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# Scuba on

From EDukeWiki

Category: Player structure members

scuba_on is set to one when the player is underwater and there is scuba air left (scuba_amount) It is set to zero when the scuba is on and the scuba_amount is decremented to zero. It is also reset to zero when not underwater (sector.lotag == 2)

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../s/c/u/Scuba_on.html"

This page has been accessed 115 times. This page was last modified 23:47, 24 September 2005 by Richard Gobeille. Based on work by Matthew Saettler. Content is available under SourceForge.

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