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# Knuckle incs

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Category: Player structure members

Initialized to one. This is used for animating the knuckle cracks. If it is 10 and the game has been going for a while (totalclock>1024), then knuckle cracking is started. When it reaches 22, or when a weapon is fired, it resets to zero.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../k/n/u/Knuckle_incs.html"

This page has been accessed 54 times. This page was last modified 23:37, 24 September 2005 by Richard Gobeille. Based on work by Matthew Saettler. Content is available under SourceForge.

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