
(Intelligent Playing Patch v1.0 Final) for Duke Nukem 3D v1.3d registered:  
Author: ©öÑglömë®å (from Algiers, Algeria).  
Release date: 28 August 1999.
  
  
* | INSTALLATION:  
  
1. Unzip the file in your Duke Nukem directory.  
2. Apply the Patch while launching the Ipp.BAT file and uninstall it with UnIPP.bat, and launch Erase.bat to delete all IPP files.  
3. Launch the game normally with Duke3d.exe  
4. Launch IppBots.bat to play against BOTS.
5. Regarding the multi-player mode ; Your friend must have the same Patch.  
  
  
* | WHATS NEW :  
  
This PATCH has been conceived to make a more difficult game while adding him a big key of realism, its big interest resides in single play and its recommended for the cooperative play, certainly it will work with the death match. it will give back a big interest to the game due to the increased intelligence of monsters.   
  
1 . the strength of weapons has been increased what make the least impact deadly.  
2 . the maximal number of munition has been fixed as follows:  
*   Gun:          48   
*   Shootgun:     10   
*   Chaingun:     50   
*   R.P.G:         5   
*   PipeBomb:      5   
*   Shrinker:     10   
*   Devastator:   15   
*   TripBomb:      5   
*   FreezThrower: 25         
3 . the intelligence of monsters has been reviewed, of this fact they became dangerous enemies.   
4 . you will be able to launch the game by the "DAMN I'M GOOD" mode, without that monsters respawn.  
5 . cameras are now destructible.
6 . the resistance of Recons, Drones, Turets, Octabrain and Commanders has been increased.
7 . The TROOPERS fire by pistol.  
8 . Shells fall out of enemies weapons.  
9 . Duke begin to lose blood, when he falls below 50% of health.  
10. The shooting of LIZMEN and 1st BOSS has been corrected.
11. Now you must press "SPACE" to pick items and weapons.
12. The PIGCOPS cover themselves; One of them shoot, and the other goes to extract DUKE from his hiding place.
13. The bullet-holles on the walls, blood and money on ground doesn't disappear anymore (note that can make the game a little slow on certain computers).   
14. The LASERLINE of TRIPBOMBS only appears with IR Googles (yes of course, for the version 1.3d you don't dream).  
15. You can now make your own episodes by grouping maps (see lower).
16. DUKE can eat some food. (see caneat.jpg)
17. The bosses health has been increased.
18. Fixed bug of the fronzen/floating fire (thanks to LOWFIELDS for the bug report).
19. When an Actor is Shrunken or Frozen it is necessary to press "space"  to kill him.  
20. Now you can kill an Actor shrunken, with any weapon.  
21. Rats can beings crushed by pressing "space" or killed with any weapon (thank to PhotonMan for the idea and for the basis of the code)
22. the bosses shoot more quickly.
23. the TROOPERS comportement has been Reviewed.
24. OCTABRAINS flee up when shrunken.
25. TROOPER will die instanetly when shooten on toilets.
26. Fire makes more damages.
27. The pigcops became able to open doors.
28. Items, Weapons and Munution can be destroyed, some by any weapons and the others with explosion.
29. Some strenght of explosions has been increased.
30. You can now use the expender. To reverse the effect of Shrinker press a second time on the key "7" as soon as you find the Shrinker.
31. By launching IppBots.bat you'll be able to play against "3D REALMS"'s BOTS, i've made some changes in theyr comportements.
32. Replaced some weapons SFX by more realistic ones.

* |EPISODES CREATION:  
I included a new feature that let you  create your own episodes:  
1. Choose to the maximum 11 maps.  
3. Make sur you put one map only that finish by a boss and that all other one have an exit.  
2. Copy them in the Duke3d folder patched with IPP.  
3. Rename the 1st map of your episode in E4l1, the second in E4l2, the 3rd in E4L3 ect... Until the last map that contains the boss. (E= Episode, L= Level)
4. Also You can choose MIDI files for the levels musics; copy them in the Duke folder patched with IPP and rename the MIDI file of the 1st level in E4L1, the second in E4L2 ect... as for maps, except that those have the .mid extension, note that a MIDI file does not exceed 72Kb, or it'll not work.   
4. Launch the game and choose the episode N°4 (USER EPISODE).  
5. Enjoy: -).              

IPP is my 1st experience in CONHACKING, Special thanks to CRAVENS, EAGLESPIRIT, "REQUIEM the DUKER", ESPECIALY to STP and some other peoples which I forgot the names :-) for the Beta-Testing; As well as all those that appreciated my patch, without forgetting about-ten CONHACKERS that served me of models :-) 
After 1 month of work and 13 BetaVersions I decided to stop the betterment that I brought to the game, day after day, of course it remains me ideas in my mind that I won't concretize... Finaly That was a very beautiful experience that to be a CON Hacker even in a minute part of my life, it is as well as I let this works to other people that will want to inspire themselves to create their own patches ... SO THANK YOU ALL...  
  
For bugs report, discoveries and feedback please e-mail-me at: conglomera@eupho.zzn.com - or ICQ-me at the folowing number: 26373059.  
  
And finaly... excuse me for this bad translation... <:-)>  
  
 
-=HAVE PHUN & GOOD LUCK IT'S REALY TOO HARD=-
  
