// include duke3d.def

// include ATTRITION_RESOURCES/GRAPHICS/dukecanhand/dukecanhand.def
// Duke3D HRP HUD Weapons Definitions

include ATTRITION_RESOURCES/GRAPHICS/fonts/fonts.def

tint { pal 1 red 100 green 120 blue 148 flags 1 }
tint { pal 2 red 255 green 128 blue  50 flags 0 }
tint { pal 4 red   0 green   0 blue   0 flags 0 }
tint { pal 6 red 224 green 255 blue 112 flags 3 }
tint { pal 7 red 172 green 157 blue 140 flags 0 }
tint { pal 8 red 199 green 226 blue 113 flags 1 }
tint { pal 33 red 200 green 200 blue 200 flags 1 }
tint { pal 17 red 160 green 96 blue 160 flags 0 }
dummytile 8005 16 16

// fogpal [palette number] [red intensity] [green intensity] [blue intensity]
// pal 27 is red
// pal 28 is green
// pal 29 is blue
fogpal 30 0 25 35 // normal water
fogpal 31 0 5 10 // dark water
fogpal 32 0 3 6 // very dark water
fogpal 33 40 40 40 // white

fogpal 150 0 0 0
fogpal 151 0 0 0
fogpal 152 0 0 0
fogpal 153 0 0 0
fogpal 154 0 0 0
fogpal 155 0 0 0
fogpal 156 0 0 0
fogpal 157 0 0 0
fogpal 158 0 0 0
fogpal 159 0 0 0
tint { pal 150 red 255 green 0 blue 0 flags 0 }
tint { pal 151 red 220 green 10 blue 10 flags 0 }
tint { pal 152 red 190 green 15 blue 15 flags 0 }
tint { pal 153 red 170 green 20 blue 20 flags 0 }
tint { pal 154 red 150 green 25 blue 50 flags 0 }
tint { pal 155 red 130 green 30 blue 90 flags 0 }
tint { pal 156 red 110 green 40 blue 130 flags 0 }
tint { pal 157 red 80 green 60 blue 170 flags 0 }
tint { pal 158 red 40 green 80 blue 210 flags 0 }
tint { pal 159 red 0 green 100 blue 255 flags 0 }

undeftexture 199 
undefmodel 2521
undefmodel 2522


model "ATTRITION_RESOURCES/GRAPHICS/shell.md3" {
  scale 5 shade 5
  skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/shell.png" }
  anim { frame0 "FRAME2" frame1 "FRAME10" fps 40 flag 0 }
  anim { frame0 "FRAME11" frame1 "FRAME16" fps 30 flag 1 }
  frame { name "FRAME2" tile0 2533 tile1 2534 }

}


//texture 2533 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/2533.png" nocompress nodownsize } }
//texture 2534 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/2534.png" nocompress nodownsize } }


// LASER PISTOL PICKUP (6145)
model "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/lasergun_pickup.md3" { 
   scale 3.0 shade 1
   skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/lasergun_1.jpg" }
   frame { name "(from 3DSMax)" tile 6145 }
}

dummytile 5656 100 100
dummytile 5657 116 116
dummytile 5658 132 132
dummytile 5659 156 156
dummytile 5660 128 128
dummytile 5661 188 188
dummytile 5662 204 196
dummytile 5663 244 248
dummytile 5664 288 284
dummytile 5666 128 128
texture 5656 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/stompwavef1.png" nocompress nodownsize } }
texture 5657 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/stompwavef2.png" nocompress nodownsize } }
texture 5658 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/stompwavef3.png" nocompress nodownsize } }
texture 5659 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/stompwavef4.png" nocompress nodownsize } }
texture 5660 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/stompwavef5.png" nocompress nodownsize } }
texture 5661 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/stompwavef6.png" nocompress nodownsize } }
texture 5662 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/stompwavef7.png" nocompress nodownsize } }
texture 5663 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/stompwavef8.png" nocompress nodownsize } }
texture 5664 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/stompwavef9.png" nocompress nodownsize } }

