/*
--------------------------------------------------------------------------------
Duke Nukem 3D Version 1.4
By Todd Replogle
(c) 1996 3D Realms Entertainment
--------------------------------------------------------------------------------

IMPORTANT NOTICE IF YOU USE MODIFIED .CON FILES

If you are playing a MULTIPLAY game (Dukematch or Co-op) and you are
using *modified* .CON files (USER.CON, GAME.CON, DEFS.CON), then each
multiplayer must be using the EXACT SAME .CON files, or the game will
get out of sync and/or develop interesting problems.

3D Realms encourages you to experiment freely with the parameters
contained in this file, and to share your discoveries with the rest
of the world.  However, BE ADVISED that 3D Realms does NOT offer 
any technical support on how to use this file or other user-modifiable 
features of this game.  Do NOT call 3D Realms or Apogee Software 
for advice or help with this subject.  

You make modifications to this and other files at your own risk. 
It is recommended that you first make a backup copy of this, or
any .CON files before making any changes.
--------------------------------------------------------------------------------
*/

// ******************
// INDIVIDUAL CHARACTER STARTING STATS
// ******************

// Duke Nukem [Character '1']
define DUKEHITPOINTSSTART        1536 // 1536 (beta), 1536 (full)
define DUKEARMORPOINTSSTART      1536 // 1536 (beta), 1536 (full)
define DUKEENERGYPOINTSSTART      344 // 344
define DUKEPHYSICALATTACK           8 // 8 (beta), 32 (full)
define DUKEPHYSICALDEFENSE          7 // 7 (beta), 28 (full)
define DUKEHPGROWTHCURVE            4 // 4 (beta), 10 (full)
define DUKEAPGROWTHCURVE            2 // 2 (beta), 5 (full)
define DUKEEPGROWTHCURVE           -1 //
define DUKEATKGROWTHCURVE           4 // 4 (beta), 10 (full)
define DUKEDEFGROWTHCURVE           3 // 3 (beta), 8 (full)
define DUKESPEED                53750 // 53750 (50)
define DUKECRITCHANCE            1000 // 1000 (10.00%)
define DUKEAIRTIME                390 // 390 (15 Seconds [26 is one second])
define DUKELIFTSTRENGTHMIN        600 // (in lbs)
define DUKELIFTSTRENGTHMAX        800 // (in lbs)
define DUKEJUMPSTRENGTH             9 // (in tics, max of 65)
define DUKEFALLRESISTANCE           2 // (in tics)

// Jack Walker [Character '2']
define JACKHITPOINTSSTART        1072 // 1072 (beta), ? (full)
define JACKARMORPOINTSSTART      1072 // 1072 (beta), ? (full)
define JACKENERGYPOINTSSTART      432 // 432
define JACKPHYSICALATTACK           5 // 5 (beta), ? (full)
define JACKPHYSICALDEFENSE          5 // 5 (beta), ? (full)
define JACKHPGROWTHCURVE            4 // 4 (beta), ? (full)
define JACKAPGROWTHCURVE            6 // 5 (beta), ? (full)
define JACKEPGROWTHCURVE            1 //
define JACKATKGROWTHCURVE           3 // 3 (beta), ? (full)
define JACKDEFGROWTHCURVE           5 // 4 (beta), ? (full)
define JACKSPEED                54475 // 54475 (55)
define JACKCRITCHANCE             501 // 501 (5.00%)
define JACKAIRTIME                260 // 260 (10 Seconds [26 is one second])
define JACKLIFTSTRENGTHMIN        200 // (in lbs)
define JACKLIFTSTRENGTHMAX        240 // (in lbs)
define JACKJUMPSTRENGTH            10 // (in tics, max of 65)
define JACKFALLRESISTANCE           4 // (in tics)

// Bubsy Bobcat [Character '3']
define BUBSYHITPOINTSSTART       1242 // 1242 (beta), ? (full)
define BUBSYARMORPOINTSSTART     1242 // 1242 (beta), ? (full)
define BUBSYENERGYPOINTSSTART     404 // 404
define BUBSYPHYSICALATTACK          7 // 7 (beta), ? (full)
define BUBSYPHYSICALDEFENSE         3 // 3 (beta), ? (full)
define BUBSYHPGROWTHCURVE           4 // 4 (beta), ? (full)
define BUBSYAPGROWTHCURVE           2 // 1 (beta), ? (full)
define BUBSYEPGROWTHCURVE           0 //
define BUBSYATKGROWTHCURVE          5 // 5 (beta), ? (full)
define BUBSYDEFGROWTHCURVE          3 // 3 (beta), ? (full)
define BUBSYSPEED               55925 // 55925 (65)
define BUBSYCRITCHANCE           1251 // 1251 (12.50%)
define BUBSYAIRTIME               195 // 195 (7.5 Seconds [26 is one second])
define BUBSYLIFTSTRENGTHMIN       250 // (in lbs)
define BUBSYLIFTSTRENGTHMAX       300 // (in lbs)
define BUBSYJUMPSTRENGTH           16 // (in tics, max of 65)
define BUBSYFALLRESISTANCE          8 // (in tics)

// Ami Mizuno [Character '4']
define AMIHITPOINTSSTART         1026 // 1026
define AMIARMORPOINTSSTART       1026 // 1026
define AMIENERGYPOINTSSTART       692 // 692
define AMIPHYSICALATTACK            2 // 2
define AMIPHYSICALDEFENSE           8 // 8
define AMIHPGROWTHCURVE             6 // 5
define AMIAPGROWTHCURVE             3 // 3
define AMIEPGROWTHCURVE             2 //
define AMIATKGROWTHCURVE            2 // 2
define AMIDEFGROWTHCURVE            5 // 5
define AMISPEED                 57375 // 75
define AMICRITCHANCE              334 // 3.33%
define AMIAIRTIME                4680 // 3 MINUTES [180 Seconds] (26 is one second)
define AMILIFTSTRENGTHMIN         180 // (in lbs)
define AMILIFTSTRENGTHMAX         220 // (in lbs)
define AMIJUMPSTRENGTH             10 // (in tics, max of 65)
define AMIFALLRESISTANCE            3 // (in tics)

// Higa "Lo Wang" Hakaisha [Character '5']
define LOWANGHITPOINTSSTART      1500 // 1500
define LOWANGARMORPOINTSSTART    1500 // 1500
define LOWANGENERGYPOINTSSTART    480 // 470
define LOWANGPHYSICALATTACK         9 // 9
define LOWANGPHYSICALDEFENSE        6 // 6
define LOWANGHPGROWTHCURVE          2 // 2
define LOWANGAPGROWTHCURVE          1 // 1
define LOWANGEPGROWTHCURVE          1 //
define LOWANGATKGROWTHCURVE         4 // 4
define LOWANGDEFGROWTHCURVE         5 // 5
define LOWANGSPEED              55250 // 60
define LOWANGCRITCHANCE           667 // 6.66%
define LOWANGAIRTIME              390 // 15 Seconds (26 is one second)
define LOWANGLIFTSTRENGTHMIN      550 // (in lbs)
define LOWANGLIFTSTRENGTHMAX      850 // (in lbs)
define LOWANGJUMPSTRENGTH           9 // (in tics, max of 65)
define LOWANGFALLRESISTANCE         3 // (in tics)

// ESSence Margalan [Character '6']
define ESSENCEHITPOINTSSTARTBETA     8448 // 8448
define ESSENCEARMORPOINTSSTARTBETA   8448 // 8448
define ESSENCEENERGYPOINTSSTARTBETA   272 // 272
define ESSENCEPHYSICALATTACKBETA        6 // 6
define ESSENCEPHYSICALDEFENSEBETA       8 // 8
define ESSENCEHPGROWTHCURVEBETA       -48 // -48
define ESSENCEAPGROWTHCURVEBETA       -60 // -60
define ESSENCEEPGROWTHCURVEBETA        -1 //
define ESSENCEATKGROWTHCURVEBETA        5 // 5
define ESSENCEDEFGROWTHCURVEBETA        6 // 6
define ESSENCESPEEDBETA             51575 // 35
define ESSENCECRITCHANCEBETA         1001 // 10.00%
define ESSENCEAIRTIMEBETA             130 // 5 Seconds (26 is one second)

define ESSENCEHITPOINTSSTARTFULL     8448 // 8448
define ESSENCEARMORPOINTSSTARTFULL   8448 // 8448
define ESSENCEENERGYPOINTSSTARTFULL   224 // 224
define ESSENCEPHYSICALATTACKFULL      750 // 6
define ESSENCEPHYSICALDEFENSEFULL     750 // 8
define ESSENCEHPGROWTHCURVEFULL        18 // -24
define ESSENCEAPGROWTHCURVEFULL        12 // -30
define ESSENCEEPGROWTHCURVEFULL        -1 //
define ESSENCEATKGROWTHCURVEFULL       12 // 5
define ESSENCEDEFGROWTHCURVEFULL       12 // 6
define ESSENCESPEEDFULL             51575 // 35
define ESSENCECRITCHANCEFULL         1001 // 10.00%
define ESSENCEAIRTIMEFULL             130 // 5 Seconds (26 is one second)

define ESSENCEJUMPSTRENGTH             11 // (in tics, max of 65)
define ESSENCELIFTSTRENGTHMIN        2800 // (in lbs)
define ESSENCELIFTSTRENGTHMAX        3400 // (in lbs)
define ESSENCEFALLRESISTANCE           -6 // (in tics)

// Ted Maldoras [Character '7']
define TEDHITPOINTSSTART         1386 // 1386
define TEDARMORPOINTSSTART       1386 // 1386
define TEDENERGYPOINTSSTART       456 // 456
define TEDPHYSICALATTACK            6 // 6
define TEDPHYSICALDEFENSE           4 // 4
define TEDHPGROWTHCURVE             3 // 2
define TEDAPGROWTHCURVE             1 // 1
define TEDEPGROWTHCURVE             1 //
define TEDATKGROWTHCURVE            4 // 4
define TEDDEFGROWTHCURVE            3 // 3
define TEDSPEED                 54475 // 55
define TEDCRITCHANCE              726 // 7.25%
define TEDAIRTIME                 312 // 12 Seconds (26 is one second)
define TEDLIFTSTRENGTHMIN         335 // (in lbs)
define TEDLIFTSTRENGTHMAX         370 // (in lbs)
define TEDJUMPSTRENGTH             10 // (in tics, max of 65)
define TEDFALLRESISTANCE            4 // (in tics)

// Lisa Bates [Character '8']
define LISAHITPOINTSSTART        1106 // 1106
define LISAARMORPOINTSSTART      1106 // 1106
define LISAENERGYPOINTSSTART      496 // 496
define LISAPHYSICALATTACK           4 // 4
define LISAPHYSICALDEFENSE          6 // 6
define LISAHPGROWTHCURVE            4 // 4
define LISAAPGROWTHCURVE            4 // 4
define LISAEPGROWTHCURVE            3 //
define LISAATKGROWTHCURVE           3 // 3
define LISADEFGROWTHCURVE           5 // 4
define LISASPEED                55925 // 65
define LISACRITCHANCE            2301 // 23.00%
define LISAAIRTIME                338 // 13 Seconds (26 is one second)
define LISALIFTSTRENGTHMIN        305 // (in lbs)
define LISALIFTSTRENGTHMAX        355 // (in lbs)
define LISAJUMPSTRENGTH            12 // (in tics, max of 65)
define LISAFALLRESISTANCE           3 // (in tics)

// Cybanis Morgandos [Character '9']
define CYBANISHITPOINTSSTARTBETA     9082 // 9082
define CYBANISARMORPOINTSSTARTBETA   9082 // 9082
define CYBANISENERGYPOINTSSTARTBETA   336 // 336
define CYBANISPHYSICALATTACKBETA        8 // 8
define CYBANISPHYSICALDEFENSEBETA       6 // 6
define CYBANISHPGROWTHCURVEBETA       -69 // -69
define CYBANISAPGROWTHCURVEBETA       -49 // -49
define CYBANISEPGROWTHCURVEBETA         0 //
define CYBANISATKGROWTHCURVEBETA        6 // 6
define CYBANISDEFGROWTHCURVEBETA        5 // 5
define CYBANISSPEEDBETA             50850 // 30
define CYBANISCRITCHANCEBETA         1401 // 14.00% 
define CYBANISAIRTIMEBETA             104 // 104 - 4 Seconds (26 is one second)

define CYBANISHITPOINTSSTARTFULL     8448 // 8448
define CYBANISARMORPOINTSSTARTFULL   8448 // 8448
define CYBANISENERGYPOINTSSTARTFULL   376 // 376
define CYBANISPHYSICALATTACKFULL      825 // 8
define CYBANISPHYSICALDEFENSEFULL     675 // 6
define CYBANISHPGROWTHCURVEFULL        15 // -30
define CYBANISAPGROWTHCURVEFULL        15 // -24
define CYBANISEPGROWTHCURVEFULL         0 //
define CYBANISATKGROWTHCURVEFULL       15 // 6
define CYBANISDEFGROWTHCURVEFULL       10 // 5
define CYBANISSPEEDFULL             50850 // 30
define CYBANISCRITCHANCEFULL         1401 // 14.00% 
define CYBANISAIRTIMEFULL             104 // 104 - 4 Seconds (26 is one second)

define CYBANISJUMPSTRENGTH              6 // (in tics, max of 65)
define CYBANISLIFTSTRENGTHMIN       12000 // (in lbs)
define CYBANISLIFTSTRENGTHMAX       14000 // (in lbs)
define CYBANISFALLRESISTANCE           -9 // (in tics)

// Christina Mitchell/Nethra Maboroshi [Character '10']
define NETHRAHITPOINTSSTARTBETA      1068 // 1068
define NETHRAARMORPOINTSSTARTBETA    1068 // 1068
define NETHRAENERGYPOINTSSTARTBETA    588 // 588
define NETHRAPHYSICALATTACKBETA         8 // 8
define NETHRAPHYSICALDEFENSEBETA        2 // 2
define NETHRAHPGROWTHCURVEBETA          8 // 6
define NETHRAAPGROWTHCURVEBETA          4 // 4
define NETHRAEPGROWTHCURVEBETA          2 //
define NETHRAATKGROWTHCURVEBETA         7 // 7
define NETHRADEFGROWTHCURVEBETA         3 // 3
define NETHRASPEEDBETA              56650 // 70
define NETHRACRITCHANCEBETA           551 // 5.50%
define NETHRAAIRTIMEBETA              780 // 30 Seconds (26 is one second)

define NETHRAHITPOINTSSTARTFULL      2048 // 2048
define NETHRAARMORPOINTSSTARTFULL    2048 // 2048
define NETHRAENERGYPOINTSSTARTFULL    928 // 928
define NETHRAPHYSICALATTACKFULL       128 // 16
define NETHRAPHYSICALDEFENSEFULL       96 // 4
define NETHRAHPGROWTHCURVEFULL         16 // 12
define NETHRAAPGROWTHCURVEFULL          8 // 8
define NETHRAEPGROWTHCURVEFULL          4 //
define NETHRAATKGROWTHCURVEFULL        14 // 14
define NETHRADEFGROWTHCURVEFULL         6 // 6
define NETHRASPEEDFULL              56650 // 70
define NETHRACRITCHANCEFULL           551 // 5.50%
define NETHRAAIRTIMEFULL              780 // 30 Seconds (26 is one second)

define NETHRAJUMPSTRENGTH              12 // (in tics, max of 65)
define NETHRALIFTSTRENGTHMIN          600 // (in lbs)
define NETHRALIFTSTRENGTHMAX          675 // (in lbs)
define NETHRAFALLRESISTANCE            14 // (in tics)

// Paula Polestar [Character '11']
define PAULAHITPOINTSSTARTBETA        870 // 870
define PAULAARMORPOINTSSTARTBETA      870 // 870
define PAULAENERGYPOINTSSTARTBETA     816 // 816
define PAULAPHYSICALATTACKBETA          3 // 3
define PAULAPHYSICALDEFENSEBETA         7 // 7
define PAULAHPGROWTHCURVEBETA           4 // 4  // 4
define PAULAAPGROWTHCURVEBETA          25 // 11 // 20
define PAULAEPGROWTHCURVEBETA           3 //
define PAULAATKGROWTHCURVEBETA          3 // 3
define PAULADEFGROWTHCURVEBETA          7 // 7
define PAULASPEEDBETA               58100 // 80
define PAULACRITCHANCEBETA           2001 // 20.00%
define PAULAAIRTIMEBETA               832 // 32 Seconds (26 is one second)

define PAULAHITPOINTSSTARTFULL        870 // 870
define PAULAARMORPOINTSSTARTFULL      870 // 870
define PAULAENERGYPOINTSSTARTFULL     816 // 816
define PAULAPHYSICALATTACKFULL        121 // 121
define PAULAPHYSICALDEFENSEFULL        34 // 34
define PAULAHPGROWTHCURVEFULL          10 // 10
define PAULAAPGROWTHCURVEFULL          62 // 62
define PAULAEPGROWTHCURVEFULL           4 //
define PAULAATKGROWTHCURVEFULL          8 // 8
define PAULADEFGROWTHCURVEFULL         22 // 22
define PAULASPEEDFULL               58100 // 80
define PAULACRITCHANCEFULL           2001 // 20.00%
define PAULAAIRTIMEFULL               832 // 32 Seconds (26 is one second)

define PAULAJUMPSTRENGTH               14 // (in tics, max of 65)
define PAULALIFTSTRENGTHMIN           195 // (in lbs)
define PAULALIFTSTRENGTHMAX           235 // (in lbs)
define PAULAFALLRESISTANCE              8 // (in tics)

// Lori Stephens [Character '12']
define LORIHITPOINTSSTART        1134 // 1134
define LORIARMORPOINTSSTART      1134 // 1134
define LORIENERGYPOINTSSTART      576 // 576
define LORIPHYSICALATTACK           9 // 9
define LORIPHYSICALDEFENSE          1 // 1
define LORIHPGROWTHCURVE           18 // 18
define LORIAPGROWTHCURVE           -2 // -2
define LORIEPGROWTHCURVE            3 //
define LORIATKGROWTHCURVE          12 // 12
define LORIDEFGROWTHCURVE           2 // 2
define LORISPEED                55200 // 60
define LORICRITCHANCE            1326 // 13.25%
define LORIAIRTIME                650 // 25 Seconds (26 is one second)
define LORILIFTSTRENGTHMIN        600 // (in lbs)
define LORILIFTSTRENGTHMAX        750 // (in lbs)
define LORIJUMPSTRENGTH            11 // (in tics, max of 65)
define LORIFALLRESISTANCE           5 // (in tics)

// Minako Aino [Character '13']
define MINAKOHITPOINTSSTART      1110 // 1110
define MINAKOARMORPOINTSSTART    1110 // 1110
define MINAKOENERGYPOINTSSTART    664 // 664
define MINAKOPHYSICALATTACK         7 // 7
define MINAKOPHYSICALDEFENSE        3 // 3
define MINAKOHPGROWTHCURVE          4 // 4
define MINAKOAPGROWTHCURVE          3 // 3
define MINAKOEPGROWTHCURVE          2 //
define MINAKOATKGROWTHCURVE         6 // 6
define MINAKODEFGROWTHCURVE         3 // 3
define MINAKOSPEED              55925 // 65
define MINAKOCRITCHANCE          1501 // 15.00%
define MINAKOAIRTIME             1170 // 45 Seconds (26 is one second)
define MINAKOLIFTSTRENGTHMIN      230 // (in lbs)
define MINAKOLIFTSTRENGTHMAX      270 // (in lbs)
define MINAKOJUMPSTRENGTH          13 // (in tics, max of 65)
define MINAKOFALLRESISTANCE         9 // (in tics)

// "Mystery Lady" [Character '14']
define MYSTERY1HITPOINTSSTARTBETA    10240 // 10240
define MYSTERY1ARMORPOINTSSTARTBETA  10240 // 10240
define MYSTERY1ENERGYPOINTSSTARTBETA  1156 // 1156
define MYSTERY1PHYSICALATTACKBETA       25 // 25
define MYSTERY1PHYSICALDEFENSEBETA      25 // 25
define MYSTERY1HPGROWTHCURVEBETA        17 // 17
define MYSTERY1APGROWTHCURVEBETA        17 // 17
define MYSTERY1EPGROWTHCURVEBETA         7 //
define MYSTERY1ATKGROWTHCURVEBETA        6 // 6
define MYSTERY1DEFGROWTHCURVEBETA        6 // 6
define MYSTERY1SPEEDBETA             57375 // 75
define MYSTERY1CRITCHANCEBETA         1112 // 11.11%
define MYSTERY1AIRTIMEBETA            2340 // 90 Seconds (26 is one second)

define MYSTERY1HITPOINTSSTARTFULL    32768 // 32768
define MYSTERY1ARMORPOINTSSTARTFULL  32768 // 32768
define MYSTERY1ENERGYPOINTSSTARTFULL  1156 // 1156
define MYSTERY1PHYSICALATTACKFULL     2048 // 75
define MYSTERY1PHYSICALDEFENSEFULL    2048 // 75
define MYSTERY1HPGROWTHCURVEFULL        51 // 51
define MYSTERY1APGROWTHCURVEFULL        51 // 51
define MYSTERY1EPGROWTHCURVEFULL        14 //
define MYSTERY1ATKGROWTHCURVEFULL       24 // 24
define MYSTERY1DEFGROWTHCURVEFULL       24 // 24
define MYSTERY1SPEEDFULL             57375 // 75
define MYSTERY1CRITCHANCEFULL         1112 // 11.11%
define MYSTERY1AIRTIMEFULL            2340 // 90 Seconds (26 is one second)

define MYSTERY1JUMPSTRENGTH             15 // (in tics, max of 65)
define MYSTERY1LIFTSTRENGTHMIN     2500000 // (in lbs)
define MYSTERY1LIFTSTRENGTHMAX     3500000 // (in lbs)
define MYSTERY1FALLRESISTANCE           28 // (in tics)

// Maken Shinkara [Character '15']
define MAKENHITPOINTSSTART       1098 // 1098
define MAKENARMORPOINTSSTART     1098 // 1098
define MAKENENERGYPOINTSSTART     604 // 604
define MAKENPHYSICALATTACK          4 // 4
define MAKENPHYSICALDEFENSE         6 // 6
define MAKENHPGROWTHCURVE           8 // 9
define MAKENAPGROWTHCURVE           8 // 7
define MAKENEPGROWTHCURVE           3 //
define MAKENATKGROWTHCURVE          3 // 3
define MAKENDEFGROWTHCURVE         13 // 6
define MAKENSPEED               56650 // 56650 (70)
define MAKENCRITCHANCE           2126 // 2126 (21.25%)
define MAKENAIRTIME               520 // 520 (20 Seconds [26 is one second])
define MAKENLIFTSTRENGTHMIN       450 // (in lbs)
define MAKENLIFTSTRENGTHMAX       525 // (in lbs)
define MAKENJUMPSTRENGTH           12 // (in tics, max of 65)
define MAKENFALLRESISTANCE          6 // (in tics)

// ******************
// MISC GAME SETTINGS
// ******************

define DEFAULTPOWERUPBENEFIT	780 // 30 Seconds

define SWEARFREQUENCY             96     // The lower, the less.

define CAMERASDESTRUCTABLE        NO               // YES
define FREEZERHURTOWNER          YES

define MAXPLAYERHEALTH         16383    // 1534
define DUKEHITPOINTS             DUKEHITPOINTSSTART    // 1534
define MAXWATERFOUNTAINHEALTH    767
define CRITICALHITCHANCE         626    // Out of 256 ( 3.25% )
define SUPERCRITICALHITCHANCE    626    // Out of 256 ( 3.25% )
define MEGACRITICALHITCHANCE     313    // Out of 256 ( 3.25% )
define ULTRACRITICALHITCHANCE    313    // Out of 256 ( 3.25% )

define YELLHURTSOUNDSTRENGTH     614
define YELLHURTSOUNDSTRENGTHMP   767

define MAXXSTRETCH 70
define MAXYSTRETCH 70

define MINXSTRETCH 9
define MINYSTRETCH 8

define MAXPLAYERATOMICHEALTH   32767     // doubles as maxarmor.
define DOUBLEMAXPLAYERHEALTH    MAXPLAYERATOMICHEALTH
define STARTARMORHEALTH            0
define RETRIEVEDISTANCE          844

define ENEMYSEEKDISTANCE        6144 // 4096
define ENEMYSEEKZDISTANCE       1536
define ENEMYSEEKDISTANCEDIM     614 // 4096
define ENEMYSEEKZDISTANCEDIM    154

define BOSSSEEKDISTANCE        8192 // 4096
define BOSSSEEKZDISTANCE       2048
define BOSSSEEKDISTANCEDIM     819 // 4096
define BOSSSEEKZDISTANCEDIM    205

define ENEMYRETRIEVEDISTANCE     844 // 1266
define ENEMYZRETRIEVEDISTANCE   5461 // 8192
define BOSSRETRIEVEDISTANCE     1125 // 1688
define BOSSZRETRIEVEDISTANCE    8192 // 12288

define ENEMYSTOLENDISTANCE      1688 // 1266
define ENEMYZSTOLENDISTANCE    10922 // 8192
define BOSSSTOLENDISTANCE       2250 // 1688
define BOSSZSTOLENDISTANCE     16384 // 12288


define MONEYRETRIEVEDISTANCE     844 // 633
define SQUISHABLEDISTANCE       1024 // For actors only!
define DEFAULTVISIBILITY         512 // 512
define FROZENQUICKKICKDIST       980

define GENERICIMPACTDAMAGE      153

define MAXPISTOLAMMO            204 // 204
define MAXSHOTGUNAMMO            50 // 50
define MAXCHAINGUNAMMO          200 // 200
define MAXRPGAMMO                50 // 50
define MAXHANDBOMBAMMO           50 // 50
define MAXSHRINKERAMMO           50 // 50
define MAXGROWAMMO              200 // 200
define MAXDEVISTATORAMMO        105 // 105
define MAXFREEZEAMMO            100 // 100
define MAXTRIPBOMBAMMO           10 // 10
define TRIPBOMBLASERMODE          0   // 0 = always visable
                                      // 1 = transluscense
                                      // 2 = invisible w/o IR goggles
                                      // 3 = totally invisable



define RESPAWNACTORTIME         768
define RESPAWNITEMTIME          768

define QSIZE                    256      // total number of active
                                         // bullet holes, blood,
                                         // footprints, money, ect...
                                         // (max 1024)

