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# Eshoot

From EDukeWiki

Categories: EDuke32 specific commands | Projectile manipulation

eshoot <projectilenumber>

Works just like shoot, but returns the sprite id of the projectile into the RETURN gamevar. See eshootvar.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../e/s/h/Eshoot.html"

This page has been accessed 335 times. This page was last modified 15:38, 24 September 2005 by Richard Gobeille. Content is available under SourceForge.

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