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# Category:Gamevar manipulation

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Category: All commands

A gamevar is a game variable that can be used to store numerical data which can then be referenced between actors.

The syntax for defining a gamevar is 'gamevar <varname> <value> <flags>'

A gamevar's flags determine how it is referenced by the game. A gamevar with flags of 0 is known as a global variable. A global variable exists once in the code, and any time a global variable is set, the new value is seen by all actors. A gamevar with flags of 1 is a per-player variable. Per-player variables exist once per player in the game, with each player having their own copy of the variable. A gamevar with flags of 2 is a per-actor variable. A per-actor variable exists as many times in the code as there are sprites in the map. Each sprite has its own copy of a per-actor variable in memory.

Name | Number | Description | Page where such variables should be listed
--- | --- | --- | ---
GAMEVAR_FLAG_GLOBAL | 0 | global variable; this is the default |
GAMEVAR_FLAG_PERPLAYER | 1 | per-player variable |
GAMEVAR_FLAG_PERACTOR | 2 | per-actor variable |
GAMEVAR_FLAG_USER_MASK | 3 | bitmask controling what flags can be set from con |
GAMEVAR_FLAG_DEFAULT | 256 | allow override |
GAMEVAR_FLAG_SECRET | 512 | don't dump... |
GAMEVAR_FLAG_NODEFAULT | 1024 | don't add to 'default' array. |
GAMEVAR_FLAG_SYSTEM | 2048 | cannot change mode flags...(only default value) |
GAMEVAR_FLAG_READONLY | 4096 | values are read-only (no setvar allowed) |
GAMEVAR_FLAG_PLONG | 8192 | plValue is a pointer to a long | Constantly updated gamevars

## Articles in category "Gamevar manipulation"

There are 45 articles in this category.

### A Addvar Addvarvar Andvar Andvarvar ### C Constantly updated gamevars Cos ### D Divvar Divvarvar ### F Findnearactor3d Findnearactor3dvar ### G Getactor Getangle Getplayer Gettextureceiling Gettexturefloor | ### I Ifvare Ifvarg Ifvarl Ifvarn Ifvarvare Ifvarvarg Ifvarvarl Ifvarvarn ### M Mulvar Mulvarvar ### P Pre-defined gamevars ### R Randvar Randvarvar Readgamevar ### S Savegamevar Sectgethitag | ### S cont. Sectgetlotag Setactorvar Setplayervar Setvar Setvarvar Shiftvarl Shiftvarr Sin Spgethitag Spgetlotag Subvar Subvarvar ### U Updatesector Updatesectorz

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This page has been accessed 561 times. This page was last modified 21:54, 29 September 2005 by Richard Gobeille. Content is available under SourceForge.

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