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# Y

From EDukeWiki

Y is used in the following structures:

- sprite struct; the actor's current Y position in a map.
- wall struct;

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../y/_/_/Y.html"

This page has been accessed 102 times. This page was last modified 20:06, 31 January 2006 by Paul Robinson. Based on work by Richard Gobeille and Hibiki. Content is available under SourceForge.

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