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EVENT FIRE

From EDukeWiki

This event is called when the player fires ( default key is "CTRL" ).

The hard-coded gamevar WEAPON contains the variable for the player's current weapon.

See also EVENT_PRESSEDFIRE and EVENT_DOFIRE.

Retrieved from "http://localhost../../../e/v/e/EVENT_FIRE_2b68.html"

This page has been accessed 33 times. This page was last modified 15:21, 4 November 2006 by EDukeWiki user Hendricks 266. Based on work by Anonymous user(s) of EDukeWiki.


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