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# Globalsoundvar

From EDukeWiki

Categories: EDuke32 specific commands | Sound manipulation

globalsoundvar <gamevar>

Play sound that can be heard everywhere in the map. The value of the <gamevar> is the number of the sound to play. See globalsound.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../g/l/o/Globalsoundvar.html"

This page has been accessed 110 times. This page was last modified 15:40, 24 September 2005 by Richard Gobeille. Content is available under SourceForge.

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