
    .===========.       .======.         .======.    .====.            .====.
   //    ====   \\`.   //       \\      //      \\  /\\   \\          //   //
   ||  //   _\\  || |  ||        \\    //        ||'  \\   \\        //   //
   || ||   /  || || |  ||   |\\   \\  //   //|   ||    \\   \\      //   //
   || ||   |  || || |  ||   ||\\   \\//   //||   ||\    \\   \\    //   //
   || ||   |  `==='\|  ||   || \\        // ||   || \    \\   \\  //   //
   || ||   |   `.___`  ||   || |\\      //| ||   ||  \    \\   `=='   //
   || ||   |  .===.    ||   || | `=-__='  | ||   ||   \    \\        //
   || ||   |  || ||    ||   || |          | ||   ||    \    \\      //
   || ||   |  || ||`.  ||   || |          | ||   ||     \    \\    //
   ||  \\  | //  || |  ||   || |          | ||   ||      \    \\  //
   \\   `===='  //\ |  `=====' |          | `====='       \    \==/
   \`==========='  `|   \     \|          |/     /         \   / /
    `-----------`---'    `-----`          '-----'           `-'-'
         
                                    AND
                            ACIDIC PRODUCTIONS
                              PROUDLY PRESENT

                             TERRORIST TERROR

                          (ASCII LOGO BY REPTILE)





======================================================================
Title                 : Terrorist Terror Total Conversion
Version               : 1.1
Release date          : May 16, 1998
Author(s)             : CMV in association with Acidic Productions
E-mail                : przepios@cadvision.com   mchannell@hotmail.com
Web Page              : http://www.cadvision.com/przepios/tt/

======================================================================
NOTE: This total conversion is for Duke Nukem v1.4 and 1.5 only !!!
All the information in this text file is available online at
our website http://www.cadvision.com/przepios/tt/ !!!
======================================================================

========
CONTENTS
========

1. What is "Terrorist Terror Total Conversion" ?
2. Installation / Starting a new game
3. Weapons / Inventory Items
4. Story
5. Enemies
6. Single player / Co-op levels
7. DukeMatch levels
8. Under fire
9. Credits
10. Filenames
11. Other stuff


=========================================
1. WHAT IS "Terrorist Terror Total Conversion" ?
========================================= 

TT is a total conversion for Duke Nukem 3d Atomic edition.
It is the story of Steve Forest a secret agent an the way home
from a top secret mission. Suddenly on the journey home his
plane is hijacked and he, along with others is taken hostage.
You play as Steve Forest as you hunt down the terrorists across
the globe.

Terrorist TC features:

* Duke Nukem is replaced by a new hero, Steve Forest.   
* Various outrageous new weapons such as Super pipebombs and
  the Despatcher!
* New inventory items like cloaking device.
* Four new enemies
* Loads of cameo's, look out for lo-wang, dopefish and many more!
* New sounds and lots of new graphics tiles!
* A new episode (9 maps) for Single Player/Cooperative. Play unique
  levels never released on the net.
* Loads of cool sprites, like snowmakers, that you can use in user
  maps.
* Great running storyline. 


=====================================
2. INSTALLATION / STARTING A NEW GAME
=====================================

1) Copy the file TT.ZIP to your \Duke3d directory

2) Unzip the file TT.ZIP

3) Run TT.BAT

4) In Single Player, select 'START A NEW GAME' and the episode  
   'TERRORIST TERROR'. After that you must choose the difficulty level.
   We recommend the easiest 'BABY DINGO', your going to have your work 
   cut out trying to beat some of these levels. The difficulty level
   'ODDS ARE 100K TO 1' is for secret agents only ( or insane dukers ).

5) In Cooperative, the right episode is 'TERRORIST TERROR' just like 
   in single player, but you should choose 'GETTING HARDER MATE' as the 
   difficulty level (or 'NOW WE'RE TALKIN'' if you're not so good )

6) For a show off of some of the sprites ( and a floating shark ) choose
   'TT SHOW-OFF'. This is a single map with some cool sprites and is where
   I ( Mike C ) tested out all the weapons and sprites.


============================
3. WEAPONS / INVENTORY ITEMS
============================

TERRORIST TC features several cool weapons that were all
original ideas ( so they're not nicked off Duke Xtreme ).
Here are short descriptions of them:

*       Pistol  Weapon no. 2
	Ammo pack: 12 rounds    Max ammo: 100 rounds
	This sleek design can kill most smaller enemies
	but does't work great against anything more than
	a henchman.

