| Main Page | Recent changes | Edit this page | Page history Printable version | Disclaimers | Privacy policy | Not logged in Log in | Help

# Definelevelname

From EDukeWiki

Category: Duke3D 1.3/1.5 commands

definelevelname <episode> <levelnum> <mapname> <partime> <3dr> <levname>

This sets up a level to be used in the game. The parameters <episode> and <levelnum> set up where the map is in the game chronologically (starting at 0), <mapname> is the filename of the map file, <partime> is the estimated length of time needed to complete the level, <3dr> is the timed length of completion by 3D Realms, and <levname> defines how the level is named in the game.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../d/e/f/Definelevelname.html"

This page has been accessed 161 times. This page was last modified 07:52, 24 September 2005 by Richard Gobeille. Based on work by Roger Ondra. Content is available under SourceForge.

Main Page
Recent changes
Random page
EDuke32.com

Edit this page
Discuss this page
Page history
What links here
Related changes

Special pages
Bug reports