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Canseespr

From EDukeWiki

canseespr <spriteID1> <spriteID2> <returnvar>

The three parameters are gamevars.

canseespr sets <returnvar> to 1 if the sprite with ID <spriteID1> has a line of sight with the sprite with ID <spriteID2>, otherwise <returnvar> is set to 0.

Retrieved from "http://localhost../../../c/a/n/Canseespr.html"

This page has been accessed 133 times. This page was last modified 14:28, 29 May 2006 by Richard Gobeille. Based on work by Dan.


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