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# Soundoncevar

From EDukeWiki

Categories: EDuke32 specific commands | Sound manipulation

soundoncevar <gamevar>

Plays the sound number determined by <gamevar> as soundvar command does, but will not start playing again until current instance of sound in <gamevar> is completed. See soundonce.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../s/o/u/Soundoncevar.html"

This page has been accessed 106 times. This page was last modified 16:08, 24 September 2005 by Richard Gobeille. Based on work by Hibiki. Content is available under SourceForge.

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