// Quake III Arena MD3 control file, generated by MilkShape 3D
//
$model "models/players/model/model.md3"
// reference frame
//$frames -1 -1
// frame 1-124
$frames 1 124
$flags 0
$numskins 0

// you can have one or no parent tag

// tags

// meshes (surfaces)
$mesh "body1.bmp"
$skin "models/players/model/skin.tga"
$flags 0

$mesh "hands1.bmp"
$skin "models/players/model/skin.tga"
$flags 0

$mesh "jacket1.bmp"
$skin "models/players/model/skin.tga"
$flags 0

$mesh "tie1.bmp"
$skin "models/players/model/skin.tga"
$flags 0

$mesh "face1.bmp"
$skin "models/players/model/skin.tga"
$flags 0

$mesh "mouth.bmp"
$skin "models/players/model/skin.tga"
$flags 0

$mesh "top1.bmp"
$skin "models/players/model/skin.tga"
$flags 0

