
include EDUKE.CON

// WEAPON SOUNDS

definesound PISTOL_FIRE         pistol.voc      -64     0   254   0   0
definesound EJECT_CLIP          clipout.voc       0     0     3   0   0
definesound INSERT_CLIP         clipin.voc        512   512   3   0   0
definesound CHAINGUN_FIRE       chain.voc     -204 -204  254   0   512
definesound SHOTGUN_FIRE        shot7.voc      0    512    254 0   0
definesound SHOTGUN_COCK        shotgk.voc      96    192   3   0   0

// Ambience Sounds

definesound BAR_MUSIC           barmusic.voc       0   0 254   2   0

// Six misc ambience city sounds

definesound GENERIC_AMBIENCE3      lava06.voc      0   0   0   2   0
definesound GENERIC_AMBIENCE18     monolith.voc    0   0   0   2   0

definesound LIGHTNING_SLAP         tclap2a.voc  -256 256   0   0   0


definevolumename 4 WG Realms

definelevelname 4 0 WGR1.map 01:45 00:53 AWAKENING
definelevelname 4 1 WGR2.map 05:10 03:21 MEDIEVIL CRESS
definelevelname 4 2 WGR3.map 05:35 03:41 OPEN SEASON
definelevelname 4 3 WGR4.map 07:20 04:40 CRYSTAL MINES
definelevelname 4 4 WGR5.map 09:10 05:00 TEMPLE CRESS
definelevelname 4 5 E1L6.map 05:15 02:58 Dunno
definelevelname 4 6 E1L7.map 00:00 00:00 FACES OF DEATH
definelevelname 4 7 E1L8.map 99:99 99:99 USER MAP
definelevelname 4 8 E1L9.map 12:48 16:32 VOID ZONE
definelevelname 4 9 E1L10.map 0T:HX 11:38 ROACH CONDO
definelevelname 4 10 E1L11.map 08:67 53:09 ANTIPROFIT

music 0 thecall.mid BRIEFING.MID

music 5 dethtoll.mid stalker.mid streets.mid watrwld1.mid snake1.mid
        thecall.mid ahgeez.mid dethtoll.mid streets.mid watrwld1.mid snake1.mid