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Spawn

From EDukeWiki

spawn <tilenum>

Adds actor <tilenum> to the current map, at the position of the actor that spawned it. <tilenum> can also be a defined value. See espawn, qspawn, eqspawn, espawnvar, qspawnvar, and eqspawnvar.

When not used in the specific command sense, spawning is the act of placing a new sprite into the running game.

Retrieved from "http://localhost../../../s/p/a/Spawn.html"

This page has been accessed 568 times. This page was last modified 13:51, 28 September 2006 by EDukeWiki user Hendricks 266. Based on work by Richard Gobeille and Jonathan Smith.


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