//#line "whnet.c" 360
extern void debugout(char *fmt,... );
//#line "whnet.c" 374
extern void netcheckargs(int argc,char *argv[]);
//#line "whnet.c" 429
extern int netattacking(short p);
//#line "whnet.c" 440
extern void netsendpck(struct netpck *p,unsigned int dnode);
//#line "whnet.c" 509
extern short netchecktouchflag(struct player *plr);
//#line "whnet.c" 551
extern void netmarkflag(short i);
//#line "whnet.c" 590
extern void moveflag(long x,long y,long z,long teamno);
//#line "whnet.c" 607
extern void sendmyinfo(unsigned int dnode,short forcesend);
//#line "whnet.c" 806
extern void netjoingame(void );
//#line "whnet.c" 875
extern void netsendmove(void );
//#line "whnet.c" 911
extern void netshootgun(short s,char guntype);
//#line "whnet.c" 933
extern void netdamageactor(short s,short o);
//#line "whnet.c" 964
extern void nethitsprite(short p,char guntype,char taghit);
//#line "whnet.c" 1215
extern void spawnflag(long x,long y,long z,long teamno);
//#line "whnet.c" 1236
extern void dropflagstart(short teamno);
//#line "whnet.c" 1248
extern void netdropflag(void );
//#line "whnet.c" 1257
extern void wongamescreen(short p);
//#line "whnet.c" 1383
extern char *IPXadrstr(struct _tagIPX_INTERNET_ADDR *p);
//#line "whnet.c" 1405
extern void netgetmove(void );
//#line "whnet.c" 1829
extern void netpickmonster(void );
//#line "whnet.c" 2075
extern void mdmreadsettings(void );
//#line "whnet.c" 2118
extern void initmulti(int numplayers);
//#line "whnet.c" 2233
extern void dropDTR(void );
//#line "whnet.c" 2239
extern void netshutdown(void );
//#line "whnet.c" 2274
extern void whnetmon(void );
//#line "whnet.c" 2386
extern void netrestartplayer(struct player *plr);
//#line "whnet.c" 2397
extern void netkillme(void );
//#line "whnet.c" 2405
extern void netreviveme(void );
