Main Page | Recent changes | Edit this page | Page history

Printable version | Disclaimers | Privacy policy

Not logged in
Log in | Help
 

Pre-defined gamevars

From EDukeWiki

Each gamevar below is listed along with its default value and flag. These pre-defined gamevars may be altered without giving them the standard gamevar definition shown below. Giving them a gamevar definition, however, alters their default values.

The WEAPONx_ gamevars are weapon flags. Here is the default list of what the "x" stands for:

0: Mighty Foot
1: Pistol
2: Shotgun
3: Chaingun Cannon - Ripper
4: RPG
5: Pipebomb
6: Shrinker
7: Devastator
8: Laser Tripbomb
9: Freezethrower - Freezer
10: Pipebomb Detonator (NOTE: It is advised that you do not alter the values for this.)
11: Expander

Retrieved from "http://localhost../../../p/r/e/Pre-defined_gamevars.html"

This page has been accessed 1,392 times. This page was last modified 20:40, 20 December 2006 by EDukeWiki user Hendricks 266. Based on work by Jonathan Smith and Richard Gobeille and EDukeWiki user(s) Usurper.


[Main Page]
Main Page
Recent changes
Random page
EDuke32.com

Edit this page
Discuss this page
Page history
What links here
Related changes

Special pages
Bug reports