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Pause on

From EDukeWiki

The pause_on member of the userdef struct is set to 1 when the game is paused, 2 when the game is paused while shift is held, and 0 when the game is not paused. The "GAME PAUSED" message is not displayed when ud.pause_on has a value of 2.

Retrieved from "http://localhost../../../p/a/u/Pause_on.html"

This page has been accessed 51 times. This page was last modified 21:30, 14 September 2006 by Richard Gobeille. Based on work by EDukeWiki user(s) Hendricks 266.


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