// The BLIMP has a high respawn time (any value smaller runs the risk
// of spawning too many sprites, resulting in "Bog City")

define BLIMPRESPAWNTIME 2048

define NUMFREEZEBOUNCES          12    // 0 - 255


define RUNNINGSPEED DUKESPEED
define GRAVITATIONALCONSTANT 176 // 176

define PLAYDEADTIME 120

define SHRUNKCOUNT 270
define SHRUNKDONECOUNT 304

define FROZENDRIPTIME 90
define THAWTIME 138


// Various blast radius distances

define RPGBLASTRADIUS           1780
define PIPEBOMBRADIUS           2500
define SHRINKERBLASTRADIUS       680  // 680
define TRIPBOMBBLASTRADIUS      3880
define MORTERBLASTRADIUS        2500
define BOUNCEMINEBLASTRADIUS    2500
define SEENINEBLASTRADIUS       2048

gamestartup     DEFAULTVISIBILITY GENERICIMPACTDAMAGE MAXPLAYERHEALTH
                STARTARMORHEALTH  RESPAWNACTORTIME RESPAWNITEMTIME
                RUNNINGSPEED GRAVITATIONALCONSTANT RPGBLASTRADIUS
                PIPEBOMBRADIUS SHRINKERBLASTRADIUS TRIPBOMBBLASTRADIUS
                MORTERBLASTRADIUS BOUNCEMINEBLASTRADIUS SEENINEBLASTRADIUS
                MAXPISTOLAMMO MAXSHOTGUNAMMO MAXCHAINGUNAMMO
                MAXRPGAMMO MAXHANDBOMBAMMO MAXSHRINKERAMMO
                MAXDEVISTATORAMMO MAXTRIPBOMBAMMO MAXFREEZEAMMO
                MAXGROWAMMO CAMERASDESTRUCTABLE NUMFREEZEBOUNCES
                FREEZERHURTOWNER QSIZE TRIPBOMBLASERMODE


// Weapon Strengths
define KNEE_WEAPON_STRENGTH             10
define PISTOL_WEAPON_STRENGTH            6
define HANDBOMB_WEAPON_STRENGTH        140



// For direct hits with the rocket launcher,
// this amount is actually doubled.  Otherwise,
// damage values depend on distance. The
// further, the weaker.

define RPG_WEAPON_STRENGTH              140


define SHRINKER_WEAPON_STRENGTH          0
define GROWSPARK_WEAPON_STRENGTH        15
define SHOTGUN_WEAPON_STRENGTH          10
define CHAINGUN_WEAPON_STRENGTH          9
define FREEZETHROWER_WEAPON_STRENGTH    20 // + 1-5
define COOL_EXPLOSION_STRENGTH          38
define TRIPBOMB_STRENGTH               100
define FIRELASER_WEAPON_STRENGTH         7
define MORTER_WEAPON_STRENGTH           50
define BOUNCEMINE_WEAPON_STRENGTH      150
define SPIT_WEAPON_STRENGTH              8 // 8
define BULLET_WEAPON_STRENGTH           30

//*************************************************
//*Enemy statistics (HP, Defense, Rank Pts., Exp.)*
//*************************************************

// Assault Trooper Variants
// ------------------------

// Assault Trooper [Pals 0-9, 11-13, 15, 16, 18, 20, 22+]

define TROOPSTRENGTH            30 // Base HP
define TROOPAIRTIME            390 // Airtime of 15 sec
define TROOPBASEATTACK           5
define TROOPBASEDEFENSE          4
define TROOPRANKPOINTSSOLID      2 // 2-3
define TROOPRANKPOINTSRAND       1
define TROOPEXPERIENCE           8 // 8-9
define TROOPEXPERIENCERAND       1
define TROOPFALLRESIST           5
define TROOPHPGROWTHCURVE        1
define TROOPAPGROWTHCURVE        2
define TROOPATKGROWTHCURVE       1
define TROOPDEFGROWTHCURVE      -1

// Assault Captain [Pals 10 & 21]

define CAPTAINSTRENGTH          60 // Base HP
define CAPTAINAIRTIME          390 // Airtime of 15 sec
define CAPTAINBASEATTACK         9
define CAPTAINBASEDEFENSE        7
define CAPTAINRANKPOINTSSOLID    6 // 6-9
define CAPTAINRANKPOINTSRAND     3
define CAPTAINEXPERIENCE        23 // 23-27
define CAPTAINEXPERIENCERAND     4
define CAPTAINFALLRESIST         6
define CAPTAINHPGROWTHCURVE      2
define CAPTAINAPGROWTHCURVE      1
define CAPTAINATKGROWTHCURVE     3
define CAPTAINDEFGROWTHCURVE     0

// Ravager Captain [Pal 19]

define RAVAGERCAPTAINSTRENGTH          80 // Base HP
define RAVAGERCAPTAINAIRTIME          390 // Airtime of 15 sec
define RAVAGERCAPTAINBASEATTACK        15
define RAVAGERCAPTAINBASEDEFENSE        8
define RAVAGERCAPTAINRANKPOINTSSOLID    7 // 7-9
define RAVAGERCAPTAINRANKPOINTSRAND     2
define RAVAGERCAPTAINEXPERIENCE        30 // 30-35
define RAVAGERCAPTAINEXPERIENCERAND     5
define RAVAGERCAPTAINFALLRESIST         7
define RAVAGERCAPTAINFALLRESIST         6
define RAVAGERCAPTAINHPGROWTHCURVE      3
define RAVAGERCAPTAINAPGROWTHCURVE      4
define RAVAGERCAPTAINATKGROWTHCURVE     2
define RAVAGERCAPTAINDEFGROWTHCURVE     1

// Shrink Trooper [Pal 14]

define SHRINKTROOPSTRENGTH          100 // Base HP
define SHRINKTROOPAIRTIME           390 // Airtime of 15 sec
define SHRINKTROOPBASEATTACK          6
define SHRINKTROOPBASEDEFENSE        10
define SHRINKTROOPRANKPOINTSSOLID     9 // 9-12
define SHRINKTROOPRANKPOINTSRAND      3
define SHRINKTROOPEXPERIENCE         42 // 42-47
define SHRINKTROOPEXPERIENCERAND      5
define SHRINKTROOPFALLRESIST          8
define SHRINKTROOPHPGROWTHCURVE       4
define SHRINKTROOPAPGROWTHCURVE       3
define SHRINKTROOPATKGROWTHCURVE      2
define SHRINKTROOPDEFGROWTHCURVE      2

// Commander Ion Zerman [Pal 17]

define ZERMANSTRENGTH         13337 // Base HP
define ZERMANAIRTIME           1560 // Airtime of 1 min
define ZERMANBASEATTACK        1360
define ZERMANBASEDEFENSE       1000
define ZERMANRANKPOINTSSOLID    400 // 400-480
define ZERMANRANKPOINTSRAND      80
define ZERMANEXPERIENCE       16666 // 16666-18332
define ZERMANEXPERIENCERAND    1666
define ZERMANFALLRESIST          14
define ZERMANHPGROWTHCURVE        8
define ZERMANAPGROWTHCURVE        5
define ZERMANATKGROWTHCURVE       3
define ZERMANDEFGROWTHCURVE       4



// Pigcop Variants
// ---------------

// Pigcop [Pals 0-13, 15-20, 22, 23, 25]

define PIGCOPSTRENGTH          110 // Base HP
define PIGCOPAIRTIME           390 // Airtime of 15 sec
define PIGCOPBASEATTACK          5
define PIGCOPBASEDEFENSE        15
define PIGCOPRANKPOINTSSOLID    10 // 10-14
define PIGCOPRANKPOINTSRAND      4
define PIGCOPEXPERIENCE         45 // 45-50 
define PIGCOPEXPERIENCERAND      5
define PIGCOPFALLRESIST          2
define PIGCOPHPGROWTHCURVE       1
define PIGCOPAPGROWTHCURVE       2
define PIGCOPATKGROWTHCURVE      1
define PIGCOPDEFGROWTHCURVE      3

define PIG_SHIELD_AMOUNT1       75 // Will be used as a percentage
define PIG_SHIELD_AMOUNT2       50 // Will be used as a percentage

// Pigcop Captain [Pal 21]

define PIGCAPTAINSTRENGTH          180 // Base HP
define PIGCAPTAINAIRTIME           390 // Airtime of 15 sec
define PIGCAPTAINBASEATTACK         12
define PIGCAPTAINBASEDEFENSE        35
define PIGCAPTAINRANKPOINTSSOLID    14 // 14-19
define PIGCAPTAINRANKPOINTSRAND      5
define PIGCAPTAINEXPERIENCE         68 // 68-76
define PIGCAPTAINEXPERIENCERAND      8
define PIGCAPTAINFALLRESIST          3
define PIGCAPTAINHPGROWTHCURVE       2
define PIGCAPTAINAPGROWTHCURVE       3
define PIGCAPTAINATKGROWTHCURVE      2
define PIGCAPTAINDEFGROWTHCURVE      4

// Pigcop Sargeant [Pal 14]

define PIGSARGEANTSTRENGTH          260 // Base HP
define PIGSARGEANTAIRTIME           390 // Airtime of 15 sec
define PIGSARGEANTBASEATTACK         48
define PIGSARGEANTBASEDEFENSE        75
define PIGSARGEANTRANKPOINTSSOLID    18 // 18-24
define PIGSARGEANTRANKPOINTSRAND      6
define PIGSARGEANTEXPERIENCE         81 // 81-90
define PIGSARGEANTEXPERIENCERAND      9
define PIGSARGEANTFALLRESIST          4
define PIGSARGEANTHPGROWTHCURVE       4
define PIGSARGEANTAPGROWTHCURVE       5
define PIGSARGEANTATKGROWTHCURVE      3
define PIGSARGEANTDEFGROWTHCURVE      5

// Ramone Deggaris [Pal 24]

define RAMONESTRENGTH             13337 // Base HP
define RAMONEAIRTIME               1560 // Airtime of 1 min
define RAMONEBASEATTACK             888
define RAMONEBASEDEFENSE           1000
define RAMONERANKPOINTSSOLID        400 // 400-480
define RAMONERANKPOINTSRAND          80
define RAMONEEXPERIENCE           16666 // 16666-18332
define RAMONEEXPERIENCERAND        1666
define RAMONEFALLRESIST               9
define RAMONEHPGROWTHCURVE            8
define RAMONEAPGROWTHCURVE            9
define RAMONEATKGROWTHCURVE           8
define RAMONEDEFGROWTHCURVE          11

// Recon Patrol Vehicle Variants

define RECONSTRENGTH		   130 // Base HP
define RECONAIRTIME			104000
define RECONBASEATTACK		    35
define RECONBASEDEFENSE		    50
define RECONRANKPOINTSSOLID	    25 // 25-33
define RECONRANKPOINTSRAND		     8
define RECONEXPERIENCE	 	    72 // 72-81
define RECONEXPERIENCERAND		     9
define RECONHPGROWTHCURVE		     4
define RECONAPGROWTHCURVE		     5
define RECONATKGROWTHCURVE		     5
define RECONDEFGROWTHCURVE		     4

// Enforcer Variants

define LIZSTRENGTH             100 // Base HP
define LIZAIRTIME              390 // Airtime of 15 sec
define LIZBASEATTACK             2
define LIZBASEDEFENSE           15
define LIZRANKPOINTSSOLID       10 // 10-14
define LIZRANKPOINTSRAND         4
define LIZEXPERIENCE            45 // 40-45
define LIZEXPERIENCERAND         5
define LIZFALLRESIST             9
define LIZHPGROWTHCURVE          1
define LIZAPGROWTHCURVE          2
define LIZATKGROWTHCURVE         1
define LIZDEFGROWTHCURVE        -3

define LIZGETTINGDAZEDAT        15 //
define LIZEATINGPLAYER          -2

define LASERLIZSTRENGTH             165 // Base HP
define LASERLIZAIRTIME              390 // Airtime of 15 sec
define LASERLIZBASEATTACK             6
define LASERLIZBASEDEFENSE           35
define LASERLIZRANKPOINTSSOLID       14 // 14-19
define LASERLIZRANKPOINTSRAND         5
define LASERLIZEXPERIENCE            68 // 68-76
define LASERLIZEXPERIENCERAND         8
define LASERLIZGETTINGDAZEDAT        30 //
define LASERLIZEATINGPLAYER          -4
define LASERLIZFALLRESIST            11
define LASERLIZHPGROWTHCURVE          2
define LASERLIZAPGROWTHCURVE          1
define LASERLIZATKGROWTHCURVE         1
define LASERLIZDEFGROWTHCURVE        -2

define BIOLIZSTRENGTH             230 // Base HP
define BIOLIZAIRTIME              390 // Airtime of 15 sec
define BIOLIZBASEATTACK            13
define BIOLIZBASEDEFENSE           75
define BIOLIZRANKPOINTSSOLID       18 // 18-24
define BIOLIZRANKPOINTSRAND         6
define BIOLIZEXPERIENCE            81 // 81-90
define BIOLIZEXPERIENCERAND         9
define BIOLIZGETTINGDAZEDAT        50 //
define BIOLIZEATINGPLAYER          -7
define BIOLIZFALLRESIST            13
define BIOLIZHPGROWTHCURVE          4
define BIOLIZAPGROWTHCURVE          3
define BIOLIZATKGROWTHCURVE         2
define BIOLIZDEFGROWTHCURVE        -1

define FERTANGSTRENGTH         13337 // Base HP
define FERTANGAIRTIME           1560 // Airtime of 1 min
define FERTANGBASEATTACK         623
define FERTANGBASEDEFENSE       1000
define FERTANGRANKPOINTSSOLID    400 // 400-480
define FERTANGRANKPOINTSRAND      80
define FERTANGEXPERIENCE       16666 // 16666-18332
define FERTANGEXPERIENCERAND    1666
define FERTANGFALLRESIST          29
define FERTANGHPGROWTHCURVE        8
define FERTANGAPGROWTHCURVE        7
define FERTANGATKGROWTHCURVE       5
define FERTANGDEFGROWTHCURVE       3

// Octabrain Variants

define OCTASTRENGTH            175 // Base HP
define OCTAAIRTIME          104000 // Basically Infinite
define OCTABASEATTACK           55
define OCTABASEDEFENSE          35
define OCTARANKPOINTSSOLID      15 // 15-21
define OCTARANKPOINTSRAND        6
define OCTAEXPERIENCE           75 // 75-84
define OCTAEXPERIENCERAND        9
define OCTAHPGROWTHCURVE         2
define OCTAAPGROWTHCURVE         4
define OCTAATKGROWTHCURVE        3
define OCTADEFGROWTHCURVE        4

define OCTASCRATCHINGPLAYERMIN   7
define OCTASCRATCHINGPLAYERMAX   4

define OCTANINESTRENGTH           1575 // Base HP
define OCTANINEAIRTIME          104000 // Basically Infinite
define OCTANINEBASEATTACK          495
define OCTANINEBASEDEFENSE         315
define OCTANINERANKPOINTSSOLID     210 // 210-318
define OCTANINERANKPOINTSRAND      108
define OCTANINEEXPERIENCE         1350 // 1350-1512
define OCTANINEEXPERIENCERAND      162
define OCTANINEHPGROWTHCURVE         9
define OCTANINEAPGROWTHCURVE         4
define OCTANINEATKGROWTHCURVE        6
define OCTANINEDEFGROWTHCURVE        2

define OCTANINESCRATCHINGPLAYERMIN -33
define OCTANINESCRATCHINGPLAYERMAX -99

// Turret Variants

define TURRETSTRENGTH           30 // Base HP
define TURRETAIRTIME        104000 // Basically Infinite
define TURRETRANKPOINTSSOLID     1 // 1-2
define TURRETRANKPOINTSRAND      1
define TURRETEXPERIENCE         12 // 12-14
define TURRETEXPERIENCERAND      2

define ROTTURRETSTRENGTH           40 // Base HP
define ROTTURRETAIRTIME        104000 // Basically Infinite
define ROTTURRETBASEATTACK         12
define ROTTURRETBASEDEFENSE        10
define ROTTURRETRANKPOINTSSOLID     1 // 1-2
define ROTTURRETRANKPOINTSRAND      1
define ROTTURRETEXPERIENCE         12 // 12-14
define ROTTURRETEXPERIENCERAND      2
define ROTTURRETHPGROWTHCURVE       4
define ROTTURRETAPGROWTHCURVE       6
define ROTTURRETATKGROWTHCURVE      4
define ROTTURRETDEFGROWTHCURVE      3

define SHOTTURRETSTRENGTH           60 // Base HP
define SHOTTURRETAIRTIME        104000 // Basically Infinite
define SHOTTURRETBASEATTACK         18
define SHOTTURRETBASEDEFENSE        15
define SHOTTURRETRANKPOINTSSOLID     4 // 4-5
define SHOTTURRETRANKPOINTSRAND      1
define SHOTTURRETEXPERIENCE         48 // 48-52
define SHOTTURRETEXPERIENCERAND      4
define SHOTTURRETHPGROWTHCURVE       6
define SHOTTURRETAPGROWTHCURVE       4
define SHOTTURRETATKGROWTHCURVE      3
define SHOTTURRETDEFGROWTHCURVE      2

define RPGTURRETSTRENGTH           80 // Base HP
define RPGTURRETAIRTIME        104000 // Basically Infinite
define RPGTURRETBASEATTACK         24
define RPGTURRETBASEDEFENSE        20
define RPGTURRETRANKPOINTSSOLID    16 // 16-20
define RPGTURRETRANKPOINTSRAND      4
define RPGTURRETEXPERIENCE        192 // 192-200
define RPGTURRETEXPERIENCERAND      8
define RPGTURRETHPGROWTHCURVE       2
define RPGTURRETAPGROWTHCURVE       3
define RPGTURRETATKGROWTHCURVE      2
define RPGTURRETDEFGROWTHCURVE      4

// Misc. Variants

define EGGSTRENGTH              20 // Base HP
define EGGAIRTIME           104000 // Basically Infinite
define EGGBASEATTACK             0
define EGGBASEDEFENSE            5
define EGGRANKPOINTSSOLID        0 // 0-1
define EGGRANKPOINTSRAND         1
define EGGEXPERIENCE             6 // 6-9
define EGGEXPERIENCERAND         3

define SLIMERBASEATTACK             1
define SLIMERBASEDEFENSE            1
define SLIMERAIRTIME           104000 // Basically Infinite
define SLIMERRANKPOINTSSOLID        0 // 0-1
define SLIMERRANKPOINTSRAND         1
define SLIMEREXPERIENCE            15 // 15-22
define SLIMEREXPERIENCERAND         7

// Alien-Controlled Helicopter (drops in enemies, but is immobile)

define HELICOPTERSTRENGTH                       750 // Base HP
define HELICOPTERAIRTIME                     104000 // Basically Infinite
define HELICOPTEBASEATTACK                      125
define HELICOPTEBASEDEFENSE                     375
define HELICOPTERRANKPOINTSSOLID                 50 // 20-25
define HELICOPTERRANKPOINTSRAND                  20
define HELICOPTEREXPERIENCE                      60 // 60-1200
define HELICOPTEREXPERIENCERAND                  60
define HELICOPTEREXPLODEEXPERIENCERANDMULTI      10

// Drone Variants

define DRONESTRENGTH                       150 // Base HP
define DRONEAIRTIME                     104000 // Basically Infinite
define DRONEBASEATTACK                     225
define DRONEBASEDEFENSE                     75
define DRONERANKPOINTSSOLID                  8 // 8-11
define DRONERANKPOINTSRAND                   3
define DRONEEXPERIENCE                      70 // 70-474
define DRONEEXPERIENCERAND                   9
define DRONEEXPLODEEXPERIENCEMULTI           4 // 4-6
define DRONEEXPLODEEXPERIENCERANDMULTI       2
define DRONEHPGROWTHCURVE                    2
define DRONEAPGROWTHCURVE                    4
define DRONEATKGROWTHCURVE                  -3
define DRONEDEFGROWTHCURVE                   1

define SUPERDRONESTRENGTH                       900 // Base HP
define SUPERDRONEAIRTIME                     104000 // Basically Infinite
define SUPERDRONEBASEATTACK                     450
define SUPERDRONEBASEDEFENSE                    300
define SUPERDRONERANKPOINTSSOLID                 50 // 50-75
define SUPERDRONERANKPOINTSRAND                  25
define SUPERDRONEEXPERIENCE                     490 // 490-3360
define SUPERDRONEEXPERIENCERAND                  70
define SUPERDRONEEXPLODEEXPERIENCEMULTI           4 // 4-6
define SUPERDRONEEXPLODEEXPERIENCERANDMULTI       2
define SUPERDRONEHPGROWTHCURVE                    5
define SUPERDRONEAPGROWTHCURVE                    3
define SUPERDRONEATKGROWTHCURVE                  -1
define SUPERDRONEDEFGROWTHCURVE                   3

define SUPERDRONERAMATTACK                     -240

// Commander Variants

define GENERALSTRENGTH            200 // Base HP
define GENERALAIRTIME             260 // 10 Seconds
define GENERALBASEATTACK           40
define GENERALBASEDEFENSE          50
define GENERALRANKPOINTSSOLID      15 // 15-20
define GENERALRANKPOINTSRAND        5
define GENERALEXPERIENCE           85 // 85-102
define GENERALEXPERIENCERAND       17
define GENERALHPGROWTHCURVE         2
define GENERALAPGROWTHCURVE        -1
define GENERALATKGROWTHCURVE        1
define GENERALDEFGROWTHCURVE        1
define GENSPINNINGPLAYER           -7

define COMMANDERSTRENGTH        350 // Base HP
define COMMANDERAIRTIME         260 // 10 Seconds
define COMMANDERBASEATTACK      105
define COMMANDERBASEDEFENSE     100
define COMMANDERRANKPOINTSSOLID  25 // 25-33
define COMMANDERRANKPOINTSRAND    8
define COMMANDEREXPERIENCE      150 // 150-175
define COMMANDEREXPERIENCERAND   25
define COMMANDERHPGROWTHCURVE     5
define COMMANDERAPGROWTHCURVE     4
define COMMANDERATKGROWTHCURVE    2
define COMMANDERDEFGROWTHCURVE    3
define CAPTSPINNINGPLAYER       -14

define LEADERSTRENGTH           750 // Base HP
define LEADERAIRTIME            260 // 10 Seconds
define LEADERBASEATTACK         320
define LEADERBASEDEFENSE        250
define LEADERRANKPOINTSSOLID     42 // 42-56
define LEADERRANKPOINTSRAND      14
define LEADEREXPERIENCE         340 // 340-378
define LEADEREXPERIENCERAND      38
define LEADERHPGROWTHCURVE        9
define LEADERAPGROWTHCURVE        4
define LEADERATKGROWTHCURVE       5
define LEADERDEFGROWTHCURVE       3
define LEADERSPINNINGPLAYER     -28

define BAALOSTRENGTH         13337 // Base HP
define BAALOAIRTIME           1040 // 40 Seconds
define BAALOBASEATTACK        1250
define BAALOBASEDEFENSE       1000
define BAALORANKPOINTSSOLID    400 // 400-480
define BAALORANKPOINTSRAND      80
define BAALOEXPERIENCE       16666 // 16666-18332
define BAALOEXPERIENCERAND    1666
define BAALOHPGROWTHCURVE       12
define BAALOAPGROWTHCURVE        6
define BAALOATKGROWTHCURVE       7
define BAALODEFGROWTHCURVE       5

// Misc. Variants

define SHARKSTRENGTH            35 // Base HP
define SHARKAIRTIME         104000 // Basically Infinite
define SHARKBASEATTACK           5
define SHARKBASEDEFENSE          3
define SHARKRANKPOINTSSOLID     -1 // -1-0
define SHARKRANKPOINTSRAND       0
define SHARKEXPERIENCE           9 // 9-10
define SHARKEXPERIENCERAND       1 
define SHARKHPGROWTHCURVE        1
define SHARKAPGROWTHCURVE       -1
define SHARKATKGROWTHCURVE       3
define SHARKDEFGROWTHCURVE      -1

define SHARKBITESTRENGTH        -9

define BLOODSHARKSTRENGTH            3885 // Base HP
define BLOODSHARKAIRTIME           104000 // Basically Infinite
define BLOODSHARKBASEATTACK           555
define BLOODSHARKBASEDEFENSE          333
define BLOODSHARKRANKPOINTSSOLID      111
define BLOODSHARKRANKPOINTSRAND         0
define BLOODSHARKEXPERIENCE           999 // 900-1000
define BLOODSHARKEXPERIENCERAND       111 
define BLOODSHARKBITESTRENGTH         -99
define BLOODSHARKHPGROWTHCURVE         10
define BLOODSHARKAPGROWTHCURVE          6
define BLOODSHARKATKGROWTHCURVE        -1
define BLOODSHARKDEFGROWTHCURVE         3

// Protector Drone Varients

define NEWBEASTSTRENGTH         300 // Base HP
define NEWBEASTAIRTIME       104000 // Basically Infinite
define NEWBEASTBASEATTACK       105
define NEWBEASTBASEDEFENSE       75
define NEWBEASTRANKPOINTSSOLID   30 // 30-35
define NEWBEASTRANKPOINTSRAND     5
define NEWBEASTEXPERIENCE       200 // 200-240
define NEWBEASTEXPERIENCERAND    40
define NEWBEASTFALLRESIST        15
define NEWBEASTHPGROWTHCURVE      3
define NEWBEASTAPGROWTHCURVE      3
define NEWBEASTATKGROWTHCURVE     5
define NEWBEASTDEFGROWTHCURVE     5

define NEWBEASTSCRATCHAMOUNT    -22

define NEWBEAST2LSTRENGTH          900 // Base HP
define NEWBEAST2LAIRTIME        104000 // Basically Infinite
define NEWBEAST2LBASEATTACK        220
define NEWBEAST2LBASEDEFENSE       150
define NEWBEAST2LRANKPOINTSSOLID    65 // 65-76
define NEWBEAST2LRANKPOINTSRAND     10
define NEWBEAST2LEXPERIENCE        400 // 400-480
define NEWBEAST2LEXPERIENCERAND     80
define NEWBEAST2LFALLRESIST         18
define NEWBEAST2LSCRATCHAMOUNT     -55
define NEWBEAST2LHPGROWTHCURVE       5
define NEWBEAST2LAPGROWTHCURVE       8
define NEWBEAST2LATKGROWTHCURVE      9
define NEWBEAST2LDEFGROWTHCURVE      9

define NEWBEAST2GSTRENGTH         1500 // Base HP
define NEWBEAST2GAIRTIME        104000 // Basically Infinite
define NEWBEAST2GBASEATTACK        480
define NEWBEAST2GBASEDEFENSE       350
define NEWBEAST2GRANKPOINTSSOLID   200 // 200-225
define NEWBEAST2GRANKPOINTSRAND     25
define NEWBEAST2GEXPERIENCE       1000 // 1000-1200
define NEWBEAST2GEXPERIENCERAND    200
define NEWBEAST2GFALLRESIST         21
define NEWBEAST2GSCRATCHAMOUNT     -99
define NEWBEAST2GHPGROWTHCURVE       8
define NEWBEAST2GAPGROWTHCURVE       5
define NEWBEAST2GATKGROWTHCURVE     13
define NEWBEAST2GDEFGROWTHCURVE     13