texture 6152 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/laserflash.png" nocompress nodownsize } }

texture 6169 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/Spark.png" nocompress nodownsize } }

model "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/5162_stripeball.md3" {
scale 3 shade 8
skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/1817_cannonball.png" }
frame { name "Frame0" tile 6179 }
zadd -2
}

texture 6214 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/dpblood1.png" nocompress nodownsize } }
texture 6215 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/dpblood2.png" nocompress nodownsize } }


texture 6272 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/snowflake.png" nocompress nodownsize } }
texture 6273 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/damages/scorch.png" nocompress nodownsize } }
texture 6274 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/rpgmuzzleflash.png" nocompress nodownsize } }
texture 6275 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/Spark.png" nocompress nodownsize } }
texture 6276 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/damages/concrete_hole.png" nocompress nodownsize } }
texture 6277 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/Spark.png" nocompress nodownsize } }
texture 6278 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/damages/metal_hole2.png" nocompress nodownsize } }
texture 6280 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/damages/wood_hole.png" nocompress nodownsize } }
texture 6282 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/damages/electronic_hole.png" nocompress nodownsize } }
texture 6283 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/damages/organic_hole.png" nocompress nodownsize } }

// JIBS_FLESH1 
 model "ATTRITION_RESOURCES/GRAPHICS/BLOOD/flesh1.md3" {
  scale 6 shade 4 
  zadd -2
  skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/flesh1.png" }
  frame { name "idle" tile 6290 } 
  anim { frame0 "f1" frame1 "f2" fps 0 flag 0 } 
  frame { name "f1" tile 6289 } 
 } 

model "ATTRITION_RESOURCES/GRAPHICS/SCRAPS/scrap4.md3"
 {
   scale 10 shade 3
   skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/SCRAPS/scrap4.png" }
   anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 }
   anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 }
   // frame { name "FRAME2" tile0 2412 tile1 2415 }
   frame { name "FRAME6" tile 6303 }
   frame { name "FRAME1" tile 6304 }
 }
 
model "ATTRITION_RESOURCES/GRAPHICS/SCRAPS/scrap3.md3"
 {
   scale 10 shade 3
   skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/SCRAPS/scrap3.png" }
   anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 }
   anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 }
   // frame { name "FRAME2" tile0 2408 tile1 2411 }
   frame { name "FRAME6" tile 6307 }
   frame { name "FRAME1" tile0 6308 tile1 6308 }
 }


texture 6318 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/Spark.png" nocompress nodownsize } }
dummytile 6320 256 32
texture 6320 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/ATTLOGO.png" nocompress nodownsize } }

model "ATTRITION_RESOURCES/GRAPHICS/shell.md3" {
  scale 7 shade 5
  skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/shell2.png" }
  anim { frame0 "FRAME2" frame1 "FRAME10" fps 40 flag 0 }
  anim { frame0 "FRAME11" frame1 "FRAME16" fps 30 flag 1 }
  frame { name "FRAME2" tile 2535 }
  frame { name "FRAME2" tile 6325 }

}


texture 6326 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/firelaser.png" nocompress nodownsize } }

dummytilerange 6327 6338 32 32
texture 6327 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/smoke/ssmoke0001.png" nocompress nodownsize } }
texture 6328 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/smoke/ssmoke0002.png" nocompress nodownsize } }
texture 6329 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/smoke/ssmoke0003.png" nocompress nodownsize } }
texture 6330 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/smoke/ssmoke0004.png" nocompress nodownsize } }
texture 6331 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/smoke/ssmoke0005.png" nocompress nodownsize } }
texture 6332 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/smoke/ssmoke0006.png" nocompress nodownsize } }
texture 6333 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/smoke/ssmoke0007.png" nocompress nodownsize } }
texture 6334 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/smoke/ssmoke0010.png" nocompress nodownsize } }
texture 6335 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/smoke/ssmoke0011.png" nocompress nodownsize } }
texture 6336 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/smoke/ssmoke0012.png" nocompress nodownsize } }
texture 6337 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/smoke/ssmoke0013.png" nocompress nodownsize } }
texture 6338 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/smoke/ssmoke0014.png" nocompress nodownsize } }

