 

            
            
            The secrets of DUKE NUKEM 3D
            
            Episode 2: LUNAR APOCALYPSE Secrets

            
            Level 1: Spaceport 
            
            Six Secret Areas 
                From the starting position, follow the hallway and turn to your 
                left the first chance you get. Look to your left down a hall and 
                you will see a monitor. Face opposite the monitor and back up. A 
                door will open. Run and jump into it and pick up the RPG ammo. 
                As you approach the switch to turn off the first force field 
                there is a broken monitor panel. Press the space bar and it 
                opens with an atomic health inside. 
                Facing opposite of the blue access card is a vent. Shoot it and 
                enter to find some pipe bombs. 
                After you have gotten the red access card turn around and hit 
                the switch. Grab the jet pack and go straight up using the jet 
                pack. Half way between the two floors you will find a hallway. 
                You will find a Devastator weapon and an atomic health. 
                Facing the large room on the second floor is a shelf (area) on 
                your left and up. Fly to it and land to get the atomic health. 
                Has you jump off the shelf you will hear a door open. Run and 
                fall down the shaft and out of the water. Come out of the shaft 
                and turn to your right 180 degrees and look between the elevator 
                shaft and the door leading to the blue access card room. A door 
                will be open (timed) with two chaingun ammos and a Freezer gun 
                (DukeMatch). 
                As you approach the red access door you will notice the floor in 
                front of it is a lot brighter. Stand in the lighted area and 
                press the space bar. You will be lowered to a the area which as 
                some armor, health, and a shrinker gun. 
            
            Level 2: Incubator 
            Five Secret Areas 
                Go down the first hallway and in the room on your left just 
                passed the control panel push the wall. Jump up and push the 
                wall behind the pipe bombs. This dark area is a secret. 
                For some reason the light area behind the control panel has been 
                tag a secret too. You will find a viewscreen, shotgun shells, 
                and armor here. 
                Jump through the control panel and go down the hallway (straight 
                and right) behind the door. Jump through the Earth Defense 
                Forces symbol on the wall to your right to get some health. 
                Go up the ramp and through the door on the right. Straight ahead 
                is a gray panel. Open it to find a Freezer gun and a Holoduke. 
                Come straight out and up the ramp on your left. Go to the right 
                gray panel straight ahead. Behind it is some chaingun ammo. 
            
            Level 3: Warp Factor 
            Two Secret Areas 
                After entering the yellow access door go through the big door at 
                the top of the escalator. Turn to your right and open the gray 
                panel by the camera. Locate the switch on the upper left wall 
                and back up towards the big door again. Shoot the switch and 
                turn to your left and run down the hallway. Just pass a small 
                light gray door on your right a panel will be down (timed). Step 
                on it and you will rise up. Go in and open the gray door and 
                enter the elevator. This big room is the secret area. 
                Still in the first secret area facing the planet earth. Go 
                through the door on your left. Stand behind the desk and push 
                the computer sitting on the desk. This opens the door to the 
                secret area. 
            
            Level 4: Fusion Station 
            Seven Secret Areas 
                After you go down the first elevator follow the room around 
                passed a view security screen till you come to a raised level on 
                you right. Jump up here a push on the center of the back wall to 
                open the door and jump in. Turn to your right and go down the 
                tunnel. Jump down by the lighting bolts and grab two atomic 
                health atoms and push the hand switch. 
                From the first secret area after you have pressed the hand 
                switch to the right, go passed where you came in at (red dot on 
                wall) to the end of the tunnel. Turn to your left and jump up to 
                the passage way and grab two pipe bomb boxes. 
                Jumping out of the secret passage way. Jump up by the piston on 
                your right. Jump down the piston shaft and forward. Turn to you 
                right and push the wall. Jump up and grab some chaingun ammo. 
                Go to the newly open elevator and take to where there are big 
                props turning in the water. After you have opened the rear doors 
                (from under water) go back by the viewscreen and you will hear a 
                door open (timed). There is a area to the right of the new 
                elevator on the other side of the turning props. Run back there 
                and grab the freezer gun ammo. 
                After you come out of the elevator (found in secret 4) go up the 
                little ramp on your left into a little room. In the dark corner 
                is something like a column. Open it and grab the armor. 
                Walking down the hallway where walls have blown up, climb up the 
                wall on the right to the second bridge. Go through the fan, turn 
                left, cross the other bridge, and grab the atomic health. 
                Still standing where you got the atomic health in secret #6. 
                Blow the crack in the wall on your right and grab the RPG ammo. 
            
