//Soldier
definemodel "models/soldier/runattack.md2" 0.80 0
definemodelskin 0 "models/soldier/skin.pcx"

definemodelanim "run1" "run6" 7 0
definemodelframe "run1" 2000 2009
}

definemodel "models/soldier/runattack.md2" 0.80 0
definemodelskin 0 "models/soldier/skin.pcx"

definemodelanim "run1" "run6" 7 0
definemodelframe "run1" 2010 2019
}

definemodel "models/soldier/runattack.md2" 0.80 0
definemodelskin 0 "models/soldier/skin.pcx"

definemodelanim "attack1" "attack8" 7 0
definemodelframe "attack1" 2025 2027
}

definemodel "models/soldier/runattack.md2" 0.80 0
definemodelskin 0 "models/soldier/skin.pcx"

definemodelanim "attack2" "attack7" 7 0
definemodelframe "attack2" 2030 2034
}

definemodel "models/soldier/runattack.md2" 0.80 0
definemodelskin 0 "models/soldier/skin.pcx"

definemodelanim "attack2" "attack7" 7 0
definemodelframe "attack2" 2035 2037
}

definemodel "models/soldier/crouch.md2" 0.80 0
definemodelskin 0 "models/soldier/skin.pcx"

definemodelanim "1" "1" 2 0
definemodelframe "1" 2040 2044
}

definemodel "models/soldier/crouch.md2" 0.80 0
definemodelskin 0 "models/soldier/skin.pcx"

definemodelanim "crattak1" "crattak1" 7 0
definemodelframe "crattak1" 2045 2049
}

definemodel "models/soldier/crouch.md2" 0.80 0
definemodelskin 0 "models/soldier/skin.pcx"

definemodelanim "crattak1" "crattak9" 7 0
definemodelframe "crattak1" 2050 2052
}

definemodel "models/soldier/death.md2" 0.80 0
definemodelskin 0 "models/soldier/skin.pcx"

definemodelanim "death104" "death104" 12 0
definemodelframe "death104" 5443 5443
}

definemodel "models/soldier/death.md2" 0.80 0
definemodelskin 0 "models/soldier/skin.pcx"

definemodelanim "death101" "death101" 7 0
definemodelframe "death101" 2055 2055
}

definemodel "models/soldier/death.md2" 0.80 0
definemodelskin 0 "models/soldier/skin.pcx"

definemodelanim "death101" "death106" 10 0
definemodelframe "death101" 2056 2059
}

definemodel "models/soldier/death.md2" 0.80 0
definemodelskin 0 "models/soldier/skin.pcx"

definemodelanim "death106" "death106" 7 0
definemodelframe "death106" 2060 2060
}


// bulding
model "models/br_building2.md3" {
   scale 10 shade 0
      skin { pal 0 surface 0 file "models/br_building4.jpg" }
      skin { pal 0 surface 1 file "models/br_building2.jpg" }
      skin { pal 0 surface 2 file "models/br_building3.jpg" }
      skin { pal 0 surface 3 file "models/br_building1.jpg" }
   frame { name "MilkShape 3D" tile 6042 }
}

// bus
model "models/bus.md3" {
   scale 4 shade 0
      skin { pal 0 surface 0 file "models/bus.jpg" }
     frame { name "MilkShape 3D" tile 6046 }
}

// bul2
model "models/bul2.md3" {
   scale 15 shade 0
      skin { pal 0 surface 0 file "models/bul2.jpg" }
     frame { name "MilkShape 3D" tile 6048 }
}

// bul4
model "models/bul4.md3" {
   scale 15 shade 0
      skin { pal 0 surface 0 file "models/bul4.jpg" }
     frame { name "MilkShape 3D" tile 6049 }
}

// bul5
model "models/bul5.md3" {
   scale 15 shade 0
      skin { pal 0 surface 0 file "models/bul5.jpg" }
     frame { name "MilkShape 3D" tile 6050 }
}

// bul6
model "models/bul6.md3" {
   scale 15 shade 0
      skin { pal 0 surface 0 file "models/bul6.jpg" }
     frame { name "MilkShape 3D" tile 6051 }
}


// bul7
model "models/bul7.md3" {
   scale 15 shade 0
      skin { pal 0 surface 0 file "models/bul7.jpg" }
     frame { name "MilkShape 3D" tile 6052 }
}