texture 6339 { 
pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick1.png" nocompress nodownsize } 
pal 10 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick1pal10.png" nocompress nodownsize } 
pal 11 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick1pal11.png" nocompress nodownsize } 
pal 12 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick1pal12.png" nocompress nodownsize } 
pal 13 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick1pal13.png" nocompress nodownsize } 
pal 14 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick1pal14.png" nocompress nodownsize } 
pal 15 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick1pal15.png" nocompress nodownsize }
pal 16 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick1pal16.png" nocompress nodownsize } 
pal 21 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick1pal21.png" nocompress nodownsize }
pal 23 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick1pal23.png" nocompress nodownsize }
}
texture 6340 {
pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick2.png" nocompress nodownsize } 
pal 10 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick2pal10.png" nocompress nodownsize } 
pal 11 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick2pal11.png" nocompress nodownsize } 
pal 12 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick2pal12.png" nocompress nodownsize } 
pal 13 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick2pal13.png" nocompress nodownsize } 
pal 14 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick2pal14.png" nocompress nodownsize }
pal 15 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick2pal15.png" nocompress nodownsize } 
pal 16 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick2pal16.png" nocompress nodownsize }
pal 21 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick2pal21.png" nocompress nodownsize } 
pal 23 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick2pal23.png" nocompress nodownsize }
}
texture 6341 { 
pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick3.png" nocompress nodownsize } 
pal 10 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick3pal10.png" nocompress nodownsize } 
pal 11 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick3pal11.png" nocompress nodownsize } 
pal 12 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick3pal12.png" nocompress nodownsize } 
pal 13 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick3pal13.png" nocompress nodownsize } 
pal 14 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick3pal14.png" nocompress nodownsize } 
pal 15 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick3pal15.png" nocompress nodownsize } 
pal 16 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick3pal16.png" nocompress nodownsize } 
pal 21 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick3pal21.png" nocompress nodownsize } 
pal 23 { file "ATTRITION_RESOURCES/GRAPHICS/kick/kick3pal23.png" nocompress nodownsize }
}


texture 6346 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/firelaser.png" nocompress nodownsize } }
texture 6347 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/rpgmuzzleflash.png" nocompress nodownsize } }

// pigcop jibs Dr. Kill & ___

dummytilerange 6400 6409 32 32

model "ATTRITION_RESOURCES/GRAPHICS/BLOOD/Pig1.md3" {
  scale 30 shade 0
  skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead.png" }
  skin { pal 10 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_10.png" }
  skin { pal 11 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_11.png" }
  skin { pal 12 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_12.png" }
  skin { pal 13 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_13.png" }
  skin { pal 14 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_14.png" }
  skin { pal 15 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_15.png" }
  skin { pal 16 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_16.png" }
  skin { pal 17 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_17.png" }
  skin { pal 19 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_19.png" }
  skin { pal 20 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_20.png" }
  skin { pal 18 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_12.png" }
  skin { pal 21 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_21.png" }
  skin { pal 22 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_11.png" }
  skin { pal 23 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pighead_23.png" }
  anim { frame0 "f1" frame1 "f4" fps 8 flag 0 }
  frame { name "f1" tile 6400 }
  frame { name "idle" tile 6401 }
}

