THIS LEVEL IS NEITHER MADE OR SUPPORTED BY 3DREALMS!
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Levels name: Supa
Filename   : Supa (:))
Description: A map with 110 sectors. More then 300 sprites. And "I don't know how much" walls.
             This is a museum (a little one) and their is something wrong at the cave. You can
             get there by exploding the crack of the ladies WC's.
Story      : Duke did his job (or so he thaught) and he gets on a diserved vacation (again). But
             where els can he get that then in the "Supa" museum?! So, he waits until the next 
             tour to the museum. But since Duke is so unpacient, he gets in the museum (what you
             are gonna do). There he seems some alien stuff that cames from Brussels. So he know
             what is going on. In Brussels there should be an alien base, where you'll finaly 
             have the final showdown. There was a murder in the "Supa" museum (see the blood) 
             and that seems to be the boss. Ofcourse, the boss stopped murdering so you don't need
             to kill it, but you can really. 
Author     : Sangluss (Cedric Haegeman: in real) Maxnukem: MSN.
E-Mail     : cedric.haegeman@wol.be OR Cederic@kidcity.be (don't send there please) OR 
             maxnukem@msn.com
Files      : Supa.txt (you're reading it) supa.map (the map file) dethtoll.mid (the new midi file)
             

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Level info:

SP: YES
DM: NO 
COOP: NO
ATOMIC REQUIRED: YES (just for one sprite ):( )
NEW MUSIC: YES, from the Carribean.
NEW SOUNDS: No!
NEW DEMO: NO! 
NEW CONS: NO!!!!!!!!!!!!!!!!!!
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BASE: New level from scratch.
Build Time: 1 week.
Bugs: At the entrance of the museum, the conveyor belts does not go in the good direction. If you
      find any more bugs, then mail them to cedric.haegeman@wol.be
Level editor used: what was the name? O yeah, BUILD!
Art editors used:  how could it be, if there is no new art!
BUGS: I don't encounter one. But if you do, let me know!
other levels: wel this is my first 1. Wel, except other unreleased shit!

Places to download:

http://dukezone.homeip.net:8080/amc (wel, I hope)
http://home.worldonline.be/~dhaege  (thats my site)

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Beta-testers:

Alejandro Glavic (http://dukezone.homeip.net:8080/amc)
Maarten V. Oostrum
Merlijn V. Oostrum
Me (http://home.worldonline.be/~dhaege)
Mikko Sandt (http://www.planetduke.com/msdn)
Kevin Cools (http://www.planetduke.com/kef) and the borg nukem tc (http://borgn.totalconversions.com)
Pascal Rouaud
Eduard Van Niewenhuyzen
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Credits:

Ken Silverman for Build.
You for downloading this.
The beta-testers, for beta-testing my map and for giving me tips.
Me for creating it.
The brothers van Oostrum to give me "ultimate" tips.
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Legal Stuff:

-You MAY put this map on your dukesite (if you want) if you contact me first. (or if I ask you)
-If you don't want to ask, then put this on your site as long as you include this file and if you
 don't modify the TXT or the MAP.

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Extra info:

-If you are on low health at the end (for example 12) then choose Nukebutton and not The Boss.
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Future maps: As soon as I have an idea probably supa2.map :).

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