// Tank Variants

define TANKSTRENGTH         500 // Base HP
define TANKAIRTIME       104000 // Basically Infinite
define TANKBASEATTACK       150
define TANKBASEDEFENSE      135
define TANKRANKPOINTSSOLID   50 // 50-60
define TANKRANKPOINTSRAND    10
define TANKEXPERIENCE       250 // 250-300
define TANKEXPERIENCERAND    50
define TANKFALLRESIST        15
define GREENTANKHPGROWTHCURVE      3
define GREENTANKAPGROWTHCURVE      5
define GREENTANKATKGROWTHCURVE     3
define GREENTANKDEFGROWTHCURVE     5
define BLUETANKHPGROWTHCURVE       7
define BLUETANKAPGROWTHCURVE      10
define BLUETANKATKGROWTHCURVE      4
define BLUETANKDEFGROWTHCURVE      4
define REDTANKHPGROWTHCURVE       11
define REDTANKAPGROWTHCURVE       16
define REDTANKATKGROWTHCURVE       5
define REDTANKDEFGROWTHCURVE       3

define SCORPIONTANKSTRENGTH         1000 // Base HP
define SCOPRIONTANKAIRTIME        104000 // Basically Infinite
define SCORPIONTANKBASEATTACK        325
define SCORPIONTANKBASEDEFENSE       285
define SCORPIONTANKRANKPOINTSSOLID   100 // 100-120
define SCORPIONTANKRANKPOINTSRAND     20
define SCORPIONTANKEXPERIENCE        750 // 750-900
define SCORPIONTANKEXPERIENCERAND    150
define SCORPIONTANKFALLRESIST         20
define SCOPRIONTANKHPGROWTHCURVE      16
define SCOPRIONTANKHPGROWTHCURVERAND   8
define SCOPRIONTANKAPGROWTHCURVE      16
define SCOPRIONTANKAPGROWTHCURVERAND   8
define SCOPRIONTANKATKGROWTHCURVE     10
define SCOPRIONTANKATKGROWTHCURVERAND  5
define SCOPRIONTANKDEFGROWTHCURVE     10
define SCOPRIONTANKDEFGROWTHCURVERAND  5

//

define DOLPHINSTRENGTH          50
define DOLPHINRANKPOINTSSOLID   -1 // -1
define DOLPHINRANKPOINTSRAND     0

define FEMSAVERANKPOINTSSOLID       18 // 18-27
define FEMSAVERANKPOINTSRAND         9
define FEMKILLRANKPOINTSSOLID      -36 // -36 - -54
define FEMKILLRANKPOINTSRAND       -18

define DOGSAVERANKPOINTSSOLID       36 // 36-54
define DOGSAVERANKPOINTSRAND        18
define DOGKILLRANKPOINTSSOLID      -72 // -72 - -108
define DOGKILLRANKPOINTSRAND       -36

define CIVILIANSAVERANKPOINTSSOLID  12 // 12-17
define CIVILIANSAVERANKPOINTSRAND    6
define CIVILIANKILLRANKPOINTSSOLID -24 // -24 - -36
define CIVILIANKILLRANKPOINTSRAND  -12


define PISTOLAMMOAMOUNT         12
define SHOTGUNAMMOAMOUNT        10
define CHAINGUNAMMOAMOUNT       50
define RPGAMMOBOX               5
define CRYSTALAMMOAMOUNT        5
define GROWCRYSTALAMMOAMOUNT    20
define DEVISTATORAMMOAMOUNT     15
define FREEZEAMMOAMOUNT         25
define HANDBOMBBOX              5

// Boss Variants

// Battlelord Varients

define BOSS1STRENGTH            4500 // Base HP
define BOSS1AIRTIME              195 // 7.5 seconds
define BOSS1BASEATTACK           450
define BOSS1BASEDEFENSE          300
define BOSS1RANKPOINTSSOLID      500 // 500-625
define BOSS1RANKPOINTSRAND       125
define BOSS1EXPERIENCE          3000 // 3000-3600
define BOSS1EXPERIENCERAND       600
define BOSS1FALLRESIST            -8
define BOSS1HPGROWTHCURVE         12
define BOSS1APGROWTHCURVE          8
define BOSS1ATKGROWTHCURVE        18
define BOSS1DEFGROWTHCURVE         8

define BOSS1PALSTRENGTH         1000 // Base HP
define BOSS1PALAIRTIME           260 // 10 seconds
define BOSS1PALBASEATTACK        105
define BOSS1PALBASEDEFENSE       125
define BOSS1PALRANKPOINTSSOLID   100 // 100-125
define BOSS1PALRANKPOINTSRAND     25
define BOSS1PALEXPERIENCE        360 // 360-450
define BOSS1PALEXPERIENCERAND     90
define BOSS1PALFALLRESIST         -4
define BOSS1PALHPGROWTHCURVE       6
define BOSS1PALAPGROWTHCURVE       4
define BOSS1PALATKGROWTHCURVE      6
define BOSS1PALDEFGROWTHCURVE      4

define BOSS1ESSSTRENGTH         8448 // Base HP
define BOSS1ESSAIRTIME          1170 // 45 seconds
define BOSS1ESSBASEATTACK        750
define BOSS1ESSBASEDEFENSE       750
define BOSS1ESSRANKPOINTSSOLID   250 // 250-300
define BOSS1ESSRANKPOINTSRAND     50
define BOSS1ESSEXPERIENCE       6000 // 6000-7200
define BOSS1ESSEXPERIENCERAND   1200
define BOSS1ESSFALLRESIST        -12
define BOSS1ESSHPGROWTHCURVE      18
define BOSS1ESSAPGROWTHCURVE      12
define BOSS1ESSATKGROWTHCURVE     12
define BOSS1ESSDEFGROWTHCURVE     12

// Cycloid Varients

define BOSS2STRENGTH            4500 // Base HP
define BOSS2AIRTIME              195 // 7.5 seconds
define BOSS2BASEATTACK           375
define BOSS2BASEDEFENSE          375
define BOSS2RANKPOINTSSOLID      500 // 500-625
define BOSS2RANKPOINTSRAND       125
define BOSS2EXPERIENCE          3000 // 3000-3600
define BOSS2EXPERIENCERAND       600
define BOSS2FALLRESIST            -6
define BOSS2HPGROWTHCURVE         10
define BOSS2APGROWTHCURVE         10
define BOSS2ATKGROWTHCURVE        10
define BOSS2DEFGROWTHCURVE        15

define BOSS2PALSTRENGTH         1000 // Base HP
define BOSS2PALAIRTIME           260 // 10 seconds
define BOSS2PALBASEATTACK        115
define BOSS2PALBASEDEFENSE       115
define BOSS2PALRANKPOINTSSOLID   100 // 100-125
define BOSS2PALRANKPOINTSRAND     25
define BOSS2PALEXPERIENCE        360 // 360-450
define BOSS2PALEXPERIENCERAND     90
define BOSS2PALFALLRESIST         -3
define BOSS2PALHPGROWTHCURVE       5
define BOSS2PALAPGROWTHCURVE       5
define BOSS2PALATKGROWTHCURVE      6
define BOSS2PALDEFGROWTHCURVE      6

define BOSS2MEGATONSTRENGTH     8448 // Base HP
define BOSS2MEGATONAIRTIME      1170 // 45 seconds
define BOSS2MEGATONBASEATTACK    825
define BOSS2MEGATONBASEDEFENSE   675
define BOSS2MEGARANKPOINTSSOLID  250 // 250-300
define BOSS2MEGARANKPOINTSRAND    50
define BOSS2MEGAEXPERIENCE      6000 // 6000-7200
define BOSS2MEGAEXPERIENCERAND  1200
define BOSS2MEGATONFALLRESIST     -9
define BOSS2MEGAHPGROWTHCURVE     15
define BOSS2MEGAAPGROWTHCURVE     15
define BOSS2MEGAATKGROWTHCURVE    15
define BOSS2MEGADEFGROWTHCURVE    10

define BOSS2PROLOUGEBASEATTACK  -150 // Is multplied by -5 to give actor weaker attacks
define BOSS2PROLOUGEBASEDEFENSE -125 // Is multplied by -5 to give actor a weakness to attacks if they are a Prolouge-Class enemy

// Overlord Varients

define BOSS3STRENGTH            4500 // Base HP
define BOSS3AIRTIME              195 // 7.5 seconds
define BOSS3BASEATTACK           300
define BOSS3BASEDEFENSE          450
define BOSS3RANKPOINTSSOLID      500 // 500-625
define BOSS3RANKPOINTSRAND       125
define BOSS3EXPERIENCE          3000 // 3000-3600
define BOSS3EXPERIENCERAND       600
define BOSS3FALLRESIST            -4
define BOSS3HPGROWTHCURVE          8
define BOSS3APGROWTHCURVE         12
define BOSS3ATKGROWTHCURVE        12
define BOSS3DEFGROWTHCURVE        18

define BOSS3PALSTRENGTH         1000 // Base HP
define BOSS3PALAIRTIME           260 // 10 seconds
define BOSS3PALBASEATTACK        125
define BOSS3PALBASEDEFENSE       105
define BOSS3PALRANKPOINTSSOLID   100 // 100-125
define BOSS3PALRANKPOINTSRAND     25
define BOSS3PALEXPERIENCE        360 // 360-450
define BOSS3PALEXPERIENCERAND     90
define BOSS3PALFALLRESIST         -2
define BOSS3PALHPGROWTHCURVE       4
define BOSS3PALAPGROWTHCURVE       6
define BOSS3PALATKGROWTHCURVE      6
define BOSS3PALDEFGROWTHCURVE      6

define BOSS3VOIDSTRENGTH        8448 // Base HP
define BOSS3VOIDAIRTIME         1170 // 45 seconds
define BOSS3VOIDBASEATTACK      1100
define BOSS3VOIDBASEDEFENSE      675
define BOSS3VOIDRANKPOINTSSOLID  825 // 250-300
define BOSS3VOIDRANKPOINTSRAND    50
define BOSS3VOIDEXPERIENCE      6000 // 6000-7200
define BOSS3VOIDEXPERIENCERAND  7200
define BOSS3VOIDFALLRESIST        -6
define BOSS3VOIDHPGROWTHCURVE     12
define BOSS3VOIDAPGROWTHCURVE     18
define BOSS3VOIDATKGROWTHCURVE    18
define BOSS3VOIDDEFGROWTHCURVE    12

// Alien Queen Varients

define BOSS4STRENGTH            6000 // Base HP
define BOSS4AIRTIME           104000 // Infinite
define BOSS4BASEATTACK           150
define BOSS4BASEDEFENSE          400
define BOSS4RANKPOINTSSOLID      625 // 625-775
define BOSS4RANKPOINTSRAND       150
define BOSS4EXPERIENCE          4250 // 4250-5100
define BOSS4EXPERIENCERAND       850
define BOSS4FALLRESIST             0
define BOSS4HPGROWTHCURVE         14
define BOSS4APGROWTHCURVE         19
define BOSS4ATKGROWTHCURVE        20
define BOSS4DEFGROWTHCURVE        15

define BOSS4PALSTRENGTH         1333 // Base HP
define BOSS4PALAIRTIME        104000 // Infinite
define BOSS4PALBASEATTACK         90
define BOSS4PALBASEDEFENSE       200
define BOSS4PALRANKPOINTSSOLID   110 // 110-137
define BOSS4PALRANKPOINTSRAND     27
define BOSS4PALEXPERIENCE        396 // 396-495
define BOSS4PALEXPERIENCERAND     99
define BOSS4PALFALLRESIST          1
define BOSS4PALHPGROWTHCURVE       7
define BOSS4PALAPGROWTHCURVE       3
define BOSS4PALATKGROWTHCURVE      5
define BOSS4PALDEFGROWTHCURVE      2

define BOSS4FAKESTRENGTH         16000 // Base HP
define BOSS4FAKEAIRTIME         104000 // Infinite
define BOSS4FAKEBASEATTACK        1750
define BOSS4FAKEBASEDEFENSE       2500
define BOSS4FAKERANKPOINTSSOLID    750 // 750-900
define BOSS4FAKERANKPOINTSRAND     150
define BOSS4FAKEEXPERIENCE       16000 // 16000-18560
define BOSS4FAKEEXPERIENCERAND    2560
define BOSS4FAKEFALLRESIST          -1
define BOSS4FAKEHPGROWTHCURVE       21
define BOSS4FAKEAPGROWTHCURVE       21
define BOSS4FAKEATKGROWTHCURVE      24
define BOSS4FAKEDEFGROWTHCURVE      30

// Miscellaneous strengths.

define WEAKEST              1
define WEAKER               2
define WEAK                 5
define MEDIUMSTRENGTH      10
define TOUGH               20
define REALLYTOUGH         30
define ROBOTMOUSESTRENGTH  45
define GOTTASMART          90
define PIRATEGALSTRENGTH  200

define MALENPCFALLRESIST    4
define FEMALENPCFALLRESIST  6
define DOGNPCFALLRESIST    10

define MANWOMANSTRENGTH   100

define BOSSDEFENSEVALUE   500

// Players' inventory amounts.

define STEROID_AMOUNT           600 // 15.38 seconds of Steroids
define SHIELD_AMOUNT            MAXPLAYERHEALTH
define SCUBA_AMOUNT            9600 // 369.2 seconds of Air
define HOLODUKE_AMOUNT         3600 // 138.46 seconds of Holoform
define JETPACK_AMOUNT          2400 // 92.3 seconds of Jetpack
define HEAT_AMOUNT             1800 // 69.23 seconds of Night Vision
define FIRSTAID_AMOUNT          MAXPLAYERHEALTH
define BOOT_AMOUNT              300 // 11.53 seconds of Boots on Purple Acid

define SPAWNAMMOODDS            128 // Out of 256
define HEALTHDROPODDS            32 // Out of 256

// Maximum quote size is 64 characters.
// Maximum quotes is 192 slots.


definequote  0         
definequote  1        ^22-
definequote  2        ^17ACTIVATED
definequote  3        ^20PORTABLE MEDKIT
definequote  4        ^10LOCKED
definequote  5        ^23RECEIVED ALL STUFF!
definequote  6        ^20BOOTS
definequote  7        ^14WASTED!
definequote  8        ^23UNLOCKED
definequote  9        ^17A SECRET PLACE!
definequote 10        ^21SQUISH!
definequote 11        ^23ALL DOORS UNLOCKED
definequote 12        ^19USED VITAMIN X
// definequote 12        ^19USED STEROIDS
definequote 13        ^21YOU MUST REALLY SUCK!!
definequote 14        ^20AMMO FOR DEVASTATOR
definequote 15        ^17DEACTIVATED
definequote 16        ^17SWITCH OPERATED ONLY!
definequote 17        ^23GOD MODE: ON
definequote 18        ^23GOD MODE: OFF
definequote 19        ^20ATOMIC HEALTH: +50%
definequote 20        ^22CROSSHAIR: ON
definequote 21        ^22CROSSHAIR: OFF
definequote 22        ^21STOP TRYING TO CHEAT, CLOWNTARD!
definequote 23        ^22MESSAGES: ON
definequote 24        ^22MESSAGES: OFF
definequote 25        ^14TYPE THE CHEAT CODE:
definequote 26        ^22DETAIL: LOW
definequote 27        ^22DETAIL: HIGH
definequote 28        ^14WILL ALWAYS HAVE NO FUTURE
definequote 29        ^22BRIGHTNESS LEVEL: ONE
definequote 30        ^22BRIGHTNESS LEVEL: TWO
definequote 31        ^22BRIGHTNESS LEVEL: THREE
definequote 32        ^22BRIGHTNESS LEVEL: FOUR
definequote 33        ^22BRIGHTNESS LEVEL: FIVE
definequote 34        ^22SOUND: ON
definequote 35        ^22SOUND: OFF
definequote 36        ^14SCREEN CAPTURED
definequote 37        ^20VITAMIN X
// definequote 37        ^20STEROIDS
definequote 38        ^20ARMOR
definequote 39        ^20SCUBA GEAR
definequote 40        Press F1 for Help
definequote 41        ^20JETPACK
definequote 42        ^20BODY SUIT
definequote 43        ^20ACCESS CARD
definequote 44        ^22MOUSE AIMING OFF
definequote 45        ^22MOUSE AIMING ON
definequote 46        ^21CHEAT CODE:  UNRECOGNIZED
definequote 47        ^19HOLOFORM ON
definequote 48        ^19HOLOFORM OFF
definequote 49        ^21HOLOFORM NOT FOUND YET!
definequote 50        ^21JETPACK NOT FOUND YET!
definequote 51        ^20HOLOFORM
definequote 52        ^19JETPACK ON
definequote 53        ^19JETPACK OFF
definequote 54        ^20CHAINGUN CANNON!
definequote 55        ^20PIPEBOMB!
definequote 56        ^20RPG!
definequote 57        ^20SHOTGUN
definequote 58        ^20LASER TRIPBOMB!
definequote 59        ^20FREEZETHROWER!
definequote 60        ^20GOT SHRINKER/EXPANDER!
definequote 61        ^20SMALL MEDKIT: +10%
definequote 62        ^20LARGE MEDKIT: +30%
definequote 63        ^20AMMO FOR CHAINGUN CANNON!
definequote 64        ^20AMMO FOR RPG!
definequote 65        ^20AMMO FOR PISTOL!
definequote 66        ^20AMMO FOR FREEZETHROWER!
definequote 67        ^19BOOTS OFF
definequote 68        ^19BOOTS ON
definequote 69        ^20AMMO FOR SHOTGUN
definequote 70        ^16BLUE^0 ACCESS CARD REQUIRED
definequote 71        ^21RED^0 ACCESS CARD REQUIRED
definequote 72        ^23YELLOW^0 ACCESS CARD REQUIRED
definequote 73        ^22WEAPON LOWERED / DEFENSE MODE ON
// definequote 73        ^22WEAPON LOWERED
definequote 74        ^22WEAPON RAISED / DEFENSE MODE OFF
// definequote 74        ^22WEAPON RAISED
definequote 75        ^19PROTECTIVE BOOTS ON
definequote 76        ^19SCUBA GEAR ON
definequote 77        ^19SPACE SUIT ON
definequote 78        ^20AMMO FOR SHRINKER
definequote 79        ^14BUY MAJOR STRYKER
definequote 80        ^17MIGHTY FOOT ENGAGED
definequote 81        ^22WEAPON MODE ON
definequote 82        ^22WEAPON MODE OFF
definequote 83        ^22FOLLOW MODE OFF
definequote 84        ^22FOLLOW MODE ON
definequote 85        ^22RUN MODE OFF
definequote 86        ^22RUN MODE ON
definequote 87        ^20DEVASTATOR WEAPON
definequote 88        ^20JET PACK
definequote 89        ^20AIRTANK
definequote 90        ^20VITAMIN X
// definequote 90        ^20STEROIDS
definequote 91        ^20HOLOFORM
definequote 92        ^22MUSIC: ON
definequote 93        ^22MUSIC: OFF
definequote 94        ^22SCROLL MODE: ON
definequote 95        ^22SCROLL MODE: OFF
definequote 96        ^22BRIGHTNESS LEVEL: SIX
definequote 97        ^22BRIGHTNESS LEVEL: SEVEN
definequote 98        ^22BRIGHTNESS LEVEL: EIGHT
definequote 99        ^14REGISTER COSMO TODAY!
definequote 100       ^23ALL LOCKS TOGGLED
definequote 101       ^20NIGHT VISION GOGGLES
definequote 102       ^20WE'RE GONNA FRY YOUR ASS, NUKEM!
definequote 103       ^14SCREEN SAVED
definequote 104       ^20GOT USED ARMOR
definequote 105       ^14PIRATES SUCK!
definequote 106       ^19NIGHT VISION ON
definequote 107       ^19NIGHT VISION OFF
definequote 108       ^21YOU'RE BURNING!  
definequote 109       ^22VIEW MODE OFF
definequote 110       ^22VIEW MODE ON
definequote 111       ^22MERCURY COMPUTER ANALYZING MAP...
definequote 112       ^23CLIPPING: ON
definequote 113       ^23CLIPPING: OFF
definequote 114       ^21!!! INCORRECT VERSION !!!
definequote 115       <Please Leave Blank>
definequote 116       <Please Leave Blank>
definequote 117       <Please Leave Blank>
definequote 118       ^10YOU CANNOT "QUICK SAVE" WHEN DEAD
definequote 119       ^23GOT ALL WEAPONS/AMMO
definequote 120       ^23GOT ALL INVENTORY
definequote 121       ^23GOT ALL KEYS
definequote 122       <Please Leave Blank>
definequote 123       ^20AMMO FOR EXPANDER
definequote 124       ^21MAP HAS A DIFFERENT NUMBER OF PLAYERS
// ***************
// *Custom Quotes*
// ***************
definequote 125       ^13MONEY!!
definequote 126       DOLLARS
definequote 127       CENTS
definequote 128       ^21YOU HAVE TOO MUCH MONEY ALREADY!
definequote 129       RANK PTS
definequote 130       <blank, for redefinequote use>
definequote 131       EXP PTS
definequote 132       LEVEL
definequote 133       ATTACK
definequote 134       EXP NEED
definequote 135       EXP LEFT
definequote 136       DEFENSE
definequote 137       HP
definequote 138       /
definequote 139       AP
definequote 140       SPEED

definequote 141       ^22LEVEL UP!
definequote 142       SHOW ENEMY'S NAME
definequote 143       SHOW ENEMY STRENGTH

definequote 144       [FREE FOR USE >.>]
definequote 145       ^20MEDIUM MEDIKIT: +20%
definequote 146       [FREE FOR USE >.>]
definequote 147       ^20EXTRA-LARGE MEDIKIT: +50%

definequote 148       ^20SUPER ARMOR!
definequote 149       ^20GOT USED SUPER ARMOR!
definequote 150       [?]
definequote 151       ^20SUPER ATOM! 200% HP/AP/MEDIKIT!
definequote 152       ^20MMMMMM... DONUTS!  +15%
definequote 153       ^20MMM... DONUTS!  +5%
definequote 154       ^21ICK! DISGUSTING, OLD, STALE DONUTS!
definequote 155       ^19INVULNERABLITY HAS WORN OFF! ;_;
definequote 156       ^19GAINED TEMPORARY INVUNLERABILITY!! ^_^
definequote 157       ^20MED PATCH! +33.33%
definequote 158       ^20MED PACK! +75%
definequote 159       ^20SURGERY KIT! +100%
definequote 160       ^21MAXIMUM HP INCREASED!
definequote 161       ^17MAXIMUM AP INCREASED!
definequote 162       ^23MAXIMUM HP/AP INCREASED!
definequote 163       ^19QUAD DAMAGE HAS WORN OFF! :(
definequote 164       ^19QUAD DAMAGE!! :D
definequote 165       HP:
definequote 166       DEF:
definequote 167       (ARMOR QUOTE)
definequote 168       +$%ld.0%ld
definequote 169       +$%ld.0%ld
definequote 170       +$%ld.%ld
definequote 171       +$%ld.%ld
definequote 172       -$%ld.0%ld
definequote 173       -$%ld.0%ld
definequote 174       -$%ld.%ld
definequote 175       -$%ld.%ld
definequote 176       AP:
definequote 177       (AB: %ld%)
definequote 178       (AB: %ld%)
definequote 179       (FA: %ld)
definequote 180       (FA: %ld)
definequote 181       (AB: %ld.0%ld%)
definequote 182       (AB: %ld.0%ld%)
definequote 183       (AB: %ld.%ld%)
definequote 184       (AB: %ld.%ld%)
definequote 185       (ENEMY PICKUP QUOTE)
definequote 186       QUAD:

definequote 187       ^22CHARACTER STAT DISPLAY ON!
definequote 188       ^22CHARACTER STAT DISPLAY OFF!
definequote 189       ^22ACTOR STATS/NAME/LIFEBARS DISPLAY ON!
definequote 190       ^22ACTOR STATS/NAME/LIFEBARS DISPLAY OFF!
definequote 191       ^22DEBUG VARIABLES TOGGLED ON
definequote 192       ^22DEBUG VARIABLES TOGGLED OFF
definequote 193       $%ld.0%ld
definequote 194       $%ld.%ld
definequote 195       ^10CRITICAL HIT!!
definequote 196       ^10REALLY CRITICAL HIT!!!!!

definequote 197        $%ld.0%ld
definequote 198        $%ld.%ld
definequote 199        ABSORBED!
definequote 200        ^14"RED ALERT MODE" HAS SHUT DOWN!!

definequote 201        NO DAMAGE!

definequote 202        COILS
definequote 203        %ld %
definequote 204        MAX HP +%ld
definequote 205        MAX AP +%ld
definequote 206        ATTACK +%ld
definequote 207        DEFENSE +%ld
definequote 208        SPEED +%ld
definequote 209        MAX HP +%ld
definequote 210        MAX AP +%ld
definequote 211        ATTACK +%ld
definequote 212        DEFENSE +%ld
definequote 213        SPEED +%ld

definequote 214        AMMO
definequote 215        HP: %ld/%ld
definequote 216        HP: %ld/%ld

definequote 217        INVULN:

definequote 218        FA
definequote 219        AB
definequote 220        %ld.0%ld%
definequote 221        %ld.0%ld%
definequote 222        %ld.%ld%
definequote 223        %ld.%ld%
definequote 224        QUAD
definequote 225        INVULN
definequote 226        HPREGEN:
definequote 227        HPREGEN
definequote 228        ^19REGENERATION ANKH HAS WORN OFF! :(
definequote 229        ^19REGENERATION ANKH!! :D
definequote 230        APREGEN:
definequote 231        APREGEN
definequote 232        ^19SHIELD EMBLEM HAS WORN OFF! :(
definequote 233        ^19SHIELD EMBLEM!! :D
definequote 234        ^19VAMPIRE MASK HAS WORN OFF! :(
definequote 235        ^19VAMPIRE MASK!! :D
definequote 236        VAMPIRE:
definequote 237        VAMPIRE

definequote 238        MAX EP +%ld
definequote 239        MAX EP +%ld
definequote 240        ^0MAXIMUM EP INCREASED!
definequote 241        ^0MAXIMUM EP INCREASED! (+%ld)

definequote 243        ^21TOOK ~# HP IN FALL DAMAGE!
definequote 244        ^21TOOK ~%ld HP IN FALL DAMAGE!
definequote 245        [GLIDING QUOTE]

definequote 248        ^22LEVEL UP!
definequote 249        ^22LEVEL UP! (^21HP+%ld^22/^17AP+%ld^22/^0EP+%ld^22/^10ATK+%ld^22/^14DEF+%ld^22/^20SPD+%ld^22/^1AIR+%ld^22/^14MNT+%ld^22/^12JUM+%ld^22)

definequote 250        ^22LEVEL UP! (^21HP+%ld^22/^17AP+%ld^22/^0EP+%ld^22/^10ATK+%ld^22/^14DEF+%ld^22)
definequote 251        [FREE FOR USE >.>]
definequote 252        ^20SMALL MEDKIT: +%ld HP
definequote 253        ^20MEDIUM MEDIKIT: +%ld HP
definequote 254        [FREE FOR USE >.>]
definequote 255        ^20LARGE MEDKIT: +%ld HP
definequote 256        ^20EXTRA-LARGE MEDIKIT: +%ld HP
definequote 257        ^20MED PATCH! +%ld HP
definequote 258        ^20MED PACK! +%ld HP
definequote 259        ^20SURGERY KIT! +%ld HP
definequote 260        ^20ATOMIC HEALTH: +%ld HP
definequote 261        ^21MAXIMUM HP INCREASED! (+%ld)
definequote 262        ^17MAXIMUM AP INCREASED! (+%ld)
definequote 263        ^23MAXIMUM HP/AP INCREASED! (^21+%ld^23/^17+%ld^23)
definequote 264        ^21(DEATH QUOTE)
definequote 265        ^20MMMMMM... DONUTS! +%ld HP
definequote 266        ^20MMM... DONUTS! +%ld HP
definequote 267        EXP
definequote 268        RANK
definequote 271        (DIFFICULTY LEVEL NAME)
definequote 272        (FORTUNE COOKIE FORTUNE)
definequote 273        ^20FORTUNE COOKIE: +50%
definequote 274        ^20FORTUNE COOKIE: +%ld HP

definequote 275        ^22CHARACTER STATS TOGGLED ON!
definequote 276        ^22CHARACTER STATS TOGGLED OFF!