*	Wooden Shotgun Weapon no. 3
	This sleek shotgun maybe a design of the past
	compared to advanced shotguns like Duke Nukem's
	but it packs a punch! Can bring down henchmen
	in two or three shots.

*       Machine Gun     Weapon no. 4
	Ammo pack: 50 rounds    Max ammo: 200 rounds
        One slick machine-gun! Eats through ammo like hell
        though.

*       Super RPG launcher  Weapon no. 5
	Ammo pack: 5 Rockets   Nuclear warhead pack: 10  
        Max units: 50
	RPGs that use a Nuclear warhead attatchment which
        are collected seperately cause larger explosions
        and larger radius, WARNING don't look into the flash.         

*       Super Pipebombs  Weapon no. 6
	Ammo pack: 5 grenades   Max grenades: 25
	Throw the grenade at the target, then trigger it like
        a normal pipebomb. Now's where the fun starts, the 
        pipebomb's outer casing explodes, the bomb then rises
        up to a certain distance and then stops, begins spinning,
        and fires out lasers in all directions. Take cover as this
        can also be detonated by the space bar. It also has a
        secret mode which is explained in the secret area of one
        of the levels. 
      
*       Neural-eraser      Weapon no. 7
        Ammo pack: 10  Max units: 50
        This gun erases several carefully monitored neural patterns
        in it's targets cerebral tissue, it causes memory loss and
        certain skills are erased. Unfortunately some types of people
        cannot survive the mental shockwaves that rupture through the
        body and are destroyed completely. On a normal foe all memories
        of weapon usage are erased rendering them harmless. The only
        way to restore these neural patterns is through extreme pain,
        and we all know who is going to be dishing it out.

*       Tornado Gun	Weapon no. 7
        Ammo pack: 10  Max units: 50
        When fired, this weapon will make enemies spin in circles until
	they explode. Be careful around mirrors.

*	Wall Mines   Weapon no. 9
	Ammo pack: single unit  Max mines: 10
	Mines can only be placed on walls. 
	The mine detonates by means of a tripwire.
	This weapon is mainly for DukeMatch, but it can 
	also be used in single player/co-op levels.

*	DESPATCHER    Weapon no. 0
	Ammo pack: 10            Max ammo: 99 rounds
	This is a state of the art Dehydration gun straight 
        from the Pentagon. Just point n' fry and watch as 
        a small pile of dust is all that is left of your foe.
        Don't let it ricochet back at you though or the last
        thing you'll see is your bodily fluids spraying out
        in all directions.   
	
*	NUCLEAR WARHEAD    Inventory item. R
	Single Unit: 1       Max Units: 1
        RPG's that use a Nuclear warhead attatchment which
        are collected seperately, cause larger explosions
        and larger radius, these addons replace the steroids
        and fix on to the RPGs, inspired by Shadow warrior.
        However if you happen to press R on the key board..
        Well, lets just say, BE CAREFUL!

============================
4. STORY
============================

STORY (To view the story corectly in notepad select Edit -> Word Wrap)

Steven Forest pushed a flight pillow behind his head and closed his tired eyes. It had been a long day and he was ready for some serious shut-eye, the fact that he had the files that would save the FBI and the CIA from collapse didn't cross his mind once. Letting out a sigh he put on his stereo head phones, as a kind of sanctuary from the hustle and bustle of flight v30-196, and dropped into a doze. 

The plane almost floated over the clouds which were bathed in an orange glow from the setting sun, a few cabin
lights visible on the fuselage of the jet. 

The proof ( supposedly ) had been out for just under 3 weeks. It showed eyewitness photagraphs of the heads of the FBI and CIA making a deal with a notorius drug baron in a secret location in Africa. The evidence that Steve held would turn the whole court case around and prove the FBI and CIA's Innocence. But at the moment, for Steve, it all meant dick. 

Waking because of nature's call, he lifted his weary bones and ambled his way to the restroom and checked the
door. "Damn, it's locked, I guess I can hold." He walked back to his seat and fell into it. Suddenly the restroom
door flew open and 6 men wearing masks burst out of a seemingly tiny toilet. They ran to the best tactical positions in the plane, two at the rear, two in the middle section and two in the pilot's cabin. 

Steve silently opened his briefcase and drew out his LP-96 9mm pistol, the gun was straight from the german
government for his help in riots there, 2017 that was. The side arm was porcelain ( undetectable in airport
sensors ) , and good for long range point shooting. 'Just in case' he thought to himself. 

