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# PROJ ISOUND

From EDukeWiki

PROJ_ISOUND is a defineprojectile property used to play a sound when a projectile impacts a surface. This is ignored on bullet projectiles.

Syntax is:

defineprojectile <tile number> PROJ_ISOUND <name>

Where <name> is the name of the sound you wish to play.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../p/r/o/PROJ_ISOUND_edba.html"

This page has been accessed 101 times. This page was last modified 04:42, 24 December 2004 by Jonathan Smith. Content is available under SourceForge.

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