Quake2 Name Maker Help File [version 0.4] ------------------------------------------------------------------------------- Contacting Me Q2NM and QNM website: http://qnm.telefragged.com Email Me: bspbuild@telefragged.com ------------------------------------------------------------------------------- About QNM Using Q2NM is pretty straight forward. I tried to eliminate the possibilities for confusion and errors when using this program. Suggestions for improvements are welcome. It was designed to make use of Vikings fun name modification to Quake2. If you are not playing a game that uses this modification then your name will not be composed of the high ascii characters. Not using the fun name will not effect your game, and vice versa. For a complete list of mods that use the standard for the fun characters visit my website. ------------------------------------------------------------------------------- Current mods that support the fun names: Viking DM & CTF Mod http://www.planetquake.com/viking RivCTF http://www.d.kth.se/~d94-pen/RivCTF/ ------------------------------------------------------------------------------- Using Q2NM Make the name using any of the characters that are displayed. Click File-Save Name and follow the directions and prompts. Q2NM asks you where Quake2.exe is located in order to save the funname.cfg file into its proper location. Now, when launching Quake2 you need to specify "+exec funname.cfg" in the Quake2 command line. If you do not it will not initialize properly and will not load the fun name. And it MUST be done at startup, not during game play. I just edited my autoexec.cfg file in my Quake2\baseq2 directory and added the exec command as the first line, since Viking is a server side mod, and only deals with the baseq2 directory when playing DM. If you are playing CTF then it would be a good idea to edit the autoexec.cfg in the CTF directory and add it there. Either way, it needs to be executed AT startup, not after you are already connected! Other noteworthy features of the "fun name" standard. 1. It reads as normal text on dedicated consoles. Non printable characters are translated to printable ones. 2. It does not allow animated names. The "fun name" is set ONCE, when connecting. 3. The "fun name" is completely differentiated from the players name. 2 different variables. 4. NO high ascii needed. 5. No extra bandwidth needed. The "fun names" cannot be changed during play. 6. Server operator can toggle it ON or OFF. 7. NO characters will hide ping, or hide your name from being displayed (ala Quake). -------------------------------------------------------------------------------- Q2NM is Shareware Quake2 Name Maker is a shareware program. It is not limited in any way, but does occasionally nag you to register. Registering is only 10 US Dollars and will give you priority assistance. Registering once registers all of the QNM programs that are released. Here's how to register Q2NM: I have an online registration site, so check the website. Send a check or money order (cash is ok, but hide it in something) (payable to Tony Browneller) in the amount of 10 US Dollars to: Tony Browneller 13 Graywood Rd. Baltimore MD. 21222 Include your real name and email address. Once I have processed the check or money order you will receive the registration information in your email. I cannot process the registration if I do not have your name and email address, so be sure to send that as well. What is Shareware? Shareware is a legitimate program. It is a try before you buy program. If you find it useful and use it often, it helps to support the author who wrote it. It encourage them to make it better and continue improving on it. Q2NM does not stop working, and all of the features are intact and operational. I made it that way because I hate to install something and uninstall it 10 days later because the trial period ran out. I really on honest peoples judgement and thus far I am very encouraged by the response. Thank You. Last updated May 31, 1998 Revision: Version 0.4 May 31st, 1998 Added error checking to handle run time errors. Version 0.3 May 19th, 1998 Internal additions to support the Viking Control Panel program. Added prompts for saving changes. Version 0.2 April 23rd, 1998 Minor Fix, and addition of Export Bitmap Version 0.1 March 23rd, 1998 Initial Release! back to top