================================================================ Title : Peridot Mine Date : 28 Apr 98 Filename : peridot_mine.bsp Author : Mike "Brer Bear" Swarts Email Address : mswarts@csrlink.net Home Page : http://www.lhup.edu/~jswarts/ Description : This is my third attempt at a DM map. I think the architecture is a bit nicer than me previous map. Again, flow is emphasized in my maps. There may appear to be something of a "lack" of super detail, but this is intentional. I want to keep the r_speeds up. As always, any feedback is appreciated. ================================================================ * Play Information * Single Player : One start Deathmatch : Yes (4 - 10 players) Difficulty Settings : No New Sounds : No New Graphics : No Sound Track : None Demos Replaced : None Source Included : No * Construction * Base : New level from scratch Editor used : BSP Known Bugs : None Build Time : approx 50+ hours Compile machine : P233 MMX, 64M memory QBSP Time : 108 sec. QVIS Time (level 4) : 22846 sec. QRAD Time (bounce 40 extra) : 1984 sec. * Permissions * The file, peridot_mane.bsp, may only be distributed provided this text file remains intact. This map may not be sold without prior written consent from the author. ======================================================== If you get some time and feel like dropping me a line and telling me your thoughts about the map (good or bad), I'd be glad to hear from you.