Title                   : Gehenna
Filename                : gehenna.wad
Release date            : 2021
Author                  : Matthias
Email Address           : [redacted]
Update to               : gehenna.zip
Version                 : 1.2
Description             : Gehenna is a single episode for the first Doom (The
                          Ultimate Doom (1995)) containing 9 new maps (8 + 1
                          secret). I tried to make the maps in the classical
                          vanilla Romero/Petersen style (but I slipped to my
                          own style many times anyway). Also I didn't add any
                          new graphics (except TITLEPIC and couple of others)
                          and I used only stock textures and stock music. The
                          point of this megawad is to pay respect to the very
                          first Doom and demonstrate it's still a fun game
                          even without new assets and advanced Gzdoom
                          effects. Maybe a little bit inspired by the "No End
                          In Sight" and "Doom the Way id Did" megawads.

===========================================================================
* Info *
===========================================================================
Name: Gehenna
Map Format: Limit-Removing
IWAD: The Ultimate Doom (DOOM.EXE)
Map(s): E1M1-E1M9
Music: n/a
Gameplay: Single Play
Difficulty Settings: Yes
Multiplayer Placement: Yes
Build Time: 1 year
Textures: n/a
Requirements: No jumping needed, no crouching needed, no freelook needed
Editor: Ultimate Doom Builder, Slade, Affinity Designer (for TITLEPIC)
===========================================================================
* Version 1.1 *
===========================================================================
Changelog:
- Missing Berserk for easy difficulty in secret in MAP04.
- The secret in MAP04 was not possible to leave when lift went up. Now fixed.
- HOM bug in MAP08 fixed.
- Brightness above crates in MAP01 fixed as it was also a bug.
===========================================================================
* Version 1.2 *
===========================================================================
Changelog:
- Switches for lifts added
- Two textures adjusted
===========================================================================
* Maps *
===========================================================================
1) Retro Nation
2) High Voltage
3) Of Crates and Men
4) Knock! Knock!
5) Welcome to Utopia
6) Break a Leg
7) Baptized in Blood
8) Embrace Eternity
9) Fireblu Terror (Secret)
===========================================================================
* I would like to thank *
===========================================================================
Betatesters: leebigh, Xulgonoth, Rifleman, jariditumim, kloki38, SilverMiner,
Pechudin, Spie812, Archfiend and Azany
Also I'd like to thanks to Sandro Dragoj for creating TITLEPIC
===========================================================================
* About me *
===========================================================================
Other Files By Author   : Idoom mapping contest #1: Quake World (Map 03)
                          https://www.doomworld.com/idgames/levels/doom2/Ports/g-i/idmqwcon

                          Zones of Fear (Maps 01, 02, 04, 07, 10, 12, 14, 16,
                          17, 18, 19, 21, 23, 25, 27, 29)
                          https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/zof

                          Fucking Hexen
                          https://www.doomworld.com/idgames/levels/hexen/d-f/fh

                          Energy Flux
                          https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/flux

                          Czechbox (Maps 02, 07, 10, 12, 18, 21, 23, 24, 26,
                          28, 32)
                          https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/czechbox

                          I'ts Real And It Kills (AKA Everything Sucks)
                          https://www.doomworld.com/idgames/levels/heretic/Ports/iraik

                          Penumbra
                          https://www.doomworld.com/idgames/levels/hexen/p-r/penumbra

                          Destroy Hell
                          https://www.doomworld.com/idgames/levels/doom2/d-f/desth

                          Destroy Hell 2: Massacre
                          https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/desth2

                          Czequisite Corpse
                          https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/czcorpse

                          My Doomwiki page:
                          https://doomwiki.org/wiki/Matthias_(enkeli33)

===========================================================================
* Recommended ports *
===========================================================================
Gehenna is Vanilla Doom, Limit-removing

++ Chocolate-Doom ++

Maps E1M2, E1M4 simply don't work at all. They don't even launch. For M4 it's caused by exceeding the limit of scrolling walls (64).
E1M6 crashes after the first few steps due to visplane limits, and other maps contain many texture bleeding bugs.
Despite my megawad being in vanilla format, I don't recommend using this port! ;)

++ Crispy-Doom ++

Works like a charm. No issue

++ prBoom+ ++

Works like a charm. No issue

++ Gzdoom ++

Works like a charm. No issue

++ Eternity ++

Works like a charm. No issue

++ Doomsday aka jDoom ++

Some of the floor textures are missing completely (the engine doesn't render them for some reason),
some light effects are not visible and bigger spaces make the framerate drop (so basically, most of the M06 is slow).
Despite that, it's playable and possible to beat.

++ Vavoom ++

Mostly works fine, but some places are probably too difficult to render, so the framerate drops here.
M6 is rather slow for most of the time. Couple of textures have an incorrect offset
and enemies often get stuck in decorations.

++ Brutal Doom ++

No issues, except some of the framerate issues from time to time.
===========================================================================
* Found a bug? *
===========================================================================
If you find a bug, contact me on enkeli33 [@] gmail dot com. Thanks
===========================================================================
* What is included *
===========================================================================

New levels              : 9
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom
Map #                   : E1M1 - E1M9
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : A year
Editor(s) used          : GZdoom Builder and Slade3
May Not Run With        : Vanilla + Chocolate
Tested With             : Crispy, prBoom+, Eternity, GZdoom, Vavoom, Doomsday, Brutal Doom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

Anyway I don't believe in Copyright.
In my opinion, you can't own information like physical property.
So don't worry I won't sue you in anyway.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
