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PROJ SPAWNS

From EDukeWiki

PROJ_SPAWNS is a defineprojectile property used to spawn an actor on impact.

Syntax is:

defineprojectile <tile number> PROJ_SPAWNS <actor>


Set <actor> to -1 to spawn nothing, otherwise <actor> defaults to SMALLSMOKE.

Don't work at bullet typer projectile shoots by another actor than players.

Retrieved from "http://localhost../../../p/r/o/PROJ_SPAWNS_89c0.html"

This page has been accessed 234 times. This page was last modified 13:42, 8 December 2006 by Anonymous user(s) of EDukeWiki. Based on work by Jonathan Smith.


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