NOTE: this preview will be updated regularly so check back often for updates!!!


HOW TO PLAY THE RETRIBUTION:NO REGRET! SNEAK PREVIEW:
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  - Make sure you have a standard registered copy of Duke Nukem
    (atomic/plutonium edition).  NOTE: remember that Retribution is a single-
    player ONLY addon.
  - Place preview.zip in your Duke Atomic Edition directory and unzip it, this
    will install the preview files
  - Read the BRIEF descriptions in this file or don't even bother making
    comments or asking questions
  - If you want to try the Preview Playground (a version of zoo.map from
    3d Realms where you can play around with the new toys):
    - Just run RETRIB.EXE
  - If you want to try the Preview with another duke map:
    - At the prompt, in your duke directory, type
      'RETRIB -map mapname' and press enter.
        OR:
      At the prompt, in your duke directory, type
      'RETRIB /setup' and choose your map through setup.
      Either way, be sure to leave out the ''s.
      It will work with any standard atomic/plutonium duke map (as long
      as it doesn't use modified art/programming/etc.) NOTE: YOU MUST USE
      THE CHEAT "DNWEAPONS" WHEN PLAYING IN THIS MODE IN ORDER TO USE THE
      PSIONIC RESONATOR.
  - Give us some feedback man!!! (www.elitegames.com/duke3d/alliance)
  - If you used command line switches, and the game crashed, run
      'duke3d.exe /?' for details on how to properly use them.

HOW TO UNINSTALL THE RETRIBUTION: NO REGRET! SNEAK PREVIEW:
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  - Delete the files RETRIB.CON, RETRIB.GRP, RETRIB.EXE, and PREVIEW.TXT

NOTE:
  - The preview map, done by Fragmaster and Garrp will be added shortly: is a
    great one featuring many levels of play.


FEATURES IN THE RETRIBUTION: NO REGRET! SNEAK PREVIEW:
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I. WEAPONS
  A. FIREBOMB WEAPON (formerly the RPG)
    1. Two modes of use:
      a. SECTOR NUKAGE (firebombs will be bluish):  open a door, launch one
         into the area, shut the door.
      b. RAINING DEATH:  launch one at a ceiling and watch from a GREAT 
         distance, OR, run like HELL!
  B. PSIONIC RESONATOR WEAPON (formerly the microwave gun)
    2. Two modes of use:
      a. LEVITATION: All inventory, ammo, and weapons will levitate toward you
      b. MIND CONTROL: The mind control aspects of the weapon offer a whole new
         realm of fun to duke suddenly you can MAKE AN ALIEN DO YOUR BIDDING.
         Each enemy will be controllable, and will break out of control,
         according to his intelligence.  These enemies are all succeptible to
         mind control: Drone (it is, after all, just a machine), Pigcop, Lizard
         Troopers, Lizard Enforcers, Fat Commanders, and Octabrains.  Most
         monsters can only do things they NORMALLY would do, for example, the
         Pigcops can't fly.  Once you have control of an enemy he will face away
         from you..hit space to start/stop them.  They will also do things you
         do like jump, duck, jetpack according to their abilities.  You may kill
         them in many interesting ways so try some things out.  Here's some
         ideas:  Walk them into tripbombs, jump them off buildings, drown them, 
         make them take bullets for you, jetpack into the air and then turn it
         off for a second.  For a complete description of the Psionic
         Resonator's use, including BUILD and programming information, see
         'details.txt'.

II. MISCELLANEOUS PROGRAMMING (complete information including BUILD
    information is in details.txt)
  A. ATTACK BLOOD: the blood of some aliens can sometimes remain animate even
     outside the body...you will know what I mean <evil laugh>.
  B. REALISTIC ENVIRONMENT: All of the inventory, ammo, and weapons may be
     kicked around, and broken. Note: the access cards can not be broken, how
     would you finish the level <g>?
  C. NEW AUTOMATED SHOOTERS: 
     1. Several types of Anti-grav (floating) automated shooters sector-based
        shooters: laser, shotgun, chaingun, rpg, shrinker, freezer.  They have
        three movement modes (stationary, oscillate, follow) which may be set
        by palette number in build.
III. NEW MUSIC: one new .mid included
IV.  MAP FROM ALLIANCE TO BE ADDED SHORTLY
