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Title                 : DukeNukem Vs the Army of Death
			  a 3-level mod for DukeNukem3D
Filename              : Death.zip
Author                : Geoffrey van Dijk ( Fakir )
Additional Author     : James Stanfield ( JBlade )
E-mail                : fakirnogwat@hotmail.com
			and jstanf35@hotmail.com

Description	      : Castle Camelot is under attack by the army of
			death, and the number one alien ass kicker has
			just been promoted to the number one skeleton
			ass kicker. Guess what your new mission is ^-^

			In a nutshell;  3 medieval maps, alot of
			skeletons, and guns to shoot them with.
			This MiniMod features two new enemies,
 			complete with sounds and proper coding, and
			without resize issues. These new enemies are
			the skeleton warrior, and the skeleton duke.

			The skeleton warriors usually come in huge
			groups, and will, thanks to their speed,
			knock your lights out in a matter of seconds.
			Luckily they're not very strong, so a couple
			of well-aimed shots should be enough to send
			them back to where they came from.
			When you're using your ripper against a herde
			of warriors, fire in small bursts to save ammo.

			The skeleton dukes are the the masterminds
			behind the skel attacks. They usually don't
			like to be where the action is, but have been
 			known to get their bones dirty when things get
			out of hand.
			Even though Dukes are not as fast as the
 			skeleton warriors, they are alot stronger and
			will take a bigger amount of hits before they
			finally go down.
			
Other Levels          : 9 maps for the c&c tc, 3 maps for qfa, 3 maps
 			for qfh, 4 maps for borgnukem, dm7g, fakir@,
 			fbsp001, fbsp002, fkali, future, remix, unholy,
 			morpheus revisited, saturday night fever, how
 			are you, a bunch of usermaps for speedtrax,
			night and day, all the DukeVR maps (18), two
			unfinished maps for Ultra3D and some things I'm
 			still working on, like a map for Imagination
 			World V2.

Additional Credits To:  All the games/mods that I've borrowed textures,
			sprites and audio from. Witchaven, heretic,
			doom, shadow warrior, redneck rampage, the
			unfinished hellraiser game, N.I.B. the
			starship troopers tc, and Imagination World.
			Also, Mikko Sandt, Rob Wijkstra, and James
 			Stanfield for support and stuff,
			Gangster for helping me to make the end
			animation that I decided not to use,
			the gorillaz for the cool end voc,
			and finally my brother for translating my
 			shibby instructions into shibby con language.

			Also! James Stanfield for making map #2 in
			this pack.

Betatesting	      : By Rob and James., thanks!

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* Play Information *

Single Player          : Yes
DukeMatch 2-8 Player   : No
Cooperative 2-8 Player : Yes
Difficulty Settings    : Yes
			   The first two settings are for sp games,
			   and the other two are only for co-op.
Plutonium Pak Required : Yes
New Art                : Yes
New Music              : Yes
New Sound Effects      : Yes
New .CON Files         : Yes
Demos Replaced         : Yes

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* Construction *

Base                   : New levels from scratch
Level Editor(s) Used   : Build
Art Editor(s) Used     : Editart, DukeRes, Paint and Irfanview
Construction Time      : A short month
Known Bugs/Problems    : Four of them;
			 1) Skeletons splat when you kill them while
			    they are falling.
			 2) The 'enemies killed' number at the end
			    of camelot isn't shown correctly, but
			    that's a Duke3d problem.
			 3) Camelot crashes when you're using Jonofs
			    port, might be fixed in the future though.
			 4) Skeletons don't act right on water!

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*Important Information*

Installation           : Put all these files in your Duke dir and run
			 Duke3d.exe. Select episode 2 and get naughty!

Final Note	       : Feel free to use any of the files from this
			 mini mod for your own projects, but I'd like
			 it if you add a link to this file so I can get
			 more downloads ^-^

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Happy upcoming summer everyone - keep Duking!