//Be careful when changing this file - it is parsed by Editart and Build.
#define THOMPSON 21
#define B.A.R 22
#define BAZOOKA 23
#define FLAMETHROWER 24
#define SNIPER-RIFLE 25
#define GRENADE 26
#define M1-CARBINE 28
#define DUAL-BAZOOKAS 29
#define THOMPSON_AMMO 40
#define B.A.R._AMMO 41
#define M1-CARBINE_AMMO 49
#define HEALTH 52
#define MORTER 762
#define DM-START 1405
#define DEAD-BODY 1518
#define GERMAN-INFANTRY 1680
#define MEDIC_BOT 1726
#define GRUNTBOT 2000
#define PRIVATE-RYAN 2120
#define GRUNT_BOT 2149
#define BLOOD-POOL 2301
#define CTF_FLAG 3585
#define CTF_START 3593
#define BARRIER 3606
#define BARRIER2 3607
#define CRATER1 3608
#define LADDER 3610
#define X-BARRIER 3611
#define TREE1 3613
#define TREE2 3628
#define TREE3 3629
#define TREE4 3630
#define CRATER2 3633
#define BARBWIRE 3636
#define GATE 3649
#define BAZOOKA_TROOP 3650
#define CROUCH_TROOP 3651
#define GERMAN-GUNNER 3667
#define KNEELING-TROOP 3683
#define SNIPER 3686
#define RADIOMAN 3689