He decided it would be best to leave the terrorists to their own devices, maybe they would take what they wanted and be caught at the airport. He pulled out a book from his suitcase, "Why I'm So Great" by Duke Nukem, 'jesus' he thought 'Does he love himself or what?'. James Bond, now he was a hero, okay he was only fiction but hey, he just has a slick way of getting things done. 

Gunshots and screams broke his day-dream, 'What the hell is going on,' he almost shouted in his mind, 'What are
they thinking, if a bullet punches through a wall we'll all be coughing up our lungs in no time'. 

Steve leapt out into the aisle and began running the length of the plane when a terrorist stepped out from behind
him and grasped his shoulder. He turned to meet the scarred face of a mediterranian man. " Put your hands
behind your head, I have a knife." barked the irratable terrorist. "You aren't gonna shoot me." said Forest quickly
glancing down at his belt, he couldn't let them know he had a gun, he might need it later. "Why the hell not."
"Because I'm bigger than you, asshole." Steve swung his fist around and landed a crushing blow on the guys head and kneed him in the gut. The man got up immediatly and took a fighting stance. "Come on dickless, make my day." Steve taunted the guy. "Your right, I won't kill you." The terrorist grabbed the arm of an elderly woman.
"Oh f**k" Steve cursed as the man drew the woman up close and slit her neck. 

Crimson blood gushed out of the severed arteries and stained the cheap carpet, the victim choking on her own
blood gasped for air but finally gave in to death. Forest threw himself at the man and kicked the at his torso, he fell to the floor where Steve placed his foot on the guy's neck. Forest's size 12 boot sealed this man's fate. 

More gunshots echoed from the front of the plane. "Hell, they must have shot the pilots, who's gonna fly the plane now?". The intercom crackled to life and a voice said calmly "There has been a change of flight plan, we are taking you to a secret base in central Africa, and seeing as how you are going to die, I will tell you why. We are going to conduct several radiation tests on normal healthy humans, to see what will happen when we launch our nuclear assault on the capital cities of the world. Thankyou and enjoy your flight." 

Grabbing the knife from the fallen man, Steve assesed the situation. Meanwhile a terrorist had come down from
the front of the plane when he saw his dead comrade. Bellowing with rage he turned to see a knife thrown at him
and hit him square in the chest, groaning he fell to his knees and died. Using this man's gun Steve finished off the
other four terrorists, quickly, safely. 

Now standing in the pilots cabin, Forest watched on in horror. The two pilots were dead on the floor, pushed away
from their seats, and a laptop computer was crudely attatched to the flight computer using a complex mesh of
wires. "Hey is anyone here a computer expert here?" Steve called and then stepped back in to the cabin. "Shit,
there's enough C4 explosives on this thing to blow a crater in the moon" Steve said to no one but himself. A small thin man stepped through the curtain and adressed Forest. "I'm the best hacker on this plane." "Well check this out then" "Holy shit," he cried. "Thats just what I said" put in Steve. 

The hacker, Darren, explained that the passcode for the flight program was 200 characters long and if you got it
wrong 3 times the C4 was detonated. There were billions of possible combinations. 'The terrorists must have had a copy of the code in case something went wrong,' Steve thought, 'yeah something like me!' 

Forest checked the pockets of each of the dead terrorists until he noticed a small bit of a piece of paper which had numbers and letters on it. Smiling to himself he pulled out the paper, suddenly his smile faded, the paper was blood stained so badly he couldn't make out the code. "Looks like we're stuck here" Steven told the hacker and showed him the code. No cellulars, no e-mail, no nothing. "Shit" 

When they arrived at the jungle fortress they were ushered into a small cell block and Steve had to share his
cramped cell with two other men and one by one the hostages were taken out of their cells and escorted out of the room. None returned. Forest suddenly realised it was midnight and he was alone, checking his belt for the gun, a thought crossed his mind, Were the terrorists here for the files? Was that why he was the last one alive? "Who knows?" he said to himself and pulled out his gun, the terrorists had relied on airport metal detectors.
"Assholes" Steve said and shot the lock. They would be here in a couple of minutes. Earlier he had needed a
reason to chase these bastards half-way around the globe and now he had one, self preservation, nope, vengance,
yes. 

Little did he know, he'd have to go more than half-way around the world to extinguish this TERRORIST TERROR.