            Level 5: Occupied Territory 
            Four Secret Areas 
                After opening the door from the control room bend down and go 
                through the opening in the right door jam. pick up an atomic 
                health. 
                As you enter the room with the first incline leading to a door 
                walk up the incline on your right to the vent. Shoot it open and 
                grab the RPG weapon and some armor. 
                As you start to walk the first incline to the door a secret door 
                opens letting drones out. You will need a jet pack from a 
                previous level to get to it. Grab the RPG ammo and an atomic 
                health. 
                Behind the blue access card is a panel. Open the one on the 
                right to get two trip bombs, and an atomic health. 
            Note: When facing the NUKE exit button by the green hologram, turn 
            around and you will see a light gray switch to your upper right. 
            Shoot it, and a door will open to your left. Jump into this opening 
            to find the secret exit to Level 10: Spin Cycle. 
            Level 6: Tiberius Station 
            Eight Secret Areas 
                In the supply room push the wall between the two armors, and 
                grab the medical kit. 
                When you first enter the main hallway facing the mirror. Look to 
                your upper right and blow the crack in the wall to get the 
                shotgun ammo. 
                Go around the corner by the mirror. Turn left at the first 
                hallway then right at the next one. Walk through the wall 
                opposite the drinking fountain, and grab two boxes of pipe 
                bombs. 
                Go back to the main hall again and go to the depression in the 
                wall left of the light gray door. Open it to find some chaingun 
                ammo and steroids. 
                In the blue access room there are four platforms that can be 
                moved to the center. Open the wall behind the near right one to 
                find two atomic health atoms. 
                Open the wall behind the moveable platform on the far left to 
                get two RPG ammos. 
                After you have crossed over the acid with the red access card. 
                You will go up an elevator and down a narrow hallway. Blow the 
                crack in the wall on your left, and grab the jet pack. 
                With the jet pack, jump down to the right in the hallway. Fly 
                through the vent and face the hallway. Turn off the jet pack and 
                a door will open in the hallway. Fly through this door and grab 
                the RPG gun. 
            Level 7: Lunar Reactor 
            Seven Secret Areas 
                In the squish room (two moving panels), run to your front right 
                and grab the shotgun shells and health. Next, turn and face the 
                squish room. Go to the front left corner and push it to get two 
                atomic health atoms. 
                On the ledge (through the vent) open the right computer panel. 
                Grab the chaingun ammo and health. 
                Come back out of the computer panel and jump to the beveled wall 
                straight across the canyon. Grab the shrinker gun and ammo. 
                Note: the wall behind the hanging Luke will open and transport 
                you to the yellow access card. 
                Still in the Luke cave, jump into the canyon and get the jet 
                pack. Facing the canyon from the jet pack, fly left down the 
                canyon and go into the cave on the right side just passed the 
                vent pipe. Get the armor, RPG ammo, and an atomic health. 
                Behind the gold turning gear is where you will get the red 
                access card. As you are facing the red access card, open the 
                computer panel on your right to get two freezer ammos. 
                In the Reactor Core room, you are facing the slime pit. Go 
                around the walkway to your left and jump onto the ledge to get 
                two trip bombs. 
                Go around the walkway back to your right and jump on the ledge 
                to get some RPG ammo. 
            Level 8: Dark Side 
            Seven Secret Areas 
                Go down the first elevator, through the double door and straight 
                ahead to the map. Open it to get two atomic health atoms. 
                Go through the Alpha door and grab the pipe bombs. Opposite the 
                subway door is a crack in the wall. Blow it, and grab the 
                Devastator. 
                In the room where you see the Shrinker gun in a water tank. Turn 
                to your right and open the gray wall. Go up the elevator and 
                jump into the tank to get the Shrinker gun. 
                In the blue access card area, go to the subway and open the map 
                on the wall. Grab two trip bombs, and the Shrinker gun. 
                At the other end of the subway, go down the elevator, and go 
                into the vent at the end of the hall. The red room with the 
                women has a crack in the front left wall. Blow it, and grab 
                three boxes of pipe bombs. 
                Through the Beta door, get on the subway and start it. About 
                half way down you will hear a machine sound. Jump off the subway 
                into the secret room. Grab the two atomic health atoms. 
                At the end of the cave you are transported into a greenish room. 
                The wall on your left has a crack in it. Blow it, and jump into 
                this area. This leads to the secret exit which takes you to 
                Level 11: Lunatic Fringe. 
            Level 9: Overlord 
            Four Secret Areas 
                When you swim to the surface, swim to either one of the biggest 
                red walls, and to through it. Inside, grab and atomic health, 
                armor, and two freezer ammos. 
                Swim out of the water and go up the ramp to the rear of the 
                room. Once you have lowered the lightening bolt platform with 
                the switches jump onto the platform (you will hear a door open) 
                and run to the front of the room. The front side of the pillar 
                will be opened (timed). Go in and grab the RPG gun. 
                In the room with the waterfall, jump across the water. At the 
                first ramp, blow the crack on the upper part of the left wall. 
                Go up the ramp, around the corner to get into the blown out 
                area. Grap the two boxes of pipe bombs. 
                When you open the huge door to find the Boss3, run to the area 
                where the map is. In the large room, to the right of the 
                viewscreen a door will open (timed). Pick up the medical kit, 
                atomic health, devastator ammo, and two RPG ammos. 
            Note: When you kill the Boss3, this will end Episode 2. 
            Secret Level 10: Spin Cycle 
            No Secret Areas 
            Secret Level 11: Lunatic Fringe 
            No Secret Areas 
            
  