model "ATTRITION_RESOURCES/GRAPHICS/BLOOD/Pig2.md3" {
  scale 30 shade 0
  skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower.png" }
  skin { pal 10 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_10.png" }
  skin { pal 11 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_11.png" }
  skin { pal 12 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_12.png" }
  skin { pal 13 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_13.png" }
  skin { pal 14 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_14.png" }
  skin { pal 15 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_15.png" }
  skin { pal 16 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_16.png" }
  skin { pal 17 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_17.png" }
  skin { pal 19 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_19.png" }
  skin { pal 20 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_20.png" }
  skin { pal 18 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_12.png" }
  skin { pal 21 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_21.png" }
  skin { pal 22 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_11.png" }
  skin { pal 23 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_23.png" }
  anim { frame0 "f1" frame1 "f4" fps 8 flag 0 }
  frame { name "f1" tile 6402 }
  frame { name "idle" tile 6403 }
}

model "ATTRITION_RESOURCES/GRAPHICS/BLOOD/Pig3.md3" {
  scale 30 shade 0
  skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper.png" }
  skin { pal 10 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_10.png" }
  skin { pal 11 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_11.png" }
  skin { pal 12 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_12.png" }
  skin { pal 13 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_13.png" }
  skin { pal 14 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_14.png" }
  skin { pal 15 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_15.png" }
  skin { pal 16 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_16.png" }
  skin { pal 17 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_17.png" }
  skin { pal 19 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_19.png" }
  skin { pal 20 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_20.png" }
  skin { pal 18 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_12.png" }
  skin { pal 21 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_21.png" }
  skin { pal 22 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_11.png" }
  skin { pal 23 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_23.png" }
  anim { frame0 "f1" frame1 "f4" fps 8 flag 0 }
  frame { name "f1" tile 6404 }
  frame { name "idle" tile 6405 }
}

model "ATTRITION_RESOURCES/GRAPHICS/BLOOD/Pig4.md3" {
  scale 30 shade 0
  skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper.png" }
  skin { pal 10 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_10.png" }
  skin { pal 11 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_11.png" }
  skin { pal 12 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_12.png" }
  skin { pal 13 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_13.png" }
  skin { pal 14 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_14.png" }
  skin { pal 15 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_15.png" }
  skin { pal 16 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_16.png" }
  skin { pal 17 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_17.png" }
  skin { pal 19 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_19.png" }
  skin { pal 20 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_20.png" }
  skin { pal 18 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_12.png" }
  skin { pal 21 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_21.png" }
  skin { pal 22 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_11.png" }
  skin { pal 23 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/pigupper_23.png" }
  anim { frame0 "f1" frame1 "f4" fps 8 flag 0 }
  frame { name "f1" tile 6406 }
  frame { name "idle" tile 6407 }
}

model "ATTRITION_RESOURCES/GRAPHICS/BLOOD/Pig5.md3" {
  scale 30 shade 0
  skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower.png" }
  skin { pal 10 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_10.png" }
  skin { pal 11 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_11.png" }
  skin { pal 12 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_12.png" }
  skin { pal 13 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_13.png" }
  skin { pal 14 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_14.png" }
  skin { pal 15 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_15.png" }
  skin { pal 16 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_16.png" }
  skin { pal 17 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_17.png" }
  skin { pal 19 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_19.png" }
  skin { pal 20 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_20.png" }
  skin { pal 18 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_12.png" }
  skin { pal 21 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_21.png" }
  skin { pal 22 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_11.png" }
  skin { pal 23 file "ATTRITION_RESOURCES/GRAPHICS/BLOOD/piglower_23.png" }
  anim { frame0 "f1" frame1 "f4" fps 8 flag 0 }
  frame { name "f1" tile 6408 }
  frame { name "idle" tile 6409 }
}

dummytile 6415 64 16
// Rocket bomb
definemodel "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/rocket.md2" 0.5 0
definemodelskin 0 "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/rocket.png"
definemodelanim "idle1" "idle2" 22 0
definemodelframe "idle1" 6415 6415 // BOMB


dummytile 6417 8 8
dummytile 6418 128 128
texture 6418 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/rpgmuzzleflash.png" nocompress nodownsize } }