definequote 277        [%ld%]
definequote 278        [%ld%]
definequote 279        [%ld%]
definequote 280        [%ld%]

definequote 281        ^22EXTRA ENEMY STATS TOGGLED ON!
definequote 282        ^22EXTRA ENEMY STATS TOGGLED OFF!
definequote 283        ^22DAMAGE/PICKUP DISPLAYS TOGGLED ON!
definequote 284        ^22DAMAGE/PICKUP DISPLAYS TOGGLED OFF!

definequote 285        [%ld%]
definequote 286        [%ld%]
definequote 287        [%ld%]
definequote 288        [%ld%]

definequote 289        MONEY

definequote 290        [%ld%]
definequote 291        [%ld%]

definequote 292        [%ld.0%ld%]
definequote 293        [%ld.0%ld%]
definequote 294        [%ld.%ld%]
definequote 295        [%ld.%ld%]

definequote 296        [%ld.0%ld%]
definequote 297        [%ld.0%ld%]
definequote 298        [%ld.%ld%]
definequote 299        [%ld.%ld%]

definequote 301        (MISCELLANEOUS QUOTE)

definequote 302        [%ld.0%ld%]
definequote 303        [%ld.0%ld%]
definequote 304        [%ld.%ld%]
definequote 305        [%ld.%ld%]

definequote 306        [%ld.0%ld%]
definequote 307        [%ld.0%ld%]
definequote 308        [%ld.%ld%]
definequote 309        [%ld.%ld%]

definequote 311        NORMAL[2]
definequote 312        SUPER[4]
definequote 313        MEGA[8]
definequote 314        GIGA[16]

definequote 315        [INVENTORY KEY]

definequote 316       ^22PICKUPS & LIFEBARS FULL-BRIGHT ON!
definequote 317       ^22PICKUPS & LIFEBARS FULL-BRIGHT OFF!

definequote 318        [CHARACTER'S NAME]

definequote 319       ^22CHARACTER-QUICK STATUS ON!
definequote 320       ^22CHARACTER-QUICK STATUS OFF!

definequote 321       [QUOTE]

definequote 322       ^22CHARACTER-QUICK STATUS SHOWS LVL/HP/AP!
definequote 323       ^22CHARACTER-QUICK STATUS SHOWS LEVEL!
definequote 324       ATK:

definequote 325       [#]

definequote 326        ^10ATTACK INCREASED!
definequote 327        ^14DEFENSE INCREASED!
definequote 328        ^23ATTACK/DEFENSE INCREASED!
definequote 329        ^10ATTACK INCREASED! (+%ld)
definequote 330        ^14DEFENSE INCREASED! (+%ld)
definequote 331        ^23ATTACK/DEFENSE INCREASED! (^10+%ld^23/^14+%ld^23)

definequote 332       [S]

definequote 333        INVULNERABLE!
definequote 334        [GROUP/PARTY ADD/REMOVE QUOTE]

definequote 335        [?]

definequote 336        ^20ABSORBED [] HP FROM THE ATTACK!
definequote 337        ^20ABSORBED %ld HP FROM THE ATTACK!

definequote 338       LEVEL:

definequote 339        [CHARACTER STRING]
definequote 340        [USERQUOTE?]

definequote 341       [BUY QUOTE 1]
definequote 342       [BUY QUOTE 2]

definequote 344       ENTER THE PASSCODE...
definequote 345       [HEALMACHINEQUOTE1]
definequote 346       [HEALMACHINEQUOTE2]

definequote 388        [%ld.%ld%]
definequote 389        [%ld.%ld%]
definequote 390        [>200.0%]
definequote 391        [%ld %ld/%ld CELLS]
definequote 392        [%ld %ld/%ld CELLS]
definequote 393        [%ld CELLS]
definequote 394        [%ld CELLS]

definequote 401       _
definequote 402       _
definequote 403       _

definequote 404       [%ld]
definequote 405       [#]

definequote 409       -
definequote 410       [WORLD TILE QUOTE]
definequote 411       -
definequote 412       -
definequote 413       -
definequote 414       -
definequote 415       -

definequote 437       [VEHICLE USE KEY]
definequote 438       [VEHICLE COMMAND NAME]

definequote 501       _
definequote 502       _
definequote 503       _
definequote 504       _
definequote 505       _
definequote 506       _
definequote 507       _
definequote 508       _
definequote 509       _
definequote 510       _
definequote 511       _
definequote 512       _
definequote 513       _
definequote 514       _

definequote 600      [MAIN TIMER QUOTE]
definequote 601      [TIMER SECOND FRAGS]
definequote 602      [TIMER SECONDS]
definequote 603      [TIMER MINUTES]
definequote 604      [TIMER HOURS]
definequote 605      [TIMER DAYS]
definequote 606      [TIMER WEEKS]

definequote 611      0%ld
definequote 612      %ld
definequote 613      :
definequote 614      .

definequote 704        MAX HP +%ld
definequote 705        MAX AP +%ld
definequote 706        ATTACK +%ld
definequote 707        DEFENSE +%ld
definequote 708        SPEED +%ld
definequote 709        AIRTIME +%ld
definequote 710        MANT-TIME +%ld
definequote 711        AIRJUMPS +%ld

definequote 712        MAX HP +%ld
definequote 713        MAX AP +%ld
definequote 714        ATTACK +%ld
definequote 715        DEFENSE +%ld
definequote 716        SPEED +%ld
definequote 717        AIRTIME +%ld
definequote 718        MANT-TIME +%ld
definequote 719        AIRJUMPS +%ld
definequote 720        MAX EP +%ld

definequote 721        SPEED +%ld %ld/%ld
definequote 722        AIRTIME +%ld %ld/%ld
definequote 723        MANT-TIME +%ld %ld/%ld
definequote 724        SPEED +%ld %ld/%ld
definequote 725        AIRTIME +%ld %ld/%ld
definequote 726        MANT-TIME +%ld %ld/%ld

definequote 747        ^22LEVEL UP! (
definequote 748        ^21HP+%ld^22/^17AP+%ld^22/^0EP+%ld^22/^10ATK+%ld^22/^14DEF+%ld^22/
definequote 749        ^20SPD+%ld^22/^1AIR+%ld^22/^14MNT+%ld^22/^22JUM+%ld^22)

definequote 750        ^22LEVEL UP! (
definequote 751        ^21HP+%ld^22/^17AP+%ld^22/^0EP+%ld^22/^10ATK+%ld^22/^14DEF+%ld^22/
definequote 752        ^20SPD+%ld^22/^1AIR+%ld^22/^14MNT+%ld^22/^22JUM+%ld^22)

definequote 761        ^20SPD+%ld %ld/%ld^22/
definequote 762        ^1AIR+%ld %ld/%ld^22/
definequote 763        ^14MNT+%ld %ld/%ld^22/
definequote 764        ^22JUM+%ld %ld/%ld^22)

definequote 771        ^20SPD+%ld %ld/%ld^22/
definequote 772        ^1AIR+%ld %ld/%ld^22/
definequote 773        ^14MNT+%ld %ld/%ld^22/
definequote 774        ^22JUM+%ld^22)

definequote 777        [START QUOTE INFO]
definequote 778        [START QUOTE INFO2]
definequote 779        [START QUOTE INFO2]

// Volume titles cannot excede 32 characters.

definevolumename 0 L.A. MELTDOWN
definevolumename 1 LUNAR APOCALYPSE
definevolumename 2 SHRAPNEL CITY
definevolumename 3 THE BIRTH
definevolumename 4 CODE: RED
definevolumename 5 DUKE IT OUT IN D.C.
definevolumename 6 ROCH
/*
definevolumename 0 START GAME
*/

// Skill titles cannot excede 32 characters.

// defineskillname -1 EAT IT BOY EAT IT! 
defineskillname 0 MANY PIECES OF CAKE!
defineskillname 1 LET'S ROCK THE HOUSE!
defineskillname 2 COME GET SOME MORE!
defineskillname 3 DAMN I'M VERY GOOD!
// defineskillname 4 YOU A BAD ENOUGH DUDE?
// defineskillname 5 U R MASOCHIST INCARNATE!
// defineskillname 6 HAVE MERCY ON THOU BRAIN!
// defineskillname 7 I WILL EAT YOUR SOUL!
// defineskillname 8 YOU ARE DEATH'S BITCH!
// defineskillname 9 END OF YOUR DESTINY

// Level file names cannot excede 128 characters.
// Level par cannot excede 5 characters (min:sec)
// Level titles cannot excede 32 characters.

definelevelname 0 0 E1L1.map 01:45 00:53 HOLLYWOOD HOLOCAUST
definelevelname 0 1 E1L2.map 05:10 03:21 RED LIGHT DISTRICT
definelevelname 0 2 E1L3.map 05:35 03:41 DEATH ROW
definelevelname 0 3 E1L4.map 07:20 04:40 TOXIC DUMP
definelevelname 0 4 E1L5.map 09:10 05:00 THE ABYSS
definelevelname 0 5 E1L6.map 05:15 02:58 LAUNCH FACILITY
definelevelname 0 6 E1L7.map 00:00 00:00 FACES OF DEATH
definelevelname 0 7 DEMO.map 99:99 99:99 USER MAP
definelevelname 0 8 E1L1.map 01:45 00:53 HOLLYWOOD HOLOCAUST
definelevelname 0 9 E1L2.map 05:10 03:21 RED LIGHT DISTRICT
definelevelname 0 10 E1L3.map 05:35 03:41 DEATH ROW
definelevelname 0 11 E1L4.map 07:20 04:40 TOXIC DUMP
definelevelname 0 12 E1L5.map 09:10 05:00 THE ABYSS
definelevelname 0 13 E1L6.map 05:15 02:58 LAUNCH FACILITY
definelevelname 0 14 E1L7.map 00:00 00:00 FACES OF DEATH
definelevelname 0 15 E1L1.map 01:45 00:53 HOLLYWOOD HOLOCAUST
definelevelname 0 16 E1L2.map 05:10 03:21 RED LIGHT DISTRICT
definelevelname 0 17 E1L3.map 05:35 03:41 DEATH ROW
definelevelname 0 18 E1L4.map 07:20 04:40 TOXIC DUMP
definelevelname 0 19 E1L5.map 09:10 05:00 THE ABYSS
definelevelname 0 20 E1L6.map 05:15 02:58 LAUNCH FACILITY
definelevelname 0 21 E1L7.map 00:00 00:00 FACES OF DEATH
definelevelname 0 22 E1L1.map 01:45 00:53 HOLLYWOOD HOLOCAUST
definelevelname 0 23 E1L2.map 05:10 03:21 RED LIGHT DISTRICT
definelevelname 0 24 E1L3.map 05:35 03:41 DEATH ROW
definelevelname 0 25 E1L4.map 07:20 04:40 TOXIC DUMP
definelevelname 0 26 E1L5.map 09:10 05:00 THE ABYSS
definelevelname 0 27 E1L6.map 05:15 02:58 LAUNCH FACILITY
definelevelname 0 28 E1L7.map 00:00 00:00 FACES OF DEATH
definelevelname 0 29 E1L1.map 01:45 00:53 HOLLYWOOD HOLOCAUST
definelevelname 0 30 E1L2.map 05:10 03:21 RED LIGHT DISTRICT
definelevelname 0 31 E1L3.map 05:35 03:41 DEATH ROW

definelevelname 1 0 E2L1.map 02:30 01:19 SPACEPORT
definelevelname 1 1 E2L2.map 02:30 01:26 INCUBATOR
definelevelname 1 2 E2L3.map 05:00 02:26 WARP FACTOR
definelevelname 1 3 E2L4.map 04:30 02:14 FUSION STATION
definelevelname 1 4 E2L5.map 03:00 01:26 OCCUPIED TERRITORY
definelevelname 1 5 E2L6.map 02:30 01:04 TIBERIUS STATION
definelevelname 1 6 E2L7.map 04:45 02:15 LUNAR REACTOR
definelevelname 1 7 E2L8.map 11:30 04:59 DARK SIDE
definelevelname 1 8 E2L9.map 05:00 02:26 OVERLORD
definelevelname 1 9 E2L10.map 03:00 01:19 SPIN CYCLE
definelevelname 1 10 E2L11.map 03:00 00:52 LUNATIC FRINGE
definelevelname 1 11 E2L1.map 02:30 01:19 SPACEPORT
definelevelname 1 12 E2L2.map 02:30 01:26 INCUBATOR
definelevelname 1 13 E2L3.map 05:00 02:26 WARP FACTOR
definelevelname 1 14 E2L4.map 04:30 02:14 FUSION STATION
definelevelname 1 15 E2L5.map 03:00 01:26 OCCUPIED TERRITORY
definelevelname 1 16 E2L6.map 02:30 01:04 TIBERIUS STATION
definelevelname 1 17 E2L7.map 04:45 02:15 LUNAR REACTOR
definelevelname 1 18 E2L8.map 11:30 04:59 DARK SIDE
definelevelname 1 19 E2L9.map 05:00 02:26 OVERLORD
definelevelname 1 20 E2L10.map 03:00 01:19 SPIN CYCLE
definelevelname 1 21 E2L11.map 03:00 00:52 LUNATIC FRINGE
definelevelname 1 22 E2L1.map 02:30 01:19 SPACEPORT
definelevelname 1 23 E2L2.map 02:30 01:26 INCUBATOR
definelevelname 1 24 E2L3.map 05:00 02:26 WARP FACTOR
definelevelname 1 25 E2L4.map 04:30 02:14 FUSION STATION
definelevelname 1 26 E2L5.map 03:00 01:26 OCCUPIED TERRITORY
definelevelname 1 27 E2L6.map 02:30 01:04 TIBERIUS STATION
definelevelname 1 28 E2L7.map 04:45 02:15 LUNAR REACTOR
definelevelname 1 29 E2L8.map 11:30 04:59 DARK SIDE
definelevelname 1 30 E2L9.map 05:00 02:26 OVERLORD
definelevelname 1 31 E2L10.map 03:00 01:19 SPIN CYCLE

definelevelname 2 0 E3L1.map 02:30 01:11 RAW MEAT
definelevelname 2 1 E3L2.map 04:45 02:18 BANK ROLL
definelevelname 2 2 E3L3.map 03:00 01:57 FLOOD ZONE
definelevelname 2 3 E3L4.map 03:15 01:46 L.A. RUMBLE
definelevelname 2 4 E3L5.map 02:30 01:04 MOVIE SET
definelevelname 2 5 E3L6.map 03:30 01:30 RABID TRANSIT
definelevelname 2 6 E3L7.map 02:00 00:55 FAHRENHEIT
definelevelname 2 7 E3L8.map 02:15 01:09 HOTEL HELL
definelevelname 2 8 E3L9.map 02:45 01:17 STADIUM
definelevelname 2 9 E3L10.map 00:45 00:10 TIER DROPS
definelevelname 2 10 E3L11.map 02:00 01:07 FREEWAY
definelevelname 2 11 E3L1.map 02:30 01:11 RAW MEAT
definelevelname 2 12 E3L2.map 04:45 02:18 BANK ROLL
definelevelname 2 13 E3L3.map 03:00 01:57 FLOOD ZONE
definelevelname 2 14 E3L4.map 03:15 01:46 L.A. RUMBLE
definelevelname 2 15 E3L5.map 02:30 01:04 MOVIE SET
definelevelname 2 16 E3L6.map 03:30 01:30 RABID TRANSIT
definelevelname 2 17 E3L7.map 02:00 00:55 FAHRENHEIT
definelevelname 2 18 E3L8.map 02:15 01:09 HOTEL HELL
definelevelname 2 19 E3L9.map 02:45 01:17 STADIUM
definelevelname 2 20 E3L10.map 00:45 00:10 TIER DROPS
definelevelname 2 21 E3L11.map 02:00 01:07 FREEWAY
definelevelname 2 22 E3L1.map 02:30 01:11 RAW MEAT
definelevelname 2 23 E3L2.map 04:45 02:18 BANK ROLL
definelevelname 2 24 E3L3.map 03:00 01:57 FLOOD ZONE
definelevelname 2 25 E3L4.map 03:15 01:46 L.A. RUMBLE
definelevelname 2 26 E3L5.map 02:30 01:04 MOVIE SET
definelevelname 2 27 E3L6.map 03:30 01:30 RABID TRANSIT
definelevelname 2 28 E3L7.map 02:00 00:55 FAHRENHEIT
definelevelname 2 29 E3L8.map 02:15 01:09 HOTEL HELL
definelevelname 2 30 E3L9.map 02:45 01:17 STADIUM
definelevelname 2 31 E3L10.map 00:45 00:10 TIER DROPS

definelevelname 3 0 E4L1.map 03:04 01:32 IT'S IMPOSSIBLE
definelevelname 3 1 E4L2.map 04:00 02:00 DUKE-BURGER
definelevelname 3 2 E4L3.map 03:30 01:45 SHOP-N-BAG
definelevelname 3 3 E4L4.map 06:32 03:16 BABE LAND
definelevelname 3 4 E4L5.map 02:02 01:01 PIGSTY
definelevelname 3 5 E4L6.map 03:04 01:52 GOING POSTAL
definelevelname 3 6 E4L7.map 01:24 00:42 XXX-STACY
definelevelname 3 7 E4L8.map 03:18 01:59 CRITICAL MASS
definelevelname 3 8 E4L9.map 05:02 02:51 DERELICT
definelevelname 3 9 E4L10.map 10:50 05:25 THE QUEEN
definelevelname 3 10 E4L11.map 04:20 02:10 AREA 51
definelevelname 3 11 E4L1.map 03:04 01:32 IT'S IMPOSSIBLE
definelevelname 3 12 E4L2.map 04:00 02:00 DUKE-BURGER
definelevelname 3 13 E4L3.map 03:30 01:45 SHOP-N-BAG
definelevelname 3 14 E4L4.map 06:32 03:16 BABE LAND
definelevelname 3 15 E4L5.map 02:02 01:01 PIGSTY
definelevelname 3 16 E4L6.map 03:04 01:52 GOING POSTAL
definelevelname 3 17 E4L7.map 01:24 00:42 XXX-STACY
definelevelname 3 18 E4L8.map 03:18 01:59 CRITICAL MASS
definelevelname 3 19 E4L9.map 05:02 02:51 DERELICT
definelevelname 3 20 E4L10.map 10:50 05:25 THE QUEEN
definelevelname 3 21 E4L11.map 04:20 02:10 AREA 51
definelevelname 3 22 E4L1.map 03:04 01:32 IT'S IMPOSSIBLE
definelevelname 3 23 E4L2.map 04:00 02:00 DUKE-BURGER
definelevelname 3 24 E4L3.map 03:30 01:45 SHOP-N-BAG
definelevelname 3 25 E4L4.map 06:32 03:16 BABE LAND
definelevelname 3 26 E4L5.map 02:02 01:01 PIGSTY
definelevelname 3 27 E4L6.map 03:04 01:52 GOING POSTAL
definelevelname 3 28 E4L7.map 01:24 00:42 XXX-STACY
definelevelname 3 29 E4L8.map 03:18 01:59 CRITICAL MASS
definelevelname 3 30 E4L9.map 05:02 02:51 DERELICT
definelevelname 3 31 E4L10.map 10:50 05:25 THE QUEEN

definelevelname 4 0 QRED.map 10:00 03:20 HIGHWAY HORROR
definelevelname 4 1 RED2.map 03:55 00:59 ABANDONED MINE TOWN
definelevelname 4 2 RED3.map 03:32 01:49 HAUNTED TOWN
definelevelname 4 3 RED4.map 23:15 06:46 WAIT FOR THE SHIP
definelevelname 4 4 RED5.map 03:26 00:44 LONELY MOUNTAIN COMPLEX
definelevelname 4 5 HOTELFAN.map 03:51 01:47 HOTEL FANSERVICE
definelevelname 4 6 AQUA.map 07:23 05:32 AQUA 1
definelevelname 4 7 AQUA2.map 07:23 05:32 AQUA 2
definelevelname 4 8 AQUA3.map 07:23 05:32 AQUA 3
definelevelname 4 9 ABBA.map 07:23 05:32 ANOTHER BIG BASE ATTACKED
definelevelname 4 10 ADG01.map 10:00 03:20 ADG #1
definelevelname 4 11 ADG02.map 03:55 00:59 ADG #2
definelevelname 4 12 ADG03.map 03:32 01:49 ADG #3
definelevelname 4 13 ADG04.map 23:15 06:46 ADG #4
definelevelname 4 14 ADG05.map 03:26 00:44 ADG #5
definelevelname 4 15 V3.map 03:51 01:47 V3
definelevelname 4 16 V4.map 07:23 05:32 V4
definelevelname 4 17 V5.map 07:23 05:32 V5
definelevelname 4 18 AQUA3.map 07:23 05:32 AQUA 3
definelevelname 4 19 ABBA.map 07:23 05:32 ANOTHER BIG BASE ATTACKED
definelevelname 4 20 QRED.map 10:00 03:20 HIGHWAY HORROR
definelevelname 4 21 RED2.map 03:55 00:59 ABANDONED MINE TOWN
definelevelname 4 22 RED3.map 03:32 01:49 HAUNTED TOWN
definelevelname 4 23 RED4.map 23:15 06:46 WAIT FOR THE SHIP
definelevelname 4 24 RED5.map 03:26 00:44 LONELY MOUNTAIN COMPLEX
definelevelname 4 25 HOTELFAN.map 03:51 01:47 HOTEL FANSERVICE
definelevelname 4 26 AQUA.map 07:23 05:32 AQUA 1
definelevelname 4 27 AQUA2.map 07:23 05:32 AQUA 2
// HUB TESTS
definelevelname 4 28 hub1.map 03:04 01:32 SECTION 1
definelevelname 4 29 hub2.map 04:00 02:00 SECTION 2
definelevelname 4 30 hub3.map 03:30 01:45 SECTION 3
definelevelname 4 31 hub4.map 06:32 03:16 SECTION 4


definelevelname 5 0 DUKEDC1.map 02:54 01:02 HELL TO THE CHIEF
definelevelname 5 1 DUKEDC2.map 03:55 00:59 MEMORIAL SERVICE
definelevelname 5 2 DUKEDC3.map 03:32 01:49 NUKED FILES
definelevelname 5 3 DUKEDC4.map 23:15 06:46 SMITHSONIAN TERROR
definelevelname 5 4 DUKEDC5.map 03:26 00:44 CAPITOL PUNISHMENT
definelevelname 5 5 DUKEDC6.map 03:51 01:47 METRO MAYHEM
definelevelname 5 6 DUKEDC7.map 03:00 01:21 BROWN WATER
definelevelname 5 7 DUKEDC8.map 06:15 03:09 DREAD OCTOBER
definelevelname 5 8 DUKEDC9.map 02:38 01:17 NUKE PROOF
definelevelname 5 9 DUKEDCSL.map 16:45 05:10 TOP SECRET
definelevelname 5 10 DUKEDC1.map 02:54 01:02 HELL TO THE CHIEF
definelevelname 5 11 DUKEDC2.map 03:55 00:59 MEMORIAL SERVICE
definelevelname 5 12 DUKEDC3.map 03:32 01:49 NUKED FILES
definelevelname 5 13 DUKEDC4.map 23:15 06:46 SMITHSONIAN TERROR
definelevelname 5 14 DUKEDC5.map 03:26 00:44 CAPITOL PUNISHMENT
definelevelname 5 15 DUKEDC6.map 03:51 01:47 METRO MAYHEM
definelevelname 5 16 DUKEDC7.map 03:00 01:21 BROWN WATER
definelevelname 5 17 DUKEDC8.map 06:15 03:09 DREAD OCTOBER
definelevelname 5 18 DUKEDC9.map 02:38 01:17 NUKE PROOF
definelevelname 5 19 DUKEDCSL.map 16:45 05:10 TOP SECRET
definelevelname 5 20 DUKEDC1.map 02:54 01:02 HELL TO THE CHIEF
definelevelname 5 21 DUKEDC2.map 03:55 00:59 MEMORIAL SERVICE
definelevelname 5 22 DUKEDC3.map 03:32 01:49 NUKED FILES
definelevelname 5 23 DUKEDC4.map 23:15 06:46 SMITHSONIAN TERROR
definelevelname 5 24 DUKEDC5.map 03:26 00:44 CAPITOL PUNISHMENT
definelevelname 5 25 DUKEDC6.map 03:51 01:47 METRO MAYHEM
definelevelname 5 26 DUKEDC7.map 03:00 01:21 BROWN WATER
definelevelname 5 27 DUKEDC8.map 06:15 03:09 DREAD OCTOBER
definelevelname 5 28 DUKEDC9.map 02:38 01:17 NUKE PROOF
definelevelname 5 29 DUKEDCSL.map 16:45 05:10 TOP SECRET
definelevelname 5 30 SCHOOL1.map 02:45 01:17 SCHOOL OF AGES DEPRAVED
definelevelname 5 31 E4L10.map 10:50 05:25 THE QUEEN

definelevelname 6 0 Roch.map 20:00 10:00 ROCH
definelevelname 6 1 Roch2.map 20:00 10:00 ROCH2
definelevelname 6 2 ROCH3.map 20:00 10:00 ROCH3
definelevelname 6 3 ROCH4.map 20:00 10:00 ROCH4
definelevelname 6 4 ROCH5.map 20:00 10:00 ROCH5
definelevelname 6 5 Roch6.map 20:00 10:00 ROCH6
definelevelname 6 6 ROCH7.map 20:00 10:00 ROCH7
definelevelname 6 7 Roch8.map 20:00 10:00 ROCH8
definelevelname 6 8 ROCH_SC1.map 20:00 10:00 ROCH BONUS
definelevelname 6 9 rochisle.map 20:00 10:00 ROCH ISLAND
definelevelname 6 10 kt.map 20:00 10:00 END OF DESTINY
definelevelname 6 11 NYR_E1L1.map 02:54 01:02 NEW YORK RUMBLE PART 1
definelevelname 6 12 NYR_E1L2.map 03:55 00:59 NEW YORK RUMBLE PART 2
definelevelname 6 13 NYR_E1L3.map 03:32 01:49 NEW YORK RUMBLE PART 3
definelevelname 6 14 NYR_E1L4.map 23:15 06:46 NEW YORK RUMBLE PART 4
definelevelname 6 15 NYR_E1L6.map 03:26 00:44 NEW YORK RUMBLE PART 5
definelevelname 6 16 NYR_E1L5.map 03:51 01:47 NEW YORK RUMBLE PART 6
definelevelname 6 17 DUKEDC7.map 03:00 01:21 BROWN WATER
definelevelname 6 18 DUKEDC8.map 06:15 03:09 DREAD OCTOBER
definelevelname 6 19 DUKEDC9.map 02:38 01:17 NUKE PROOF
definelevelname 6 20 DUKEDCSL.map 16:45 05:10 TOP SECRET
definelevelname 6 21 QRED.map 10:00 03:20 HIGHWAY HORROR
definelevelname 6 22 RED2.map 03:55 00:59 ABANDONED MINE TOWN
definelevelname 6 23 RED3.map 03:32 01:49 HAUNTED TOWN
definelevelname 6 24 RED4.map 23:15 06:46 WAIT FOR THE SHIP
definelevelname 6 25 RED5.map 03:26 00:44 LONELY MOUNTAIN COMPLEX
definelevelname 6 26 HOTELFAN.map 03:51 01:47 HOTEL FANSERVICE
definelevelname 6 27 WORKHELL.map 07:23 05:32 WORK IS HELL!
definelevelname 6 28 mansion!.map 20:00 10:00 OBLIVION'S RAZOR 3
definelevelname 6 29 kt.map 20:00 10:00 END OF DESTINY 3
definelevelname 6 30 wgalien.map 40:00 20:00 SPACESHIP OF DEATH!!
definelevelname 6 31 SAND.map 60:00 40:00 THE SANDS OF TIME

// Music will not play if the .MID file excedes 72000 bytes.

