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PROJ TNUM

From EDukeWiki

defineprojectile <tile number> PROJ_TNUM <number>

The maximum number of trails that an individual projectile can spawn. By default, RPG (nonhitscan) type projectiles will spawn trails even if TNUM is not set. But bullet type (hitscan) projectiles will not spawn any trails unless TNUM is given a non-zero value.

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This page has been accessed 62 times. This page was last modified 21:06, 11 June 2006 by Dan.


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