No, this isn't just another screenshot. Its finally being released. 

This started out as a small bonus map for the upcoming Decay TC but has since grown into it's own standalone project.It has been about 2 years in the making in between other projects.  I will admit this has not had as much beta testing as it should so enemy and weapon balance might not be ideal. This is my first attempt at adding in those elements. Up until now I've always been just an builder so I expect you may have some suggestions after you have played this and I'll be happy to hear them and possibly add some fixes in.

Special thanks go to Chicken for playing the maps and pointing out dozens of texture, sprite and clipping issues. I still can't decide if I love him or hate him for pointing out so many to fix. There were a few more features and puzzles I wanted to add but I told myself " enough already " 

So... after such a great sales pitch, here we go.

INSTRUCTIONS:

Unzip the contents of the Graveyard.zip file into a clean folder and add your copy of DUKE3D.GRP into that folder. Double click on eduke32.exe to run the game.  Make sure the "custom content folder" in the Eduke32 startup box is set to the "assets" folder and check on the Polymer box. When the game has loaded and you are configuring your mouse and keyboard options make sure that you have a key set for the flashlight ON/OFF ( I used the backspace key )

Please use the included older version of eduke32 from March of 2014. Versions after this one made changes to the water walking behavior of enemies and will cause some AI problems. Graveyard was made for playing with 32 bit rendering and Polymer and my personal preference is trilinear filtering. It will be unplayable and dark without 
Polymer due to the fact that most lighting is derived from Polymer's SE lights and use of TROR will probably be
glitchy in Polymost. There is player dialog throughout the levels so be sure to play with the sound on.

There are 3 main maps and a bonus map that you are sure to recognize. There was going to be a 5th "massive slaughter" map but its not ready so I may release it in the future. 

I have included a credits file to thank the people that helped me bring this to you. Be sure to look at it. Thanks and enjoy the game.


P.S. When killing spiders you can kick, stomp or shoot them. But you must aim a little bit above them.