dummytilerange 6420 6421 32 32
model "ATTRITION_RESOURCES/GRAPHICS/railtailx2.md3" { 
   scale 3.0 shade 0 
   skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/ice.png" }
   glow { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/ice.png" }
   
   frame { name "FRAME1" tile 6420 }
   frame { name "FRAME1" tile 6421 }
}

dummytile 6422 32 32

model "ATTRITION_RESOURCES/GRAPHICS/shoot.md3" {
   scale 12 shade 5
   skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/ice.png" }
   glow { surface 0 file "ATTRITION_RESOURCES/GRAPHICS/MAP_EFFECTS/ice.png" }
   frame { name "FRAME1" tile 6422 smoothduration 0.0 }
   anim { frame0 "FRAME1" frame1 "FRAME28" fps 25 flags 0 }
}

dummytilerange 6425 6466 192 192
texture 6425 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1890.png" nocompress nodownsize } }
texture 6426 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1891.png" nocompress nodownsize } }
texture 6427 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1892.png" nocompress nodownsize } }
texture 6428 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1893.png" nocompress nodownsize } }
texture 6429 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1894.png" nocompress nodownsize } }
texture 6430 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1895.png" nocompress nodownsize } }
texture 6431 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1896.png" nocompress nodownsize } }
texture 6432 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1897.png" nocompress nodownsize } }
texture 6433 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1898.png" nocompress nodownsize } }
texture 6434 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1899.png" nocompress nodownsize } }
texture 6435 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1900.png" nocompress nodownsize } }
texture 6436 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1901.png" nocompress nodownsize } }
texture 6437 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1902.png" nocompress nodownsize } }
texture 6438 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1903.png" nocompress nodownsize } }
texture 6439 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1904.png" nocompress nodownsize } }
texture 6440 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1905.png" nocompress nodownsize } }
texture 6441 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1906.png" nocompress nodownsize } }
texture 6442 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1907.png" nocompress nodownsize } }
texture 6443 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1908.png" nocompress nodownsize } }
texture 6444 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1909.png" nocompress nodownsize } }
texture 6445 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl1/1910.png" nocompress nodownsize } }
texture 6446 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1890.png" nocompress nodownsize } }
texture 6447 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1891.png" nocompress nodownsize } }
texture 6448 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1892.png" nocompress nodownsize } }
texture 6449 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1893.png" nocompress nodownsize } }
texture 6450 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1894.png" nocompress nodownsize } }
texture 6451 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1895.png" nocompress nodownsize } }
texture 6452 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1896.png" nocompress nodownsize } }
texture 6453 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1897.png" nocompress nodownsize } }
texture 6454 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1898.png" nocompress nodownsize } }
texture 6455 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1899.png" nocompress nodownsize } }
texture 6456 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1900.png" nocompress nodownsize } }
texture 6457 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1901.png" nocompress nodownsize } }
texture 6458 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1902.png" nocompress nodownsize } }
texture 6459 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1903.png" nocompress nodownsize } }
texture 6460 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1904.png" nocompress nodownsize } }
texture 6461 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1905.png" nocompress nodownsize } }
texture 6462 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1906.png" nocompress nodownsize } }
texture 6463 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1907.png" nocompress nodownsize } }
texture 6464 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1908.png" nocompress nodownsize } }
texture 6465 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1909.png" nocompress nodownsize } }
texture 6466 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/new_explosions/expl2/1910.png" nocompress nodownsize } }

dummytile 6467 128 128
texture 6467 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/hudcoin.png" nocompress nodownsize } }
dummytile 6468 640 400
texture 6468 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/rage.png" nocompress nodownsize } }
dummytile 6469 96 96
texture 6469 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/upgradebutton.png" nocompress nodownsize } }

