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# PROJ SXREPEAT

From EDukeWiki

PROJ_SXREPEAT is a defineprojectile property used to set the x size of an actor spawned on impact.

Syntax is:

defineprojectile <tile number> PROJ_SXREPEAT <number>

Where <number> is the size you wish to set the spawned actor's x to.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../p/r/o/PROJ_SXREPEAT_a0f0.html"

This page has been accessed 108 times. This page was last modified 04:44, 24 December 2004 by Jonathan Smith. Content is available under SourceForge.

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