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# Spritenoshade

From EDukeWiki

Categories: EDuke32 specific commands | Sprite manipulation

spritenoshade <tilenum>

Causes sprite <tilenum> to be unaffected by the shade of the sector it is in.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../s/p/r/Spritenoshade.html"

This page has been accessed 141 times. This page was last modified 03:31, 25 September 2005 by Richard Gobeille. Based on work by EDukeWiki user(s) Usurper. Content is available under SourceForge.

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