// indian18's Left-Handed Config // Version .2, Still Under Construction // Notes: The comm. system may look hard to figure out // but it's really not, just look at it for awhile // CLEAR KEYS - For a fresh start // WARNING: This will erase ALL binds except 'Esc' and '~' // If you have your movement binds in another config, i recommend // That you DO NO USE THIS // Press this key once, and you will get a caution // Press it again and it will clear all keys and variables // And start the config over again bind F2 clearmsg bind F3 abortclear alias abortclear "bind F2 clearmsg;echo Clear Keys Successfully Aborted" alias clearmsg "echo Are you sure you want to clear the keys?;clearmsg2" alias clearmsg2 "echo Press F2 again to continue Clear Keys, F3 to Abort;clearmsg3" alias clearmsg3 "echo Press F2 again to continue Clear Keys, F3 to Abort;bind F2 clearkeys" alias clearkeys "unbindall;exec autoexec.cfg;exec indy.cfg;finalclearmsg" alias finalclearmsg "echo Keys Cleared Successfully --- Now Starting Fresh" // Needed Binds after clearing bind w messagemode2 bind [ invprev bind ] invnext bind tab cmd inven bind enter invuse // Movement Keys // I use the mouse to aim and move forward and // the arrow keys to strafe and backpedal bind mouse1 +attack bind mouse2 +forward bind leftarrow +moveleft bind rightarrow +moveright bind downarrow +back bind uparrow +forward bind mwheeldown crouch bind mwheelup stand alias crouch "+movedown" alias stand "-movedown" bind c +movedown bind kp_ins +moveup // Power Shield bind end "use power shield" // For those lame servers that make you use the quad bind PgDn "use quad damage" // Communications System // Common Binds bind a alert bind r "say_team --Return our Flag!" bind y "say_team Roger That!" bind u "say_team Negative!" bind h "say_team I'm al over it!!" bind j "say_team Sorry Cap'n!" bind i "say_team I am %l carrying %t with %h" bind o "say_team --Quad Alert--Unknown Posession!" bind k "say_team --Enemy Quad--Get Ready!" bind m "say_team --Friendly Quad--Rest Easy!" bind p "say_team --Check Quad--Get it!" bind g "say_team --Going to Get Our Flag Back--Now!!" // Variables for different Levels bind l levelpick alias levelpick ctf1 alias ctf1 "set main Main_Way;set 2ndary Water;alias levelpick ctf2;echo CTF1 - McKinley Base" alias ctf2 "set main Ramp;set 2ndary Water;alias levelpick ctf3;echo CTF2 - Stronghold Opposition" alias ctf3 "set main Main_Way;set 2ndary Quadhole;alias levelpick ctf4;echo CTF3 - The Smelter" alias ctf4 "set main Main_Way;set 2ndary Water;alias levelpick ctf5;echo CTF4 - Outlands" alias ctf5 "set main Elevator;set 2ndary Teleport;alias levelpick ctf1;echo CTF5 - Capture Showdown" // Position Setups bind q "setdefen;echo Defensive Setup" bind e "setoff;echo Offensive Setup" bind \ "setroam;echo Roaming Setup" // Defense alias setdefen "bind d defmain;bind f def2ndary;bind s safe;bind z help;defmsg" alias defmain "say_team -I'm on Defense Guarding $main;defmain2" alias defmain2 "alias alert say_team -Incoming via $main;bind mouse1 +fire" alias def2ndary "say_team -I'm on Defense Guarding $2ndary;def2ndary2" alias def2ndary2 "alias alert say_team -Incoming via $2ndary;bind mouse1 +fire" alias safe "say_team -Base is Safe! Bring it Home!" alias help "say_team -Need Help on Defense NOW!" alias +fire "+attack;alert;alert" alias -fire "-attack;bind mouse1 +attack" alias defmsg "bind x say_team --%n!--Go on Offense, I can handle things here!!;defmsg2" alias defmsg2 "bind b say_team -Base OVERRUN!! - Keep the enemy flag AWAY!!" //Offense alias setoff "bind d offmain;bind f off2ndary;bind z gotflag;bind x runflag;bind s sayattack;offmsg" alias offmain "say_team Preparing to Attack $main !!;set attack $main" alias off2ndary "say_team Preparing to Attack $2ndary !!;set attack $2ndary" alias sayattack "say_team -Attacking $attack with %w carrying %t" alias offmsg "bind b say_team Base Status??;alias alert say_team Incoming Enemy!!;offmsg2;offmsg3" alias offmsg2 "bind x say_team -I am Running Flag via $main;bind v say_team -I am Running Flag through $2ndary" alias offmsg3 "bind n say_team --Hey %n, Come attack with me!;offmsg4" alias offmsg4 "bind , say_team --I'll stay here with the flag--%n, Go Return our Flag!;offmsg5" alias offmsg5 "bind . say_team --%n!--Stay here and guard me and the enemy flag!!" alias gotflag "say_team -I have the Flag--Could use escort!!" // Miscellaneous Aliases // My Favorite Grapple Alias bind / "+grap" alias +grap "use grapple" alias -grap "weaplast" // Drop Tech and Notify // author: ]Br]indian18 // 'The Bind' - http://www.captured.com/thebind/ bind kp_home "Notify&Drop" alias "Notify&Drop" "not;wait;dropt" alias "not" "say_team I just dropped %T %L" alias "dropt" "drop tech" // My 2 Best Weapon Aliases alias qw "msg 3;qw1;msg 1;echo Explosive Weapon" alias qw1 "wait;use grenade launcher;wait;use rocket launcher" alias nxw "msg 3;nxw1;nxw2;msg 1;echo Non Explosive Weapons" alias nxw1 "wait;use shotgun;wait;use super shotgun;wait;use machine gun" alias nxw2 "wait;use chaingun;wait;use railgun;wait;use hyperblaster" bind ctrl nxw bind shift qw //Classic Quake Scoreboard // cmd putaway modification submitted by Ozh^HighPing // it prevents 'locking' the score on alias +score "cmd help" alias -score "cmd help;cmd putaway" bind F1 +score // Cl_Particles Toggle // My autoexec sets particles to 0 bind mouse3 particleson alias particlesoff "cl_particles 0;bind mouse3 particleson;echo Particles Are OFF!" alias particleson "cl_particles 1;bind mouse3 particlesoff;echo Particles Are ON!" // RailShoot by Ozh^HighPing (ozh@writeme.com) alias RShoot RSOn alias RSOn "use railgun; bind mouse1 +rs; echo RailShoot On; alias RShoot RSOff" alias RSOff "bind mouse1 +attack; echo RailShoot Off; alias RShoot RSOn" alias +rs "+zoomview" alias -rs "wait;+attack;megawait;megawait;megawait;megawait;-zoomview;-attack" alias megawait "wait;wait;wait;wait;wait;wait;wait;wait" set sensi $sensitivity set fovi $fov set handi $hand alias +zoomview "fov 80; fov 60; fov 30; sensitivity 6; hand 2" alias -zoomview "fov $fovi; sensitivity $sensi; hand $handi" bind home RShoot