Duke Nukem 3D .GRP Authoring Template:
=============================================================================
Title          -> Duke Nukem: Atomic Heretic v1.14
Filename       -> HERETIC.GRP
Author         -> Paul Smith, a.k.a. Wally Waffles
Email Address  -> wallywaffles@geocities.com
URL            -> http://www.geocites.com/TimesSquare/Fortress/1896
Misc. Info     -> I've wasted a LOT of time...oh well!
Description    -> This is a replacement _GAME_ for Duke Nukem 3D.  Right now,
                  only about 16 levels have been replaced, but by the time I
                  finish all 44 levels will be replaced!  Most music has been
                  replaced, and a few sfx have too.  If added a ton of new
                  code, for new destructible objects, new "little" ammos, and
                  ghost versions of monsters (palettes 3, 4, and 18), plus a
                  few hidden surprises!

                  To install, just unzip HERETIC.BAT and HERETIC.GRP into
                  your Duke3D directory and run HERETIC.BAT.  Pick "install"
                  from the menu and you'll be propted for action. (Basically,
                  I just have to backup some of your files and extract a few
                  of mine from HERETIC.GRP.)

                  When playing DukeMatch, be sure that everybody has the same
                  version!  Check my site frequeantly for updated versions.

                  Also, this requires Duke Nukem - Atomic Edition, preferibly
                  v1.5.

                  Something new...using steroids sends Duke into a mad rage,
                  and his bloodlust redden's his vision.
Story          -> The aliens selected Earth as a base for where to build some
                  research facilities.  This way, if anything catastrophic
                  went wrong during experiments, the home world wouldn't be in
                  any danger.  One facility was built with the purpose to
                  research space-time travel.  But, as they should have
                  expected, Duke Nukem busted in, guns blazing.  Being a
                  little careless, following his usual "shoot first and ask
                  questions later" attitude, Duke unknowningly shot up the
                  prototype time slip generator.  The device went into
                  critical overload and concenquently, Duke, and not to
                  mention a legion of aliens, got swept through time, back to
                  the Midieval period.  And to top things off, the time slip
                  also ripped open a gateway to Hell!  Now, not only must
                  Duke prevent the aliens from taking over an undeveloped
                  Earth during its Dark Ages, but he must also close the
                  Hellgate before all Hell breaks loose on Earch.  Hopefully,
                  once both of these pesty problems have been taking care of,
                  Duke will be able to find a way to get back to his own time
                  period.
                  *             *               *               *
                  Duke's quest begins as he regains conciousness, finding
                  himself in the unloading area of a warehouse dock.  Duke
                  realizes that his snooze wasted a lot of time and that
                  every second counts as he observes that the aliens have
                  waisted no time in taking over this small establishment.
                  Out on the dock, Duke sees a woman, still alive, bound and
                  hung.  "Damn those alien basterds," Duke mutters to him-
                  self.  "Now they're kidnapping our ancient babes!  This
                  really pisses me off!"
Files Included -> ATOMHRTC.ZIP - The original ZIP file
                  FILE_ID.DIZ  - Identification file
                  ATOMHRTC.TXT - This text file
                  HERETIC.GRP  - The replacement game!
                  HERETIC.BAT  - Batch file to run Atomic Heretic
Add. Credits to -> *3D Realms for Duke Nukem 3D.
                   *Ken Silverman for BUILD, EDITART, WAD2MAP, and WAD2ART.
                   *id Software/Raven Software for Heretic
Other maps I've built -> *Damn! (DAMN!PSW.ZIP)
                          The Hoover Dam!  A converted Doom II level by
                          Michael Reed
                         *Dark Tunnels (ROTTHB04.ZIP)
                          Base on ROTT: The HUNT Begins level 4
                          (Currently included in Atomic Heretic)
                         *Sound Test v1.0 (SNDTEST1.ZIP)
                          Run thru and test what the sounds are like
                         *This Causes An Error (ROTTDW37.ZIP)
                          Joke map, base on ROTT level 37
=============================================================================
** PLAY INFORMATION **
How to launch   -> Type HERETIC.BAT
Levels replaced -> Only 16 right now
                   *Episode 1:  The City Of The Damned
                   *Episode 2:  Hell's Maw
                   *Episode 3:  The Dome Of The Queen
                   *Episode 4:  Nature Trail To Hell
Single Player   -> Yes
Cooperative 2-8 -> Yes
DukeMatch 2-8   -> Yes
Diff. Settings  -> Yes
Monsters        -> Yes
New Music       -> Yes
SFX             -> Yes
New Graphics    -> Yes
Demo            -> Not till later verions, 'k?
Exit Device     -> Nukebuttons, Bosses, Touchplates
Play tips       -> *Conserve ammo:  Wack a Pigcop or Enforcer once with the
                    shotgun, then quickly swich over to the handgun or chain-
                    gun to finish him with as few as one bullet!  (Or kick
                    'em while you reload).
                   *Learn to kick and shoot at the same time!  When somebody
                    is in your face, it saves you ammo, and it saves your
                    butt sometimes.
                   *A lot of hidden doors/areas are given away by a slight
                    offset of shade, inconsistent light-flashing, or
                    sometimes even a sound.
                   *Sometimes a rewarding secret combs with a boobytrap.
                   *A quick and easy way to swich over to the Expander is to
                    hold your FIRE key and push the NEXT WEAPON key.  If you
                    have expander ammo, this will usually cause you to swich
                    over.
                   *Bonus Healths can increase your health above 100.  Try to
                    get up to 100 health points before collecting the bonus
                    healths.
                   *Low on health and armor?  Blowing up a corpse will
                    sometimes reward you with a special bonus.
                   *Using the View Mode (F7) in DukeMatch can sometimes help
                    you ferret out your opponent if he's hiding behind a mask
                    wall that you might not know about.
=============================================================================
** CONSTRUCTION **
Base            -> Converted Heretic maps
Build Time      -> Began:  August 24, 1996
                   Last modified:  March 30, 1998
                   Running time:  1-1/2 years!
Editor(s) used  -> Ken Silverman's Build utilities, Goldwave, WinTex 4.3,
                   Wad2Map, WadEd, Doom Cad.
Known bugs      -> Level 2-1 and level 2-2 tend to freeze easily
=============================================================================
** COPYRIGHT/PERMISSIONS **
Authors MAY NOT use any of the levels contained within HERETIC.GRP as a base
to build other levels.

Authors MAY use the .ART & .CONs contained within HERETIC.GRP as a base to
build new levels!

Please bring any bugs you find to my attention!

You MAY distribute HERETIC.ZIP anywhere to anyone, provided you include all
of its orininal files intact and unchanged.  You MAY include HERETIC.ZIP in
any file compilation;  If this _is_ included in a CD or DISK compilation, I'd
REALLY appreciate a free copy of it.  Please.
