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PROJECTILE FLAG NOENEMYHITS

From EDukeWiki

Setting this flag in the PROJ_WORKSLIKE variable will disallow the projectile from causing damage to any other actor other than the player.

Retrieved from "http://localhost../../../p/r/o/PROJECTILE_FLAG_NOENEMYHITS_c6c9.html"

This page has been accessed 13 times. This page was last modified 12:17, 11 November 2006 by Sean Millspaugh.


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