textures/tq/blacksky25 { qer_editorimage textures/skies/blacksky.tga surfaceparm noimpact surfaceparm nolightmap //surfaceparm sky //skyparms env/q3sky_red1 - - //skyparms env/kmnight - - //skyparms env/black - - // q3map_surfacelight 25 q3map_lightsubdivide 512 q3map_sun 0.3 0.3 1 100 270 60 { map gfx/colors/black.tga } } textures/tq/blacksky0 { qer_editorimage textures/skies/blacksky.tga surfaceparm noimpact surfaceparm nolightmap //skyparms env/q3sky_red1 - - //skyparms env/kmnight - - //skyparms env/black - - { map gfx/colors/black.tga } } textures/tq/light5_0 { qer_editorimage textures/base_light/light5.tga //light 1 surfaceparm nomarks surfaceparm nolightmap q3map_backsplash 0 0 // q3map_surfacelight 5000 { map textures/base_light/light5.tga rgbGen identity } // { // map textures/base_light/light5.blend.tga // blendFunc GL_ONE GL_ONE // } } textures/tq/baslt4_1_0 { qer_editorimage textures/base_light/baslt4_1.tga surfaceparm nomarks // q3map_surfacelight 4000 //light 1 // New Fluorescent light { map $lightmap rgbGen identity } { map textures/base_light/baslt4_1.tga blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } { map textures/base_light/baslt4_1.blend.tga blendfunc GL_ONE GL_ONE } } textures/tq/lt2_0 { qer_editorimage textures/base_light/light2.tga // light 1 surfaceparm nomarks // q3map_surfacelight 8000 { map $lightmap rgbGen identity } { map textures/base_light/light2.tga blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } { map textures/base_light/light2.blend.tga rgbGen wave sin .6 .1 .1 .1 blendFunc GL_ONE GL_ONE } } textures/tq/diamond2cjumppadNoLight { qer_editorimage textures/sfx/bouncepad01_diamond2cTGA.tga //q3map_surfacelight 2000 surfaceparm nodamage q3map_lightimage textures/sfx/jumppadsmall.tga // q3map_surfacelight 500 { map textures/sfx/bouncepad01_diamond2cTGA.tga rgbGen identity } { map $lightmap rgbGen identity blendfunc gl_dst_color gl_zero } { map textures/sfx/bouncepad01b_layer1.tga blendfunc gl_one gl_one rgbGen wave sin .5 .5 0 1.5 } { clampmap textures/sfx/jumppadsmall.tga blendfunc gl_one gl_one tcMod stretch sin 1.2 .8 0 1.5 rgbGen wave square .5 .5 .25 1.5 } // END } textures/tq/bluejazz { qer_editorimage textures/sfx/proto_zzztblu3.tga surfaceparm nolightmap cull twosided { map textures/sfx/proto_zzztblu3.tga tcGen environment tcMod turb 0 0.25 0 0.5 tcmod scroll 1 1 blendfunc GL_ONE GL_ONE } } textures/tq/tqbluesky { qer_editorimage textures/tq/bluesky3 surfaceparm noimpact surfaceparm nolightmap q3map_globaltexture q3map_lightsubdivide 256 q3map_sun 0.316383 0.324632 0.358662 150 60 80 q3map_surfacelight 150 skyparms - 512 - { map textures/tq/bluesky3.jpg tcMod scale 7 7 tcMod scroll 0.02 0.05 depthWrite } { map textures/tq/skyline1.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA tcMod scale 5 5 tcMod scroll 0.03 0.06 } } textures/tq/tqSunlight { qer_editorimage textures/tq/bluesky3 surfaceparm noimpact surfaceparm nolightmap q3map_lightsubdivide 512 q3map_sun 0.8 0.9 1 200 270 60 skyparms - 512 - // q3map_surfacelight 150 { map textures/tq/bluesky3.jpg tcMod scale 7 7 tcMod scroll 0.02 0.05 depthWrite } { map textures/tq/skyline1.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA tcMod scale 5 5 tcMod scroll 0.03 0.06 } } textures/tq/BlacktqSunlight { qer_editorimage textures/skies/blacksky.tga surfaceparm noimpact surfaceparm nolightmap q3map_lightsubdivide 512 q3map_sun 0.8 0.9 1 200 270 60 skyparms - 512 - { map gfx/colors/black.tga } } tq/tqaim { cull disable { clampmap sprites/tqaimc.tga blendfunc GL_ONE GL_ONE } cull disable { map sprites/tqaim.tga blendfunc GL_ONE GL_ONE tcMod rotate 200 } cull disable { map sprites/tqaim.tga blendfunc GL_ONE GL_ONE tcMod rotate 240 } cull disable { map sprites/tqaim.tga blendfunc GL_ONE GL_ONE tcMod rotate 280 } cull disable { map sprites/tqaim.tga blendfunc GL_ONE GL_ONE tcMod rotate 320 } cull disable { map sprites/tqaim.tga blendfunc GL_ONE GL_ONE tcMod rotate 360 } } textures/tq/bounce_largeblock3b { qer_editorimage textures/sfx/bounce_largeblock3b.tga //q3map_surfacelight 2000 surfaceparm nodamage q3map_lightimage textures/sfx/jumppadsmall.tga { map textures/sfx/bounce_largeblock3b.tga rgbGen identity } { map $lightmap rgbGen identity blendfunc gl_dst_color gl_zero } { map textures/sfx/bouncepad01b_layer1.tga blendfunc gl_one gl_one rgbGen wave sin .5 .5 0 1.5 } { clampmap textures/sfx/jumppadsmall.tga blendfunc gl_one gl_one tcMod stretch sin 1.2 .8 0 1.5 rgbGen wave square .5 .5 .25 1.5 } // END } textures/tq/water1 // ********************************************************* // * Large clear ripple water. Created September 9 * // ********************************************************* { qer_editorimage textures/liquids/pool3d_3.tga // qer_trans .4 q3map_globaltexture surfaceparm trans surfaceparm nonsolid surfaceparm water cull disable // deformVertexes wave 64 sin .5 .5 0 .5 { map textures/liquids/pool3d_5.tga blendFunc GL_dst_color GL_one rgbgen identity tcmod scale .5 .5 tcmod transform 1.5 0 1.5 1 1 2 tcmod scroll -.05 .001 } // { // map textures/liquids/pool3d_6.tga // blendFunc GL_dst_color GL_one // rgbgen identity // tcmod scale .5 .5 // tcmod transform 0 1.5 1 1.5 2 1 // tcmod scroll .025 -.001 // } // { // map textures/liquids/pool3d_3.tga // blendFunc GL_dst_color GL_one // rgbgen identity // tcmod scale .25 .5 // tcmod scroll .001 .025 // } { map $lightmap blendFunc GL_dst_color GL_zero rgbgen identity } // END } textures/tq/stonepad { qer_editorimage textures/sfx/bouncepad01b_layer1.tga //q3map_surfacelight 2000 surfaceparm nodamage q3map_lightimage textures/sfx/jumppadsmall.tga // q3map_surfacelight 500 { map textures/stone/rockwall.jpg rgbGen identity } { map $lightmap rgbGen identity blendfunc gl_dst_color gl_zero } { map textures/sfx/bouncepad01b_layer1.tga blendfunc gl_one gl_one rgbGen wave sin .5 .5 0 1.5 } { clampmap textures/sfx/jumppadsmall.tga blendfunc gl_one gl_one tcMod stretch sin 1.2 .8 0 1.5 rgbGen wave square .5 .5 .25 1.5 } // END } textures/tq/bluepad { qer_editorimage textures/sfx/bouncepad01b_layer1.tga //q3map_surfacelight 2000 surfaceparm nodamage q3map_lightimage textures/sfx/jumppadsmall.tga // q3map_surfacelight 500 { map textures/tq/bluemetfloor.jpg rgbGen identity } { map textures/sfx/bouncepad01b_layer1.tga blendfunc gl_one gl_one rgbGen wave sin .5 .5 0 1.5 } { map textures/sfx/jumppadsmall.tga blendfunc gl_one gl_one tcMod stretch sin 1.2 .8 0 1.5 rgbGen wave square .5 .5 .25 1.5 } { map $lightmap rgbGen identity blendfunc gl_dst_color gl_zero } // END } textures/tq/CTFblueDOWNsun { qer_editorimage textures/skies/blacksky.tga surfaceparm noimpact surfaceparm nolightmap q3map_lightsubdivide 512 q3map_sun 1 1 1 100 270 60 // skyparms - 512 - { map textures/skies/blacksky.tga } } textures/tq/CTFblueUPsun { qer_editorimage textures/tq/bluelite.tga surfaceparm noimpact surfaceparm nolightmap q3map_lightsubdivide 2048 // q3map_sun 0.5 0.6 1 100 270 -60 q3map_surfacelight 1500 // skyparms - 512 - { map textures/skies/blacksky.tga } } textures/tq/redpad { qer_editorimage textures/sfx/bouncepad01b_layer1.tga //q3map_surfacelight 2000 surfaceparm nodamage q3map_lightimage textures/sfx/jumppadsmall.tga // q3map_surfacelight 500 { map textures/tq/redmetfloor.jpg rgbGen identity } { map textures/sfx/bouncepad01b_layer1.tga blendfunc gl_one gl_one rgbGen wave sin .5 .5 0 1.5 } { map textures/sfx/jumppadsmall.tga blendfunc gl_one gl_one tcMod stretch sin 1.2 .8 0 1.5 rgbGen wave square .5 .5 .25 1.5 } { map $lightmap rgbGen identity blendfunc gl_dst_color gl_zero } // END } textures/tq/CTFredDOWNsun { qer_editorimage textures/skies/blacksky.tga surfaceparm noimpact surfaceparm nolightmap q3map_lightsubdivide 512 q3map_sun 1 1 1 100 270 60 // skyparms - 512 - { map textures/skies/blacksky.tga } } textures/tq/CTFredUPsun { qer_editorimage textures/tq/redlite.tga surfaceparm noimpact surfaceparm nolightmap q3map_lightsubdivide 2048 // q3map_sun 0.5 0.6 1 100 270 -60 q3map_surfacelight 1500 // skyparms - 512 - { map textures/skies/blacksky.tga } }