===========================================================================
Advanced engine needed  : Limit-removing
Primary purpose         : Singleplayer/Coop
===========================================================================
Title                   : Syringe
Filename                : syringe.wad
Version                 : 1.1
Release date            : 12/24/2019
Update date             : 4/22/2021
Author                  : Pavera, Tarnsman, Marcaek, & Xaser (...PTMX?)
Email Address           : [redacted]

Description             : 6+1 action-packed maps about reviving a dying
                          universe using guns and large pointy things.

Additional Credits to   : See Credits section at the end.

===========================================================================
* What is included *

New levels              : 7 (6 proper ones, plus 1 endmap)
Sounds                  : No
Music                   : Yes
Graphics                : Yes (textures n' menu GFX)
Dehacked/BEX Patch      : Yes (just for level names)
Demos                   : No
Other                   : No
Other files required    : None

===========================================================================
* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP07
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes

===========================================================================
* Construction *

Base                    : New from scratch
Build Time              : One metric infinity
Editor(s) used          : Slade, Doom Builder X, etc.
Known Bugs              : Some music tracks are a bit janky when played
                          with OPL Synth in Crispy Doom.
                          You may be able to see some unintended visuals
                          with mouselook (cutoffs, etc.) -- nothing major.
May Not Run With        : Vanilla... maybe. Some maps might work, since
                          these maps were originally made for a now-dead
                          vanilla project, but swim at your own risk.
Tested With             : Eternity, PrBoom-Plus, Crispy Doom, GZDoom

===========================================================================
* Levels *

ACT 1 - Fresh Hell
 MAP01: "The Well" -------- Tarnsman + Xaser + Pavera
 MAP02: "Hell Spoke" ------ Pavera

ACT 2 - BRAZIL
 MAP03: "The Undergrowth" - Tarnsman + Xaser + Pavera
 MAP04: "Banana Export" --- Pavera

ACT 3 - Luna's Bleeding Heart
 MAP05: "Blast Off!" ------ Pavera + Xaser
 MAP06: "Acheron's Needle"- Xaser + Marcaek

EPILOGUE - Reality II
 MAP07: "..." ------------- Xaser

===========================================================================
* Credits *

Mapping:
 - Pavera (MAP02, MAP04, MAP05, MAP03 tree-maze n' gameplay)
 - Tarnsman (v1 of MAP01, first "half" of MAP03)
 - Marcaek (saving MAP06 from certain death by doing all the gameplay ;)
 - Xaser (MAP06-sans-things, MAP07, second half of MAP03, end areas of
          MAP04/MAP05, and a bunch of "spackle-mapping" for various bits).

Music:
 - All tracks by Psychedelic Eyeball : http://music.themaxproject.com
   - MAP01: "Carbon Wired Steel Forest Trees Awaken And Take Over The Land In A Massive Violent Outburst Before The Night"
   - MAP02: "Cryptic Dance"
   - MAP03: "Field Wandering"
   - MAP04: "Tuneswings"
   - MAP05: "Hyperdrive"
   - MAP06: "Recycle"
   - MAP07: "Grim Reaper Park"
   - Title: "Spider Monkeys"
   - Inter: "State of Rage"

Textures:
 - Cage (from his #1 and #2 texture packs)
 - Amuscaria (from loose postings)
 - ravage (from rfhelltx)
 - Xaser (a whole bunch of random stuff)

Special Thanks:
 - Matt Tropiano (DoomTools rocks!)
 - FuzzballFox (textures used in previous versions of wad)
 - DrDoctor (ditto)
 - tv (double ditto)
 - Nick Baker (mega ditto!)
 - Raven Software (ultimate ditto combo!)

===========================================================================
* Copyright / Permissions *

Authors MAY NOT use the maps as a base for modification or reuse.

Authors MAY use any graphical resources as a base for modification or reuse.
Permissions have been obtained from original authors for any of their
resources modified or included in this file. Probably.

Authors MAY use the music, provided its use is stricly non-
commercial, as specified by the artist on their homepage:
http://music.themaxproject.com/midis.php -- don't be a jerk-o!

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact. I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.

===========================================================================
* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
