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# Espawn

From EDukeWiki

Categories: EDuke32 specific commands | Sprite manipulation

espawn <actor>

spawns an actor. The gamevar RETURN is set to actor's sprite id. Also see spawn, qspawn, and eqspawn.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../e/s/p/Espawn.html"

This page has been accessed 243 times. This page was last modified 15:39, 24 September 2005 by Richard Gobeille. Based on work by Jonathan Smith. Content is available under SourceForge.

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