Server Hook Configuration
Coliseum2 has an optional off-hand grapple that can be activated for all players. The grapple can be used by players to reach areas of the map that would be inaccessible otherwise and as a quick getaway for a more intense deathmatch experience.
Please refer to User Interface/Client Enhancements for instructions on how to set the controls to activate the hook during play.
Enabling Hook on Servers
To use the offhand grapple, it must be enabled using the proper server game rule flag.
Setting Hook Speeds
Server admins may adjust the hook fire and pull speed using the variables below.
CVAR Name Default Description g_hook_speed 1000 The hook fire speed. g_hook_pullspeed 800 The hook pull speed.
Misc Hook Settings
Below are other hook variables that server admins can set on their servers.
CVAR Name Default Description g_hook_maxtime 0 Limits the amount of time in milliseconds a player can hang on the hook once the hook pulling has stopped at the destination. Zero(0) allows the player to hang indefinitely. 1000 = 1 Second. g_hook_maxlength 2000 Limits the reach of the hook. Set to zero(0) for infinite reach. g_hook_damage 5 Damage amount done when hitting other players with the hook. g_hook_drop 15 Set the minimum amount of damage received that will force a player to fall/drop from the hook. Zero(0) will disable this feature. g_hook_flags 0 Indicates whether players can hook to the sky. Set to one(1) to enable this feature.
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