===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : Limit removing
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Return to Hadron E3 - Slayers Swansong
Filename                : hadrone3.wad
Release date            : 23/08/2020
Author                  : Matthew (Cannonball) Powell
Email Address           : [redacted]
Other Files By Author   : Return to Hadron Episodes 1 and 2, Concerned plus various community contributions.
Misc. Author Info       : Moderator for a UK weather forum, to many ideas but not enough finished products.

Description             : The follow up to Hadrone1/2, again like the previous iterations some maps and areas may resemble some areas found in the final episode of Concerned.

Additional Credits to   : Mechadon for the sky, all the authors of the music used in this wad.
===========================================================================
* What is included *

New levels              : 9
Sounds                  : No
Music                   : Custom midis used
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : N/A


* Play Information *

Game                    : Doom
Map #                   : E3M1-9
Single Player           : Designed for
Cooperative 2-4 Player  : Considered patchy (Starts added)
Deathmatch 2-4 Player   : No
Other game styles       : N/A
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 3 years on and off
Editor(s) used          : Doom builder 2, slade 3, doomword
Known Bugs              : Should be clear of bugs (Fingers crossed)
May Not Run With        : Vanilla
Tested With             : Pr-boom plus v2.5.1.5test


* Copyright / Permissions *

Authors may use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.


You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites:

=============================================================
Story;
The portal found beneath the ruined site of the collider complex transports you to a dark and crimson locale. The first sens that comes to life is your ears as the deafening sound of a cyberdemon roars into life. You are on their own turf now, no time for breaks, no time to catch your breath. Just grab the nearest weapon and hope you can make it out of here in one piece.

=============================================================
Maplist;
E3M1 - Nemesis
Music - Blood Jungle by Jonathan El-Bizri (TNT Map16/26)
Notes- The central premise of this map revolves around the start room of E3M1 from Concerned.

E3M2 - Infernal Keep
Music - Another World of Beasts from Final Fantasy Anthology
Notes - Entirely new map design, though keeping the fire theme.
 
E3M3 - Blood Debt
Music - Sneaky Snake by Robert Prince (Duke3d)
Notes - I did some experimenting with some of the blocky flesh textures, though there is a transition to somehing more traditional later on.

E3M4 - Colonic Desecration
Music - Deep Forest by Stuart Rynn
Notes - I decided to make a map enitrely from organic flesh, this one is more cramped than most of the other maps in this wad.

E3M5 - Trauma Complex
Music - From Map18 of Vile Flesh by Gwyn Williams
Notes - A remake of the Pandemonium idea that emcompassed the same slot in Concerned.

E3M6 - Crimson Crevice
Music - Mission Landing from Unreal tournament
Notes - A return to the red theme that dominated earlier maps.

E3M7 - Void Bastion
Music- Unholy Voices from Blood
Notes - An experiment in creating a void setting, I don't know how well this actualy turned out.

E3M8 - Hive Mind
Music - You Suck from ROTT
Notes - Unlike the rest of the maps, this one is on the large side. Hopefully it isn't overkill.

E3M9 - Trojan
Music - Featherfall by Stuart Rynn
Notes - A UAC base warped into the firey bowels of hell. Borrows the cyberdemon heavy theme from E3M9 of Concerned.