===========================================================================
Primary purpose         : Single play
Advanced engine needed  : None
===========================================================================
Title                   : SIGIL Vanilla DOOM (DOS) Editon
Filename                : SIGILDOS.wad
Release date            : v1.0: 2022/02/24
Version                 : 1.0
Author of original maps	: John Romero
Modifications			: the_kovic
Email Address           : [redacted]

Description             : The original release of SIGIL by John Romero
requires a limit removing sourceport. This modification of SIGIL v1.21
simplifies level geometry to adhere to the limits of the DOOM.EXE
version 1.9 (most notably the visplane and drawseg limits). Changes were
made with the intention to keep the original level design and visuals
as intact as possible. Despite that, there *are* changes and demos desync
on the new maps.

Original Credits to		: Technical Diligence and Testing:
                               Boris Klimes
                               Xaser
                               Kurt Baumgardner
                               Flambeau
                               keyboard_doomer
                               Ubergewei
                          
                          Artist:
                               Christopher Lovell
                          
                          MIDI Music:
                               James Paddock
                          
                          MP3 Music:
                               Buckethead

===========================================================================
* What is included *

New levels              : 9
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom
Map #                   : E5M1-E5M9 (SIGIL_v1_2.wad)
                        : E3M1-E3M9 (SIGIL_COMPAT_v1_2.wad)
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes

Multiplayer-only areas of the original maps were removed because I cannot
guarantee their vanilla compatibility.


* Construction *

Base                    : Hell
Build Time              : About two weeks
Editor(s) used          : Ultimate Doom Builder
May Not Run With...     : Versions of Doom prior to 1.9


* Map Names *

E5M1: "Baphomet's Demesne"
E5M2: "Sheol"
E5M3: "Cages of the Damned"
E5M4: "Paths of Wretchedness"
E5M5: "Abaddon's Void"
E5M6: "Unspeakable Persecution"
E5M7: "Nightmare Underworld"
E5M8: "Halls of Perdition"
E5M9: "Realm of Iblis"


* MIDI Music Names *

E5M1: Hate Machine
E5M2: You Ain't the Boss O' Me
E5M3: Quell the Beast
E5M4: Riot Squadron
E5M5: Alice
E5M6: Besieged City
E5M7: Watching You
E5M8: Easel
E5M9: Adrenaline in the Blood


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse without explicit permission of the original mappers.  Permissions
have been obtained from original authors for any of their resources modified
or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

Author (the_kovic) has obtained written permission from John Romero to share
this modification of John Romero's work.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirror mazes

