===========================================================================
Advanced engine needed  : limit removing port
Primary purpose         : Single player
===========================================================================
Title                   : Kreatura
Filename                : kreatura.wad
Release date            : 10/08/2024
Author                  : Nicolas Monti
Email Address           : [redacted]
Other Files By Author   : deiminma.wad (Deimos Immaculated)
                          eviltecc.wad (Eviltech)
                          favie112.wad (favillesco - episode 1)
                          favie211.wad (favillesco - episode 2)
			  reticue1.wad (reticula - episode 1)
                          faviae10.wad (favillesco alpha - episode 1)
                          faviae21.wad (favillesco alpha - episode 2)
    		          erkatane.wad (erkattäññe)
                          manolaik.wad (Mano Laikas - A road to Gamzatti)
                          witness.wad (Witness of Time)
			  afterlif.wad (afterlife)
                          massexe.wad (Mass Extinction)
			  60secret.wad (60 Secrets)
			  aterfier.wad (ater fieri)
			  centauri.wad (alpha centauri)
			  backto94.wad (back to 1994)
			  enceladv.wad (enceladus)
			  DOOMISLA.wad (Doom Island)
			  CYBERPNX.wad (Cyberpunx)
			  rupture.wad (rupture)
			  KDI2023.wad (Knee-deep in 2023)
			  SOLVETCO.wad (Solve et Coagula)
			  SILURIAN.wad (Silurian)


Misc. Author Info       : Ask me

Description             : A doom2 episode replacement with an abstract style

only 30 textures and 15 flats plus the new sky, very restrictive.

Textures employed: BIGDOOR1, BRNBIGC, BROWN1, BROWN144, BROWN96, BROWNWEL, 
COMP2, COMPOHSO, COMPTALL, COMPUTE1, CRATE2, CRATELIT, DOOR3, DOORBLU, 
DOORHI, DOORRED, DOORYEL, EXITDOOR, EXITSIGN, GRAY5, GRAYYALL, LITE96, 
LITEBLU3, METAL1, NUKEDGE1, PIPE2, SHAWN2, STONE2, SW1GRAY, TEKWALL1.

Flats employed: CEIL3_1, CEIL3_4, CEIL3_5, CONS1_1, FLAT1_1, FLAT10, FLAT14, 
FLAT22, FLAT5, FLOOR0_2, FLOOR0_3, FLOOR5_1, FLOOR6_2, NUKAGE1, TLITE6_1

Additional Credits to   :

			  97th Century Fox
			  nrofl
			  Valboom
			  Dusty_Rhodes
			  Deadwing
		  	  Noiser
			  Gifty
			  DoctorNuriel
			  rita remton
			  Fernito
			  Master Medi
			  LoatharMDPhD
			  aei0u0iea
			  dashlet
			  Andromeda
			  Walter confetti
			  Xaser
			  boom_compatible
			  DaRkWeZ
			  LavaWave
			  Man Q. Bus
			  AshtralFiend
			  espilka
			  DRON12261
			  Cacodemon187
			  Firedust
			  knifeworld
			  Berubaretto
			  watto3699
			  Xyzzy
			  Subatomic
			  itnaklipse (ultrabanned > youtube)
         	
                          For playtesting, pointing out bugs, giving support 
                          and valuable criticism, helping to a more polished
                          final version. 
                                                                    
                        
===========================================================================
* What is included *

New levels              :

Map01: Fava genes
Map02: Valvularia
Map03: In vulnere lux
Map04: Gare du nord
Map05: Nimbus
Map06: Ouranophoneus
Map07: Bungalops
Map08: Erkenta pyapyo
Map09: Habrá Señales

Sounds                  : No
Music                   : Yes
Graphics                : Yes (sky only)	
Dehacked/BEX Patch      : Yes (map names)
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : Doom2
Map #                   : Map01 to Map09
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 7 months (January to August of 2024)
			with very sparse activity                 
Editor(s) used          : Doombuilder2, Slade, Doomword.
Known Bugs              : no
May Not Run With        : it should run in every limit-removing port
                          but it may crash on vanilla due to possible
                          visplane oferflows

Tested With             : Prboom++ /zdoom

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