===============
5. ENEMY FORCES
===============            

There are four new enemies in Terrorist Terror.
Here are short descriptions of them:

* Terrorist Henchman
	The front line of the terrorist forces, he only uses a pistol
        and is pretty easy to exterminate.

* Terrorist Henchman 2
	This is the next up of the set of terrorists in the TC, they
        have a shotgun and some armor. Watch out, they can catch
        careless players off guard.

* Terrorist Henchman 3
	These henchmen where bullet proof vests and hold machine guns! They
        are slightly tougher than the other henchmen.

* Tourets

        One of the mobster boss' two bodyguards can be found in the
        London level. He has a morter launcher and the blue access card. 

* Mr Jiggs
	The second of the mobster boss' two bodyguards can be found in the
        Volcano Base. He also has a morter launcher and the blue access card.

* Mob Boss
        The mastermind behind the Terrorist Terror. Little is known about him
        rather than he is extremly dangerous, carrying a rocket launcher and
        a secret military reved up Despatcher.

===============================
6. SINGLE PLAYER / CO-OP LEVELS
===============================

These levels are in the "TERRORIST TERROR" episode.

* "Rainforest"
	Location: A Rainforest
        After escaping from the Terrorist camp Steven finds he
        is lost in the rainforest where the camp is situated.
        Knowing there must be some kind of transport somewhere
        Steven heads into a subtropical warzone.

        Mike's comments : Get ready for a rumble in the jungle.
        Reptile's comments : Just kill your way out...

* "Ancient Village"
        Location: A village somewhere in Africa.
        Just his luck! This time Steven's plane crash landed in the middle
        of nowhere! Waking up just bearly alive, Steven crawls his way though
        an underground stream, it being the only way out. Steven then emerges
        into a tribe village he saw on Discovery last week. It being
        a friendly village, he hopes they can take care of him... To bad the
        terrorists got there first and murdered all the villagers. But why?
        Out of pure evil? Probably that too. For their hidden technology?
        Definetly!

        Reptile's comments : Unlimited technology and they rip off Quake(tm)
                             Oh wait.. I made the level..
* "Mansion"
	Location: Steven Forest's Home 	
	Steven heads home after escaping the clutches of the
        Terrorist organisation, only to find they beat him to it.
        Steven must fight for his life, and his house! There's a
        secret exit in the back... Let's hope he'll make it!

        Mike's comments : Home sweet home, I don't think!
        Reptile's comments : Some red whine anyone? Hey... this
                             isn't whine...

* "Full Speed Ahead"
        Location: The world's first Nuclear train 'KC3'
        Steve gets an annonymous tip off from an e-mail and flies
        to England just in time to board the 'KC3', destination:
        London, England's capital city. This is the railroad to hell
        and it's full speed ahead!
        
        Mike's comments : Just wait 'till you try it in deathmatch!
        Reptile's comments : Ya, I gotta try it... Except who's got
                             time to play games when the world is
                             coming to an end!

* "Station Shootout"
	Location: The final destination, London.
        Arriving at the station, Steven notices that the platforms are
        empty, no media, no cheering crowds. He realises terrorists must
        have taken over the place and jumps off the train, ready for
        action. It's peril on the platforms as Steven fights his way to
        escape through an electricity substation.

        Mike's comments : It's the end of the line for the terrorists!
        Reptile's comments : I really thought that the book shelves were
                             filled with crap... I mean, Duke's got time
                             to right a book while you have to go out
                             and save the world. Yeesh!

* "London"
        Location: London, England.
        The worst area of London and the Terrorists are ready for a fight.
        You'll need high tech weaponry, skill and a hell of a lot of luck
        if your going to survive. Rumour has it that the mobster boss's 
        own body guard, Touretts, is hiding out in the city, with a morter
        launcher. The police force couldn't keep them under control, one
        man has no chance unless his name is Steve Forest!

        Mike's comments : Time for some capital punishment, heh heh heh.
        Reptile's comments : Oh my God! They killed Kenny, you bastards!... Oh
                             wait, it's just some mechanic...

* "Terrorist Transfer"
	Location: An Airport.
        Steven finds out that the terrorist base is hidden inside a Volcano
        and catches the next plane there. Unfortunately on arriving at the
        airport he has a few troubles, in the form of terrorists! Running
        through the baggage conveyor tunnels just add to the problem.
        
