Achievement List
Build Guide

Welcome to the AMC TC

Getting started

First, make sure the AMC TC was unzipped into a new directory by itself. It doesn't require anything else to play. Launch the AMC TC bat file to start playing. You'll need to bind keys to several new commands as well as the default ones; make sure to do this as you'll need them whilst playing. Also be sure to set your graphics options; AMC TC is [i]intended[/i] for Classic mode and looks the best this way. It is not compatible with Polymer or the Duke HRP. Once done, start a new game - since this is the first release of the TC, only the first episode, multiplayer and classic Duke usermaps are selectable.


Next up, choose a skill level. In Easy mode, there's less enemies, more supplies, and you take vastly reduced damage. Use this mode if you're not skilled in shooters or just want to have an easy ride. Normal is the standard challenge. In Hard mode you take increased damage from enemies, and there's also more of them around as well. Enemies with special protection are stronger against normal attacks. Finally, Expert mode is the last skill level, and the hardest. You take increased damage from enemies, and specially protected enemies are invincible to normal attacks. This mode is intended for players who've already beaten the TC and have unlocked new weapons or researched various technologies.

Once you've chosen your level and started the game, you'll see the intro sequence before being taken to the AMC base and being allowed to choose your character. All characters have different weapon sets and voices; for the first part of an Episode you'll play just as the one character you've chosen. For the second part you'll play as specific characters in their own missions. Try them all out! Once chosen, you'll appear in the AMC TC agent's room. The base has a large above ground section as well as an underground section where the majority of the things you'll need will be. You can access this via the gravity chute in the aboveground base.


Also worth noting is the Lobby, where you can talk to the AMC Recepionist and head to Basic Training. You'll need to do this once before proceeding with the main game.


In the Underground area you'll find the AMC Armoury; here you can do numerous things such as upgrade your weaponry, change a character's loadout, test fire weapons on the shooting range, read the Evidence computer (which logs any documents you find on missions) and choose a level to go to once you've already beaten the episode. Talk to DeeperThought behind the desk to upgrade a character's weapons - you'll need credits to do so, which can be earned in missions. The Terminal to the left of the room is the loadout terminal. Using it will show you more information, and let you change all character's equipment (Right click on an item to find out more about it)


This is the AMC TC laboratory. In here you can research projects you find in the main campaign. The Research terminal shows you what these projects look like. As an example, you can find a project in the Labs themselves, on one of the desks. It contains the MIA Gun, a gun used by Duke Nukem during the Pray your prayers incident. This gun will temporarily disable an enemy for a small period of time, but it can also gain new research projects against certain enemies.


Researching an item costs money; This money is earned by finishing Missions during the AMC TC Campaign (You can also find treasure or money hidden during missions as well) You can also earn more budget by beating normal Duke usermaps as well. This money differes from credits however; whilst Credits only last till the end of the game, the AMC TC's budget is permenant between game sessions. You'll also need to be at certain tech levels to research certain projects - you can raise your tech level by saving Scientists in the main campaign.

There are several categories of projects; Weapons will unlock new weapons for characters to use, equipment will unlock new equipment, personel will enhance agent's abilities and the AMC soldiers as well. Base projects will enhance the AMC's main base with new areas and such; this can contribute to further research. Research is not 100% vital to beating the game, but it can help vastly on higher skill levels and further play-throughs.

Loadout Terminal


You can assign equipment you've found, researched, or bought to each character in the loadout screen. Press the left or right key, or click on the arrows next to the character's portrait, to change which person you're assigning items to. Press up or down, or click the arrow keys next to the picture, to change category of equipment. When you play as this character, you'll start with the items assigned here if possible (Certain maps may have your equipment stripped from you)


This screen is different for each character - it lists all weapons and equipment that are specific to that agent. You can find equipment in missions, or purchase it from the AMC arms dealer. These weapons, unlike the other items in the loadout screen, replace a character's specific weapon. You can right click on an item in this screen to learn more about it, as well as what it replaces.

Known Issues

Due to the constant development nature of Eduke32, issues are unavoidable although the Eduke32 team is hard at work fixing them.

Key binds

Beta testers have reported that keybinds can fail to work the first time you've set them; the issue has been sent but a fix isn't available at time of release. If you find that pressing the key that onscreen prompts tell you to fails to work, rebind those keys (This is only neccesary for the new AMC TC functions of Sprinting, Alt-fire, Fire-mode, Voice-menu and PDU - all other functions don't have this problem)

Sound playback

Sometimes dialogue and other sounds do not play in cutscenes - the issuse has been logged by the Eduke32 team but a fix isn't available at time of release.

Multiplayer

At the time of writing, multiplayer is not fully functional in Eduke32 due to new in-progress multiplayer coding. Although this new system will fix serious problems that the old net code had, it is unfinished and so will most likely be unable to support a full bug-free game. However, it is still playable for the most part. For more instructions on setting up multiplayer games, head to the Eduke32 website. AMC TC has a selection of new multiplayer maps, co-op maps, and invasion maps to play in. If you DO have success, please let me know!

Other issues

AMC TC is a large team, and even with diligent testing by Myself, other team members and our beta-testers there will most likely still be issues present. If you spot any please e-mail me or contact me.

James Stanfield
jstanf36@gmail.com