Fusion Redux adds the original versions of many textures, sprites, models and music to the original Fusion. It also fixes certain bugs like the resizing enemies, and also adds a flashlight to make navigating dark maps easier (this key should be bound in the key menus) Enviromental effects like footstep sounds and bullet-hit effects on wood and metal have been added in. Co-op starts have been added to all levels.

Credits go to DiaZ for making Fusion, Plagman and TermiNX for Eduke32 and Polymer. 'Bugs' include certain enemies giving off light due to the fact that DiaZ modified many default sprites to create enemies, which the Eduke32 team added lighting to for Polymer. This can be overridden once Polymer is officially released.

To run, rename the FUSION.RES file to DUKE3D.grp, than double-click Eduke32.exe (it can be grabbed from Eduke32.com) At the time of writing, the Polymer version with dynamic lights is not yet publically released. It's a good idea to wait for that for best results. You will also need the original Fusion file for this; http://dukeworld.duke4.net/classic%20dukeworld/tc/fusion/

James 'Jblade' Stanfield