DUKE NUKEM RED ALERT TECH DEMO
Bought to you by, The Commander
V: 1.2a
Good morning Commander and welcome to basic training, there is a war on so were going to have to make this a crash course.

INSTALLATION:

1. Extract the contents of "DNRA.RAR" (file name may differ from download location) into a an empty directory that 
   contains a full version of the Atomic Edition file, "DUKE3D.GRP"
   You can call the empty directory anything you wish, but "Duke Nukem Red Alert" is what I will refer to it from 
   this point on.
2. Launch/double click on the "Red Alert.bat" located inside your Duke Nukem Red Alert directory.
3. Set your video settings and make sure that the "Custom game content directory:" states "RA"
4. Polymer mode is supported and recommended to gain full use of included textures and stop visual glitches due to 
   Polymosts mode of rendering, although Polymost mode will work fine if you are unable to run Polymer, 
   but 32bit is the minimum requirement and it will not work in 8bit/Software mode.
5. When you click Start for the first time you will be presented with a pop up box stating that 
   "The configuration file "RA/RA.cfg" was not found. Import configuration data from "eduke32.cfg"?"
   You must click "YES" to continue correctly to have the proper controls ready in DNRA.

NOTES FOR INSTALLATION:

1. The Duke Nukem High Resolution Pack is NOT supported and will cause errors or other various problems.
2. The Duke Nukem Polymer High Resolution Pack is NOT supported and will cause errors or other various problems.
3. Duke Plus is also NOT supported and will not work at all and cause CON errors.
4. To make sure none of the above errors happen, make sure to ALWAYS install to a clean vanilla directory of 
   Duke Nukem Atomic Edition.



HOW TO PLAY DUKE NUKEM RED ALERT TECH DEMO:

1. After the introduction screens have played press enter on the "NEW GAME" option then enter again on the "ALLIES" option 
   and finally select your difficulty to begin your mission, Good Luck.


GAME PLAY TIPS:

1. You can change the ingame music at any time using the "CHANGE MUSIC TRACK" key. (default key is Page Up)
2. If you die and do not have a barracks to respawn at then it is game over and you have to restart the level or load a 
   saved game.
2. You can rebuild defensive structures if they are destroyed and have a "WRENCH" icon above them by standing beside the 
   destroyed structure and facing it then press the "USE" button to rebuild it providing you have the funds to purchase 
   the structure.

NOTE: Pillboxes cost $400 and Gun Turrets cost $700

3. Use the control terminal inside your barracks to purchase a different class soldier by facing it and pressing the use 
   button.
   Press the weapon number of the class indicated to select it, providing you have the funds for it.
   NOTE: You can only be one class of infantry at a time, for example. If you purchased a Rocket Soldier and then went 
   back and purchased a Rifle Infantry you will loose your Rocket Launcher and any health/armour associated it. If you 
   only wish to refill your health and ammo, press " 1 " to select the Refill option.

CLASSES: Name, Weapon, Cost

Refill: None - Free
Pros: Refills your health and ammo to max.
Cons: N/A

Rifle Infantry: M 16 - FREE
Pros: Good all rounder, unlimited range.
Cons: Very week in both terms of health and fire power.

Rocket Soldier: Stinger Missile Launcher / Law - $300
Pros: Very good anti-tank & anti-air class, medium range, average health.
Cons: Practically useless at killing any thing other than tanks.

Tanya: Dual Colt 45 - $1200
Pros: Faster than any other unit, makes mince meat out of other soldiers.
Cons: Limited range, useless against heavy armour.

Credits and all the boring junk:

Most of the Red Alert Models, there textures and a few sound effects: Bluehell Productions - http://www.apathbeyond.com/
DanM - Art & Beta Testing
SwissCM - Font Art
VinsaneOne - For some beta testing
Colt45 - HRP
Red Alert sound effects - Command & Conquer: Red Alert
Music: Frank Klepacki - http://www.frankklepacki.com/
EDuke32 and the Dev team - TX, Plagman (others that I should know the names of by now)

Any one else I have forgotten to mention.