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# Spritenvg

From EDukeWiki

Categories: EDuke32 specific commands | Sprite manipulation

spritenvg <tilenum>

Causes sprite <tilenum> to appear as palette 6 to players with nightvision enabled, like an enemy.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../s/p/r/Spritenvg.html"

This page has been accessed 135 times. This page was last modified 03:31, 25 September 2005 by Richard Gobeille. Content is available under SourceForge.

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