chocorenderlimits 1.5.0, ZDoom 2.8.1, QZDoom 2.0

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

/idgames archive
https://www.doomworld.com/forum/topic/132281
#charlievermin channel in NaNoWADMo Discord (https://discord.gg/bh6TBTC)

