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Statnum

From EDukeWiki

Statnums are used by the game internally to see whether something is an actor, player, projectile, etc...

Some statnums also have certain properties attached to them. For example, actors with a statnum of 5 (moveweapons) cannot be killed with the killit primitive. In order for them to be killed their statnum has to be changed with changespritestat.

Retrieved from "http://localhost../../../s/t/a/Statnum.html"

This page has been accessed 87 times. This page was last modified 11:10, 16 October 2006 by Richard Gobeille. Based on work by EDukeWiki user(s) Hendricks 266.


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