===========================================================================
Update to               : 01/03/19
Advanced engine needed  : ZDoom 2.8.1 or later (GZDoom recommended)
Primary purpose         : Single play
===========================================================================
Title                   : UAC Invasion: The Supply Depot
Filename                : SupplyDp.zip
Release date            : 06/09/18
Author                  : DooMknight
Email Address           : [redacted]
Other Files By Author   : Europe, The power supply [Remake], Vanilla Sky
Misc. Author Info       : Another old Spanish DooM fan

Description             : The map is about a marine who must infiltrate a UAC
                          Corporation large base because there are
                          indications that dangerous secret experiments
                          related to portals and Satanism are taking place.
                          The protagonist is hidden in a truck of the UAC
                          that goes to the complex getting to enter without
                          major problems. But once inside the facilities he
                          realizes that something terrible has happened
                          there, it seems that he is not the only unexpected
                          visitor...

Additional Credits to   : Objects and decoration:
                          NerdKoopa (Voxel vehicles)
                          CaptainToenail, Necrodome (Small trees and bushes)
                          Blox (Oldtree edits)
                          Tormentor667, Gothic (Junk piles & UAC holograms)
                          
                          Enemies:
                          Captain Toenail(Pustule)
                          Ben2k9/Virtue(Cyberbaron)
                          Tormentor667, Nanami, Ghastly_dragon, Keksdose,
                          Herculine (Afrit)
                          Tormentor667, Eriance, Ghastly Dragon, RAVEN
                          Software (DeathKnight)
                          
                          Textures:
                          FuzzballFox, Enjay, EarthQuake, CaptainToenail,
                          amv2k9,Cage, Zero X. Diamond, demo_the_man,
                          MartinHowe, Nick Baker
                          
                          Titlepic artwork:
                          Espen Grundetjern
                          
                          Music:
                          Andrew G. Sega
                          Markus Merilainen
                          Patrick Phelan
                          						  
                          Beta testing:
                          Degree23, Demonologist, NovaRain, elend, Phobus,
                          HAK3180, AK-001, StormCatcher.77
                          
                          Special thanks to my wife for her support and help
                          these years while I was creating the map.
                          And finally this is dedicated to my 4 months old
                          son.
                          I love you both!
                          
                          If I have forgotten someone, please let me know and
                          I will include you in this credits section.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : DECORATE, ANIMDEF, MUSINFO, SNDINFO, ZMAPINFO,
                          GAMEINFO, GLDEFS
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 11 years on and off...
Editor(s) used          : DoomBuilder, DoomBuilder 2, GZDoomBuilder, XWE,
                          SLADE 3
Known Bugs              : In the toxic flooded area there is an IMP that
                          never attacks the player
May Not Run With        : Any non-ZDoom port and any ZDoom-based port
Tested With             : GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://drive.google.com/file/d/1IwkDTCv02omDynOThit4JQCNkm10nrSQ/view?usp=sharing