===========================================================================
Advanced engine needed  : GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : Sensory Deprivation Chamber
Filename                : SENSORY.pk3
Release date            : January 1st, 2023
Author                  : eltiolavara9
Email Address           : [redacted]
Other Files By Author   : Doom 14 Supreme Adventure
Misc. Author Info       : yeah

Description             : MOUSELOOK, JUMPING AND CROUCHING ARE REQUIRED +
			  compat settings should be set to "default"
			  (also this is v2.0 check out the forums for the changelog :3)
			  textureless (-ish) wad, featuring heavy doom 64
                          lighting usage & a modified version of supercharge
                          where everything is very fast and has little health
                          AND an original mostly midi soundtrack
                          if you like maps that are made of random shit
                          stitched together and/or immortal monsters you're gonna love
                          this! 
                          (oh yea also every enemy and weapon has a changed
                          pallete just because)

Additional Credits to   : tango for supercharge, scorch for the door texture
                          he got off google images and also for playtesting
                          and feedback and being a silly guy, z00l for super
                          mario agilities, realm667 for the monsters i used
                          and cutmanmike for the monster i used as base for
                          ??? ???, ukiro for the OTEX skies, valve for the map03 sky
===========================================================================
* What is included *

New levels              : 5
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : gameplay & movement mods
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : a few days total, spread out over insanely long (blame map05)
Editor(s) used          : Ultimate Doom Builder, SLADE
Known Bugs              : some pits might still be softlocks
May Not Run With        : any other engine that isn't gzdoom (like, at all)
Tested With             : GZdoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: idgames, Google Drive, ModDB
FTP sites: idgames