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ANGRANGE

From EDukeWiki

Determines random angle adjustment on hitscan weapons fired from player.

By default, hitscan projectiles (i.e. instant hit bullet projectiles such as SHOTSPARK1) do not have perfect aim; there is a random component to their trajectories. ANGRANGE is the xy part of this random component. ANGRANGE can be adjusted in EVENT_GETSHOTRANGE. When ANGRANGE is set to 1, the hitscan projectile will fire at the player's angle (perfect xy axis accuracy). Increase ANGRANGE by powers of 2 (2, 4, etc.) to increase the random angle and decrease accuracy. See also ZRANGE.

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This page has been accessed 47 times. This page was last modified 04:35, 13 August 2006 by Anonymous user(s) of EDukeWiki.


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