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# Sleeptime

From EDukeWiki

Categories: Duke3D 1.3/1.5 commands | Sprite manipulation

sleeptime <count>

Puts actor to "sleep" for <count>, at which point the actor is activated again. See count for an explanation of counts.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../s/l/e/Sleeptime.html"

This page has been accessed 134 times. This page was last modified 06:52, 25 September 2005 by Richard Gobeille. Content is available under SourceForge.

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