Guide to using CON based map effects for Black Shadow.
____________________________________________

SECTOR OF DEATH = SE 666
IF THE PLAYER IS BELOW THE SE IN THE SECTOR HE WILL DIE.


ALL MONSTERS:
xvel = tile to spawn on death
yvel = tag to activate on death
zvel = group number (see below)

xvel, yvel and zvel are all sprite struct members that can be set in mapster.  To set in mapster, press F8 on the sprite in 2D mode, which brings up a list of tags on that sprite that you can edit.


GROUP ACTIVATION:

If a monster has a nonzero group number, it is part of a group.  Tag each member of the group with the same group number.  No activation will occur when a group member dies unless all other members of that group are also dead.  Individual monsters can still drop items when they die, even if other group members are alive.

Group numbers are global, and cannot be recycled.  Once a group number is used on a certain group of monsters, it cannot be used on another group.