        Mike's comments : If you think this is hard wait 'till you get to
                          customs and excise!
        Reptile's comments : This level isn't 100% finished of what it was
                             going to be. Sorry guys, but he designer quit,
                             so I had to edit it up so it works :(
* "Volcano Base"
	Location: Volcano.
        Steven drops through the roof of one of the volcano base's rooms
        and finds that the place is swarming with terrorists. The numbers
        are overwhelming, this should be the hardest challenge yet. Not
        only that but in order to get to the lift you have to get through
        Mr Jiggs, uh oh! 
        
        Mike's comments : Just pray it doesn't erupt!

* "The Final Showdown"
        Location: Bottom of the lift.
        The mob boss never thought you would make it this far. Catching him
        off guard, you have a slight advantage. Just hurry up because the
        lava is soon going to eat through the base and then you are both dead!
        Oh ya! Remember the missile stolen from the US government? Well it's
        here too... Also, guess what.. Seems the mob boss tried some radiation
        experiments on himself... They couldn't make him much stronger.. Could
        they?

        Reptile's comments : Oh my God! It's hideos! It's Huge! A radiation
        experiment?
                          
===================
7. DUKEMATCH LEVELS
===================
The levels that work as Dukematch are :

Rain Forest - Was made with single player in mind but works just as well with
              it's many multiplayer only teleporters and powerups.

Ancient Village - Best for a high number of players.

Mansion - Not great for dukematch.

Full Speed Ahead - TONS of fun for dukematch! Just try it yourself!

Station Shootout - Small, and fun!

London - Try at your own risk... Is OK for dukematch, not great though.

Terrorist Transfer - so-so

Volcano Base - Lots of cool dukematch stuff.

The Boss - You must be kidding!

=============
8. UNDER FIRE
=============
TT may seem to be quite difficult 
at first. Here are a few tips how to survive:

* In a single player game, save often !

* Hide behind walls and columns to avoid enemy fire. 

* Use ammo wisely. 

* Sometimes it's better to withdraw to a better firing position, than 
  to stay in a place where everyone can shoot you.  Especially if you 
  are outnumbered (in single player, that means every time :)   


===========
9. CREDITS
===========

The CMV Team: 

 Team Co-ordinators
  Reptile
  Mike C

 Level Designers
  Eagle Eye
  Mike C
  Reptile
  RacerX
  Adrian Cogswell
  ~KiRK

 Artists
  Eagle Eye
  Ryan Conner
  Wiket

 3D Modelers
  Wiket
  Reptile

 Voice of Steven Forest
  James Port

 Level Consultant
  Paul Johnson

 Art Gathering
  ~KiRK

 Cut-scenes
  Reptile

 CON Hacking
  Mike C
  Minion

 Theme Pack
  Reptile
  ShadowPaw

 Webmaster
  Reptile

 Special Thanks
  ShadowPaw
  El Yoda
  3DRealms
  [Puffy]
  BuildHlp.EXE
  Maker of Anim2PCX
  Maker of Anma
  Medemareas
  CADVision
  qME
  iD Software for the awesome MDL format


We would like to thank all people who have supported us.
Also thanks to 3D Realms for making a great game.


=============
10. FILENAMES
============= 

TT.ZIP contains the following files:

TT.TXT - The file you are reading!
TT.BAT - Terrorist Terror executable
TERROR.GRP - Terrorist Terror Data
ttdefs.con - CON Files
ttgame.con -    "
ttuser.con -    "

===============
11. OTHER STUFF
===============

* Play Information *

Episodes               : Terrorist Terror and TT Showoff
Single Player          : Yes
Cooperative 2-8 Player : Sometimes
DukeMatch 2-8 Player   : Sometimes
Difficulty Settings    : Sometimes
Plutonium Pak Required : Yes
New Art                : Yes
New Music              : Yes
New Sound Effects      : Yes
New .CON Files         : Yes
Demos Replaced         : Yes


* Important Notes *

Please copy this add-on to all your friends !

We would also like to know what you think about our TC.
You can e-mail us at przepios@cadvision.com

Also watch out for future releases from the Acidic Productions Team, maybe even
some conversions for Quake !!!

Terrorist Terror
(c) CMV Team 1998. Produced by Acidic Productions.

* Terrorist Terror 2: Nuclear Threat *

That's right! It ain't over yet! If you passed TT, then you know what happened to you...
If you thought Terrorist Terror was though, think again! This official add-on for Terrorist
Terror, brought to you by Acidic Productions, will feature a whole new episode, 2 more enemies
then in Terrorist Terror, brand new weapons, HUGE missions, and new cameos like from SouthPark.
Coming to Duke Nukem 3D Atomic Edition.

======================================================================