// bul8
model "models/bul8.md3" {
   scale 15 shade 0
      skin { pal 0 surface 0 file "models/bul8.jpg" }
     frame { name "MilkShape 3D" tile 6053 }
}

// bul1
model "models/bul1.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/bul1.jpg" }
     frame { name "MilkShape 3D" tile 6054 }
}

// car1
model "models/car1.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/car1.jpg" }
     frame { name "MilkShape 3D" tile 6055 }
}

// car2
model "models/car2.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/car2.jpg" }
     frame { name "MilkShape 3D" tile 6056 }
}

// car3
model "models/car3.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/car3.jpg" }
     frame { name "MilkShape 3D" tile 6057 }
}

// car4
model "models/car4.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/car4.jpg" }
     frame { name "MilkShape 3D" tile 6058 }
}

// car5
model "models/car5.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/car5.jpg" }
     frame { name "MilkShape 3D" tile 6059 }
}

// car10
model "models/car10.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/car10.jpg" }
     frame { name "MilkShape 3D" tile 5950 }
}

// car11
model "models/car11.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/car11.jpg" }
     frame { name "MilkShape 3D" tile 5951 }
}

// stree
model "models/stree.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/stree.tga" }
     frame { name "MilkShape 3D" tile 5952 }
}


//terror
definemodel "models/terror.md2" 2.40 0
definemodelskin 0 "models/terror.jpg"

definemodelanim "run1" "run6" 7 0
definemodelframe "run1" 2120 2129
}

//terror
definemodel "models/terror.md2" 2.40 0
definemodelskin 0 "models/terror.jpg"

definemodelanim "run1" "run6" 7 0
definemodelframe "run1" 2130 2139
}

//terror
definemodel "models/terror.md2" 2.40 0
definemodelskin 0 "models/terror.jpg"

definemodelanim "pain5" "pain8" 7 0
definemodelframe "pain5" 2140 2145
}

//terror
definemodel "models/terror.md2" 2.40 0
definemodelskin 0 "models/terror.jpg"

definemodelanim "pain8" "pain8" 7 0
definemodelframe "pain8" 2150 2150
}

//terror
definemodel "models/terror.md2" 2.40 0
definemodelskin 0 "models/terror.jpg"

definemodelanim "pain8" "pain8" 7 0
definemodelframe "pain8" 2155 2161
}

//terror
definemodel "models/terror.md2" 2.40 0
definemodelskin 0 "models/terror.jpg"

definemodelanim "jump1" "jump2" 7 0
definemodelframe "jump1" 2165 2169
}

//terror
definemodel "models/terror.md2" 2.40 0
definemodelskin 0 "models/terror.jpg"

definemodelanim "jump3" "jump6" 7 0
definemodelframe "jump3" 2170 2177
}

//terror
definemodel "models/terror.md2" 2.40 0
definemodelskin 0 "models/terror.jpg"

definemodelanim "death1" "death7" 10 0
definemodelframe "death1" 2180 2184
}

//terror
definemodel "models/terror.md2" 2.40 0
definemodelskin 0 "models/terror.jpg"

definemodelanim "death8" "death8" 7 0
definemodelframe "death8" 2185 2185
}

//terror
definemodel "models/terror.md2" 2.40 0
definemodelskin 0 "models/terror.jpg"

definemodelanim "attack1" "attack1" 7 0
definemodelframe "attack1" 2190 2194
}

//terror
definemodel "models/terror.md2" 2.40 0
definemodelskin 0 "models/terror.jpg"

definemodelanim "attack6" "attack8" 7 0
definemodelframe "attack6" 2195 2197
}

//terror
definemodel "models/terror2.md2" 2.40 0
definemodelskin 0 "models/terror.jpg"