// If you are an owner of a Gravis Ultrasound and wish to change the
// MIDI files, you may want to delete the ULTRAMID.INI file that we
// supply since it does not contain a full General MIDI patch set.
// Deleting the ULTRAMID.INI will cause the game to use the file found
// in your Ultrasound directory.  Remember to keep a backup of ours,
// or the music might not sound as good!

// Music for title and end
music 0 GRABBAG.MID BRIEFING.MID

// Music for the individual levels
music 1 stalker.mid dethtoll.mid streets.mid watrwld1.mid snake1.mid
        thecall.mid ahgeez.mid dethtoll.mid streets.mid watrwld1.mid snake1.mid

music 2 futurmil.mid storm.mid gutwrnch.mid robocrep.mid stalag.mid 
       pizzed.mid alienz.mid xplasma.mid alfredh.mid gloomy.mid intents.mid

music 3 inhiding.mid FATCMDR.mid NAMES.MID subway.mid invader.mid gotham.mid
        233c.mid lordofla.mid urban.mid spook.mid whomp.mid

music 4 missimp.mid prepd.mid bakedgds.mid cf.mid lemchill.mid
       pob.mid warehaus.mid layers.mid floghorn.mid depart.mid restrict.mid

music 5 inhiding.mid FATCMDR.mid NAMES.MID subway.mid invader.mid gotham.mid
        233c.ogg lordofla.mid urban.mid spook.mid whomp.mid
music 6 missimp.mid prepd.mid bakedgds.mid cf.mid lemchill.mid
       pob.mid warehaus.mid layers.mid floghorn.mid depart.mid restrict.mid

music 7 warehaus.mid urban.mid gotham.mid futurmil.mid restrict.mid subway.mid alienz.mid gloomy.mid intents.mid

/*
--------------------------------------------------------------------------------
ABOUT CHANGING SOUND FX

The sound fx section follows this explanation.  

1. The program expects to find any sound file that is in a
   .VOC or .WAV file format.
2. You can either change the VOC name listed below to match your new
   sound, or you can rename your file to match the name here.
3. New sound files should be added to the game directory.  Though
   all sound files shipped with the game are included inside the 
   .GRP file, the program will know if there are sound files outside
   the .GRP file, and will use them instead.
4. The numbers that are to the right of the sound file name are technical
   parameters which will not be explained here, except as follows...
   - The first 2 numbers define a random pitch variation range.  They
     can be positive or negative numbers.
   - The 3rd number is a priority flag.
   - The 4th number is a bit parsed set of technical variables that identify
     the type of sound it is in the game.
   - The 5th number is volume adjustment.
5. Duke may have up to 400 total sound definitions.
--------------------------------------------------------------------------------
*/

// *****************************************
//      ACTOR SOUNDS
// *****************************************

// BIT 0 (1) Repeat
// BIT 1 (2) MUSICANDSFX (used for)
// BIT 2 (4) A Duke Voice
// BIT 3 (8) Par. Lockout
// BIT 4 (16) Glob. Heard (sndist = 0)

// Predator Trooper
definesound PRED_ROAM     roam06.voc          0   0   3  0   0
definesound PRED_ROAM2    roam58.voc          0   0   3  0   0
definesound PRED_RECOG    predrg.voc          0   0   3  0   0
definesound PRED_ATTACK   gblasr01.voc      256  256  3  0   7680
definesound PRED_PAIN     predpn.voc          200 500 3  0   0
definesound PRED_DYING    preddy.voc          0   400 3  0   0
                                             
// Lizard Captain                                                                       
definesound CAPT_ROAM     predrm.voc          0  200  3   0   0
definesound CAPT_RECOG    predrg.voc        -400  0   3   0   0
definesound CAPT_ATTACK   chaingun.voc      0     0    3   0   -200
definesound CAPT_PAIN     predpn.voc        -200  100 3   0   0
definesound CAPT_DYING    preddy.voc        -200  100 3   0   0
definesound LIZARD_SPIT   lizspit.voc         0   0   0   0   0
definesound LIZARD_BEG    chokn12.voc         0   0   3  0   0

// Newbeast
definesound NEWBEAST_ROAM     blroam2a.voc     -128 128    3   0   0
definesound NEWBEAST_RECOG    blrec4b.voc      1400   0    3   0   0
definesound NEWBEAST_ATTACK   blrip1a.voc     -150  150    3   0   0
definesound NEWBEAST_ATTACKMISS blrip1b.voc     -256  256  3   0   0
definesound NEWBEAST_PAIN     blpain1b.voc      -256  256  3   0   0
definesound NEWBEAST_DYING    bldie3a.voc        1200  100 3   0   0
definesound NEWBEAST_SPIT     blspit1a.wav      -128 128   0   0   0

// Pig Cop
definesound PIG_ROAM      roam29.voc           -200 400   3   0   0
definesound PIG_ROAM2     roam67.voc           -200 400   3   0   0
definesound PIG_ROAM3     pigrm.voc            -200 400   3   0   0
definesound PIG_RECOG     pigrg.voc           -200 400   3   0   0
definesound PIG_ATTACK    shotgun7.voc        -256  256  4   0   0
definesound PIG_PAIN      pigpn.voc            100 800   3   0   0
definesound PIG_DYING     pigdy.voc           -800 100   3   0   0
definesound PIG_CAPTURE_DUKE !pig.voc           0   0   255 8   0

// Recon car
definesound RECO_ROAM     jetpaki.voc            0   0   3   0   0
definesound RECO_RECOG    pigrg.voc              0   0   3   0   0
definesound RECO_ATTACK   gblasr01.voc         256  256  3  0   7680
definesound RECO_PAIN     pigpn.voc              0   0   3   0   0
definesound RECO_DYING    pigdy.voc              0   0   3   0   0

// Drone
definesound DRON_ROAM     snakrm.voc             0   0   3   0   0
definesound DRON_RECOG    snakrg.voc             0   0   3   0   0
definesound DRON_ATTACK1  snakatA.voc            0   0   3   0   0
definesound DRON_ATTACK2  snakatB.voc            0   0   3   0   0
definesound DRON_PAIN     snakpn.voc             0   0   3   0   0
definesound DRON_DYING    snakdy.voc             0   0   3   0   0
definesound DRON_JETSND   ENGHUM.VOC             1300 1300 0   0   0


// Fat Commander
definesound COMM_ROAM     commrm.voc             0   0   3   0   0
definesound COMM_RECOG    commrg.voc             0   0   3   0   0
definesound COMM_ATTACK   commat.voc             0   0   3   0   0
definesound COMM_PAIN     commpn.voc             0   0   3   0   0
definesound COMM_DYING    commdy.voc             0   0   3   0   0
definesound COMM_SPIN     commsp.voc             0   0   3   0   0

// Octabrain
definesound OCTA_ROAM     octarm.voc          -200   0    3   0   0
definesound OCTA_RECOG    octarg.voc             0   0    3   0   0
definesound OCTA_ATTACK1  octaat1.voc            0   0    3   0   0
definesound OCTA_ATTACK2  octaat2.voc            0   600  3   0   0
definesound OCTA_PAIN     octapn.voc          -400   0    3   0   0
definesound OCTA_DYING    octady.voc          -400   -100 3   0   0
definesound WIERDSHOT_FLY octaat1.voc            0   0    3   0   0

// Octanine
definesound NINE_ROAM      octarm2.voc          -400  -200    3   0   0
definesound NINE_RECOG     octarg2.voc          -200  -200    3   0   0
definesound NINE_ATTACK1   octaat3.voc          -200  -200    3   0   0
definesound NINE_ATTACK2   octaat4.voc          -200   400    3   0   0
definesound NINE_PAIN      octapn2.voc          -600  -200    3   0   0
definesound NINE_DYING     octady2.voc          -600  -300    3   0   0

// Organic turret
definesound TURR_ROAM     turrrm.voc             0   0   3   0   0
definesound TURR_RECOG    turrrg.voc             0   0   3   0   0
definesound TURR_ATTACK   turrat.voc             0   0   3   0   0
definesound TURR_PAIN     turrpn.voc             0   0   3   0   0
definesound TURR_DYING    turrdy.voc             0   0   3   0   0

// Green slimer
definesound SLIM_HATCH    slhtch01.voc          -256 256   3   0   0
definesound SLIM_ROAM     sliroa02.voc          -256 256   3   0   0
definesound SLIM_RECOG    slirec06.voc          -256 256   3   0   0
definesound SLIM_ATTACK   slimat.voc            -256 256   3   0   0
// definesound SLIM_PAIN     slimpn.voc         -256 256   3   0   0
definesound SLIM_DYING    slidie03.voc          -256 256   3   0   0

// BOSS2
definesound BOS2_ROAM     b2atk01.voc             0   0   3   0   0
definesound BOS2_RECOG    b2rec03.voc             0   0   3   0   0
definesound BOS2_ATTACK   b2atk02.voc             0   0   3   0   0
definesound BOS2_PAIN     b2pain03.voc             0   0   3   0   0
definesound BOS2_DYING    b2die03.voc             0   0   3   0   0

// BOSS3                                                                                
definesound BOS3_ROAM     b3roam01.voc             0   0   3   0   0
definesound BOS3_RECOG    b3pain04.voc             0   0   3   0   0
definesound BOS3_ATTACK1  b3atk01.voc              0   0   3   0   0
definesound BOS3_ATTACK2  b3atk01.voc              0   0   3   0   0
definesound BOS3_PAIN     b3rec03g.voc             0   0   3   0   0
definesound BOS3_DYING    b3die03g.voc             0   0   3   0   0

// BOSS4
definesound BOS4_ROAM     bqroam2a.voc          1024 1024  255 0  0
definesound BOS4_RECOG    bqrec2a.voc           1024 1024  255 0  3084
definesound BOS4_ATTACK   bqshock3.voc          1024 1024  255 0  0
definesound BOS4_PAIN     bqpain2a.voc          1024 1024  255 0  0
definesound BOS4_DYING    bqdie1a.voc           1024 1024  255 0  0
definesound BOS4_LAY      bqegg1a.voc           1024 1024  255 0  0

// BOSS1                                                                                
definesound BOS1_ROAM     bos1rm.voc             0   0   3   0   0
definesound BOS1_RECOG    bos1rg.voc             0   0   5   0   0
definesound BOS1_ATTACK1  chaingun.voc           0   0   3   0   0
definesound BOS1_ATTACK2  rpgfire.voc            0   0   3   0   0
definesound BOS1_PAIN     bos1pn.voc             0   0   3   0   0
definesound BOS1_DYING    bos1dy.voc             0   0   3   0   0
definesound BOS1_WALK     thud.voc               0   0   3   0   0


// *************
// WEAPON SOUNDS                                                                        
// *************
definesound KICK_HIT            kickhit.voc       0     0     4   0   0
definesound PISTOL_RICOCHET     ricochet.voc      0     0     0   0 4096
definesound PISTOL_BODYHIT      bulithit.voc      0     0     0   0   0
definesound PISTOL_FIRE         pistol.voc      -64     0   254   0   0
definesound EJECT_CLIP          clipout.voc       0     0     3   0   0
definesound INSERT_CLIP         clipin.voc        512   512   3   0   0
definesound CHAINGUN_FIRE       chain.wav     -204 -204  254   0   512
definesound SHOTGUN_FIRE        shotgun7.voc      0    512    254 0   0
definesound SHOTGUN_COCK        shotgnck.voc      96    192   3   0   0
definesound RPG_SHOOT           rpgfire.voc       -32   0     4   0   0
definesound FLY_BY              flyby.voc         -256  256   3   0   0
definesound RPG_EXPLODE         bombexpl.voc      -1024 1024  128 0   0
definesound CAT_FIRE            catfire.voc       512   768   4   0   0
definesound SHRINKER_FIRE       shrinker.voc      -512  0     5   0   0
definesound ACTOR_SHRINKING     shrink.voc        0     0     2   0   0
definesound ACTOR_GROWING       enlarge.voc    1024     0     2   0   0

definesound PIPEBOMB_BOUNCE     pbombbnc.voc      0     0     2   0 6144
definesound PIPEBOMB_EXPLODE    bombexpl.voc  -512      0     128 0   0
definesound LASERTRIP_ONWALL    lsrbmbpt.voc      0     0     3   0   0
definesound LASERTRIP_ARMING    lsrbmbwn.voc      0     0     3   0   0
definesound LASERTRIP_EXPLODE   bombexpl.voc  -512      0     4   0   0
definesound NITEVISION_ONOFF    goggle12.voc      0     0     0   0   0
definesound SELECT_WEAPON       WPNSEL21.VOC      128   128   3   0   0

// Affect Environment Sounds                                                            
definesound VENT_BUST           ventbust.voc      -32   32 2  0  0
definesound GLASS_BREAKING      glass.voc         -412  0  3  0  8192
definesound GLASS_HEAVYBREAK    glashevy.voc      -412  0  3  0  8192
definesound SHORT_CIRCUIT       shorted.voc       0 0 0 0 6500
definesound ITEM_SPLASH         splash.voc        0 0 2 0 0
definesound BONUSMUSIC          bonus.voc         0 0 255 1 0

// Duke's Body Sounds                                                                   
definesound DUKE_BREATHING      hlminhal.voc       0   0   255 4   0
definesound DUKE_EXHALING       hlmexhal.voc       0   0   255 4   0
definesound DUKE_GASP           null.wav           0   0   255 4   0
definesound DUKE_URINATE        pissing.voc        0   0   4   0   0
definesound DUKE_CRACK2         COMEON02.voc       0   0   255 4   0
definesound DUKE_CRACK          WAITIN03.voc       0   0   255 4   0
definesound DUKE_TALKTOBOSSFALL DIESOB03.voc       0   0   255 12  0
definesound DUKE_CRACK_FIRST    knuckle.voc        0   0   3   0   0
definesound DUKE_GET            getitm19.voc     -64  64   255 0   0
definesound DUKE_GETWEAPON1     cool01.voc         0   0   255 4   0
definesound DUKE_GETWEAPON2     getsom1a.voc       0   0   255 4   0
definesound DUKE_GETWEAPON3     groovy02.voc       0   0   255 4   0
definesound DUKE_GETWEAPON4     wansom4a.voc       0   0   255 4   0
definesound DUKE_GETWEAPON6     HAIL01.VOC         0   0   255 4   0
definesound DUKE_GOTHEALTHATLOW needed03.voc       0   0   255 4   0

definesound DUKE_SEARCH         null.wav       0   0   2   4     0
definesound DUKE_SEARCH2        null.wav       0   0   255 4   0
definesound DUKE_LONGTERM_PAIN  null.wav     -192   0   255 4   0
definesound DUKE_LONGTERM_PAIN2 dscrem15.voc      0   0   255 4   0
definesound DUKE_LONGTERM_PAIN3 dscrem16.voc      0   0   255 4   0
definesound DUKE_LONGTERM_PAIN4 dscrem17.voc      0   0   255 4   0
definesound DUKE_LONGTERM_PAIN5 pain54.voc        0   0   255 4   0
definesound DUKE_LONGTERM_PAIN6 pain75.voc        0   0   255 4   0
definesound DUKE_LONGTERM_PAIN7 pain93.voc        0   0   255 4   0
definesound DUKE_LONGTERM_PAIN8 pain68.voc        0   0   255 4   0

definesound DUKE_PISSRELIEF     ahmuch03.voc       0   0   255 4   0

// Duke Health Sounds
definesound SOMETHINGHITFORCE   teleport.voc       0   0    2   0   8192
definesound DUKE_DRINKING       drink18.voc     -128 128   2   4   0
definesound DUKE_KILLED1        damn03.voc         0   0   255 12  0
definesound DUKE_KILLED2        damnit04.voc       0   0   255 12  0
definesound DUKE_KILLED3        thsuk13a.voc       0   0   255 12  0
definesound DUKE_KILLED4        dscrem18.voc       0   0   255 4   0
definesound DUKE_KILLED5        pisses01.voc       0   0   255 12  0
definesound DUKE_GRUNT          exert.voc          0   0   2   4   0
definesound DUKE_DEAD           DMDEATH.VOC      -64  64   255 4  0
definesound DUKE_HARTBEAT       hartbeat.voc       0   0   0   0   0
definesound DUKE_STEPONFECES    null.wav       0   0   0   12  0

// Duke Movement Sounds                                                                 
definesound DUKE_ONWATER        wetfeet.voc        0   0    4   0   0
definesound DUKE_LAND           land02.voc         0   0    2   0   0
definesound DUKE_LAND_HURT      null.wav           0   0    255 4   0
definesound DUKE_WALKINDUCTS    ductwlk.voc      -64   128  2   0   0
definesound DUKE_LOOKINTOMIRROR null.Wav           0   0    255 4   0

definesound DUKE_TIP1           dance01.voc        0   0   255  4   0
definesound DUKE_TIP2           shake2a.voc        0   0   255  4   0
definesound DUKE_BOOBY          BOOBY04.voc        0   0   255  4   0
definesound DUKE_HIT_STRIPPER1  damnit04.voc       0   0   255  12  0
definesound DUKE_HIT_STRIPPER2  damn03.voc         0   0   255  12  0
definesound ALIEN_TALK1         MUSTDIE.voc        0   0   255  12  0
definesound ALIEN_TALK2         DEFEATED.VOC       0   0   255  12  0
definesound BONUS_SPEECH1       letsrk03.voc       0   0   255  4   0
definesound BONUS_SPEECH2       ready2a.voc        0   0   255  4   0
definesound BONUS_SPEECH3       ripem08.voc        0   0   255  4   0
definesound BONUS_SPEECH4       rockin02.voc       0   0   255  4   0
definesound DUKE_YES            yes.voc            0   0   255  4   0
definesound DUKE_USEMEDKIT      ahh04.voc          0   0   255  4   0
definesound DUKE_TAKEPILLS      null.wav           0   0   255  4   0
definesound DUKETALKTOBOSS      duknuk14.voc       0   0   255  12  0
definesound BOSSTALKTODUKE      !boss.voc          0   0   255  0   0
definesound SHRINKER_HIT        thud.voc           0   0   3    0   0
definesound SOMETHINGFROZE      freeze.voc         0   0   3    0   0

// Duke Equipment Sounds
definesound DUKE_UNDERWATER     scuba.voc          0   0   2   0   0
definesound DUKE_JETPACK_ON     jetpakon.voc       0   0   4   0   0
definesound DUKE_JETPACK_IDLE   jetpaki.voc        0   0   1   0   0
definesound DUKE_JETPACK_OFF    jetpakof.voc       0   0   2   0   0

// Common Death Sounds
definesound FLESH_BURNING       fire09.voc      -256   0   0   0   6100
definesound THUD                thud.voc           0   0   0   0   0
definesound SQUISHED            squish.voc      -128   0   3   0   0

// Equipment Sounds                                                                     
definesound TELEPORTER          teleport.voc       0   0   0   0   0
definesound ELEVATOR_ON         gbelev01.voc       0   0   0   0   0
definesound ELEVATOR_OFF        gbelev02.voc       0   0   0   0   0
definesound ALIEN_ELEVATOR1     hydro43.voc        0   0   0   0   0
definesound SUBWAY              subway.voc         0   0   0   0   0
definesound SWITCH_ON           switch.voc         0   0   0   0   0

definesound FAN                 fan.voc            0   0   0   0   0
definesound FLUSH_TOILET        flush.voc          0   0   3   2   0
definesound HOVER_CRAFT         hover.voc          0   0   0   0   0
definesound EARTHQUAKE          quake.voc          0   0   0   0   0
                                                                                        
// Warning Sounds                                                                       
definesound INTRUDER_ALERT      alert.voc          0   0   0   0   0
definesound END_OF_LEVEL_WARN   monitor.voc        0   0   0   0   0
definesound POOLBALLHIT         poolbal1.voc       0   0   0   0   0

// Ambience Sounds

definesound ENGINE_OPERATING    onboard.voc        0   0   0   2   0
definesound REACTOR_ON          reactor.voc        0   0   0   2   0
definesound COMPUTER_AMBIENCE   compamb.voc        0   0   0   2   0
definesound GEARS_GRINDING      geargrnd.voc       0   0   0   2   0
definesound BUBBLE_AMBIENCE     bubblamb.voc    -256   0   0   2   0
definesound MACHINE_AMBIENCE    machamb.voc        0   0   0   2   0
definesound SEWER_AMBIENCE      drip3.voc          0   0   0   0   0
definesound WIND_AMBIENCE       wind54.voc         0   0   0   2   0
definesound WIND_REPEAT         wind54.voc         0   0   0   2   0

definesound SOMETHING_DRIPPING  drip3.voc       0   0   0   0    9000
definesound STEAM_HISSING       steamhis.voc       0   0   0   0 10240
definesound BAR_MUSIC           barmusic.voc       0   0 254   2   0
definesound STORE_MUSIC         muzak028.voc       0   0 254   0 6144
definesound STORE_MUSIC_BROKE   muzakdie.voc       0   0   0   0 6144
definesound DUKE_SCREAM         DSCREM04.voc       0   0   0   0   0
definesound KILLME              killme.voc      -128   0   0   0   0

// Miscellaneous Sounds

definesound GETATOMICHEALTH     teleport.voc   2048 2048   255 0   0
definesound DOOR_OPERATE1       slidoor.voc     -256   0   0   0   0
definesound DOOR_OPERATE2       opendoor.voc    -256   0   0   0   0
definesound DOOR_OPERATE3       edoor10.voc     -256   0   0   0   0
definesound DOOR_OPERATE4       edoor11.voc     -256   0   0   0   0
definesound BORNTOBEWILDSND     2bwild.voc         0   0 254   2   0
definesound KTIT                ktitx.voc         0   0 254   2   0
definesound LADY_SCREAM         FSCRM10.voc     -256   0 254   8   0
definesound MONITOR_ACTIVE      monitor.voc        0   0   0   0   0
definesound WATER_GURGLE        h2ogrgl2.voc       0   0   1   2   9000
definesound EXITMENUSOUND       item15.voc         0   0   0   0   0
definesound RATTY               mice3.voc          0   0   0   0   0
definesound INTO_MENU           bulithit.voc    1024 1024  0   0   0

