Duke Nukem 3D : LAYRE
(PLUTONIUM PAK VERSION)
-----------------------

Thank you for downloading LAYRE and I hope you enjoy it! However
before you start playing I'd like to take the time to mention a few things.

First off, I'd like to thank :

   - Greg Page for being a fantastic Map tester
   - Brad Wernickle for Supplying the space and the interest for LAYRE
     at the Elitegames web site.
    

   and of course 3D Realms for putting out such a great game!


** NOTE: 3D REALMS DOES NOT SUPPLY TECHNICAL SUPPORT FOR ANY USER LEVELS **

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Ok, there's a chunk of new stuff in these levels.  New keys, locks,
ammo, interface, fonts...etc... so you're going to have to search
around for most of it.  There are a few additions that are not in the
original game like :

   Health Orb

       The health orb is perched on the walls and can be activated
       by the space bar. It will restore 30 health points (which
       is defined in the user.con file as HEALTH_ORB_AMOUNT).
       Then once it's used, it disappears.

   Magic Orb

       This does a couple of things. If you're health is below 30
       it will give you a Med kit. Otherwise it will randomly grant
       you either a Shotgun, Shrinkray gun, Chaingun. Should you
       already have one of these weapons, it will give you the ammo
       instead. These can be modified in the LGAME.CON


       NOTE: DO NOT SHOOT THE ORB! If you do, you will be punished.

    Hacked

       These new bread of monster has been hacked apart and pieced
       together using miscellaneous body parts. You'll notice them as
       they wear steel plates over their mouth and right eye.


    Digger Ammo

       The RPG ammo has been replaced by these bombs. The radius of
       it's damage is smaller than it's predecessor however they contain
       spikes which spin and dig their way through it's target (which
       makes them a bit more powerfull too)

       This also makes it easier to dodge when being shot at from them.
      

    Misc. Stuff

       These levels contain  all new locks, keys, gut explosions and some
       more new surprises. Not to mention that there are a little over 300
       new textures which you can re-use and re-distribute (please read
       below first) with your levels.
     

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    INSTALLATION
    ------------

    This is the easy part. Just place all the files in your current DUKE3D
    directory. Then, when you want to play just type 'LAYRE'. It's a batch
    file that once it starts, it renames any current art files to a temporary
    name. After the game is done, it will rename them back. Pretty simple.

    LAYRE uses it's own CON files, (LGAME,LUSER,LDEFS) so don't worry about
    damaging your normal DUKE ones. Should you want to edit/add or delete
    some of the CON stuff, all the new LAYRE actors are placed at the bottom.

    Once you start Duke 3D, you can choose to play LAYRE but selecting
    the LAYRE Episode name (I've replaced L.A. Meltdown).
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     RE-USE OF TEXTURES
     ------------------

     Anyone can re-use and re-distribute the textures in this archive
     so long as I receive a credit for them in your map text file.
     (This includes the free use of the new actors too)

            
     I'd also be interested in seeing some levels that use them. Also
     any feedback would also be welcome.


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     NOTES
     ------

     These maps should be able to run in Co-op and DukeMatch. However I
     haven't been able to test the maps using real life players, only
     the Duke bots.

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     FUTURE CHAPTERS OF LAYRE TO COMPLETE THE EPISODE
     ------------------------------------------------

     I had a lot of fun making this and I'd like to finish the episode.
     So if you like it/hate it let me know. If there is enough interest
     out there I will complete it. :)
     
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     CONCLUSION
     ----------

     In my effort to enter the game industry, I decided to give myself
     a little test and this is what I've done. I hope you like it. I
     welcome any and all feedback.

     I can be reached at :

     smccabe@cgocable.net

     
     Enjoy!
     Scott McCabe

     
     
