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# Weapon pos

From EDukeWiki

Category: Player structure members

used to control display placement and sequencing. When set to -9, it stops counting and checks for reseting last weapon. When set to any other non-zero value, it is decremented until it reaches zero or -9. It's also used when placing the weapon tile(s) on the screen for raising and lowering of the weapon(s).

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../w/e/a/Weapon_pos.html"

This page has been accessed 60 times. This page was last modified 23:50, 24 September 2005 by Richard Gobeille. Based on work by Matthew Saettler. Content is available under SourceForge.

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