XWE
http://www.doomworld.com/xwe/
Latest Version: 1.16 (2006.02.12)
Developed by Csabo



2009.05.05
I promised here that I'd release the XWE source code once I decide to stop maintaining it. It's available for download at the usual place. This wasn't really a "decision", more like a realization - I don't have time for it anymore. Nevertheless, someone may find something useful in there. I'd be happy to see new and/or bugfixed versions of it.

It's written in Delphi 5 (I know, ancient). One quick note: if PNGImage/CodeMax/Zip handlers give you trouble, you're probably better off commenting out anything that deals with those parts. I don't think those are essential to WAD editing, and could be replaced with other libraries.




Shadow Warrior
-All data is in the .GRP file.
-To view images, first select the PALETTE.DAT entry: Type "palette" into the QuickFind box, then press enter. Press enter again to open the palette. Click Palette|Use Current from the menu. The images (.ART entries) will be displayed correctly.


Duke Nukem 3D


Redneck Rampage


Blood


Witchaven


PowerSlave



