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# Globalsound

From EDukeWiki

Categories: Duke3D 1.3/1.5 commands | Sound manipulation

globalsound <sound>

Play sound that can be heard everywhere in the map. The <sound> value is the name or number of the sound to play (not the filename of the sound). See globalsoundvar.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../g/l/o/Globalsound.html"

This page has been accessed 103 times. This page was last modified 16:05, 24 September 2005 by Richard Gobeille. Content is available under SourceForge.

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