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Mikesnd

From EDukeWiki

This plays whichever sound has the number of the executing actor's yvel. For example, setting an actor's yvel to 12 and then calling mikesnd will cause the sprite to play sound #12.

Retrieved from "http://localhost../../../m/i/k/Mikesnd.html"

This page has been accessed 240 times. This page was last modified 01:19, 8 September 2006 by Richard Gobeille. Based on work by Hibiki.


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