definemodelanim "run1" "run1" 7 0
definemodelframe "run1" 2201 2212
}

// heli
model "models/apach/apach.md3" {
   scale 1.0 shade 3
   skin { pal 0 surface 0 file "models/apach/APCHE_Side2.jpg" }
   skin { pal 0 surface 1 file "models/apach/APCHE_Tail1.jpg" }
   skin { pal 0 surface 2 file "models/apach/APCHE_TailRotor1.jpg" }
   skin { pal 0 surface 3 file "models/apach/APCHE_Tail_Fin1.jpg" }
   skin { pal 0 surface 4 file "models/apach/APCHE_Tail_Fin1.jpg" }
   skin { pal 0 surface 5 file "models/apach/APCHE_Side3.jpg" }
   skin { pal 0 surface 6 file "models/apach/APCHE_Wheel&Gun1.jpg" }
   skin { pal 0 surface 7 file "models/apach/APCHE_Missles1.jpg" }
   skin { pal 0 surface 8 file "models/apach/APCHE_Pod_Fnt1.jpg" }
   skin { pal 0 surface 9 file "models/apach/APCHE_Top1.jpg" }
   skin { pal 0 surface 10 file "models/apach/APCHE_Top_Rotor1.jpg" }
   skin { pal 0 surface 11 file "models/apach/APCHE_Side4.jpg" }
   skin { pal 0 surface 12 file "models/apach/APCHE_Bottom1.jpg" }
   skin { pal 0 surface 13 file "models/apach/APCHE_Front2.jpg" }
   skin { pal 0 surface 14 file "models/apach/APCHE_TopCanopy1.jpg" }
   skin { pal 0 surface 15 file "models/apach/APCHE_Eside1.jpg" }
   skin { pal 0 surface 16 file "models/apach/APCHE_Exhaust2.jpg" }
   skin { pal 0 surface 17 file "models/apach/APCHE_Exhaust1.jpg" }
   skin { pal 0 surface 18 file "models/apach/APCHE_Brace1.jpg" }
   skin { pal 0 surface 19 file "models/apach/APCHE_Wing1.jpg" }
   skin { pal 0 surface 20 file "models/apach/APCHE_Extra1.jpg" }
   skin { pal 0 surface 21 file "models/apach/APCHE_Pod1.jpg" }
   skin { pal 0 surface 22 file "models/apach/APCHE_Blade1.jpg" }
   anim { frame0 "1" frame1 "6" fps 30 flags 0 }
   frame { name "1" tile0 1960 tile1 1973 }
}

// d1
model "models/d1.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/d1.jpg" }
     frame { name "MilkShape 3D" tile 5953 }
}

// d2
model "models/d2.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/d1.jpg" }
     frame { name "MilkShape 3D" tile 5954 }
}

// d3
model "models/d3.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/d1.jpg" }
     frame { name "MilkShape 3D" tile 5955 }
}

// d4
model "models/d4.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/d1.jpg" }
     frame { name "MilkShape 3D" tile 5956 }
}

// d5
model "models/d5.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/d1.jpg" }
     frame { name "MilkShape 3D" tile 5957 }
}

// d6
model "models/d6.md3" {
   scale 5 shade 0
      skin { pal 0 surface 0 file "models/d7-1.jpg" }
      skin { pal 0 surface 1 file "models/d7-2.jpg" }
      skin { pal 0 surface 2 file "models/d7-3.jpg" }
      skin { pal 0 surface 3 file "models/d7-4.jpg" }
     frame { name "MilkShape 3D" tile 5958 }
}

// c1
model "models/c1.md3" {
   scale 2 shade 0
      skin { pal 0 surface 0 file "models/c1.jpg" }
     frame { name "MilkShape 3D" tile 5959 }
}

// c2
model "models/c2.md3" {
   scale 2 shade 0
      skin { pal 0 surface 0 file "models/c2-1.tga" }
      skin { pal 0 surface 1 file "models/c2-2.tga" }
     frame { name "MilkShape 3D" tile 5960 }
}

