DUKE BLITZ-7  (Enhancements for commercial Duke Nuken 3D)
by WARLOCK and SANDMAN 10/96
BLITZ docs, sounds & effects and loaders by WARLOCK
Advanced programming wizardry by SANDMAN
Based on the original DUKE BLITZ concept and design by ENIGMA-13 

                TO ALL REPACKAGERS & AND ADD-ON BUILDERS........

  DUKE BLITZ OR ANY BLITZ SPECIFIC CODE ***MAY NOT*** BE PACKAGED WITH 
  OTHER DUKE ADD-ON SOFTWARE FOR PROFIT.  YOU MAY DISTRIBUTE DUKE BLITZ
  ONLY SO LONG AS YOU DO NOT ACCEPT MONEY OR GAIN ANY OTHER PROFIT FROM 
  IT. ONLY WE MAY PROFIT FROM THIS SOFTWARE IN ANY WAY.  

  IN ADDITION, DUKE BLITZ MUST BE DISTRIBUTED IN ITS ORIGINAL ZIP ARCHIVE
  **ONLY**, SO THAT ALL FILES AND DOCUMENTS ARE PRESENT AND INTACT.  IF
  YOU WISH TO INCLUDE ANY VERSION OF DUKE BLITZ OR ANY BLITZ SPECIFIC CODE
  IN ANY BOOK, CD OR OTHER SOFTWARE COLLECTION YOU MUST CONTACT WARLOCK AT
  THE E-MAIL ADDRESS LISTED BELOW..

      We hope Duke players the world over will enjoy our humble efforts.

                            WARLOCK & SANDMAN 

   NOTE:  If you read the docs you should have no trouble installing this
   program.  Our e-mail address it DBLITZ@juno.com but is NOT a support or
   help address as a rule.  WE RARELY READ OR ANSWER MAIL SENT TO THE ABOVE
   ADDRESS because we don't pick up the mail for months at a time.  However
   if you have a problem that reading the docs won't solve you might give us
   a try.  How knows?  We might get our mail for a change....


                              PROGRAM SETUP:  

       It's easy!  Simply unpack the DUKE BLITZ-7 archive in your
       commercial Duke Nukem 3D directory and run the D7DBLITZ.EXE
       program loader.  Follow the menu prompts and you'll be up
       and running in no time.

          IF YOU ARE UPGRADING FROM A PREVIOUS DUKE BLITZ VERSION 

       First, go into your DUKE3D directory and run the loader for the
       DUKE BLITZ version you have installed there.  From the BLITZ menu
       unload that version of DUKE BLITZ.  Select the "Unload and play
       normal game" function.  THIS IS IMPORTANT.  If you don't do this
       you'll screw things up so badly you'll need to re-install DUKE 
       NUKEM.  You have been warned. 

       Now, unpack the DUKE BLITZ-7 archive into your DUKE3D directory
       and run D7DBLITZ.EXE to load BLITZ-7.
           

DUKE BLITZ-7 ENHANCEMENTS INCLUDE:

  1- Many sound replacements.  Most of these come from the DOOM GOLD 
     sound replacement series.  DOOM GOLD is for DOOM II and was created
     by ENIGMA-13.  DOOM GOLD 15 may be found on a bbs or internet ftp 
     site near you.  New sounds have also been added by Warlock.  These
     sounds were developed for Sound Blaster 16.  If you are running a
     lower order of SB, an SB clone or have marginal speakers, these
     sounds may not be what you hoped for.
   
  2- Some music replacements.  A wave-table device lika a Wave Blaster will
     enhance the music a great deal. NOTE: for best sound enhancement, it is
     best to turn off the music.  There are fewer distractions that way.

  3- The main graphical enhancement is that we have made the laser trip
     bombs a bit more dangerous by turning the trip-beam invisible. We
     have made this change permanent with no option to turn the beams
     on and off as in earlier versions of BLITZ.  We did this because we
     figure most players are smart enough to know a trip-bomb when they
     see one, without the telltale red line to clutter up the landscape.

  4- Many weapons characteristics have been changed to make them much more
     deadly and some have been weakened just a bit so as to require a little
     more skill to use them.  Experiment in Duke Match to see what's what.

  5- The ORGANTIC monster left inactive by the D3D authors is very much
     alive and functioning in DUKE BLITZ.  See the map notes below and the
     ORGANTIC documentation mentioned there for more details.

NEW FOR THIS RELEASE:                                                 
                                                                        
  1- Some ammo may be old or otherwise unstable.  It may explode when
     picked up.  This doesn't happen often, but the main culprits are 
     boxes of pipebombs and rockets.  BEWARE!

  2- When Duke gets below a certain level of health, he will slowly die at
     the rate of about 7 health points per minute.  He must get more health
     or end up dead in a pool of blood.  Freeze rays and such will not take
     him below the critical point level though, so there's still a good
     chance of survival.
   
  3- In addition to reversing shrinker effects and increasing speed, the
     steroids now make Duke invisible SO LONG AS HE STANDS STILL.  When
     he runs he'll still be able to be seen.  These effects wear off with
     the steroids.  Duke can still be killed while under the effects of
     steroids so being invisible won't save his neck if his enemies know
     where he is.


ATTENTION MAP AUTHORS:

  Note that the ORGANTIC monster now works and may be used in maps.  See
  ORGANTC7.TXT for details.  

  HAVE FUN.  Feel free to pass this around and upload it where you can.  BE
  SURE to upload only the original archive so other users will get the needed
  files.  DUKE BLITZ-7 will not run unless all files are present. Upload it
  everywhere.  Do it early and often.  BLANKET THE WORLD!              

              ***********************************************
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              ***             BYE FOR NOW!!               ***
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              ***********************************************

      THE NEWEST VERSION OF DUKE BLITZ MAY ALWAYS BE FOUND ON THE WORLD
    WIDE WEB.  WE WILL ALSO PLACE MAP PACS THERE AS THEY BECOME AVAILABLE.  
             COME CHECK US OUT AT:  http://www.angelfire.com/co/dblitz

WARLOCK & SANDMAN        10/96

DISCLAIMER:  While every effort has been made to insure high programming
             standards in DUKE BLITZ, we will not be responsible for any
             damages of any kind arising from the use, (or inability to
             use), this software.  Such responsibility rests *entirely*
             with the user.  You use DUKE BLITZ at your own risk.

             Duke Nukem 3D and its trademarks and copyrights are property
             of 3D Realms.  Duke Blitz and its authors are in no way in
             association with 3D Realms.  3D Realms is not responsible for
             BLITZ content and WILL NOT be available for any technical or
             other support in regards to DUKE BLITZ.

