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# Constantly updated gamevars

From EDukeWiki

Category: Gamevar manipulation

These are gamevars which are defined as direct pointers to internal variables in the game. While some will change frequently, others will remain static for the whole game. Please note that the values of most of these variables will be different on each peer, so you must not rely on them for anything that could possibly have an effect on sync.

Do not attempt to redefine these or you will have problems.

- currentweapon
- gs
- gun_pos
- looking_angSR1
- looking_arc
- myconnectindex
- screenpeek
- numplayers
- weaponcount
- weapon_xoffset
- windowx1
- windowx2
- windowy1
- windowy2
- xdim
- ydim
- coop

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../c/o/n/Constantly_updated_gamevars.html"

This page has been accessed 741 times. This page was last modified 10:19, 6 October 2005 by Richard Gobeille. Based on work by Peter Green. Content is available under SourceForge.

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