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# Show empty weapon

From EDukeWiki

Category: Player structure members

show_empty_weapon is a count-down timer.
It is initialized to zero.
It is set to 32 when a new weapon is picked up.
When show_empty_weapon reaches zero from non-zero, the subweapon flag is set if the last_full_weapon was GROW_WEAPON.
More will have to be done here to allow any weapon type to have sub-weapons...

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../s/h/o/Show_empty_weapon.html"

This page has been accessed 95 times. This page was last modified 23:48, 24 September 2005 by Richard Gobeille. Based on work by Matthew Saettler. Content is available under SourceForge.

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