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WW2GI

From EDukeWiki

A video game based on the Duke Nukem 3D source code and published by GT Interactive, WW2GI was the last commercial Build Engine game. It was programmed by Matt Saettler, who modified the con language to include variables and events. These con language additions formed the basis for the original EDuke.

Retrieved from "http://localhost../../../w/w/2/WW2GI_ed33.html"

This page has been accessed 104 times. This page was last modified 07:01, 22 April 2006 by EDukeWiki user Usurper.


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