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# Cheat phase

From EDukeWiki

Category: Player structure members

cheat_phase

This Player Member Function determines if the player is entering a cheat or not. Its value is at 0 by default. When the player presses the first cheat key, it is set to -1; when the player presses the rest of the cheat code, it is set to 1; when the code is completed, typed incorrectly, or not completed in the time alotted, it is reset to 0. Setting this to 0 disables cheats.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../c/h/e/Cheat_phase.html"

This page has been accessed 118 times. This page was last modified 23:30, 24 September 2005 by Richard Gobeille. Based on work by Jonathan Smith and Roger Ondra. Content is available under SourceForge.

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