| Main Page | Recent changes | Edit this page | Page history Printable version | Disclaimers | Privacy policy | Not logged in Log in | Help

# Access spritenum

From EDukeWiki

Category: Player structure members

When 'using' a wall or sprite that needs access, it checks to see if the player has the correct access card and then starts the access animation by setting access_incs to one. It also sets the access wallnum or access_spritenum to itself.
For sprites, the access card animation takes on the palette of the 'target' access sprite. got_access bits are UN-set for the access after it is granted:
pal: 0 bit 0
Pal: 21 Bit 2
Pal: 23 Bit 3

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../a/c/c/Access_spritenum.html"

This page has been accessed 110 times. This page was last modified 23:28, 24 September 2005 by Richard Gobeille. Based on work by Matthew Saettler. Content is available under SourceForge.

Main Page
Recent changes
Random page
EDuke32.com

Edit this page
Discuss this page
Page history
What links here
Related changes

Special pages
Bug reports