Hipnotic Effects Entities Index
TOGGLE determines whether sound should be stopped when triggered again.
"volume" how loud (1 default full volume)
"noise" sound to play
"impulse" channel on which to play sound (0-7) (0 automatic is default)
"speed" attenuation factor
"volume" how loud (1 default full volume)
"noise" sound to play
"wait" random time between sounds (default 20)
"delay" minimum delay between sounds (default 2)
"impulse" channel on which to play sound (0-7) (0 automatic is default)
"speed" attenuation factor
"delay" minimum delay between strikes (default 2)
"volume" how loud (1 default full volume)
"speed" attenuation factor
"volume" how loud (1 default full volume)
"speed" attenuation factor
USE_COUNT when the activator is a func_counter, the field will only activate when count is equal to "cnt". Same as using a func_oncount to trigger.
"cnt" is the count to activate on when USE_COUNT is set.
"color" is the color of the particles. Default is 192 (yellow).
"count" is the density of the particles. Default is 2.
"noise" is the sound to play when triggered. Do not use a looping sound here.
"dmg" is the amount of damage to cause when touched.