dummytilerange 6470 6473 32 32
// SHOTSPARK1 (2595-2598)
model "ATTRITION_RESOURCES/GRAPHICS/2595_shotspark1.md3" {
  scale 90 shade 3
  zadd .8
  skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/2595_shotspark1.png" }
  glow { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/2595_shotspark1.png" }
  anim { frame0 "frame3" frame1 "frame21" fps 1 flag 0 }
  frame { name "frame3" tile 6470 tile1 6470 }
}

model "ATTRITION_RESOURCES/GRAPHICS/2595_shotspark1.md3" {
  scale 90 shade 3
  zadd .6
  skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/2595_shotspark1.png" }
  glow { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/2595_shotspark1.png" }
  anim { frame0 "frame3" frame1 "frame21" fps 1 flag 0 }
  frame { name "frame3" tile 6471 tile1 6471 }
}

model "ATTRITION_RESOURCES/GRAPHICS/2595_shotspark1.md3" {
  scale 90 shade 3
  zadd .3
  skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/2595_shotspark1.png" }
  glow { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/2595_shotspark1.png" }
  anim { frame0 "frame3" frame1 "frame21" fps 1 flag 0 }
  frame { name "frame3" tile 6472 tile1 6472 }
}

model "ATTRITION_RESOURCES/GRAPHICS/2595_shotspark1.md3" {
  scale 90 shade 3
  zadd 1.2
  skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/2595_shotspark1.png" }
  glow { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/2595_shotspark1.png" }
  anim { frame0 "frame3" frame1 "frame21" fps 1 flag 0 }
  frame { name "frame3" tile 6473 tile1 6473 }
}

// MEGAROCKET
dummytile 6475 32 32
model "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/rocket.md2" {
   scale .5 shade 0
   skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/rocket.png" }
   anim { frame0 "idle1" frame1 "idle2" fps 22 flags 0 }
   frame { name "idle1" tile0 6475 tile1 6475 }
}

dummytile 6476 240 45
texture 6476 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/deathrage.png" nocompress nodownsize } }

dummytilerange 6478 6497 120 120
texture 6478 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10002.png" } }
texture 6479 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10004.png" } }
texture 6480 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10006.png" } }
texture 6481 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10008.png" } }
texture 6482 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10010.png" } }
texture 6483 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10012.png" } }
texture 6484 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10014.png" } }
texture 6485 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10016.png" } }
texture 6486 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10018.png" } }
texture 6487 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10020.png" } }
texture 6488 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10022.png" } }
texture 6489 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10024.png" } }
texture 6490 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10026.png" } }
texture 6491 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10028.png" } }
texture 6492 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10030.png" } }
texture 6493 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10032.png" } }
texture 6494 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10034.png" } }
texture 6495 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10036.png" } }
texture 6496 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10038.png" } }
texture 6497 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/special/transport10040.png" } }

dummytile 6500 96 96
texture 6500 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/shrinktrail.png" } }

dummytilerange 6556 6576 90 90
texture 6556 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/splash0008.png" } }
texture 6557 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/splash0010.png" } }
texture 6558 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/splash0012.png" } }
texture 6559 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/splash0014.png" } }
texture 6560 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/splash0016.png" } }
texture 6561 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/splash0018.png" } }
texture 6562 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/splash0020.png" } }
texture 6563 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/splash0022.png" } }
texture 6564 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/splash0024.png" } }
texture 6565 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/splash0026.png" } }
texture 6566 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/splash0028.png" } }
texture 6567 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/splash0030.png" } }
texture 6568 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/circle1.png" } }
texture 6569 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/circle2.png" } }
texture 6570 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/circle3.png" } }
texture 6571 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/circle4.png" } }
texture 6572 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/circle5.png" } }
texture 6573 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/circle6.png" } }
texture 6574 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/circle7.png" } }
texture 6575 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/circle8.png" } }
texture 6576 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/splash/circle9.png" } }

model "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/ImpGun/railtailx3.md3" { 
   scale 3.0 shade 0 
   skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/ImpGun/redbeam.png" }
   glow { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/ImpGun/redbeam.png" }
   frame { name "FRAME1" tile 6801 }
   frame { name "FRAME1" tile 6803 }
}

dummytile 6853 64 64 // alt projectile
dummytile 6854 28 28
dummytile 6855 128 128
dummytile 6856 16 16
texture 6853 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/lightglow.png" } }
texture 6854 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/lightglow.png" } }
texture 6855 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/lightglow.png" } }
texture 6856 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/Spark.png" } }

