What's New?

Weapons Removed

Weapon Why Removed
rocket machinegun lag
flamethrower lag
guided rocket launcher not practical
BFG lame

Grenades Removed

Grenade Why Removed
napalm lag, lame
shrapnel not practical
cataclysm lag, lame
plasma lame
cluster lag, lame

New Weapons

Name Description
minisweeper machinegun which shoots shotgun shells
death ray a railgun with splash damage and fire
speedrocket launcher twice the speed, 3/4 the blast radius, low self-damage

New Grenades

Name Description
electroshock large radius electrocution for players in water
kamikaze same effect as kamikaze mode
plague victims health erodes steadily
concussion temporary blindness and loss of motor skills
vampire like Q2 but you get health from victims

Modified Weapons

Weapon Modification
super blaster reduced damage, no cells needed
shotgun increased damage, hot pellets
sniper gun increased fire rate
machinegun increased damage
streetsweeper reduced damage
railgun instant kill, 3/4 cycle time

User Interface

Feature Description
weapon toggle mode like WoD6.08 except you choose default weapon
dual fire mode fire with mouse1 or mouse2 to pick mode (like UT)

Gameplay

Feature Description
rapid weapon change twice as fast as WoD6.08
instant weapon change no delay when switching modes (e.g. SSG to freezer)
rapid weapon respawn 5 seconds (like Q3); makes "weapon stay" obsolete
effective rocket jumping try it with the speedrocket launcher and see!
improved grapple simple straight-line action; faster than 6.08 version