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# Airleft

From EDukeWiki

Category: Player structure members

AirLeft: This is the amount of 'breath' that the player has left. It is a count-down timer ONLY when
1) underwater and scuba off (sector.lotag == 2 and player.scuba_on == 0)
2) player runs out of scuba amount
If it reaches zero, then Player takes damage (extra_extra8 is incremented by 32) It is initialized to 15*26 when a map is loaded. (approximately 20 seconds?).

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../a/i/r/Airleft.html"

This page has been accessed 92 times. This page was last modified 23:29, 24 September 2005 by Richard Gobeille. Based on work by Matthew Saettler. Content is available under SourceForge.

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