// sphere model
dummytile 6857 16 16
model "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/ImpGun/5162_stripeball.md3" {
scale 48 shade 0
zadd -4
skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/ImpGun/powexplosion.png" }
anim { frame0 "Frame0" frame1 "Frame0" fps 1 flag 0 }
frame { name "Frame0" tile 6857 }
}
dummytile 6859 16 16
texture 6859 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/Spark.png" } }
texture 6860 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/Spark.png" } }

dummytile 6861 128 64
texture 6861 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/textbox.png" } }

dummytile 6862 320 200
texture 6862 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/back1.jpg" nocompress nodownsize } }

dummytile 6863 320 200
texture 6863 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/back2.jpg" nocompress nodownsize } }


dummytile 8045 64 64
texture 8045 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/lightglow.png" nocompress nodownsize } }


dummytile 8055 64 64
// Smoke effect from  sd_duke mod
model "ATTRITION_RESOURCES/GRAPHICS/plane.md3" {
  scale 270 shade 2
  skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/smoke4.png" nocompress nodownsize }
  anim { frame0 "FRAME1" frame1 "FRAME6" fps 0 flag 0 }
  frame { name "FRAME1" tile 8055 }
}

dummytile 8062 32 32
dummytile 8063 32 32

dummytile 8120 32 32

dummytilerange 8140 8151 33 21 // scraps 33 21

model "ATTRITION_RESOURCES/GRAPHICS/SCRAPS/scrap4.md3"
 {
   scale 10 shade 3
   skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/SCRAPS/scrap5.png" }
   anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 }
   anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 }
   // frame { name "FRAME2" tile0 2416 tile1 2418 }
   frame { name "FRAME6" tile 8150 }
   frame { name "FRAME1" tile 8151 }
 }

model "ATTRITION_RESOURCES/GRAPHICS/SCRAPS/scrap6.md3"
 {
   scale 6 shade 3
   skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/SCRAPS/scrap6.png" }
   anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 }
   anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 }
   // frame { name "FRAME2" tile0 2390 tile1 2398 }
   frame { name "FRAME2" tile0 6291 tile1 6299 }
   frame { name "FRAME6" tile0 8140 tile1 8140 }
   frame { name "FRAME1" tile 8141 }
 }

model "ATTRITION_RESOURCES/GRAPHICS/SCRAPS/scrap1.md3"
 {
   scale 10 shade 3
   skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/SCRAPS/scrap1.png" }
   anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 }
   anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 }
   // frame { name "FRAME2" tile0 2400 tile1 2403 }
   frame { name "FRAME6" tile0 8142 tile1 8142 }
   frame { name "FRAME1" tile 8143 }
 }

model "ATTRITION_RESOURCES/GRAPHICS/SCRAPS/scrap2.md3"
 {
   scale 10 shade 3
   skin { pal 0 file "ATTRITION_RESOURCES/GRAPHICS/SCRAPS/scrap2.png" }
   anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 }
   anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 }
   // frame { name "FRAME2" tile0 2404 tile1 2407 }
   frame { name "FRAME6" tile 8144 }
   frame { name "FRAME1" tile 8145 }
 }
 
dummytile 8613 110 100
texture 8613 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/shell_hud.png" nocompress nodownsize } }

dummytile 8800 256 256
texture 8800 { pal 0 { file "ATTRITION_RESOURCES/GRAPHICS/WEAPONS/mp5fire1.png" nocompress nodownsize } }