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# Cactor

From EDukeWiki

Categories: Duke3D 1.3/1.5 commands | Sprite manipulation

cactor <tilenum>

Changes current actor into an actor of type <tilenum>. This is equivalent to setactor[THISACTOR].picnum gamevar.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../c/a/c/Cactor.html"

This page has been accessed 222 times. This page was last modified 06:48, 25 September 2005 by Richard Gobeille. Content is available under SourceForge.

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