// Six misc ambience city sounds

definesound GENERIC_AMBIENCE1      grind.voc       0   0   0   1   0
definesound GENERIC_AMBIENCE2      enghum.voc      0   0   0   2   0
definesound GENERIC_AMBIENCE3      lava06.voc      0   0   0   2   0
definesound GENERIC_AMBIENCE4      bubblamb.voc -256   0   0   2   0
definesound GENERIC_AMBIENCE5      phonbusy.voc    0   0   0   0   0
definesound GENERIC_AMBIENCE6      roam22.voc      0   0   0   2   0
definesound SECRETLEVELSND         secret.voc      0   0   255 0   0
definesound GENERIC_AMBIENCE8      amb81b.voc      0   0   0   2   0
definesound GENERIC_AMBIENCE9      roam98b.voc     0   0   0   2   0
definesound GENERIC_AMBIENCE10     h2orush2.voc    0   0   0   3   0
definesound GENERIC_AMBIENCE11     projrun.voc     0   0   0   3   0
definesound GENERIC_AMBIENCE12     drip3.voc       0   0   0   0   0
definesound GENERIC_AMBIENCE13     pay02.voc       0   0   255 12  0
definesound GENERIC_AMBIENCE14     onlyon03.voc    0   0   255 4   0
definesound GENERIC_AMBIENCE15     rides09.voc     0   0   255 4   0
definesound GENERIC_AMBIENCE16     doomed16.voc    0   0   255 4   0
definesound GENERIC_AMBIENCE17     myself3a.voc    0   0   255 4   0
definesound GENERIC_AMBIENCE18     monolith.voc    0   0   0   2   0
definesound GENERIC_AMBIENCE19     hydro50.voc     0   0   0   2   0
definesound GENERIC_AMBIENCE20     con03.voc       0   0   0   4   0
definesound GENERIC_AMBIENCE21     !prison.voc     0   0   255 4   0
definesound GENERIC_AMBIENCE22     vpiss2.voc      0   0   255 4   0
definesound GENERIC_AMBIENCE23     2ride06.voc     0   0   255 4   0

definesound SUPERMARKET            aisle402.voc    0   0   0   4   0

definesound FIRE_CRACKLE           fire09.voc       0   0   254 2   0
definesound DUMPSTER_MOVE          grind.voc       0   0   0   0   0

definesound JIBBED_ACTOR1       AMESS06.voc       0   0   255 4   0
definesound JIBBED_ACTOR2       BITCHN04.voc      0   0   255 12  0
definesound JIBBED_ACTOR3       HOLYCW01.voc      0   0   255 4   0
definesound JIBBED_ACTOR4       HOLYSH02.voc      0   0   255 12  0
definesound JIBBED_ACTOR5       IMGOOD12.voc      0   0   255 12  0
definesound JIBBED_ACTOR6       PIECE02.voc       0   0   255 4   0
definesound JIBBED_ACTOR7       GOTHRT01.voc      0   0   255 4   0
definesound JIBBED_ACTOR8       BLOWIT01.VOC      0   0   255 12  0
definesound JIBBED_ACTOR9       EATSHT01.VOC      0   0   255 12  0
definesound JIBBED_ACTOR10      FACE01.VOC        0   0   255 12  0
definesound JIBBED_ACTOR11      INHELL01.VOC      0   0   255 12  0
definesound WHIPYOURASS         null.wav          0   0   255 4   0
definesound JIBBED_ACTOR12      SUKIT01.VOC       0   0   255 4   0
definesound JIBBED_ACTOR13      LETGOD01.VOC      0   0   255 12  0
definesound JIBBED_ACTOR14      getcrap1.voc      0   0    0  12   0
definesound JIBBED_ACTOR15      guysuk01.voc    0   0    0  12   0

definesound WAR_AMBIENCE1    WARAMB13.VOC -512  0   255  16  0
definesound WAR_AMBIENCE2    WARAMB21.VOC -512  0   254  16  0
definesound WAR_AMBIENCE3    WARAMB23.VOC -512  0   254  16  0
definesound WAR_AMBIENCE4    WARAMB29.VOC -512  0   254  16  0
definesound WAR_AMBIENCE5    FORCE01.VOC    0   0   0    4   0
definesound WAR_AMBIENCE6    QUAKE06.VOC    0   0   0    4   0
definesound WAR_AMBIENCE7    TERMIN01.VOC   0   0   0    4   0
definesound WAR_AMBIENCE8    BORN01.VOC     0   0   254  20  0
definesound WAR_AMBIENCE9    NOBODY01.VOC   0   0   0    4   0
definesound WAR_AMBIENCE10   CHEW05.VOC     0   0   0    12  0

definesound SPACE_DOOR1      hydro22.voc      0   0   0    0   8192
definesound SPACE_DOOR2      hydro24.voc      0   0   0    0   0
definesound SPACE_DOOR3      hydro27.voc      0   0   0    0   8192
definesound SPACE_DOOR4      hydro34.voc      0   0   0    0   0
definesound SPACE_DOOR5      hydro40.voc      0   0   0    0   0

 definesound SPACE_AMBIENCE1   monolith.voc      0   0   0  16  0
 definesound SPACE_AMBIENCE2   hydro50.voc       0   0   0  16  0
 definesound VAULT_DOOR        vault04.voc      0   0   0   0   0

definesound ALIEN_ELEVATOR1   hydro43.voc       0   0   0  0   0
definesound ALIEN_DOOR1       adoor1.voc        0   0   0  0   0
definesound ALIEN_DOOR2       adoor2.voc        0   0   0  0   0

definesound ALIEN_SWITCH1     aswtch23.voc      0   0   0  0   0
definesound COMPANB2          CTRLRM25.VOC  0  0  0  2   0
definesound HELICOP_IDLE      hlidle03.voc  0  0  255  3   0
definesound FOUNDJONES        jones04.voc   0  0  0  4  0
definesound STEPNIT           null.wav     0  0  254  12  0
definesound RIPHEADNECK       null.wav     0  0  254  12 0 // Replaced by DUKETALKTOBOSS4

definesound ENDSEQVOL2SND1    gunhit2.voc     0   0   249 0   0
definesound ENDSEQVOL2SND2    headrip3.VOC    0   0   250 0   0
definesound ENDSEQVOL2SND3    buckle.VOC      0   0   251 0   0
definesound ENDSEQVOL2SND4    jetp2.VOC       0   0   252 0   0
definesound ENDSEQVOL2SND5    zipper2.voc     0   0   253 0   0
definesound ENDSEQVOL2SND6    news.voc        0   0   254 0   0
definesound ENDSEQVOL2SND7    whistle.voc     0   0   255 0   0

// definesound ENDSEQVOL3SND1    blank.VOC    0   0   254 0   0
definesound ENDSEQVOL3SND2    blank.VOC    0   0   254 0    0
definesound ENDSEQVOL3SND3    dukedc.VOC    0   0   254 0   0
definesound ENDSEQVOL3SND4    blank.VOC   0   0   254 1   0
definesound ENDSEQVOL3SND5    blank.voc    0   0   250 0   0
definesound ENDSEQVOL3SND6    blank.voc    0   0   251 0   0
definesound ENDSEQVOL3SND7    blank.voc    0   0   252 0   0
definesound ENDSEQVOL3SND8    blank.voc    0   0   253 0   0
definesound ENDSEQVOL3SND9    blank.voc    0   0   254 0   0

definesound SUPERMARKET            aisle402.voc    0   0   0   4   0
definesound MOUSEANNOY             annoy03.voc     0   0   0   4   0
definesound BOOKEM                 bookem03.voc    0   0   0   4   0
definesound SUPERMARKETCRY         cry01.voc       0   0   0   4   0
definesound DESTRUCT               detruct2.voc    0   0 255   0   0
definesound EATFOOD                eat08.voc       0   0   0  12   0
definesound MAKEMYDAY              makeday1.voc    0   0   0   4   0
definesound WITNESSSTAND           sohelp02.voc    0   0   0   4   0
definesound VACATIONSPEECH         vacatn01.voc    0   0   0  12   0
definesound YIPPEE1                yippie01.voc    0   0 255  12   0
definesound YOHOO1                 yohoho01.voc    0   0 128   4   0
definesound YOHOO2                 yohoho09.voc    0   0 128   4   0
definesound DOLPHINSND             dolphin.voc  -512 512   0   0   0
definesound TOUGHGALSND1           dom03.voc       0   0   0   0   0
definesound TOUGHGALSND2           dom09.voc       0   0   0   0   0
definesound TOUGHGALSND3           dom11.voc       0   0   0   0   0
definesound TOUGHGALSND4           dom12.voc       0   0   0   0   0
definesound TANK_ROAM              tank3a.voc      0   0   255 0 6000

definesound VOL4_1                 jacuzzi2.voc    0   0   0   1   0
definesound VOL4_2                 typing.voc      0   0   0   1   0
definesound COOKINGDEEPFRIER       deepfry1.voc    0   0   0   0   0
definesound WHINING_DOG            dogwhine.voc    0   0   0   0   0
definesound DEAD_DOG               dogyelp.voc     0   0   0   0   0
definesound LIGHTNING_SLAP         tclap2a.voc  -256 256   0   0   0
definesound THUNDER                trumble.voc  -512 256   0   0   0
definesound HAPPYMOUSESND1         sweet03.voc     0   0   0   0   0
definesound HAPPYMOUSESND2         sweet04.voc     0   0   0   0   0
definesound HAPPYMOUSESND3         sweet05.voc     0   0   0   0   0
definesound HAPPYMOUSESND4         sweet16.voc     0   0   0   0   0
definesound ALARM                  alarm1a.voc  -128 128 255   2   0
definesound RAIN                   rain3a.voc     -128 128 0   2   0
definesound DTAG_GREENRUN          GRUN.VOC       -128 128 255 128 0
definesound DTAG_BROWNRUN          BRUN.VOC       -128 128 255 128 0
definesound DTAG_GREENSCORE        GSCORE.VOC     -128 128 255 128 0
definesound DTAG_BROWNSCORE        BSCORE.VOC     -128 128 255 128 0
definesound SCREECH                skidcr1.voc    -128 128   4 0   0


definesound INTRO4_1               intro4h1.voc    0   0   255 0   0
definesound INTRO4_B               intro4h2.voc    0   0   255 0   0
definesound INTRO4_2               typing.voc      0   0   255 0   0
definesound INTRO4_3               introa.voc      0   0   255 0   0
definesound INTRO4_4               introb.voc      0   0   255 0   0
definesound INTRO4_5               clang1.voc      0   0   255 0   0
definesound INTRO4_6               introc.voc      0   0   255 0   0

definesound BOSS4_DEADSPEECH       abort01.voc     0   0   255  4   0
definesound BOSS4_FIRSTSEE         null.wav        0   0   255 12   0 // Replaced by DUKETALKTOBOSS4
definesound PARTY_SPEECH           party03.voc     0   0   255 12   0
definesound POSTAL_SPEECH          postal01.voc    0   0   255  4   0
definesound TGSPEECH               vocal02.voc     0   0   254  8   0
definesound DOGROOMSPEECH          meat04-n.voc    0   0   255  4   0
definesound SMACKED                smack02.voc     0   0   255 12   0
definesound MDEVSPEECH             mdevl01.voc     0   0   255 12   0
definesound AREA51SPEECH           indpnc01.voc    0   0   255  4   0
definesound JEEPSOUND              jeep2a.voc      0   0   0    2   0
definesound BIGDOORSLAM            cdoor1b.voc     0   0   129  0   0
definesound WAVESOUND              wave1a.voc      0   0   129  3   0
definesound ILLBEBACK              beback01.voc    0   0   255  4   0

definesound VOL4ENDSND1            sbr1c.voc       0   0   255  0    0
definesound VOL4ENDSND2            squish1a.voc    0   0   254  0    0
definesound EXPANDERSHOOT          exshot3b.voc   -32 80   128  0    0
definesound EXPANDERHIT            deepfry1.voc    0   0   128  0    0
definesound SNAKESPEECH            escape01.voc    0   0   255  4    0
definesound GETBACKTOWORK          slacker1.voc    0   0   255  0    0
definesound BIGBANG                bang1.voc       0   0   255  0    0
definesound HORNSND                shorn1.voc      0   0   255  2    0
definesound BELLSND                sbell1a.voc     0   0   255  2    0
definesound GOAWAY                 goaway.voc      0   0    4   0    0
definesound JOKE                   joke.voc        0   0   128  0    0

// NEW SOUNDS

definesound SLOTMACHINE_PULL       slotmachinepull.wav    0   0   0   0   0

definesound WIND_AMBIENCE_NR1      wind1.wav           0   0   0   2   0
definesound WIND_AMBIENCE_NR2      wind2.wav           0   0   0   2   0
definesound WIND_AMBIENCE_NR3      wind3.wav           0   0   0   2   0
definesound WIND_AMBIENCE_NR4      wind4.wav           0   0   0   2   0

definesound KILLMI                 killmi.voc      0   0   254  0    0
definesound MNSCREM1               mnscrem1.voc    0   0   254  0    0 
definesound MNSCREM2               mnscrem2.voc    0   0   254  0    0 
definesound HMM                    hmm.voc         0   0   254  0    0 
definesound HIDING                 hiding.voc      0   0   254  0    0 
definesound MACHO                  macho.voc       0   0   254  0    0 
definesound PARTIME                partime.voc     0   0   254  0    0 

definesound MONEYSOUND             CASHREG.wav    -250 250  255   0    0

definesound KAHNTAUNT1             KAHN_016.wav   -250 250  255   0    0
definesound KAHNTAUNT2             KAHN_017.wav   -250 250  255   0    0
definesound KAHNTAUNT3             KAHN_018.wav   -250 250  255   0    0
definesound KAHNTAUNT4             skfool.wav     -250 250  255   0    0
definesound KAHNTAUNT5             laugh1.wav     -250 250  255   0    0
definesound KAHNTAUNT6             laugh2.wav     -250 250  255   0    0
definesound KAHNTAUNT7             best.wav       -250 250  255   0    0
definesound KAHNTAUNT8             sk-suck.wav    -250 250  255   0    0
definesound KAHNTAUNT9             sk-suck2.wav   -250 250  255   0    0

definesound TOASTY                 toasty.wav     -250 250  255   0    0
definesound FROSTY                 frosty.wav     -250 250  255   0    0
definesound CRISPY                 crispy.wav     -250 250  255   0    0
definesound MORTALYELL             mortyell.wav   -250 250  255   0    0
definesound KAHNEXCELLENT          sk-excel.wav   -250 250  255   0    0
definesound KAHNFATALITY           sk-fatal.wav   -250 250  255   0    0

definesound DEFLECT1               reflect1.wav    0   0   255   0    0
definesound DEFLECT2               reflect2.wav    -250   -750   255   0    0

definesound QUADDAMAGE1            quaddam1.wav    0   0   255   0    0
definesound QUADDAMAGE2            quaddam2.wav    0   0   255   0    0
definesound QUADDAMAGE3            quaddam3.wav    0   0   255   0    0
definesound INVULNITEM1            protect.wav     0   0   255   0    0
definesound INVULNITEM2            protect2.wav    0   0   255   0    0
definesound INVULNITEM3            protect3.wav    0   0   255   0    0
definesound INVULNITEM4            protect4.wav    0   0   255   0    0

definesound LEVELUP                levelup.wav   -125 125  0   0   4096
definesound SMAAASH                Smash.wav     -250 250  0   0   4096
definesound NODAMAGE               punch7.wav    -250 250  0   0   4096
definesound SHELL_HIT              shellhit.wav  -250 250  0   0   4096
definesound PKSHIELD_HIT           pkshieldhit.wav   -128 128  0   0   4096
definesound PKSHIELD_HIT2          pkshieldhit2.wav  -128 128  0   0   4096
definesound BARKING_DOG            dog.wav       -250 250  0   0   4096

definesound GRABDOUBLEITEMS        dblitmpkup.wav   250  500  255   0   0
definesound FORTUNECOOKIE1         itembig2.voc       0    0  255   0   0

definesound BONUS_GRAB             pkup.wav       -250 250  255   0   0

definesound REGEN_GRAB             m_health.wav  0   0   255   0   0
definesound REGEN_HEALTH15         s_health.wav  0   0   255   0   0
definesound REGEN_HEALTH5          l_health.wav  0   0   255   0   0

definesound REGEN_ARMOR15          ar3_pkup.wav  0   0   255   0   0
definesound REGEN_ARMOR5           ar2_pkup.wav  0   0   255   0   0
definesound REGEN_GRABAP           ar_pkup.wav  0   0   255   0   0

definesound CHARACTER_DIE          charadie.wav  -250   250   255   0   0

definesound MENU_ENTER             menuon.wav       -250   250   255   0   0
definesound MENU_ERROR             menu02.wav       -250   250   255   0   0
definesound MENU_SELECTED          menu03.wav       -250   250   255   0   0
definesound MENU_CURSOR            menucursor.wav   -250   250   255   0   0
definesound MENU_SHIFTPAGE         menuchpg.wav     -250   250   255   0   0
definesound MENU_SUBUP             ping_up.wav       -50    50   255   0   0
definesound MENU_SUBDOWN           ping_low.wav      -50    50   255   0   0
definesound MENU_EXIT              menuoff.wav      -250   250   255   0   0

definesound MEDPANEL_USE           medshot4.wav      -50    50   255   0   0
definesound MEDPANEL_USE_FA        medshot3.wav      -50    50   255   0   0
definesound MEDPANEL_RECHARGE      medcharge4.wav    -50    50   255   0   0
definesound MEDPANEL_NOENERGY      medshotno1.wav    -50    50   255   0   0
definesound USE_MEDIKITITEM        medshot5.wav      -50    50   255   0   0
definesound VEHICLE_HEAL           medshot2.wav      -50    50   255   0   0
definesound USE_ARMORITEM1         grabarmor1.wav    -50    50   255   0   0
definesound USE_ARMORITEM2         grabarmor2.wav    -50    50   255   0   0
definesound USE_ARMORITEM3         grabarmor3.wav    -50    50   255   0   0

definesound CANOPENED1             canopen1.wav     -50    50   255   0   0
definesound CANOPENED2             canopen2.wav     -50    50   255   0   0
definesound CANOPENED3             canopen3.wav     -50    50   255   0   0
definesound SODAFIZZ1              sodafizz1.wav    -50    50   255   0   0
definesound SODAFIZZ2              sodafizz2.wav    -50    50   255   0   0


definesound RESURRECTED_ALLY       resurrect.wav     -250   250   255   0   0
definesound FOUND_BIGITEM          dsgetpow.wav      -250   250   255   0   0
definesound FOUND_INVENTORY        art1.wav          -250   250   255   0   0
definesound HEAL_HP                hpheal.wav        -250   250   255   0   0
definesound HEAL_AILMENT           healailment.wav   -250   250   255   0   0
definesound USE_AFASDROP           afasdrop.wav      -250   250   255   0   0

definesound ESHIELD_HIT            barrierhit.wav      -250   250   255   0   0
definesound ESHIELD_HIT2           barrierhit2.wav     -250   250   255   0   0
definesound ESHIELD_TOGGLE         shieldupgrade.wav   -250   250   255   0   0

definesound ABSORB_DAMAGE          absorb2.wav   -250   250   255   0   0
definesound INVULN_PULSE           invulnpulse.wav   0   0   255   0   0

definesound REFRACTOR_SOUND        refractor.wav   -250   250   255   0   0
definesound ENERGY_REFLECT         flash1.wav   -250   250   255   0   0

definesound WANG_GRABART1          cbung01.voc      0   0   255 4   0
definesound WANG_GRABART2          goodday4.voc      0   0   255 4   0
definesound WANG_GRABART3          iam01.voc      0   0   255 4   0
definesound WANG_GRABART4          ilike01.voc      0   0   255 4   0
definesound WANG_GRABART5          lwang05.voc      0   0   255 4   0
definesound WANG_GRABART6          natural4.voc      0   0   255 4   0
definesound WANG_GRABART7          raw01.voc      0   0   255 4   0
definesound WANG_GRABART8          wwang11.voc      0   0   255 4   0

definesound WANG_TAUNTBOSS1        jg41001.voc      0   0   255 4   0

definesound BUBSY_GRABART1         bunothin.wav      0   0   255 4   0
definesound BUBSY_GRABART2         builikeit.wav      0   0   255 4   0
definesound BUBSY_GRABART3         budoyou.wav      0   0   255 4   0
definesound BUBSY_GRABART4         butrpurr.wav      0   0   255 4   0

definesound VRVISOR_ON             NVON3.VOC   -250   250   255   0   0
definesound VRVISOR_OFF            NVOFF2.VOC   -250   250   255   0   0

definesound YEAH                   dsyeah.wav   -250   250   255   0   0

definesound MALENPC_PAIN1          dspespna.wav   -250   250   0   4   0
definesound MALENPC_PAIN2          dspespnb.wav   -250   250   0   4   0
definesound MALENPC_PAIN3          dspespnc.wav   -250   250   0   4   0
definesound MALENPC_DEATH1         dspsdtha.wav   -250   250   0   4   0

definesound ANIMEGIRL_SCREAM       tgscrm.voc     -250   250   0   4   0

definesound SCANNER_SUCCESS        dsswscan.wav   -250   250   0   0   0

definesound WANG_SCREAM            swdie02.voc      0   0   255 4   0

definesound SHOP_ENTER             gotcash1.wav     0   0   255 4   0
definesound SHOP_SOLD1             sold1.wav        0   0   255 4   0
definesound SHOP_SOLD2             sold2.wav        0   0   255 4   0
definesound SHOP_SOLD3             sold3.wav        0   0   255 4   0
definesound SHOP_FAIL              pcash1.wav       0   0   255 4   0

definesound DUKETALKTOBOSS1        dukesurg.wav      0   0   255 4   0
definesound DUKETALKTOBOSS2        WHIPYU01.VOC      0   0   255 4   0
definesound DUKETALKTOBOSS3        rip01.voc     0  0  254  12 0
definesound DUKETALKTOBOSS4        kick01-i.voc    0   0   255 12   0

definesound STEPINIT               happen01.voc       0   0   0   12  0
definesound DUKE_LAND_HURT2        pain39.voc         0   0    255 4   0

definesound WANG_LONGTERM_PAIN1    swyell14.voc       0   0   255 4   0
definesound WANG_LONGTERM_PAIN2    swyell16.voc      0   0   255 4   0
definesound WANG_LONGTERM_PAIN3    swyell22.voc      0   0   255 4   0
definesound WANG_LONGTERM_PAIN4    swyell23.voc      0   0   255 4   0
definesound WANG_LONGTERM_PAIN5    swpain03.voc        0   0   255 4   0
definesound WANG_LONGTERM_PAIN6    swpain05.voc        0   0   255 4   0
definesound WANG_LONGTERM_PAIN7    swpain07.voc        0   0   255 4   0
definesound WANG_LONGTERM_PAIN8    swpain22.voc        0   0   255 4   0

definesound DUKE_SCREAM2           DSCREM04.voc       0   0   0   0   0

definesound WANG_GETWEAPON1        banzai1.voc         0   0   255 4   0
definesound WANG_GETWEAPON2        comeget2.voc       0   0   255 4   0
definesound WANG_GETWEAPON3        haha19.voc       0   0   255 4   0
definesound WANG_GETWEAPON4        ahso5.voc       0   0   255 4   0
definesound WANG_GETWEAPON5        cbung01.voc         0   0   255 4   0

definesound DUKE_LONGTERM_PAIN1    gasps07.voc     -192   0   255 4   0

definesound DUKE_SEARCH1A          pain87.VOC       0   0   2   4     0
definesound DUKE_SEARCH2A          whrsit05.voc       0   0   255 4   0
definesound WANG_SEARCH1           grunt06.VOC       0   0   2   4     0
definesound WANG_SEARCH2           jg2020.voc       0   0   255 4   0

definesound DUKE_LOOKINTOMIRRORA   lookin01.voc     0   0    255 4   0
definesound WANG_LOOKINTOMIRROR    jg2005.voc     0   0    255 4   0
definesound WANG_LOOKINTOMIRROR2   jg2000.voc     0   0    255 4   0

definesound SECRETLEVELSND2        ml26011.voc      0   0   255 4   0
definesound WANG_EMERGEFROMWATER   jg7009.voc       0   0   255 4   0
definesound DUKE_GASP2             gasp.voc           0   0   255 4   0
definesound WANG_GOTHEALTHATLOW    accu01.voc       0   0   255 4   0

definesound LADDER_CLIMB1          grstep1.wav      -64   128  2   0   0
definesound LADDER_CLIMB2          grstep2.wav      -64   128  2   0   0

definesound SKILL_DEACTIVATE       skilldea.wav      -128   128  2   0   0
definesound AQUAPRO_ACTIVATE       aquproac.wav      -128   128  2   0   0
definesound TRIREFR_ACTIVATE       trefacti.wav      -128   128  2   0   0
definesound TRIRAGN_ACTIVATE       tragacti.wav      -128   128  2   0   0
definesound TRIBLIT_ACTIVATE       tbliacti.wav      -128   128  2   0   0

definesound ICE_EXPLODE            iceexpl.wav       -128   128  2   0   0

definesound PIG_MASK_RADIO         pigmskrd.wav       0   0   0   2   0
definesound THRILLER_MUSIC         thriller.wav       0   0   0   2   0
definesound BLUD_ELEVATORMUZAK     muzak22.wav        0   0   0   2   0
definesound RAPMUSIC               rapmusic.voc       0   0   0   2   0
definesound WARSIREN               siren1.wav         0   0   0   2   0
definesound VENDING_HUM            vendinghum.wav     0   0   0   2   0
definesound FAN_LOOP1              fan_loop1.wav      0   0   0   2   0
definesound FAN_LOOP2              fan_loop2.wav      0   0   0   2   0
definesound FAN_LOOP3              fan_loop3.wav      0   0   0   2   0
definesound FAN_LOOP4              fan_loop4.wav      0   0   0   2   0
definesound ATM_HUM                vendinghum.wav     512   512   0   2   -4096
definesound GRABBAG_SAMPLE         grabbagsample.wav  0   0   0   2   4096
definesound REFRIGERATOR_HUM       refrig-hum.wav     0   0   0   2   2048
definesound ROULETTE_WHEELSPIN     roulettespin.wav   0   0   0   2   0
definesound TARDIS                 tardis.wav         0   0   0   2   0

definesound BIOSHIELD_HUM_QUIETEST forcef-w.wav        300  400  255  0   0
definesound BIOSHIELD_HUM_QUIET    forcef-q.wav        300  400  255  0   0
definesound BIOSHIELD_HUM_NORMAL   forcef.wav          300  400  255  0   0
definesound BIOSHIELD_HUM_LOUD     forcef-l.wav        300  400  255  0   0
definesound BIOSHIELD_HUM_LOUDEST  forcef-s.wav        300  400  255  0   0

definesound RAM_IMPACT             ramimpa.wav        0  0  255  0   0

definesound ENERGYSABRESLASH1      esabre1.wav       -128   128  2   0   0
definesound ENERGYSABRESLASH2      esabre2.wav       -128   128  2   0   0
definesound ENERGYSABRESLASH3      esabre3.wav       -128   128  2   0   0

definesound RESURRECTPRIME         resprim1.wav     -250   250   255   0   0
definesound HEALLIFELESSER         healless.wav     -250   250   255   0   0
definesound HEALLIFEGREATER        healmore.wav     -250   250   255   0   0

definesound HASTED                 increase.wav      300  400  255  4  0
definesound SLOWED                 decrease.wav     -300  -400  255  4  0
definesound SHELLED                barrier.wav       400  600  255  4  0
definesound BOOSTED                statsup.wav       256  -256  255  4  0
definesound BLOODLUSTED            bloodlust.wav     320  640  255  4  0
definesound PKSHIELDED             pkshield.wav      -128  128  255  4  0

definesound GRAB_VAMPIREITEM       VAMPGRAB.WAV      -250  -300  255  0  0
definesound SHOOT_VAMPIREITEM      VAMPSHOT.WAV      125  150  255  0  0

definesound DRAIN_HP               DRAINHP.WAV       0   0   255  0   0
definesound DRAIN_AP               DRAINAP.WAV       0   0   255  0   0

definesound GATEMISSILE_EXPLODE    EXPMED.VOC      -256 256 128  0   0
definesound STROKEMISSILE_EXPLODE  EXPLRG.voc      -256 256 128  0   0
definesound LAUNCH_DEATHMISSILE    EXP3.voc          0   0   4   0   0

definesound FOUND_SECRET           gong.wav      -128   128   255   0   0
definesound FOUND_ALLSECRETS       secreta.voc    0      0    255   0   0

definesound REMOVE_EQUIPMENT       equiptake.wav    -128   128   255   4   0  
definesound ADD_EQUIPMENT          equipitem.wav    -128   128   255   4   0
definesound GRAB_EQUIPMENT         equipfind.wav    -128   128   255   4   0

definesound EXPLOSIVE_BEEP         explbeep.wav    -32   32   4   0   0

definesound ATM_BEEP1              atmbeep1.wav        -64   64   4   0   0
definesound ATM_BEEP2              atmbeep2.wav        -64   64   4   0   0
definesound ATM_DISPENSE           atmdispense.wav     -64   64   4   0   0
definesound COLA_DISPENSE1         coladispense1.wav   -64   64   4   0   0
definesound SNACK_DISPENSE1        snackdispense1.wav  -64   64   4   0   0

definesound KEYPAD_BEEP1           keypadbeep1.wav        -64   64   4   0   0
definesound KEYPAD_BEEP2           keypadbeep2.wav        -64   64   4   0   0
definesound KEYPAD_SUCCESS         keypadsuccess.wav      -64   64   4   0   0
definesound KEYPAD_FAIL            keypadfail.wav         -64   64   4   0   0

definesound METALTHUD              metal_thud.wav          0   256  64   0  -2048

definesound CHEATER                cheater.wav         0    0   128 0   0

definesound PHONE_911DONUTS        911donuts.wav     0   0   0   0   0
definesound ARMOR_HIT              hitarmor.wav      0   -50   5   0   0

