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Title                 : The End of the World Map, Pig World
Filenames             : Endworld.map, Pigworld.map
Author                : James Thies
E-mail                : jimt@emapnet.com
Web Page              : I still don't like the web
Other Levels          : 'Outworld' for Duke 1.3d

Description: ENDWORLD : It's the End of the World!  Aliens are invading! 
Earthquakes!  Rioting!  Mosh pits!  Can Duke save the world?  Will there 
be anything left to it by the time he's finished?  It's up to you!
	Areas to visit: The Incredibly detailled; The Atomic Night Club, 
			Movie Theater, Radio Station, Babes of the Carribean 
			Bar/Strip joint, and more!
	   
Description: PIGWORLD : Pigs, pigs and more pigs, hogging up the city!
Fast, tons of fun running through the streets, roof tops and sniping
aliens through windows.  Boss monsters protecting each key- don't worry
you'll have plenty of ammo.
	Areas to visit: Burnt-out Hospital, Robot Repair Station, Stacy's Sex 
			Shop, and much more!


Additional Credits To : Al Mott77 who tested an earlier version
			  
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* Play Information *

Episode and Level #    : E1L1 I think
Single Player          : YES
DukeMatch 2-8 Player   : Yes, not tested
Cooperative 2-8 Player : Yes, not tested
Difficulty Settings    : Not implemented
Plutonium Pak Required : oh yeah
New Art                : Hell yeah!  People from Tekwar and other games- 
			 talk to them, then kill them!  
New sprites            : Some even breakable!  
New Music              : YEAH  NINE INCH NAILS "Perfect Drug", 
			 MARILYN MASION "Dirty Kiss"- on seamless loop 
			 (Made it myself)
New Sound Effects      : Non-edited version of Duke saying Yippie Kai yay..."
			 (Made it myself)
New .CON Files         : YES! Cool.con (couldn't think of a better name)  
			 Read the beginnnig of it to see all the changes!  
			 Everything from an RPG-shooting Army guy                              
			 to edible donuts!
New enemies            : 3 bad guys from Lame Duke, (4 if you count "Otto")
			 The bald chaingunner from Doom2 plus the other 
			 Pig Tank!
Demos Replaced         : Nope
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* Construction *

Base                   : 2 New levels from scratch
Level Editor(s) Used   : BUILD 
Art Editor(s) Used     : Deutex, EDITART, Windows Paint, Paintshop Pro, 
			 SB16 Wave Studio, and probably others.
Construction Time      : I don't keep track of the friggin' months.

Known Bugs             : Don't get hit with a Lady's room doors in the
			 Movie Theater- it'll transport you to the sector
			 above it (Around the corner).


* Where to get this MAP file *

File location          : Isn't this a dumb question?

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*Important Information*

To play, unzip in Duke3d directory- it will replace tiles015.art type END or 
PIG.  If you can't get it to work-
rename "game.con" to "gamecon.org" (or something like that) and 
rename "cool.con" to "game.con", then run one of my maps like you 
normally do.

Duke It Out in DC:      My maps were written using the standard Con files
that comes with Plutonium Pak (or Atomic Edition).  
Duke it Out in DC modifies the USER.CON (and maybe DEFS.CON?) and what 
happens is, for one thing, you hear the Theme song instead of the crowd 
cheering when you get an access card.  I don't know what other changes it
makes- so if you like, you can get the original CON files from the Duke Disk
using KEXTRACT (type at DOS prompt:  KEXTRACT DUKE3D.GRP *.CON  )
Just make sure 'kextract' and 'duke3d.grp' are in the same directory.


Important Notes         :These maps are suppose to be free to anyone who 
			:wants them.
			:You shouldn't use my maps as a base for your own 
			But if you do, what am I going to do about it???

HOWEVER, you MAY use my Cool.Con, Tiles015.art and sounds, etc 
to make your own worlds!  You can modify them or do anything you want
as long as it's free (why should YOU get paid for my work?)



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