Reloading
From EDukeWiki
Category: Player structure members
The 'reloading' member of the player structure is set to 1 when the internal weapon reload routines are being run, and is reset to 0 upon their completion.
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From EDukeWiki
Category: Player structure members
The 'reloading' member of the player structure is set to 1 when the internal weapon reload routines are being run, and is reset to 0 upon their completion.