// heli
model "models/apach/apach.md3" {
   scale 1.0 shade 3
   skin { pal 0 surface 0 file "models/apach/APCHE_Side2.jpg" }
   skin { pal 0 surface 1 file "models/apach/APCHE_Tail1.jpg" }
   skin { pal 0 surface 2 file "models/apach/APCHE_TailRotor1.jpg" }
   skin { pal 0 surface 3 file "models/apach/APCHE_Tail_Fin1.jpg" }
   skin { pal 0 surface 4 file "models/apach/APCHE_Tail_Fin1.jpg" }
   skin { pal 0 surface 5 file "models/apach/APCHE_Side3.jpg" }
   skin { pal 0 surface 6 file "models/apach/APCHE_Wheel&Gun1.jpg" }
   skin { pal 0 surface 7 file "models/apach/APCHE_Missles1.jpg" }
   skin { pal 0 surface 8 file "models/apach/APCHE_Pod_Fnt1.jpg" }
   skin { pal 0 surface 9 file "models/apach/APCHE_Top1.jpg" }
   skin { pal 0 surface 10 file "models/apach/APCHE_Top_Rotor1.jpg" }
   skin { pal 0 surface 11 file "models/apach/APCHE_Side4.jpg" }
   skin { pal 0 surface 12 file "models/apach/APCHE_Bottom1.jpg" }
   skin { pal 0 surface 13 file "models/apach/APCHE_Front2.jpg" }
   skin { pal 0 surface 14 file "models/apach/APCHE_TopCanopy1.jpg" }
   skin { pal 0 surface 15 file "models/apach/APCHE_Eside1.jpg" }
   skin { pal 0 surface 16 file "models/apach/APCHE_Exhaust2.jpg" }
   skin { pal 0 surface 17 file "models/apach/APCHE_Exhaust1.jpg" }
   skin { pal 0 surface 18 file "models/apach/APCHE_Brace1.jpg" }
   skin { pal 0 surface 19 file "models/apach/APCHE_Wing1.jpg" }
   skin { pal 0 surface 20 file "models/apach/APCHE_Extra1.jpg" }
   skin { pal 0 surface 21 file "models/apach/APCHE_Pod1.jpg" }
   skin { pal 0 surface 22 file "models/apach/APCHE_Blade1.jpg" }
   anim { frame0 "1" frame1 "6" fps 40 flags 0 }
   frame { name "1" tile0 5961 tile1 5961 }
}

// apc
model "models/apc.md3" {
   scale 1.0 shade 0
      skin { pal 0 surface 0 file "models/apc.jpg" }
   frame { name "MilkShape 3D" tile0 1975 tile1 1981 }
}

// apc2
model "models/apc.md3" {
   scale 1.0 shade 0
      skin { pal 0 surface 0 file "models/apc2.jpg" }
   frame { name "MilkShape 3D" tile0 1982 tile1 1985 }
}

// apc3
model "models/apc.md3" {
   scale 1.0 shade 0
      skin { pal 0 surface 0 file "models/apc3.jpg" }
   frame { name "MilkShape 3D" tile0 1989 tile1 1991 }
}


// Cycloid Emperor (2710)
model "highres/sprites/monsters/2710_cycloid.md3" {
   scale 3.2 shade 3
   skin { pal 0 file "highres/sprites/monsters/2710_cycloid.png" }
   glow { file "highres/sprites/monsters/2710_cycloid_g.png" }
   // ABOSS2WALK
   anim { frame0 "FRAME2" frame1 "FRAME30" fps 25 flags 0 }
   frame { name "FRAME2" tile0 2710 tile1 2729 smoothduration 0.2 }
   // ABOSS2SHOOTYRASS
   anim { frame0 "FRAME35" frame1 "FRAME45" fps 15 flags 0 }
   frame { name "FRAME35" tile0 2730 tile1 2739 smoothduration 0.2 }
   // ABOSS2PSYCHBLAST
   skin { pal 0 file "highres/sprites/monsters/2710_cycloidlight.png" }   
   anim { frame0 "FRAME50" frame1 "FRAME65" fps 5 flags 0 }
   frame { name "FRAME50" tile0 2740 tile1 2749 smoothduration 0.2 }
   // ABOSS2DONTHURTME
   skin { pal 0 file "highres/sprites/monsters/2710_cycloidpain.png" }
   anim { frame0 "FRAME70" frame1 "FRAME80" fps 5 flags 0 }
   frame { name "FRAME70" tile0 2750 tile1 2750 smoothduration 0.2 }
   // ABOSS2SNUFF
   anim { frame0 "FRAME80" frame1 "FRAME130" fps 15 flags 1 }
   frame { name "FRAME80" tile0 2750 tile1 2758 smoothduration 0.3 }
}



// d
model "models/d.md3" {
   scale 0.3 shade 0
      skin { pal 0 surface 0 file "models/d.jpg" }
   frame { name "MilkShape 3D" tile0 3400 tile1 3400 }
}