definesound STATBONUSGRAB          statbonus.wav    -125 125  255   0   0

definesound PLASMAFIRE1            plasmafire1.wav   0  0  3  0   7680

definesound STEP1                  Step1.wav         50 -50 100 0 8000
definesound STEP2                  Step2.wav         50 -50 100 0 8000
definesound STEP3                  Step3.wav         50 -50 100 0 8000
definesound STEP4                  Step4.wav         50 -50 100 0 8000
definesound WOOD1                  WOOD1.wav         50 -50 100 0 8000
definesound WOOD2                  WOOD2.wav         50 -50 100 0 8000
definesound WOOD3                  WOOD3.wav         50 -50 100 0 8000
definesound WOOD4                  WOOD4.wav         50 -50 100 0 8000
definesound TIN1                   TIN1.wav          50 -50 100 0 8000
definesound TIN2                   TIN2.wav          50 -50 100 0 8000
definesound TIN3                   TIN3.wav          50 -50 100 0 8000
definesound TIN4                   TIN4.wav          50 -50 100 0 8000
definesound GRATES1                Grate1.wav        50 -50 100 0 8000
definesound GRATE2                 Grate2.wav        50 -50 100 0 8000
definesound GRATE3                 Grate3.wav        50 -50 100 0 8000
definesound GRATE4                 Grate4.wav        50 -50 100 0 8000
definesound GRASS1                 grass1.wav        50 -50 100 0 8000
definesound GRASS2                 grass2.wav        50 -50 100 0 8000
definesound GRASS3                 grass3.wav        50 -50 100 0 8000
definesound GRASS4                 grass4.wav        50 -50 100 0 8000
definesound TILE1                  TILE1.wav         50 -50 100 0 8000
definesound TILE2                  TILE2.wav         50 -50 100 0 8000
definesound TILE3                  TILE3.wav         50 -50 100 0 8000
definesound TILE4                  TILE4.wav         50 -50 100 0 8000
definesound CARPET1                CARPET1.wav       50 -50 100 0 8000
definesound CARPET2                CARPET2.wav       50 -50 100 0 8000
definesound CARPET3                CARPET3.wav       50 -50 100 0 8000
definesound CARPET4                CARPET4.wav       50 -50 100 0 8000
definesound SNOW1                  SNOW1.wav         50 -50 100 0 8000
definesound SNOW2                  SNOW2.wav         50 -50 100 0 8000
definesound SNOW3                  SNOW3.wav         50 -50 100 0 8000
definesound SNOW4                  SNOW4.wav         50 -50 100 0 8000
definesound JIBLAND                organic1.voc     -64  64  64 0    0
definesound JIBLAND2               organic2.voc     -64  64  64 0    0
definesound LANDDIRT               LDIRT.wav         50  75   5 0    0
definesound LANDMETAL              LMETL.wav        -50 -50   5 0    0
definesound LANDWOOD               LWOOD.wav          0 -50   5 0    0
definesound LANDWATER              GLOOP1.wav         0 -50   5 0    0
definesound LANDNORMAL             land02.voc        50 -50   5 0    0
definesound LANDSNOW               LSNOW.wav          0 -50   5 0    0
definesound LANDSLIME              MUCK5.wav          0 -50   5 0    0
definesound LANDLAVA               ACID5.wav          0 -50   5 0    0

definesound STEP1_LIGHT            Step1.wav       150 250 100  0 8000
definesound STEP2_LIGHT            Step2.wav       150 250 100  0 8000
definesound STEP3_LIGHT            Step3.wav       150 250 100  0 8000
definesound STEP4_LIGHT            Step4.wav       150 250 100  0 8000
definesound WOOD1_LIGHT            WOOD1.wav       150 250 100  0 8000
definesound WOOD2_LIGHT            WOOD2.wav       150 250 100  0 8000
definesound WOOD3_LIGHT            WOOD3.wav       150 250 100  0 8000
definesound WOOD4_LIGHT            WOOD4.wav       150 250 100  0 8000
definesound TIN1_LIGHT             TIN1.wav        150 250 100  0 8000
definesound TIN2_LIGHT             TIN2.wav        150 250 100  0 8000
definesound TIN3_LIGHT             TIN3.wav        150 250 100  0 8000
definesound TIN4_LIGHT             TIN4.wav        150 250 100  0 8000
definesound GRATES1_LIGHT          Grate1.wav      150 250 100  0 8000
definesound GRATE2_LIGHT           Grate2.wav      150 250 100  0 8000
definesound GRATE3_LIGHT           Grate3.wav      150 250 100  0 8000
definesound GRATE4_LIGHT           Grate4.wav      150 250 100  0 8000
definesound GRASS1_LIGHT           grass1.wav      150 250 100  0 8000
definesound GRASS2_LIGHT           grass2.wav      150 250 100  0 8000
definesound GRASS3_LIGHT           grass3.wav      150 250 100  0 8000
definesound GRASS4_LIGHT           grass4.wav      150 250 100  0 8000
definesound TILE1_LIGHT            TILE1.wav       150 250 100  0 8000
definesound TILE2_LIGHT            TILE2.wav       150 250 100  0 8000
definesound TILE3_LIGHT            TILE3.wav       150 250 100  0 8000
definesound TILE4_LIGHT            TILE4.wav       150 250 100  0 8000
definesound CARPET1_LIGHT          CARPET1.wav     150 250 100  0 8000
definesound CARPET2_LIGHT          CARPET2.wav     150 250 100  0 8000
definesound CARPET3_LIGHT          CARPET3.wav     150 250 100  0 8000
definesound CARPET4_LIGHT          CARPET4.wav     150 250 100  0 8000
definesound SNOW1_LIGHT            SNOW1.wav       150 250 100  0 8000
definesound SNOW2_LIGHT            SNOW2.wav       150 250 100  0 8000
definesound SNOW3_LIGHT            SNOW3.wav       150 250 100  0 8000
definesound SNOW4_LIGHT            SNOW4.wav       150 250 100  0 8000
definesound JIBLAND_LIGHT          organic1.voc     36 214  64  0    0
definesound JIBLAND2_LIGHT         organic2.voc     36 214  64  0    0
definesound LANDDIRT_LIGHT         LDIRT.wav       150 175   5  0    0
definesound LANDMETAL_LIGHT        LMETL.wav       100 100   5  0    0
definesound LANDWOOD_LIGHT         LWOOD.wav        50  50   5  0    0
definesound LANDWATER_LIGHT        GLOOP1.wav      100  50   5  0    0
definesound LANDNORMAL_LIGHT       land02.voc      150  50   5  0    0
definesound LANDSNOW_LIGHT         LSNOW.wav       100  50   5  0    0
definesound LANDSLIME_LIGHT        MUCK5.wav       100  50   5  0    0
definesound LANDLAVA_LIGHT         ACID5.wav       100  50   5  0    0

definesound STEP1_HEAVY            Step1.wav      -300 -400 100 0 8000
definesound STEP2_HEAVY            Step2.wav      -300 -400 100 0 8000
definesound STEP3_HEAVY            Step3.wav      -300 -400 100 0 8000
definesound STEP4_HEAVY            Step4.wav      -300 -400 100 0 8000
definesound WOOD1_HEAVY            WOOD1.wav      -300 -400 100 0 8000
definesound WOOD2_HEAVY            WOOD2.wav      -300 -400 100 0 8000
definesound WOOD3_HEAVY            WOOD3.wav      -300 -400 100 0 8000
definesound WOOD4_HEAVY            WOOD4.wav      -300 -400 100 0 8000
definesound TIN1_HEAVY             TIN1.wav       -300 -400 100 0 8000
definesound TIN2_HEAVY             TIN2.wav       -300 -400 100 0 8000
definesound TIN3_HEAVY             TIN3.wav       -300 -400 100 0 8000
definesound TIN4_HEAVY             TIN4.wav       -300 -400 100 0 8000
definesound GRATES1_HEAVY          Grate1.wav     -300 -400 100 0 8000
definesound GRATE2_HEAVY           Grate2.wav     -300 -400 100 0 8000
definesound GRATE3_HEAVY           Grate3.wav     -300 -400 100 0 8000
definesound GRATE4_HEAVY           Grate4.wav     -300 -400 100 0 8000
definesound GRASS1_HEAVY           grass1.wav     -300 -400 100 0 8000
definesound GRASS2_HEAVY           grass2.wav     -300 -400 100 0 8000
definesound GRASS3_HEAVY           grass3.wav     -300 -400 100 0 8000
definesound GRASS4_HEAVY           grass4.wav     -300 -400 100 0 8000
definesound TILE1_HEAVY            TILE1.wav      -300 -400 100 0 8000
definesound TILE2_HEAVY            TILE2.wav      -300 -400 100 0 8000
definesound TILE3_HEAVY            TILE3.wav      -300 -400 100 0 8000
definesound TILE4_HEAVY            TILE4.wav      -300 -400 100 0 8000
definesound CARPET1_HEAVY          CARPET1.wav    -300 -400 100 0 8000
definesound CARPET2_HEAVY          CARPET2.wav    -300 -400 100 0 8000
definesound CARPET3_HEAVY          CARPET3.wav    -300 -400 100 0 8000
definesound CARPET4_HEAVY          CARPET4.wav    -300 -400 100 0 8000
definesound SNOW1_HEAVY            SNOW1.wav      -300 -400 100 0 8000
definesound SNOW2_HEAVY            SNOW2.wav      -300 -400 100 0 8000
definesound SNOW3_HEAVY            SNOW3.wav      -300 -400 100 0 8000
definesound SNOW4_HEAVY            SNOW4.wav      -300 -400 100 0 8000
definesound JIBLAND_HEAVY          organic1.voc   -414 -286  64 0    0
definesound JIBLAND2_HEAVY         organic2.voc   -414 -286  64 0    0
definesound LANDDIRT_HEAVY         LDIRT.wav      -300 -275   5 0    0
definesound LANDMETAL_HEAVY        LMETL.wav      -300 -400   5 0    0
definesound LANDWOOD_HEAVY         LWOOD.wav      -350 -400   5 0    0
definesound LANDWATER_HEAVY        GLOOP1.wav     -350 -400   5 0    0
definesound LANDNORMAL_HEAVY       land02.voc     -300 -400   5 0    0
definesound LANDSNOW_HEAVY         LSNOW.wav      -350 -400   5 0    0
definesound LANDSLIME_HEAVY        MUCK5.wav      -350 -400   5 0    0
definesound LANDLAVA_HEAVY         ACID5.wav      -350 -400   5 0    0

definesound HITSTONE               hitstone1.wav         0 -50 5 0 0
definesound HITSTONE2              hitstone2.wav         0   0 5 0 0
definesound HITSTONE3              hitstone3.wav         0   0 5 0 0
definesound HITSTONE4              hitstone4.wav         0   0 5 0 0
definesound HITSTONE5              hitstone5.wav         0   0 5 0 0

definesound HITWOOD               hitwood1.wav    0 -50 5 0 0
definesound HITWOOD2              hitwood2.wav    0 0 5 0 0
definesound HITWOOD3              hitwood1.wav    0 0 5 0 0
definesound HITWOOD4              hitwood3.wav    0 0 5 0 0
definesound HITWOOD5              hitwood4.wav    0 0 5 0 0

definesound HITMETAL              hitmetal1.wav   0 -50 5 0 0
definesound HITMETAL2             hitmetal2.wav   0 0 5 0 0
definesound HITMETAL3             hitmetal3.wav   0 0 5 0 0
definesound HITMETAL4             hitmetal4.wav   0 0 5 0 0
definesound HITMETAL5             hitmetal5.wav   0 0 5 0 0

definesound HITWATER              hitwater1.wav   0 -50 5 0 0
definesound HITWATER2             hitwater2.wav   0 0 5 0 0
definesound HITWATER3             hitwater3.wav   0 0 5 0 0

definesound HITDIRT               hitdirt1.wav    0 -50 5 0 0
definesound HITDIRT2              hitdirt2.wav    0 0 5 0 0
definesound HITDIRT3              hitdirt3.wav    0 0 5 0 0

definesound HITFLESH              hitflesh1.wav   0 -50 12 0 -3072

definesound FIRELASER_IMPACT1	firelaser_hit1.wav   0 0   128  0    0
definesound FIRELASER_IMPACT2	firelaser_hit2.wav   0 0   128  0    0
definesound FIRELASER_IMPACT3	firelaser_hit3.wav   0 0   128  0    0

definesound SPIT_IMPACT1          organic1.voc     512 256  64 0    0
definesound SPIT_IMPACT2          organic2.voc     512 256  64 0    0

definesound ICE_HISS              troopheal.wav     1024  1280   255 0   0
definesound GLASSCRACKSND         GlassTink.wav     0   0   5    0   0
definesound WHOOSH 	              flyby1.wav        0   0   130  0   0
definesound THROWSMACK            throwsmack.wav   -128 128 128 0 -16384

definesound ZAPPER1_FIRE          zap1fire.wav     -128 128  5   0   0
definesound ZAPPER2_FIRE          zap2fire.wav     -128 128  5   0   0
definesound ZAPPER3_FIRE          zap3fire.wav     -128 128  5   0   0

definesound BIOMETRIC_FIRE        biomet_shoot.wav    -192  192  32  0  0
definesound BIOMETRIC_IMPACT      biomet_impact.wav   -192  192  32  0  0

//*************************
//*Characters' Voice Files*
//*************************

definesound DUKE_KEYCARD1        c01-keycard1.wav       0    0   255   4   0
definesound DUKE_KEYCARD2        c01-keycard2.wav       0    0   255   4   0
definesound DUKE_KEYCARD3        c01-keycard3.wav       0    0   255   4   0
definesound DUKE_KEYCARD4        c01-keycard4.wav       0    0   255   4   0
definesound DUKE_EATFOOD1        gulp01.voc             0    0   255   4   0
definesound DUKE_JUMP1           c01-jump1.wav          0    0   255   4   0
definesound DUKE_JUMP2           c01-jump2.wav          0    0   255   4   0
definesound DUKE_AIRJUMP1        c01-airjump1.wav       0    0   255   4   0
definesound DUKE_AIRJUMP2        c01-airjump2.wav       0    0   255   4   0

definesound JACK_ONELINER01      c02-oneliner01.wav     0    0   255   4   0
definesound JACK_ONELINER02      c02-oneliner02.wav     0    0   255   4   0
definesound JACK_ONELINER03      c02-oneliner03.wav     0    0   255   4   0
definesound JACK_ONELINER04      c02-oneliner04.wav     0    0   255   4   0
definesound JACK_ONELINER05      c02-oneliner05.wav     0    0   255   4   0
definesound JACK_ONELINER06      c02-oneliner06.wav     0    0   255   4   0
definesound JACK_ONELINER07      c02-oneliner07.wav     0    0   255   4   0
definesound JACK_ONELINER08      c02-oneliner08.wav     0    0   255   4   0
definesound JACK_ONELINER09      c02-oneliner09.wav     0    0   255   4   0
definesound JACK_ONELINER10      c02-oneliner10.wav     0    0   255   4   0
definesound JACK_ONELINER11      c02-oneliner11.wav     0    0   255   4   0
definesound JACK_ONELINER12      c02-oneliner12.wav     0    0   255   4   0
definesound JACK_ONELINER13      c02-oneliner13.wav     0    0   255   4   0
definesound JACK_ONELINER14      c02-oneliner14.wav     0    0   255   4   0
definesound JACK_ONELINER15      c02-oneliner15.wav     0    0   255   4   0
definesound JACK_ONELINER16      c02-oneliner16.wav     0    0   255   4   0
definesound JACK_ONELINER17      c02-oneliner17.wav     0    0   255   4   0
definesound JACK_ONELINER18      c02-oneliner18.wav     0    0   255   4   0
definesound JACK_WALLPUSH1       c02-wallpush1.wav      0    0   255   4   0
definesound JACK_WALLPUSH2       c02-wallpush2.wav      0    0   255   4   0
definesound JACK_GRABQUAD        c02-grabquad.wav       0    0   255   4   0
definesound JACK_GRABINVULN      c02-grabinvuln.wav     0    0   255   4   0
definesound JACK_GRABREGEN       c02-grabregen.wav      0    0   255   4   0
definesound JACK_GRABAPREGEN     c02-grabapregen.wav    0    0   255   4   0
definesound JACK_GRABVAMPIRE     c02-grabvampire.wav    0    0   255   4   0
definesound JACK_FALLSCREAM      c02-fallscream.wav     0    0   255   4   0

definesound BUBSY_ONELINER01     c03-oneliner01.wav     0    0   255   4   0
definesound BUBSY_ONELINER02     c03-oneliner02.wav     0    0   255   4   0
definesound BUBSY_ONELINER03     c03-oneliner03.wav     0    0   255   4   0
definesound BUBSY_ONELINER04     c03-oneliner04.wav     0    0   255   4   0
definesound BUBSY_ONELINER05     c03-oneliner05.wav     0    0   255   4   0
definesound BUBSY_ONELINER06     c03-oneliner06.wav     0    0   255   4   0
definesound BUBSY_ONELINER07     c03-oneliner07.wav     0    0   255   4   0
definesound BUBSY_ONELINER08     c03-oneliner08.wav     0    0   255   4   0
definesound BUBSY_ONELINER09     c03-oneliner09.wav     0    0   255   4   0
definesound BUBSY_ONELINER10     c03-oneliner10.wav     0    0   255   4   0
definesound BUBSY_ONELINER11     c03-oneliner11.wav     0    0   255   4   0
definesound BUBSY_ONELINER12     c03-oneliner12.wav     0    0   255   4   0
definesound BUBSY_ONELINER13     c03-oneliner13.wav     0    0   255   4   0
definesound BUBSY_ONELINER14     c03-oneliner14.wav     0    0   255   4   0
definesound BUBSY_ONELINER15     c03-oneliner15.wav     0    0   255   4   0
definesound BUBSY_ONELINER16     c03-oneliner16.wav     0    0   255   4   0
definesound BUBSY_ONELINER17     c03-oneliner17.wav     0    0   255   4   0
definesound BUBSY_ONELINER18     c03-oneliner18.wav     0    0   255   4   0
definesound BUBSY_GRABQUAD       c03-grabquad.wav       0    0   255   4   0
definesound BUBSY_GRABINVULN     c03-grabinvuln.wav     0    0   255   4   0
definesound BUBSY_GRABREGEN      c03-grabregen.wav      0    0   255   4   0
definesound BUBSY_GRABAPREGEN    c03-grabapregen.wav    0    0   255   4   0
definesound BUBSY_GRABVAMPIRE    c03-grabvampire.wav    0    0   255   4   0

definesound WANG_ONELINER01      badman04.voc     0    0   255   4   0
definesound WANG_ONELINER02      fcrack01.voc     0    0   255   4   0
definesound WANG_ONELINER03      ihope01.voc      0    0   255   4   0
definesound WANG_ONELINER04      killu05.voc      0    0   255   4   0
definesound WANG_ONELINER05      lwang05.voc      0    0   255   4   0
definesound WANG_ONELINER06      nohonor6.voc     0    0   255   4   0
definesound WANG_ONELINER07      reflex08.voc     0    0   255   4   0
definesound WANG_ONELINER08      sayon09.voc      0    0   255   4   0
definesound WANG_ONELINER09      snatch01.voc     0    0   255   4   0
definesound WANG_ONELINER10      stupid01.voc     0    0   255   4   0
definesound WANG_ONELINER11      taksan1.voc      0    0   255   4   0
definesound WANG_ONELINER12      tdick02.voc      0    0   255   4   0
definesound WANG_ONELINER13      tourn01.voc      0    0   255   4   0
definesound WANG_ONELINER14      yak02.voc        0    0   255   4   0
definesound WANG_ONELINER15      wwang11.voc      0    0   255   4   0
definesound WANG_ONELINER16      raw01.voc        0    0   255   4   0
definesound WANG_ONELINER17      ghop07.voc       0    0   255   4   0
definesound WANG_ONELINER18      hshit04.voc      0    0   255   4   0
definesound WANG_DROWNING1       jgb340a.voc      0    0   255   4   0
definesound WANG_EATFOOD1        jgb340b.voc      0    0   255   4   0
definesound WANG_EATFOOD2        jg41028.voc      0    0   255   4   0
definesound WANG_PHONEUSE1       jg41075.voc      0    0   255   4   0
definesound WANG_PHONEUSE2       jg42004.voc      0    0   255   4   0
definesound WANG_PHONEUSE3       jg42019.voc      0    0   255   4   0
definesound WANG_PHONEUSE4       jg42021.voc      0    0   255   4   0
definesound WANG_JUMP1           c05-jump1.wav          0    0   255   4   0
definesound WANG_JUMP2           c05-jump2.wav          0    0   255   4   0
definesound WANG_AIRJUMP1        c05-airjump1.wav       0    0   255   4   0
definesound WANG_AIRJUMP2        c05-airjump2.wav       0    0   255   4   0

definesound ESSENCE_ONELINER01     c06-oneliner01.wav     0    0   255   4   0
definesound ESSENCE_ONELINER02     c06-oneliner02.wav     0    0   255   4   0
definesound ESSENCE_ONELINER03     c06-oneliner03.wav     0    0   255   4   0
definesound ESSENCE_ONELINER04     c06-oneliner04.wav     0    0   255   4   0
definesound ESSENCE_ONELINER05     c06-oneliner05.wav     0    0   255   4   0
definesound ESSENCE_ONELINER06     c06-oneliner06.wav     0    0   255   4   0
definesound ESSENCE_ONELINER07     c06-oneliner07.wav     0    0   255   4   0
definesound ESSENCE_ONELINER08     c06-oneliner08.wav     0    0   255   4   0
definesound ESSENCE_ONELINER09     c06-oneliner09.wav     0    0   255   4   0
definesound ESSENCE_ONELINER10     c06-oneliner10.wav     0    0   255   4   0
definesound ESSENCE_ONELINER11     c06-oneliner11.wav     0    0   255   4   0
definesound ESSENCE_ONELINER12     c06-oneliner12.wav     0    0   255   4   0
definesound ESSENCE_ONELINER13     c06-oneliner13.wav     0    0   255   4   0
definesound ESSENCE_ONELINER14     c06-oneliner14.wav     0    0   255   4   0
definesound ESSENCE_ONELINER15     c06-oneliner15.wav     0    0   255   4   0
definesound ESSENCE_ONELINER16     c06-oneliner16.wav     0    0   255   4   0
definesound ESSENCE_ONELINER17     c06-oneliner17.wav     0    0   255   4   0
definesound ESSENCE_ONELINER18     c06-oneliner18.wav     0    0   255   4   0
definesound ESSENCE_WALLPUSH1      c06-wallpush1.wav      0    0   255   4   0
definesound ESSENCE_WALLPUSH2      c06-wallpush2.wav      0    0   255   4   0
definesound ESSENCE_GRABQUAD       c06-grabquad.wav       0    0   255   4   0
definesound ESSENCE_GRABINVULN     c06-grabinvuln.wav     0    0   255   4   0
definesound ESSENCE_GRABREGEN      c06-grabregen.wav      0    0   255   4   0
definesound ESSENCE_GRABAPREGEN    c06-grabapregen.wav    0    0   255   4   0
definesound ESSENCE_GRABVAMPIRE    c06-grabvampire.wav    0    0   255   4   0
definesound ESSENCE_FALLSCREAM     c06-fallscream.wav     0    0   255   4   0

