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# Ifhitweapon

From EDukeWiki

Categories: Duke3D 1.3/1.5 commands | If conditions

Checks if the current actor was struck by a weapon. This must be called somewhere in an actor in order for it to be effected by projectiles. Also see ifwasweapon.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../i/f/h/Ifhitweapon.html"

This page has been accessed 250 times. This page was last modified 16:27, 24 September 2005 by Richard Gobeille. Based on work by Jonathan Smith and Roger Ondra. Content is available under SourceForge.

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