Sewerside - Authoring Document | v1.3

Game | : Duke Nukem 3D: Atomic Edition
Released on | : July 20, 2007
Version | : 1.3
Last updated on | : December 31, 2007
Author | : Iggy
E-mail address | : iggy [at] duke4ever.eu
Website | : Duke4Ever.eu
Misc. Author Info | : A Metalhead who tries to design good maps. \m/
Discription | : The sewersystem of Helltown wasn't always what it should have been. Bad maintanance and the illegal dumping of chemical waste have made it into one of the most dangerous places (next to Duke's toilet). Since many years no-one dares to go down there. The machines just keep running but for how long? It wasn't very long ago since the first monsterious sounds from the sewers where heard by the people living above. The city council didn't took much time to come up with a decision. Some one needed to go down and verify what's going on. Luckily for them they picked you for this revolting job. So grab your pistol and put on a gasmask because it ain't gonna be pretty. You're going down Duke.............to shoot stupid monsters.
Gameplay enhancements;
The map comes with Duke Plus (written by DeeperThought) that enhances the game with lot of different features. Monsters with new attacks, the ability to store health items, wield dual pistols and climb up ladders are just a small part of these new possibilities. When you're new to Duke Plus and Sewerside it's important to know the following;
1) When picking up a second pistol you can wield two at the same time. There are two of them availabe short after you begin playing.
2) Don't ignore health-items when your health is full. Pick them up and they'll be added to your medkit. If you don't have one you will receive one in such situation.
3) The map contains several ladders but only two of them can be actually used. They have two red arrows pointing up at both sides of the ladder when this is the case.
I have included the manual of Duke Plus (DukePlus_Manual.html) to give some detailed background information about this mod. Take note that Sewerside does not make use of all available features. Sewerside has been edited for Duke Plus, not made for it.
Installation instructions;
1) After downloading the zip-file unpack it. It will create a new directory called "Sewerside" containing the files.
2) From your EDuke32 directory copy the next following files over to the "Sewerside" directory;
- duke3d.cfg
- duke3d.grp
3) To play Sewerside launch the file "Sewerside.bat". It will directly launch the map.
Other important information;
1) At two locations in the map there is a light shining on a small area with a red nuclear symbol above it. If you managed to acquire the nightvision googles then turn them on to see a small bonus item laying below the light.
2) There's nothing to keep you from falling into the green goo in the sewers. If you would happen to fall into it there's a way out. Right at the startpoint is a teleporter that brings you back at the start of the map.
3) You're not suppose to fight the Battle Lords in the map, only evade them. They will not leave their sector thus they will not come after you.
Warning !
You can not play this map with the original Duke Nukem 3D Atomic Edition anymore. To download the EDuke32 OpenGL-port of Duke3D go to EDuke32.com.
Additional credits to | : The three beta-testers of this map, Telee, Merlijn and DeeperThought who also wrote Duke Plus.

* Play information *

Maptype | : Singleplayer.
Difficulty Settings | : None.
Secrets | : 3
Enemies | : 30

* Construction *

Base | : From scratch
Editor(s) used | : Mapster32
Known bugs | : None.
Level size | : Small/Medium
Building time | : 17 months
Misc. info | : My first singleplayer release since the redone version of Moonbase in July 2005. About friggin' time this thing is done.

* Version history *

Version 1.3 (December 21, 2007) - Replaced sd_duke with Duke Plus. - Made two new areas that can be accessed by ladders. - Added enemies with new attacks. - Tweaked the gameplay again.
- Added more detail to some rooms and bits of redecoration.
- Some bugfixes regarding lightning.
Version 1.2 (July 21, 2007)
- Tweaked the gameplay a bit further.
- Added some more detail and fixed several smaller bugs.
Version 1.1 (July 20, 2007)
- Made the gameplay easier by removing several enemies, including two Battle Lords, as well as adding extra health.
- Added several blocked walls from keeping the playing from falling into the sewerwater.
- Fixed a texture bug at an elevator.

This level is not made or supported by 3D Realms.