definesound LISA_ONELINER01        c08-oneliner01.wav        0    0   255   4   0
definesound LISA_ONELINER02        c08-oneliner02.wav        0    0   255   4   0
definesound LISA_ONELINER03        c08-oneliner03.wav        0    0   255   4   0
definesound LISA_ONELINER04        c08-oneliner04.wav        0    0   255   4   0
definesound LISA_ONELINER05        c08-oneliner05.wav        0    0   255   4   0
definesound LISA_ONELINER06        c08-oneliner06.wav        0    0   255   4   0
definesound LISA_ONELINER07        c08-oneliner07.wav        0    0   255   4   0
definesound LISA_ONELINER08        c08-oneliner08.wav        0    0   255   4   0
definesound LISA_ONELINER09        c08-oneliner09.wav        0    0   255   4   0
definesound LISA_ONELINER10        c08-oneliner10.wav        0    0   255   4   0
definesound LISA_ONELINER11        c08-oneliner11.wav        0    0   255   4   0
definesound LISA_ONELINER12        c08-oneliner12.wav        0    0   255   4   0
definesound LISA_ONELINER13        c08-oneliner13.wav        0    0   255   4   0
definesound LISA_ONELINER14        c08-oneliner14.wav        0    0   255   4   0
definesound LISA_ONELINER15        c08-oneliner15.wav        0    0   255   4   0
definesound LISA_ONELINER16        c08-oneliner16.wav        0    0   255   4   0
definesound LISA_ONELINER17        c08-oneliner17.wav        0    0   255   4   0
definesound LISA_ONELINER18        c08-oneliner18.wav        0    0   255   4   0
definesound LISA_ONELINERTANK01    c08-onelinertank01.wav    0    0   255   4   0
definesound LISA_ONELINERTANK02    c08-onelinertank02.wav    0    0   255   4   0
definesound LISA_ONELINERTANK03    c08-onelinertank03.wav    0    0   255   4   0
definesound LISA_ONELINERTANK04    c08-onelinertank04.wav    0    0   255   4   0
definesound LISA_GRABQUAD          c08-grabquad.wav          0    0   255   4   0
definesound LISA_GRABINVULN        c08-grabinvuln.wav        0    0   255   4   0
definesound LISA_GRABREGEN         c08-grabregen.wav         0    0   255   4   0
definesound LISA_GRABAPREGEN       c08-grabapregen.wav       0    0   255   4   0
definesound LISA_GRABVAMPIRE       c08-grabvampire.wav       0    0   255   4   0
definesound LISA_GRABSHIELD        c08-grabshield.wav        0    0   255   4   0
definesound LISA_GRABCELLS         c08-grabcells.wav         0    0   255   4   0
definesound LISA_FALLDAMAGE        c08-falldamage.wav        0    0   255   4   0
definesound LISA_FALLDAMAGE2       c08-falldamage2.wav       0    0   255   4   0
definesound LISA_FALLDAMAGE3       c08-falldamage3.wav       0    0   255   4   0
definesound LISA_FALLSCREAM        c08-fallscream.wav        0    0   255   4   0
definesound LISA_WALLGRAB          c08-wallgrab.wav          0    0   255   4   0
definesound LISA_WALLPULLUP        c08-wallpullup.wav        0    0   255   4   0
definesound LISA_WALLPUSH1         c08-wallpush1.wav         0    0   255   4   0
definesound LISA_WALLPUSH2         c08-wallpush2.wav         0    0   255   4   0
definesound LISA_JUMP1             c08-jump1.wav             0    0   255   4   0
definesound LISA_JUMP2             c08-jump2.wav             0    0   255   4   0
definesound LISA_AIRJUMP1          c08-airjump1.wav          0    0   255   4   0
definesound LISA_AIRJUMP2          c08-airjump2.wav          0    0   255   4   0
definesound LISA_MELEE1            c08-melee1.wav            0    0   255   4   0
definesound LISA_MELEE2            c08-melee2.wav            0    0   255   4   0
definesound LISA_MELEE3            c08-melee3.wav            0    0   255   4   0
definesound LISA_PAINMINOR1        c08-painminor1.wav        0    0   255   4   0
definesound LISA_PAINMINOR2        c08-painminor2.wav        0    0   255   4   0
definesound LISA_PAINMINOR3        c08-painminor3.wav        0    0   255   4   0
definesound LISA_PAINMINOR4        c08-painminor4.wav        0    0   255   4   0
definesound LISA_PAINMODERATE1     c08-painmoderate1.wav     0    0   255   4   0
definesound LISA_PAINMODERATE2     c08-painmoderate2.wav     0    0   255   4   0
definesound LISA_PAINMODERATE3     c08-painmoderate3.wav     0    0   255   4   0
definesound LISA_PAINMODERATE4     c08-painmoderate4.wav     0    0   255   4   0
definesound LISA_PAINHIGH1         c08-painhigh1.wav         0    0   255   4   0
definesound LISA_PAINHIGH2         c08-painhigh2.wav         0    0   255   4   0
definesound LISA_PAINHIGH3         c08-painhigh3.wav         0    0   255   4   0
definesound LISA_PAINHIGH4         c08-painhigh4.wav         0    0   255   4   0
definesound LISA_PAINPERILOUS1     c08-painperilous1.wav     0    0   255   4   0
definesound LISA_PAINPERILOUS2     c08-painperilous2.wav     0    0   255   4   0
definesound LISA_PAINPERILOUS3     c08-painperilous3.wav     0    0   255   4   0
definesound LISA_PAINPERILOUS4     c08-painperilous4.wav     0    0   255   4   0
definesound LISA_DEATH1            c08-deathmoan1.wav        0    0   255   4   0
definesound LISA_DEATH2            c08-deathmoan2.wav        0    0   255   4   0
definesound LISA_DROWNING1         c08-drowning1.wav         0    0   255   4   0
definesound LISA_DROWNING2         c08-drowning2.wav         0    0   255   4   0
definesound LISA_DROWNING3         c08-drowning3.wav         0    0   255   4   0
definesound LISA_DROWNING4         c08-drowning4.wav         0    0   255   4   0
definesound LISA_DROWNDEATH1       c08-drowndeath1.wav       0    0   255   4   0
definesound LISA_DROWNDEATH2       c08-drowndeath2.wav       0    0   255   4   0
definesound LISA_REFLECTION1       c08-reflection01.wav      0    0   255   4   0 
definesound LISA_REFLECTION2       c08-reflection02.wav      0    0   255   4   0 
definesound LISA_REFLECTION3       c08-reflection03.wav      0    0   255   4   0 
definesound LISA_REFLECTION4       c08-reflection04.wav      0    0   255   4   0 
definesound LISA_TAUNTBOSS1        c08-tauntboss1.wav        0    0   255   4   0 
definesound LISA_TAUNTBOSS2        c08-tauntboss2.wav        0    0   255   4   0 
definesound LISA_TAUNTBOSS3        c08-tauntboss3.wav        0    0   255   4   0 
definesound LISA_TAUNTBOSS4        c08-tauntboss4.wav        0    0   255   4   0 
definesound LISA_KILLBOSS1         c08-killboss1.wav         0    0   255   4   0 
definesound LISA_KILLBOSS2         c08-killboss2.wav         0    0   255   4   0 
definesound LISA_KILLBOSS3         c08-killboss3.wav         0    0   255   4   0 
definesound LISA_KILLBOSS4         c08-killboss4.wav         0    0   255   4   0 
definesound LISA_IMPATIENT1        c08-impatient01.wav       0    0   255   4   0 
definesound LISA_IMPATIENT2        c08-impatient02.wav       0    0   255   4   0 
definesound LISA_GOTHEALTHATLOW    c08-gothealthatlow.wav    0    0   255   4   0
definesound LISA_RESURFACE1        c08-resurface1.wav        0    0   255   4   0 
definesound LISA_RESURFACE2        c08-resurface2.wav        0    0   255   4   0 
definesound LISA_EATFOOD1          c08-eatfood.wav           0    0   255   4   0
definesound LISA_GETMONEYSMALL     c08-getmoneysmall.wav     0    0   255   4   0
definesound LISA_GETMONEYMEDIUM    c08-getmoneymedium.wav    0    0   255   4   0
definesound LISA_GETMONEYLARGE     c08-getmoneylarge.wav     0    0   255   4   0
definesound LISA_GETMONEYLARGER    c08-getmoneylarger.wav    0    0   255   4   0
definesound LISA_STEALITEM         c08-stealitem.wav         0    0   255   4   0
definesound LISA_ITEMSTOLEN        c08-itemstolen.wav        0    0   255   4   0
definesound LISA_GETWEAPON1        c08-getweapon1.wav        0    0   255   4   0
definesound LISA_GETWEAPON2        c08-getweapon2.wav        0    0   255   4   0
definesound LISA_GETWEAPON3        c08-getweapon3.wav        0    0   255   4   0
definesound LISA_GETWEAPON4        c08-getweapon4.wav        0    0   255   4   0
definesound LISA_GETWEAPON5        c08-getweapon5.wav        0    0   255   4   0
definesound LISA_LEVELUP1          c08-levelup1.wav          0    0   255   4   0
definesound LISA_LEVELUP2          c08-levelup2.wav          0    0   255   4   0
definesound LISA_LEVELUP3          c08-levelup3.wav          0    0   255   4   0
definesound LISA_LEVELUP4          c08-levelup4.wav          0    0   255   4   0
definesound LISA_SAVEREWARD        c08-savereward.wav        0    0   255   4   0
definesound LISA_SAVETRAP          c08-savetrap.wav          0    0   255   4   0
definesound LISA_SAVEENEMY         c08-saveenemy.wav         0    0   255   4   0
definesound LISA_GRABBONUS1        c08-grabbonus1.wav        0    0   255   4   0
definesound LISA_GRABBONUS2        c08-grabbonus2.wav        0    0   255   4   0
definesound LISA_GRABBONUS3        c08-grabbonus3.wav        0    0   255   4   0
definesound LISA_PAUSEDGAME1       c08-pausedgame1.wav       0    0   255   4   0
definesound LISA_PAUSEDGAME2       c08-pausedgame2.wav       0    0   255   4   0
definesound LISA_PAUSEDGAME3       c08-pausedgame3.wav       0    0   255   4   0
definesound LISA_PAUSEDGAME4       c08-pausedgame4.wav       0    0   255   4   0
definesound LISA_PAUSEDGAME5       c08-pausedgame5.wav       0    0   255   4   0
definesound LISA_KEYCARD1          c08-keycard1.wav          0    0   255   4   0
definesound LISA_KEYCARD2          c08-keycard2.wav          0    0   255   4   0
definesound LISA_KEYCARD3          c08-keycard3.wav          0    0   255   4   0
definesound LISA_KEYCARD4          c08-keycard4.wav          0    0   255   4   0

definesound CYBANIS_ONELINER01     c09-oneliner01.wav     0    0   255   4   0
definesound CYBANIS_ONELINER02     c09-oneliner02.wav     0    0   255   4   0
definesound CYBANIS_ONELINER03     c09-oneliner03.wav     0    0   255   4   0
definesound CYBANIS_ONELINER04     c09-oneliner04.wav     0    0   255   4   0
definesound CYBANIS_ONELINER05     c09-oneliner05.wav     0    0   255   4   0
definesound CYBANIS_ONELINER06     c09-oneliner06.wav     0    0   255   4   0
definesound CYBANIS_ONELINER07     c09-oneliner07.wav     0    0   255   4   0
definesound CYBANIS_ONELINER08     c09-oneliner08.wav     0    0   255   4   0
definesound CYBANIS_ONELINER09     c09-oneliner09.wav     0    0   255   4   0
definesound CYBANIS_ONELINER10     c09-oneliner10.wav     0    0   255   4   0
definesound CYBANIS_ONELINER11     c09-oneliner11.wav     0    0   255   4   0
definesound CYBANIS_ONELINER12     c09-oneliner12.wav     0    0   255   4   0
definesound CYBANIS_ONELINER13     c09-oneliner13.wav     0    0   255   4   0
definesound CYBANIS_ONELINER14     c09-oneliner14.wav     0    0   255   4   0
definesound CYBANIS_ONELINER15     c09-oneliner15.wav     0    0   255   4   0
definesound CYBANIS_ONELINER16     c09-oneliner16.wav     0    0   255   4   0
definesound CYBANIS_ONELINER17     c09-oneliner17.wav     0    0   255   4   0
definesound CYBANIS_ONELINER18     c09-oneliner18.wav     0    0   255   4   0
definesound CYBANIS_GRABQUAD       c09-grabquad.wav       0    0   255   4   0
definesound CYBANIS_GRABINVULN     c09-grabinvuln.wav     0    0   255   4   0
definesound CYBANIS_GRABREGEN      c09-grabregen.wav      0    0   255   4   0
definesound CYBANIS_GRABAPREGEN    c09-grabapregen.wav    0    0   255   4   0
definesound CYBANIS_GRABVAMPIRE    c09-grabvampire.wav    0    0   255   4   0
definesound CYBANIS_REFLECTION1    c09-reflection01.wav   0    0   255   4   0 
definesound CYBANIS_REFLECTION2    c09-reflection02.wav   0    0   255   4   0 
definesound CYBANIS_REFLECTION3    c09-reflection03.wav   0    0   255   4   0 
definesound CYBANIS_REFLECTION4    c09-reflection04.wav   0    0   255   4   0 
definesound CYBANIS_REFLECTION5    c09-reflection05.wav   0    0   255   4   0 
definesound CYBANIS_FALLDAMAGE1    c09-falldamage1.wav    0    0   255   4   0 
definesound CYBANIS_FALLDAMAGE2    c09-falldamage2.wav    0    0   255   4   0 
definesound CYBANIS_FALLSCREAM     c09-fallscream.wav     0    0   255   4   0 
definesound CYBANIS_WALLPUSH1      c09-wallpress1.wav     0    0   255   4   0 
definesound CYBANIS_WALLPUSH2      c09-wallpress2.wav     0    0   255   4   0 
definesound CYBANIS_JUMP1          c09-jump1.wav          0    0   255   4   0 
definesound CYBANIS_JUMP2          c09-jump2.wav          0    0   255   4   0 
definesound CYBANIS_AIRJUMP1       c09-airjump1.wav       0    0   255   4   0 
definesound CYBANIS_AIRJUMP2       c09-airjump2.wav       0    0   255   4   0 
definesound CYBANIS_IMPATIENT1     c09-impatient01.wav    0    0   255   4   0 
definesound CYBANIS_IMPATIENT2     c09-impatient02.wav    0    0   255   4   0 

definesound NETHRA_ONELINER01     c10a-oneliner01.wav     0    0   255   4   0
definesound NETHRA_ONELINER02     c10a-oneliner02.wav     0    0   255   4   0
definesound NETHRA_ONELINER03     c10a-oneliner03.wav     0    0   255   4   0
definesound NETHRA_ONELINER04     c10a-oneliner04.wav     0    0   255   4   0
definesound NETHRA_ONELINER05     c10a-oneliner05.wav     0    0   255   4   0
definesound NETHRA_ONELINER06     c10a-oneliner06.wav     0    0   255   4   0
definesound NETHRA_ONELINER07     c10a-oneliner07.wav     0    0   255   4   0
definesound NETHRA_ONELINER08     c10a-oneliner08.wav     0    0   255   4   0
definesound NETHRA_ONELINER09     c10a-oneliner09.wav     0    0   255   4   0
definesound NETHRA_ONELINER10     c10a-oneliner10.wav     0    0   255   4   0
definesound NETHRA_ONELINER11     c10a-oneliner11.wav     0    0   255   4   0
definesound NETHRA_ONELINER12     c10a-oneliner12.wav     0    0   255   4   0
definesound NETHRA_ONELINER13     c10a-oneliner13.wav     0    0   255   4   0
definesound NETHRA_ONELINER14     c10a-oneliner14.wav     0    0   255   4   0
definesound NETHRA_ONELINER15     c10a-oneliner15.wav     0    0   255   4   0
definesound NETHRA_ONELINER16     c10a-oneliner16.wav     0    0   255   4   0
definesound NETHRA_ONELINER17     c10a-oneliner17.wav     0    0   255   4   0
definesound NETHRA_ONELINER18     c10a-oneliner18.wav     0    0   255   4   0

definesound CHRISTINA_ONELINER01     c10b-oneliner01.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER02     c10b-oneliner02.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER03     c10b-oneliner03.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER04     c10b-oneliner04.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER05     c10b-oneliner05.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER06     c10b-oneliner06.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER07     c10b-oneliner07.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER08     c10b-oneliner08.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER09     c10b-oneliner09.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER10     c10b-oneliner10.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER11     c10b-oneliner11.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER12     c10b-oneliner12.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER13     c10b-oneliner13.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER14     c10b-oneliner14.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER15     c10b-oneliner15.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER16     c10b-oneliner16.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER17     c10b-oneliner17.wav     0    0   255   4   0
definesound CHRISTINA_ONELINER18     c10b-oneliner18.wav     0    0   255   4   0

definesound MINAKO_ONELINER01     c13-oneliner01.wav     0    0   255   4   0
definesound MINAKO_ONELINER02     c13-oneliner02.wav     0    0   255   4   0
definesound MINAKO_ONELINER03     c13-oneliner03.wav     0    0   255   4   0
definesound MINAKO_ONELINER04     c13-oneliner04.wav     0    0   255   4   0
definesound MINAKO_ONELINER05     c13-oneliner05.wav     0    0   255   4   0
definesound MINAKO_ONELINER06     c13-oneliner06.wav     0    0   255   4   0
definesound MINAKO_ONELINER07     c13-oneliner07.wav     0    0   255   4   0
definesound MINAKO_ONELINER08     c13-oneliner08.wav     0    0   255   4   0
definesound MINAKO_ONELINER09     c13-oneliner09.wav     0    0   255   4   0
definesound MINAKO_ONELINER10     c13-oneliner10.wav     0    0   255   4   0
definesound MINAKO_ONELINER11     c13-oneliner11.wav     0    0   255   4   0
definesound MINAKO_ONELINER12     c13-oneliner12.wav     0    0   255   4   0
definesound MINAKO_ONELINER13     c13-oneliner13.wav     0    0   255   4   0
definesound MINAKO_ONELINER14     c13-oneliner14.wav     0    0   255   4   0
definesound MINAKO_ONELINER15     c13-oneliner15.wav     0    0   255   4   0
definesound MINAKO_ONELINER16     c13-oneliner16.wav     0    0   255   4   0
definesound MINAKO_ONELINER17     c13-oneliner17.wav     0    0   255   4   0
definesound MINAKO_ONELINER18     c13-oneliner18.wav     0    0   255   4   0
definesound MINAKO_GRABQUAD       c13-grabquad.wav       0    0   255   4   0
definesound MINAKO_GRABINVULN     c13-grabinvuln.wav     0    0   255   4   0
definesound MINAKO_GRABREGEN      c13-grabregen.wav      0    0   255   4   0
definesound MINAKO_GRABAPREGEN    c13-grabapregen.wav    0    0   255   4   0
definesound MINAKO_GRABVAMPIRE    c13-grabvampire.wav    0    0   255   4   0

definesound MAKEN_ONELINER01      c15-oneliner01.wav       0    0   255   4   0
definesound MAKEN_ONELINER02      c15-oneliner02.wav       0    0   255   4   0
definesound MAKEN_ONELINER03      c15-oneliner03.wav       0    0   255   4   0
definesound MAKEN_ONELINER04      c15-oneliner04.wav       0    0   255   4   0
definesound MAKEN_ONELINER05      c15-oneliner05.wav       0    0   255   4   0
definesound MAKEN_ONELINER06      c15-oneliner06.wav       0    0   255   4   0
definesound MAKEN_ONELINER07      c15-oneliner07.wav       0    0   255   4   0
definesound MAKEN_ONELINER08      c15-oneliner08.wav       0    0   255   4   0
definesound MAKEN_ONELINER09      c15-oneliner09.wav       0    0   255   4   0
definesound MAKEN_ONELINER10      c15-oneliner10.wav       0    0   255   4   0
definesound MAKEN_ONELINER11      c15-oneliner11.wav       0    0   255   4   0
definesound MAKEN_ONELINER12      c15-oneliner12.wav       0    0   255   4   0
definesound MAKEN_ONELINER13      c15-oneliner13.wav       0    0   255   4   0
definesound MAKEN_ONELINER14      c15-oneliner14.wav       0    0   255   4   0
definesound MAKEN_ONELINER15      c15-oneliner15.wav       0    0   255   4   0
definesound MAKEN_ONELINER16      c15-oneliner16.wav       0    0   255   4   0
definesound MAKEN_ONELINER17      c15-oneliner17.wav       0    0   255   4   0
definesound MAKEN_ONELINER18      c15-oneliner18.wav       0    0   255   4   0
definesound MAKEN_ONELINERTANK01  c15-onelinertank01.wav   0    0   255   4   0
definesound MAKEN_ONELINERTANK02  c15-onelinertank02.wav   0    0   255   4   0
definesound MAKEN_ONELINERTANK03  c15-onelinertank03.wav   0    0   255   4   0
definesound MAKEN_ONELINERTANK04  c15-onelinertank04.wav   0    0   255   4   0
definesound MAKEN_GRABQUAD        c15-grabquad.wav         0    0   255   4   0
definesound MAKEN_GRABINVULN      c15-grabinvuln.wav       0    0   255   4   0
definesound MAKEN_GRABREGEN       c15-grabregen.wav        0    0   255   4   0
definesound MAKEN_GRABAPREGEN     c15-grabapregen.wav      0    0   255   4   0
definesound MAKEN_GRABVAMPIRE     c15-grabvampire.wav      0    0   255   4   0
definesound MAKEN_REFLECTION1     c15-reflection01.wav     0    0   255   4   0 
definesound MAKEN_REFLECTION2     c15-reflection02.wav     0    0   255   4   0 
definesound MAKEN_REFLECTION3     c15-reflection03.wav     0    0   255   4   0 
definesound MAKEN_REFLECTION4     c15-reflection04.wav     0    0   255   4   0 
definesound MAKEN_IMPATIENT1      c15-impatient01.wav      0    0   255   4   0 
definesound MAKEN_IMPATIENT2      c15-impatient02.wav      0    0   255   4   0 
definesound MAKEN_GOTHEALTHATLOW  c15-gothealthatlow.wav   0    0   255   4   0
definesound MAKEN_WALLPUSH1       c15-wallpress1.wav       0    0   255   4   0 
definesound MAKEN_WALLPUSH2       c15-wallpress2.wav       0    0   255   4   0 
definesound MAKEN_JUMP1           c15-jump1.wav            0    0   255   4   0
definesound MAKEN_JUMP2           c15-jump2.wav            0    0   255   4   0
definesound MAKEN_AIRJUMP1        c15-airjump1.wav         0    0   255   4   0
definesound MAKEN_AIRJUMP2        c15-airjump2.wav         0    0   255   4   0
definesound MAKEN_FALLDAMAGE1     c15-falldamage.wav       0    0   255   4   0
definesound MAKEN_FALLDAMAGE2     c15-falldamage2.wav      0    0   255   4   0
definesound MAKEN_FALLDAMAGE3     c15-falldamage3.wav      0    0   255   4   0
definesound MAKEN_FALLSCREAM      c15-fallscream.wav       0    0   255   4   0
definesound MAKEN_WALLGRAB        c15-wallgrab.wav         0    0   255   4   0
definesound MAKEN_WALLPULLUP      c15-wallpullup.wav       0    0   255   4   0
definesound MAKEN_PAINMINOR1      c15-painminor1.wav       0    0   255   4   0
definesound MAKEN_PAINMINOR2      c15-painminor2.wav       0    0   255   4   0
definesound MAKEN_PAINMINOR3      c15-painminor3.wav       0    0   255   4   0
definesound MAKEN_PAINMINOR4      c15-painminor4.wav       0    0   255   4   0
definesound MAKEN_PAINMODERATE1   c15-painmoderate1.wav    0    0   255   4   0
definesound MAKEN_PAINMODERATE2   c15-painmoderate2.wav    0    0   255   4   0
definesound MAKEN_PAINMODERATE3   c15-painmoderate3.wav    0    0   255   4   0
definesound MAKEN_PAINMODERATE4   c15-painmoderate4.wav    0    0   255   4   0
definesound MAKEN_PAINHIGH1       c15-painhigh1.wav        0    0   255   4   0
definesound MAKEN_PAINHIGH2       c15-painhigh2.wav        0    0   255   4   0
definesound MAKEN_PAINHIGH3       c15-painhigh3.wav        0    0   255   4   0
definesound MAKEN_PAINHIGH4       c15-painhigh4.wav        0    0   255   4   0
definesound MAKEN_PAINPERILOUS1   c15-painperilous1.wav    0    0   255   4   0
definesound MAKEN_PAINPERILOUS2   c15-painperilous2.wav    0    0   255   4   0
definesound MAKEN_PAINPERILOUS3   c15-painperilous3.wav    0    0   255   4   0
definesound MAKEN_PAINPERILOUS4   c15-painperilous4.wav    0    0   255   4   0
definesound MAKEN_RESURFACE1      c15-resurface1.wav       0    0   255   4   0 
definesound MAKEN_RESURFACE2      c15-resurface2.wav       0    0   255   4   0 
definesound MAKEN_DROWNING1       c15-drowning1.wav        0    0   255   4   0
definesound MAKEN_DROWNING2       c15-drowning2.wav        0    0   255   4   0
definesound MAKEN_DROWNING3       c15-drowning3.wav        0    0   255   4   0
definesound MAKEN_DROWNING4       c15-drowning4.wav        0    0   255   4   0
definesound MAKEN_DROWNDEATH1     c15-drowndeath1.wav      0    0   255   4   0
definesound MAKEN_DROWNDEATH2     c15-drowndeath2.wav      0    0   255   4   0
definesound MAKEN_DEATH1          c15-deathmoan1.wav       0    0   255   4   0
definesound MAKEN_DEATH2          c15-deathmoan2.wav       0    0   255   4   0
definesound MAKEN_EATFOOD1        c15-eatfood.wav          0    0   255   4   0 
definesound MAKEN_MELEE1          c15-melee1.wav           0    0   255   4   0
definesound MAKEN_MELEE2          c15-melee2.wav           0    0   255   4   0
definesound MAKEN_MELEE3          c15-melee3.wav           0    0   255   4   0
definesound MAKEN_PAUSEDGAME1     c15-pausedgame1.wav      0    0   255   4   0
definesound MAKEN_PAUSEDGAME2     c15-pausedgame2.wav      0    0   255   4   0
definesound MAKEN_PAUSEDGAME3     c15-pausedgame3.wav      0    0   255   4   0
definesound MAKEN_PAUSEDGAME4     c15-pausedgame4.wav      0    0   255   4   0
definesound MAKEN_PAUSEDGAME5     c15-pausedgame5.wav      0    0   255   4   0
definesound MAKEN_TAUNTBOSS1      c15-tauntboss1.wav       0    0   255   4   0 
definesound MAKEN_TAUNTBOSS2      c15-tauntboss2.wav       0    0   255   4   0 
definesound MAKEN_TAUNTBOSS3      c15-tauntboss3.wav       0    0   255   4   0 
definesound MAKEN_TAUNTBOSS4      c15-tauntboss4.wav       0    0   255   4   0 
definesound MAKEN_KILLBOSS1       c15-killboss1.wav        0    0   255   4   0 
definesound MAKEN_KILLBOSS2       c15-killboss2.wav        0    0   255   4   0 
definesound MAKEN_KILLBOSS3       c15-killboss3.wav        0    0   255   4   0 
definesound MAKEN_KILLBOSS4       c15-killboss4.wav        0    0   255   4   0 
definesound MAKEN_GETMONEYSMALL   c15-getmoneysmall.wav    0    0   255   4   0
definesound MAKEN_GETMONEYMEDIUM  c15-getmoneymedium.wav   0    0   255   4   0
definesound MAKEN_GETMONEYLARGE   c15-getmoneylarge.wav    0    0   255   4   0
definesound MAKEN_GETMONEYLARGER  c15-getmoneylarger.wav   0    0   255   4   0
definesound MAKEN_STEALITEM       c15-stealitem.wav        0    0   255   4   0
definesound MAKEN_ITEMSTOLEN      c15-itemstolen.wav       0    0   255   4   0
definesound MAKEN_GETWEAPON1      c15-getweapon1.wav       0    0   255   4   0
definesound MAKEN_GETWEAPON2      c15-getweapon2.wav       0    0   255   4   0
definesound MAKEN_GETWEAPON3      c15-getweapon3.wav       0    0   255   4   0
definesound MAKEN_GETWEAPON4      c15-getweapon4.wav       0    0   255   4   0
definesound MAKEN_GETWEAPON5      c15-getweapon5.wav       0    0   255   4   0
definesound MAKEN_LEVELUP1        c15-levelup1.wav         0    0   255   4   0
definesound MAKEN_LEVELUP2        c15-levelup2.wav         0    0   255   4   0
definesound MAKEN_LEVELUP3        c15-levelup3.wav         0    0   255   4   0
definesound MAKEN_LEVELUP4        c15-levelup4.wav         0    0   255   4   0
definesound MAKEN_SAVEREWARD      c15-savereward.wav       0    0   255   4   0
definesound MAKEN_SAVETRAP        c15-savetrap.wav         0    0   255   4   0
definesound MAKEN_SAVEENEMY       c15-saveenemy.wav        0    0   255   4   0
definesound MAKEN_GRABBONUS1      c15-grabbonus1.wav       0    0   255   4   0
definesound MAKEN_GRABBONUS2      c15-grabbonus2.wav       0    0   255   4   0
definesound MAKEN_GRABBONUS3      c15-grabbonus3.wav       0    0   255   4   0
definesound MAKEN_KEYCARD1        c15-keycard1.wav         0    0   255   4   0
definesound MAKEN_KEYCARD2        c15-keycard2.wav         0    0   255   4   0
definesound MAKEN_KEYCARD3        c15-keycard3.wav         0    0   255   4   0
definesound MAKEN_KEYCARD4        c15-keycard4.wav         0    0   255   4   0

definesound SOMEONE_DROWNING1     cXX-drownbubbles1.wav       768   256  3   0   0
definesound SOMEONE_DROWNING2     cXX-drownbubbles2.wav       768   256  3   0   0
definesound SOMEONE_DROWNED1      cXX-drownbubbleslong1.wav   768   256  3   0   0
definesound SOMEONE_DROWNED2      cXX-drownbubbleslong2.wav   768   256  3   0   0

definesound BUBBLES1              bubbles1.wav            768   256  3   0   0
definesound BUBBLES2              bubbles2.wav            768   256  3   0   0
definesound BUBBLES3              bubbles3.wav            768   256  3   0   0

definesound MYSTERIOUS_LAUGH      mysteriouslaugh.wav    0    0   255   4   0
