EDuke32 2.0.0devel 20110109
Application parameters: -htest.def -xBSGAME.CON -MAP bswrld03.map 
Using DEF file: test.def.
Using CON file 'BSGAME.CON'.
Using D:/Projects/BuildEngine/BSD/build/ for game data
Windows XP (build 5.1.2600) Service Pack 3w/ nedmalloc.dll
Initializing DirectDraw...
Searching for game data...
Using 'duke3d.grp' as main game data file.
Compiling: BSGAME.CON (174403 bytes)
Including: BSDEFS.CON (41321 bytes)
Including: BSUSER.CON (45244 bytes)
Including: BSHUD.CON (15901 bytes)
Including: BSHUB.CON (2103 bytes)
BSGAME.CON: In actor `ORGANTIC':
BSGAME.CON:4864: warning: found `else' with no `if'.
Including: BSEXTRA.CON (28247 bytes)
Found 1 warning(s), 0 error(s).
Resizing code buffer to 24817*4 bytes
Script compiled in 49ms, 24809*4b, version 1.4+
2070/11264 labels, 405/2048 variables
130 quotes, 14 events, 262 actors
Using level: '/bswrld03.map'.
Initialized 24.0M cache
Loading 'test.def'
Definitions file 'test.def' loaded.
Using .RTS file 'DUKE.RTS'
Initializing OSD...
Initializing DirectInput...
  - Enumerating attached game controllers
  - No game controllers found
Uninitializing DirectInput...
Executing "settings.cfg"
Setting video mode 640x400 (8-bit fullscreen)
Initializing music...
Initializing sound...
Cache time: 528ms
E1L3: THE BARON'S KEEP
PRESS OPEN TO RESTART LEVEL
 
Wrote eduke32.cfg
Wrote settings.cfg
Uninitializing DirectDraw...
