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# Random club frame

From EDukeWiki

Category: Player structure members

This is initialized to zero. The comment in the code says 'Glowing'.... For WW2GI, this is incremented by 64 each frame if the current has the WEAPON_FLAG_GLOWS flag. Also, if it's not zero, you can't fire the shotgun (I don't know why...) When the shrinker or grower are dispalyed on the screen, tile SHRINKER +2 is drawn using this as a modifier, then the normal weapon is drawn.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../r/a/n/Random_club_frame.html"

This page has been accessed 63 times. This page was last modified 23:45, 24 September 2005 by Richard Gobeille. Based on work by Matthew Saettler. Content is available under SourceForge.

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